Commit Graph

296 Commits

Author SHA1 Message Date
user
08fc886afd added proper define checks for png-save if it's disabled 2017-12-14 11:40:08 +01:00
Ahmad Fatoum
203b2f65d1
Fix typo in preprocessor macro 2017-12-10 21:11:04 +01:00
Ray San
3b5a26099e Removed OpenAL Soft dependency on building
OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
Ray
54d0acc3b6 Change version number for develop
Updated raylib version to 1.9-dev for development pourposes.

Next raylib version is planned to implement a big amount of changes, so
the version bump.
2017-12-05 00:05:05 +01:00
Ahmad Fatoum
899e1fbd94
Avoid duplicate definition of feature macro
Feature macros need to be defined before #including any headers,
preferably through the build system, but this is good enough.

Fixes a compile error on my fork's Travis CI.
2017-11-22 22:58:18 +01:00
raysan5
24b12e5e23 Remove PLATFORM_ checks from raylib header
Now header is truly multiplatform...

Actually still a small pending check on XBOX gamepad controls that
hopefully will be removed with next GLFW 3.3
2017-11-12 11:45:35 +01:00
Ray San
b6b58991e6 Working on UWP support
Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
2017-11-10 12:37:53 +01:00
Ray San
244007a99b Review Fade() functionality 2017-11-03 12:41:03 +01:00
Ray San
3d755d617a Some code tweaks... 2017-11-02 20:08:52 +01:00
Ray
743cc6add6 Review new build platform: FreeBSD
Corrected issue with RPI_CROSS_COMPILE
2017-10-30 00:14:13 +01:00
Ray San
144b0ed695 Renamed gif writting library 2017-10-02 13:06:04 +02:00
Ray San
c45eeb8024 Code tweaks and comments for Android 2017-09-29 13:56:37 +02:00
raysan5
f3f6d3fd8e Added new functions
SetWindowTitle()
GetExtension()
2017-09-08 09:35:54 +02:00
raysan5
eeca607506 Review transforms to match OpenGL 1.1 2017-08-04 18:34:51 +02:00
raysan5
a766e2c480 Updated Vector math to new naming 2017-07-22 22:15:50 +02:00
raysan5
cbb134946c Corrected GetMouseRay() and rlUnproject()
Now it works great with reviewed maths
2017-07-22 11:02:40 +02:00
raysan5
00d2768bc9 Corrected bug on MatrixPerspective()
Some other tweaks...
2017-07-22 10:35:49 +02:00
raysan5
e52032f646 Complete review of raymath
Now it should be coherent with OpenGL math standards
2017-07-21 17:19:28 +02:00
raysan5
38d9fcb08e Moved some functions to raymath
Exposed some raymath useful functions to raylib API
2017-07-21 15:25:35 +02:00
raysan5
84aff31973 MatrixPerspective() angle required in radians
Consistent with similar functions in raymath
2017-07-21 10:42:41 +02:00
raysan5
d368403a13 Working on PBR materials, renamed some data 2017-07-19 10:09:34 +02:00
Ray
6546474fa4 Manual integration of material-pbr into develop 2017-07-17 00:33:40 +02:00
raysan5
36fcffeaae Incremented version number for reference 2017-07-02 19:29:21 +02:00
raysan5
9f09f6f550 Rename enum LogType names...
...to avoid possible conflicting symbols
2017-07-02 12:35:13 +02:00
Michael Vetter
272073785f Add define to have CLOCK_MONOTONIC work in c99
If we compile with c99 without gnu extensions (gnu99) we need this
define, to have CLOCK_MONOTONIC and similar macros available
2017-06-11 11:20:30 +02:00
raysan5
f54501a355 Review gif recording (simplified) 2017-05-27 14:40:05 +02:00
Ray
e01a1ba10c Support Gif recording 2017-05-18 18:57:11 +02:00
Ray
35fe34ba0f Added some useful functions 2017-05-11 16:24:40 +02:00
Ray
bac50fbba5 Review functions descriptions 2017-05-09 22:03:46 +02:00
Ray
321027a242 Added comments to create transparent framebuffer
Comments to create transparent framebuffer on RPI,
when activate you see though full screen window the console below!
