Benji
4e37c8e370
Added missing interpolation types for GLTF animation channels ( #3919 )
2024-04-15 23:08:09 +02:00
veins1
289e7d3a6c
Reset music.ctxType if loading wasn't succesful ( #3917 )
...
Fixes some crashes, e.g. calling StopMusicStream after trying to load Music from a non-existant .mp3 file
2024-04-14 00:15:50 +02:00
Dylan
583f81f458
Fix FileNotFound: .../src/raylib.h ( #3915 )
2024-04-13 23:35:23 +02:00
freakmangd
ba2a103011
[build.zig] Fix local dependency breakage ( #3913 )
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* fix local dependency breakage
* revert accidental change in include path
2024-04-13 23:34:14 +02:00
Mute
214b1997a8
Changed RLGL_VERSION from "4.5" to "5.0 ( #3914 )
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Line 110 of file rlgl.h is the one in question.
2024-04-13 23:33:21 +02:00
freakmangd
b3dfa2d8ab
Update to latest zig and simplify build.zig ( #3905 )
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* update to latest zig, and don't use srcdir
* preserve compatibility, simplify Child.run compatibility
2024-04-10 10:36:18 +02:00
Yousif
a4819f99cb
Update shaders_hybrid_render.c ( #3908 )
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Fix typo
2024-04-10 10:36:03 +02:00
Aria
a1f5e34d81
Update rcore_android.c ( #3910 )
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add gamepad previous button state tracking to Android
2024-04-10 10:34:05 +02:00
Ray
04afba260f
REVIEWED: Window positioning, avoid out-of-screen window-bar
2024-04-08 11:27:56 +02:00
Nikolas
892e57d46e
Update raylib-zig version ( #3902 )
2024-04-07 23:03:39 +02:00
Belllg
3e658ef502
Update Makefile RAYLIB_VERSION ( #3901 )
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Changed the raylib version from 4.2.0 to 5.1-dev, just like the raylib.h file
2024-04-07 14:48:32 +02:00
Ray
8bcf044983
Remove broken-link bindings #3899
2024-04-07 10:01:25 +02:00
Ray
aca9ab0ebb
Update cgltf.h
2024-04-07 09:47:28 +02:00
jtainer
1b14c082ed
Remove redundant axis length calculation ( #3900 )
2024-04-06 13:56:20 +02:00
iarkn
414229bcf9
Fix #3891 breaking builds for Zig v0.11.0 ( #3896 )
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The changes brought by #3891 uses `std.process.Child.run` which was
renamed from `std.process.Child.exec` in Zig version 0.11.0. This commit
adds a version check to use the appropriate function names.
Additionally, the `linux_display_backend` configuration option is added
so users can set it when running `zig build` with the `-D` option or
when using raylib as a dependency.
2024-04-05 12:55:23 +02:00
Ray
890058abcd
Update raylib.h
2024-04-04 13:18:28 +02:00
github-actions[bot]
1987c90c73
Update raylib_api.* by CI
2024-04-03 18:10:31 +00:00
Ray
d30cfea82d
REVIEWED: GetScreenToWorldRayEx()
2024-04-03 20:10:15 +02:00
Rob Loach
9070eb9a13
Fix framerate recording for .gifs ( #3894 )
2024-04-03 12:10:52 +02:00
Ray
c9d71689ed
Remove TABS
2024-04-02 09:40:19 +02:00
Ray
646d70e93a
Remove trailing spaces
2024-04-02 09:38:06 +02:00
github-actions[bot]
1b047995d1
Update raylib_api.* by CI
2024-04-01 16:01:29 +00:00
Ray
fdf9ac66da
Merge branch 'master' of https://github.com/raysan5/raylib
2024-04-01 18:01:02 +02:00
Ray
3b353da3ab
Address parsing issue when generating XML #3893
2024-04-01 18:00:52 +02:00
Nikolas Mauropoulos
d374457040
Fixes zig build that was broken on #3863 ( #3891 )
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* Fixes zig build that was broken on #3863
* Make this work with wayland
2024-03-30 19:36:30 +01:00
github-actions[bot]
7c75746b91
Update raylib_api.* by CI
2024-03-29 00:40:37 +00:00
MrMugame
eda239cc97
Fixing gamepad buttons not working in drm backend ( #3888 )
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* Fixing gamepad buttons in drm backend
* Remove trailing spaces
* Axis enumeration now works properly
2024-03-29 01:40:20 +01:00
