REVIEWED: Window positioning, avoid out-of-screen window-bar
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@ -1515,7 +1515,15 @@ int InitPlatform(void)
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// If graphic device is no properly initialized, we end program
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if (!CORE.Window.ready) { TRACELOG(LOG_FATAL, "PLATFORM: Failed to initialize graphic device"); return -1; }
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else SetWindowPosition(GetMonitorWidth(GetCurrentMonitor())/2 - CORE.Window.screen.width/2, GetMonitorHeight(GetCurrentMonitor())/2 - CORE.Window.screen.height/2);
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else
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{
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// Try to center window on screen but avoiding window-bar outside of screen
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int posX = GetMonitorWidth(GetCurrentMonitor())/2 - CORE.Window.screen.width/2;
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int posY = GetMonitorHeight(GetCurrentMonitor())/2 - CORE.Window.screen.height/2;
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if (posX < 0) posX = 0;
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if (posY < 0) posY = 0;
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SetWindowPosition(posX, posY);
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}
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// Load OpenGL extensions
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// NOTE: GL procedures address loader is required to load extensions
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