2017-05-09 18:11:02 +02:00
Ray
fd1fe3ac14 Lock cursor on first person camera 2017-05-08 21:03:48 +02:00
Ray
822c2ddad5 Some defines tweaks for consistency 2017-05-08 02:47:44 +02:00
Ray
83aba22e49 Improved hi-res timer on Win32 2017-05-08 02:37:37 +02:00
Ray
39732d04ec Comments review 2017-05-08 00:55:26 +02:00
victorfisac
e197665e1d Added function to set window minimum dimensions...
useful when using FLAG_WINDOW_RESIZABLE.
2017-05-02 15:04:32 +02:00
Ray
86f2d4b9f9 Commented pointer lock on web 2017-04-28 00:29:50 +02:00
Ray
ecfe31bf1d Make TraceLog() public to the API
enum LogType could require some revision...
2017-04-21 00:08:00 +02:00
raysan5
7e65c300b6 Make public TakeScreenshot() function 2017-04-16 13:47:49 +02:00
Ray
d2d4b17633 Web: Support pointer lock 2017-04-08 00:16:03 +02:00
Ray
080a79f0b0 Added IsFileExtension()
Replaced old GetExtension() function
Make IsFileExtension() public to the API
2017-03-29 00:35:42 +02:00
Ray
b5dd18a70c Review Sleep() usage, return to busy-wait-loop 2017-03-28 19:15:27 +02:00
Ray
5387b45431 Working on configuration flags 2017-03-25 12:01:01 +01:00
RDR8
9875198a56 c99 fix, some linux housekeeping 2017-03-24 01:20:24 -05:00
Ray
004117a05c core: configuration flags 2017-03-21 13:22:59 +01:00
Ray
59652c75b4 Review some comments 2017-03-20 20:34:44 +01:00
raysan5
8f5ff64420 Working on file header comments... 2017-03-19 12:52:58 +01:00
raysan5
5d1f661661 Remove Oculus support from code
Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
2017-03-14 01:05:22 +01:00
raysan5
7154b42f48 Corrected naming issue 2017-03-09 18:52:56 +01:00
Ray
7c888edba1 Corrected typo introduced in last commit 2017-03-09 16:25:15 +01:00
Ray
4ec65c0d25 Corrected issue with reserved words: near, far 2017-03-09 16:23:36 +01:00
Ray
81897e7771 Corrected bugs on RPI compilation 2017-03-09 13:13:13 +01:00
raysan5
d1c9afd1d8 Work on timming functions...
It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
2017-03-05 19:17:00 +01:00
raysan5
9cfaa81a7e Added some flags and functions to manage window
- SetWindowPosition(int x, int y);
- SetWindowMonitor(int monitor);
2017-03-05 10:55:29 +01:00
Ray
05cff44d0a Improved modules description -IN PROGRESS-
Working in modules configuration flags...
2017-02-16 00:50:02 +01:00
raysan5
afcd748fdf Reviewed fread() usage around the code 2017-02-11 23:17:56 +01:00
raysan5
c4bd214cf0 Added function SetWindowIcon()
Only DESKTOP platforms (Windows, Linus, OSX)
2017-02-05 03:00:35 +01:00
Ray
495108a2e9 Updated raylib version to 1.7
Preparing for next version... still some work left... :P
2017-01-29 23:08:19 +01:00
Ray
c85dfd4bc6 Remove unecessary spaces... 2017-01-28 23:02:30 +01:00
Ray
b681e8c277 Implemented Wait()
Now program is halted (OS signal call) for required amount of time every
frame, so CPU usage drops to zero, instead of using a busy wait loop.
2017-01-28 00:56:45 +01:00
Ray
d8edcafe5a Wait for events when window is minimized...
...instead of keep polling
2017-01-25 11:38:15 +01:00
raysan5
e5a2def57f Code formatting 2017-01-15 01:10:34 +01:00
AudioMorphology
07a2c00e84 modified: core.c 2017-01-14 16:18:06 +00:00
Richard R. Goodwin
21181f8167 added RPi touch interface 2017-01-05 21:36:40 +00:00
Richard R. Goodwin
d4f5c4e133 modified: src/core.c 2017-01-05 21:20:28 +00:00
raysan5
e7464d5fc3 Review some formatting and naming
- Renamed WritePNG() to SavePNG() for consistency with other file
loading functions
- Renamed WriteBitmap() to SaveBMP() for consistency with other file
loading functions
- Redesigned SaveBMP() to use stb_image_write
2016-12-27 17:37:35 +01:00
raysan5
