raysan5
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6f3186eacc
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raylib 1.6 release (static and shared)
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2016-11-16 19:43:49 +01:00 |
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raysan5
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f18c8cea16
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Updated to support OpenAL Soft static library
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2016-11-16 19:43:21 +01:00 |
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raysan5
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41e49c5a6e
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Remove CMakeList
Working on an updated version...
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2016-11-16 19:10:03 +01:00 |
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raysan5
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5d46c27cd5
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Update resource file for raylib 1.6
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2016-11-16 19:08:42 +01:00 |
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raysan5
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6d1b712a96
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Reviewed modules comments
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2016-11-16 18:46:13 +01:00 |
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raysan5
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9d3ad52160
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Removed byte typedef
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2016-11-15 19:15:25 +01:00 |
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Ray
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a3d71dd58d
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Updated for raylib 1.6
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2016-11-14 00:05:49 +01:00 |
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Ray
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2b50440a77
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Review ROADMAP
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2016-11-13 23:55:37 +01:00 |
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Ray
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9fb6eda5f1
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Improved text measurement
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2016-11-13 23:54:36 +01:00 |
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Ray
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38df2cad25
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Improved text measurement
Still not working correctly, font offsets are not considered
correctly...
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2016-11-13 23:53:28 +01:00 |
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Ray
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4245237892
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Corrected SIGSEV bug
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2016-11-13 23:47:28 +01:00 |
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Ray
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773b0b6bc0
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Update ROADMAP.md
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2016-11-06 14:09:30 +01:00 |
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raysan5
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66d22acfb3
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Improve text example
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2016-11-06 10:06:18 +01:00 |
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raysan5
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aa945055fa
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Corrected issue on chars drawing
Support by default unordered charsets
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2016-11-03 18:57:46 +01:00 |
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raysan5
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ca96122a7b
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Raspberry Pi custom gamepad axis
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2016-11-03 18:57:16 +01:00 |
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raysan5
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ed4fdfdaf8
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Example tweak
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2016-11-03 16:18:07 +01:00 |
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raysan5
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3be81b01d7
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Brand new gamepad example
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2016-11-02 13:39:58 +01:00 |
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raysan5
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f2d61d4d43
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Improved gamepad support on Raspberry Pi
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2016-11-02 13:39:48 +01:00 |
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Ray
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f16f39e8aa
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code tweaks to avoid some warnings
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2016-11-02 00:50:08 +01:00 |
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raysan5
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64f67f6e9f
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Improved gamepad support
new function: GetGamepadAxisCount()
new function: IsGamepadName()
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2016-11-01 14:39:57 +01:00 |
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raysan5
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6d3b11ef91
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Support unordered charset, neither fixed first char
Still requires some testing...
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2016-11-01 00:58:21 +01:00 |
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raysan5
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3393fda384
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Improve TTF loading
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2016-10-31 20:39:30 +01:00 |
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raysan5
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673dcf9436
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Comments tweaks
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2016-10-31 20:39:03 +01:00 |
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raysan5
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cc917fbac6
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Improve SpriteFont support
LoadSpriteFontTTF() - TTF font loading with custom parameters
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2016-10-31 15:38:15 +01:00 |
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raysan5
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16101ce3d8
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Reorganize defines check
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2016-10-31 13:56:57 +01:00 |
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raysan5
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836d3341a5
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Renamed OpenAL32 dll library
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2016-10-31 13:54:37 +01:00 |
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raysan5
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988d39029f
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Support textures filtering
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2016-10-29 22:17:19 +02:00 |
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raysan5
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43fd9ffe08
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Tweak to avoid warnings
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2016-10-29 22:16:54 +02:00 |
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raysan5
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02842a3e2f
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Review gamepad inputs
Added funtion: GetGamepadButtonPressed() - This function can be useful
for custom gamepad configuration
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2016-10-27 13:41:43 +02:00 |
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raysan5
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4ff98f34bb
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Function to set texture parameters -IN PROGRESS-
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2016-10-27 13:40:48 +02:00 |
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raysan5
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5c80f65082
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Funtions added to set texture parameters
SetTextureFilter()
SetTextureWrap()
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2016-10-27 13:40:17 +02:00 |
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raysan5
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137057f499
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Function added: GenSpriteFont()
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2016-10-27 13:39:47 +02:00 |
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raysan5
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6d34adbd60
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Improving sprite fonts support...
Support grayscale (8 bit) textures for fonts
Load unordered chars data above char 126
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2016-10-24 19:11:29 +02:00 |
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raysan5
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1142d4edae
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Force threads to finish on CloseWindow()
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2016-10-24 19:08:23 +02:00 |
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Ray
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b8ce680511
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Improved Android support
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2016-10-18 00:15:23 +02:00 |
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raysan5
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0ce7f0c409
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Some work on multiple inputs...
- Corrected bug and tested new gamepad system
- Reviewed Android key inputs system, unified with desktop
- Reorganize mouse functions on core
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2016-10-17 18:18:13 +02:00 |
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raysan5
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d5e0f4e84e
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Added notes on vr tracking -> camera update
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2016-10-17 17:02:33 +02:00 |
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Ray
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8f60996b64
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Corrected some warnings
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2016-10-17 00:03:38 +02:00 |
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Ray
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1c05017548
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Added OpenAL static library
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2016-10-15 13:51:33 +02:00 |
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Ray
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9e285d8dc3
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Updated gamepad system with extra check
Avoid out-of-bounds situation with button array
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2016-10-15 13:17:57 +02:00 |
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Ray
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98d7a10c08
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Improved gamepad system
- Support up to 4 gamepads
- Unified system between platforms
- Corrected some bugs
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2016-10-14 11:14:41 +02:00 |
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Ray
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4a3ed6d73c
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Merge branch 'develop' of https://github.com/raysan5/raylib into develop
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2016-10-14 00:47:48 +02:00 |
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Ray
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b3bc4b21d1
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Working on better gamepad support
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2016-10-14 00:47:43 +02:00 |
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raysan5
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76a67a149e
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Added new wave functions to lua binding
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2016-10-12 10:27:14 +02:00 |
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Ray
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97e3277d58
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Updated standard shader
Corrects weird artifacts on web
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2016-10-11 00:39:07 +02:00 |
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raysan5
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648676f46b
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Update examples to new camera system
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2016-10-10 19:43:27 +02:00 |
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raysan5
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5fecf5c088
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Review UpdateVrTracking() and rlglLoadRenderTexture()
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2016-10-10 19:42:59 +02:00 |
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raysan5
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c384b375df
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Tweak to avoid warning
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2016-10-10 19:42:02 +02:00 |
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raysan5
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b1651baea5
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Added support for FLAC audio loading/streaming
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2016-10-10 18:22:55 +02:00 |
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Ray
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4c791100cc
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Tweak int to float
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2016-10-09 20:57:14 +02:00 |
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