[cmake] Disable SDL rlgl_standalone example (#3861)

* cmake: For SDL, disable rlgl_standalone

* cmake: Only build rlgl_standalone when on Desktop, and not shared libs
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Rob Loach 2024-03-08 06:33:40 -05:00 committed by GitHub
parent 30604080ef
commit ba066656f7
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1 changed files with 6 additions and 6 deletions

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@ -115,6 +115,12 @@ elseif ("${PLATFORM}" STREQUAL "DRM")
endif ()
# The rlgl_standalone example only targets desktop, without shared libraries.
if (BUILD_SHARED_LIBS OR NOT ${PLATFORM} MATCHES "Desktop")
list(REMOVE_ITEM example_sources ${CMAKE_CURRENT_SOURCE_DIR}/others/rlgl_standalone.c)
endif()
include_directories(BEFORE SYSTEM others/external/include)
if (NOT TARGET raylib)
@ -145,11 +151,5 @@ foreach (example_source ${example_sources})
endif ()
endforeach ()
# For SDL, have rlgl_standalone link the glfw dependency.
if ("${PLATFORM}" STREQUAL "SDL")
find_package(glfw3 3.3 REQUIRED)
target_link_libraries(rlgl_standalone glfw)
endif()
# Copy all of the resource files to the destination
file(COPY ${example_resources} DESTINATION "resources/")