a27be5f2a9 Added support for gamepads on PLATFORM_WEB
Feature NOT TESTED yet...
2016-12-25 20:42:22 +01:00
raysan5
852f3d4fd0 Review comments and formatting 2016-12-25 02:01:13 +01:00
Ray
814507906f Improving rRES custom format support -IN PROGRESS-
Start removing old rRES functions.
2016-12-17 19:05:40 +01:00
Ray
673ea62b27 Merge pull request #206 from joeld42/jbd_bugfix
Added SetupViewport so high-DPI fix applies to EndTextureMode
2016-12-15 22:42:31 +01:00
Joel Davis
06b8727d70 Moved viewport code into SetupViewport so high-DPI fix can be applied to EndTextureMode 2016-12-14 23:58:15 -08:00
Ray
377dcb025f Corrected some warnings 2016-12-05 01:14:18 +01:00
raysan5
f7b706263a Some code tweaks
Correcting details that pop-up when testing the different platforms
2016-11-18 13:39:57 +01:00
raysan5
b0d5a7a372 Corrected bug on Android 2016-11-17 13:50:56 +01:00
raysan5
bee283b12b Some tweaks around 2016-11-17 12:55:30 +01:00
raysan5
6d1b712a96 Reviewed modules comments 2016-11-16 18:46:13 +01:00
raysan5
f2d61d4d43 Improved gamepad support on Raspberry Pi 2016-11-02 13:39:48 +01:00
raysan5
64f67f6e9f Improved gamepad support
new function: GetGamepadAxisCount()
new function: IsGamepadName()
2016-11-01 14:39:57 +01:00
raysan5
673dcf9436 Comments tweaks 2016-10-31 20:39:03 +01:00
raysan5
16101ce3d8 Reorganize defines check 2016-10-31 13:56:57 +01:00
raysan5
43fd9ffe08 Tweak to avoid warnings 2016-10-29 22:16:54 +02:00
raysan5
02842a3e2f Review gamepad inputs
Added funtion: GetGamepadButtonPressed() - This function can be useful
for custom gamepad configuration
2016-10-27 13:41:43 +02:00
raysan5
1142d4edae Force threads to finish on CloseWindow() 2016-10-24 19:08:23 +02:00
Ray
b8ce680511 Improved Android support 2016-10-18 00:15:23 +02:00
raysan5
0ce7f0c409 Some work on multiple inputs...
- Corrected bug and tested new gamepad system
- Reviewed Android key inputs system, unified with desktop
- Reorganize mouse functions on core
2016-10-17 18:18:13 +02:00
Ray
9e285d8dc3 Updated gamepad system with extra check
Avoid out-of-bounds situation with button array
2016-10-15 13:17:57 +02:00
Ray
98d7a10c08 Improved gamepad system
- Support up to 4 gamepads
- Unified system between platforms
- Corrected some bugs
2016-10-14 11:14:41 +02:00
Ray
b3bc4b21d1 Working on better gamepad support 2016-10-14 00:47:43 +02:00
Ray
efa286a550 Allow no default font loading
Useful if text module is not required...
2016-10-09 13:09:08 +02:00
Ray
db6538859c Added flag to allow resizable window 2016-10-05 00:48:44 +02:00
Ray
87fc7254e7 Corrected crashing bug!
When SetTargetFPS(0) app crashes horribly (division by zero)
2016-09-23 23:25:13 +02:00
raysan5
7f0880a735 Review spacing formatting
raylib uses spaces between '+' and '-' signs but not between '*' and '/'
signs, it's a chosen convention
2016-09-12 19:36:41 +02:00
raysan5
a9ab516dae Formatting tweaks 2016-08-31 10:27:29 +02:00
raysan5
4770e2010d Review Android project 2016-08-26 19:40:37 +02:00
raysan5
959a228815 Removed useless spacing 2016-08-16 11:09:55 +02:00
Ray
289e04a62a Ported camera module to header-only 2016-08-10 12:55:54 +02:00
raysan5
3b80e2c1e0 Redesigned gestures module to header-only 2016-08-06 16:32:46 +02:00
raysan5
d5f5f0a930 Updated raylib version to 1.6 2016-08-06 11:33:05 +02:00
raysan5
a422e39492 Corrected issue on OSX with High DPI display
Many thanks to Marcelo Paez (paezao)
2016-07-26 16:55:46 +02:00
raysan5
07a375e2d6 Corrected issue with HIghDPI display on OSX
Well, not tested yet but it should work...
2016-07-26 13:02:25 +02:00
raysan5
11172118d1 Review comments 2016-07-13 20:05:00 +02:00