Strip trailing spaces
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@ -5,15 +5,15 @@
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# NOTE: By default examples are compiled using raylib static library and OpenAL Soft shared library
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#
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# Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
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#
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# This software is provided "as-is", without any express or implied warranty. In no event
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#
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# This software is provided "as-is", without any express or implied warranty. In no event
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# will the authors be held liable for any damages arising from the use of this software.
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#
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# Permission is granted to anyone to use this software for any purpose, including commercial
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# Permission is granted to anyone to use this software for any purpose, including commercial
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# applications, and to alter it and redistribute it freely, subject to the following restrictions:
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#
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# 1. The origin of this software must not be misrepresented; you must not claim that you
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# wrote the original software. If you use this software in a product, an acknowledgment
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# 1. The origin of this software must not be misrepresented; you must not claim that you
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# wrote the original software. If you use this software in a product, an acknowledgment
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# in the product documentation would be appreciated but is not required.
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#
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# 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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@ -92,7 +92,7 @@ ifeq ($(PLATFORM),PLATFORM_WEB)
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#-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
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CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
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endif
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#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
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@ -337,12 +337,12 @@ core_3d_camera_free: core_3d_camera_free.c
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# compile [core] example - 3d camera first person
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core_3d_camera_first_person: core_3d_camera_first_person.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [core] example - 2d camera
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core_2d_camera: core_2d_camera.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [core] example - world screen
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core_world_screen: core_world_screen.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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@ -386,31 +386,31 @@ textures_srcrec_dstrec: textures_srcrec_dstrec.c
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# compile [textures] example - texture to image
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textures_to_image: textures_to_image.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [textures] example - texture raw data
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textures_raw_data: textures_raw_data.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [textures] example - texture formats loading
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textures_formats_loading: textures_formats_loading.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [textures] example - texture particles trail blending
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textures_particles_trail_blending: textures_particles_trail_blending.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [textures] example - texture image processing
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textures_image_processing: textures_image_processing.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [textures] example - texture image drawing
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textures_image_drawing: textures_image_drawing.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [text] example - sprite fonts loading
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text_sprite_fonts: text_sprite_fonts.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [text] example - bmfonts and ttf loading
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text_bmfont_ttf: text_bmfont_ttf.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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@ -446,7 +446,7 @@ models_geometric_shapes: models_geometric_shapes.c
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# compile [models] example - box collisions
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models_box_collisions: models_box_collisions.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [models] example - basic window
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models_planes: models_planes.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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@ -474,15 +474,15 @@ models_ray_picking: models_ray_picking.c
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# compile [shaders] example - model shader
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shaders_model_shader: shaders_model_shader.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [shaders] example - shapes texture shader
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shaders_shapes_textures: shaders_shapes_textures.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [shaders] example - custom uniform in shader
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shaders_custom_uniform: shaders_custom_uniform.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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# compile [shaders] example - postprocessing shader
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shaders_postprocessing: shaders_postprocessing.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
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@ -526,7 +526,7 @@ physics_restitution: physics_restitution.c
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# compile [physac] example - physics shatter
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physics_shatter: physics_shatter.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
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# fix dylib install path name for each executable (MAC)
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fix_dylib:
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ifeq ($(PLATFORM_OS),OSX)
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12
src/Makefile
12
src/Makefile
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#******************************************************************************
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#
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# raylib makefile for desktop platforms, Raspberry Pi and HTML5 (emscripten)
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#
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#
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# Many Thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
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#
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# Copyright (c) 2014-2016 Ramon Santamaria (@raysan5)
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@ -267,7 +267,7 @@ OBJS += external/stb_vorbis.o
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# typing 'make' will invoke the default target entry called 'all',
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# in this case, the 'default' target entry is raylib
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all: toolchain raylib
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all: toolchain raylib
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# make standalone Android toolchain
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toolchain:
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@ -290,7 +290,7 @@ else
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ifeq ($(SHARED),YES)
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ifeq ($(PLATFORM_OS),LINUX)
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# compile raylib to shared library version for GNU/Linux.
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# WARNING: you should type "make clean" before doing this target
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# WARNING: you should type "make clean" before doing this target
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$(CC) -shared -o $(OUTPUT_PATH)/libraylib.so $(OBJS)
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@echo "raylib shared library (libraylib.so) generated!"
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endif
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@ -323,11 +323,11 @@ core.o : core.c raylib.h rlgl.h utils.h raymath.h gestures.h
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# compile rlgl module
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rlgl.o : rlgl.c rlgl.h raymath.h
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$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(GRAPHICS)
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# compile shapes module
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shapes.o : shapes.c raylib.h rlgl.h
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$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(SHAREDFLAG)
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# compile textures module
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textures.o : textures.c rlgl.h utils.h
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$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS) -D$(SHAREDFLAG)
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@ -343,7 +343,7 @@ models.o : models.c raylib.h rlgl.h raymath.h
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# compile audio module
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audio.o : audio.c raylib.h
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$(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(SHAREDFLAG) -D$(SHAREDOPENALFLAG)
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# compile stb_vorbis library
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external/stb_vorbis.o: external/stb_vorbis.c external/stb_vorbis.h
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$(CC) -c -o $@ $< -O1 $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
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