Update shaders_hybrid_render.c (#3908)

Fix typo
This commit is contained in:
Yousif 2024-04-10 11:36:03 +03:00 committed by GitHub
parent a1f5e34d81
commit a4819f99cb
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 2 additions and 2 deletions

View File

@ -116,7 +116,7 @@ int main(void)
DrawRectangleRec((Rectangle){0,0, (float)screenWidth, (float)screenHeight},WHITE);
EndShaderMode();
// Raserize Scene
// Rasterize Scene
BeginMode3D(camera);
BeginShaderMode(shdrRaster);
DrawCubeWiresV((Vector3){ 0.0f, 0.5f, 1.0f }, (Vector3){ 1.0f, 1.0f, 1.0f }, RED);
@ -205,4 +205,4 @@ void UnloadRenderTextureDepthTex(RenderTexture2D target)
// queried and deleted before deleting framebuffer
rlUnloadFramebuffer(target.id);
}
}
}