Ray
07128896af
Update rcore_drm.c
2024-03-28 19:55:55 +01:00
MrMugame
30781c423b
Organizing the drm backend to only use one api to allow for more devices ( #3879 )
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* Updating rcore_drm.c to only use one api for input
* Change RPI log prefix to DRM
* Remove relative checking which is not supported currently
* Loop should continue on invalid event in drm backend
* Fixed and cleaned up PollKeyboardEvents() in drm backend
2024-03-28 13:14:21 +01:00
proberge-dev
b905dafca0
[rtextures] Fix LoadImageFromScreen scaling ( #3881 )
2024-03-26 08:47:25 +01:00
Ray
35252fceef
Merge branch 'master' of https://github.com/raysan5/raylib
2024-03-21 15:43:08 +01:00
Ray
dcb9db5fe6
Update rcore.c
2024-03-21 15:43:00 +01:00
Kacper Zybała
9cf408f77c
Remove redundant rlDisableVertexAttribute for SHADER_LOC_VERTEX_COLOR ( #3871 )
2024-03-18 18:37:09 +01:00
Ray
28c232d856
Update rcore_desktop.c
2024-03-18 09:13:34 +01:00
Jeffery Myers
9bb3d9977a
Put GLFW in relative mouse mode when the cursor is disabled. ( #3874 )
2024-03-18 09:12:36 +01:00
Ray
d7ff0175c1
Fix #3876 and also rlgl
review on #3783
2024-03-18 09:09:26 +01:00
Ray
8b0dd44316
Fix #3876 and also rlgl
review on #3783
2024-03-18 09:08:51 +01:00
Alexandre Almeida
9a8d73e6c3
Fix GLFW runtime platform detection ( #3863 )
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* Fix GLFW runtime platform detection
* Add libwayland-dev package to workflows
* Add libxkbcommon-dev package to workflows
* Add libwayland-bin package to codeql.yml
* Add libwayland-client0 and libwayland-cursor0 packages to codeql.yml
* Use libwayland-dev in codeql.yml
* Add libxkbcommon-dev to codeql.yml
* Remove libwayland-bin from linux.yml and linux_examples.yml (libwayland-dev includes it as a dependency)
---------
Co-authored-by: Ray <raysan5@gmail.com>
2024-03-14 16:54:39 +01:00
joyousblunder
42db6badd0
Update BINDINGS.md ( #3868 )
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Odin's binding were bumped to 5.0 back in November 2023
2024-03-13 23:33:10 +01:00
Ray
17d631f508
Update codeql.yml
2024-03-12 22:51:16 +01:00
iP
1fad8277a3
optimisation of the "bone socket" tutorial ( #3864 )
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Less matrix operations doing.
2024-03-10 21:49:04 +01:00
Peter0x44
f072497551
Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL ( #3862 )
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I did some testing and this seems to work okay, but it *is* different to
GLFW. GLFW seems to lose "IsCursorOnScreen" for one frame upon pressing
alt+tab over the window, without a different window covering it. SDL
seems to have a more reasonable behavior for this case. Either way it's
an edge case and I don't know the exact way to fix, likely requires
internal GLFW changes.
2024-03-09 11:43:29 +01:00
Rob Loach
ba066656f7
[cmake] Disable SDL rlgl_standalone example ( #3861 )
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* cmake: For SDL, disable rlgl_standalone
* cmake: Only build rlgl_standalone when on Desktop, and not shared libs
2024-03-08 12:33:40 +01:00
Ray
30604080ef
Update rmodels.c
2024-03-07 12:33:45 +01:00
Ray
93a828f744
REVIEWED: GetMouseRay() functions rename #3830
2024-03-07 12:33:37 +01:00
github-actions[bot]
b1029a40b2
Update raylib_api.* by CI
2024-03-07 11:28:26 +00:00
aiafrasinei
3b7be85151
Screen space related functions consistency ( #3830 )
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* Screen/world-space related functions rename
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
2024-03-07 12:28:11 +01:00
Rob Loach
fccdfa7926
cmake: For SDL build, link the glfw dependency ( #3860 )
2024-03-07 12:11:46 +01:00
Ray
c1c9b69290
Implemented fix for #3859
2024-03-07 12:10:26 +01:00
Ray
1904873838
Merge branch 'master' of https://github.com/raysan5/raylib
2024-03-07 12:10:18 +01:00