Commit Graph

7009 Commits

Author SHA1 Message Date
Ray 26d61875ee Create raylib.icns 2023-12-03 20:16:23 +01:00
Ray 8a586249d7 Fix Wrong Makefile flag #3593 2023-12-03 20:16:19 +01:00
Ray d0a783e362 Revert "Fix Windows Hardcoding (#3600)"
This reverts commit 4ae2af0bcc.
2023-12-03 20:08:48 +01:00
Ray 5aa84a34ea Revert "Fix warning while using external GLFW older than version 3.4.0 (#3599)"
This reverts commit f1b0d15813.
2023-12-03 20:06:34 +01:00
mr sihc 4ae2af0bcc
Fix Windows Hardcoding (#3600)
Compiles on Linux & co. now
2023-12-03 19:55:16 +01:00
Marco Maia f1b0d15813
Fix warning while using external GLFW older than version 3.4.0 (#3599)
Co-authored-by: Marco Maia <marco.maia@iarasystems.com.br>
2023-12-03 19:53:52 +01:00
Peter0x44 8ae804ff9a
Fix cmake-built libraylib.a to properly include GLFW's object files (#3598)
I broke this in PR #3573 by accidentally removing too much
The examples still compiled fine so I didn't notice - my guess is that
cmake was still adding a separate link to glfw manually.
2023-12-03 19:53:11 +01:00
WIITD dfb0ca43c5
Update raylib-freebasic binding (#3591) 2023-12-03 19:51:47 +01:00
ubkp 0748dc2d1e
Remove a duplicated loop for PLATFORM_DRM (#3590) 2023-12-01 14:55:48 +01:00
Peter0x44 55e7d1aad1
Expose OpenGL take 2 (#3588)
For some reason, there are actually two macros needed to control this.
Yes, I tried with only one, both are needed
2023-11-30 22:43:02 +01:00
Peter0x44 ef5069862d
Fix mistake in pr #3572 (#3587) 2023-11-30 20:07:50 +01:00
Ray e9ddb15d9d REVIEWED: rlgl function description and comments 2023-11-30 19:04:38 +01:00
Ray 6b136fac67 ADDED: `ExportMeshAsCode()` 2023-11-30 13:01:19 +01:00
ubkp e84099bfd4
Fix CheckCollisionCircleRec() (#3584) 2023-11-30 10:11:45 +01:00
ubkp bd81bdc24a
Fix IsKeyPressedRepeat() for PLATFORM_DRM direct input (#3583) 2023-11-30 10:09:57 +01:00
Peter0x44 e7a486fa81
Hide unneeded internal symbols when building raylib as an so or dylib (#3573) 2023-11-28 20:43:45 +01:00
RadsammyT fe53ba80dd
Fix typos in src/platforms/rcore_*.c (#3581) 2023-11-28 20:39:10 +01:00
ubkp 1906f1eddf
Fix SetMousePosition() for SDL (#3580) 2023-11-28 20:37:04 +01:00
ubkp 811abcb19f
Fix rcamera.h so mouse/keyboard and gamepad can coexist for input (#3579) 2023-11-27 16:36:09 +01:00
ubkp c35c531551
Fix SetWindowIcon() for SDL (#3578) 2023-11-27 16:34:17 +01:00
Emmanuel Méra fc4b0c9aec
Corrected the path of android ndk toolchains for OSX platforms (#3574) 2023-11-25 19:11:29 +01:00
BLUELOVETH dfa64f228a
Update raylib_api.* (#3564) 2023-11-24 00:46:54 +01:00
Peter0x44 94aba23ef4
Expose glad functions when building raylib as a shared lib (#3572) 2023-11-24 00:41:44 +01:00
Danil ada1d0fb8c
BINDINGS: Add Raylib-CSharp-Vinculum (#3571) 2023-11-23 14:41:31 +01:00
Ray a3a73b9332 REVIEWED: `textures_image_kernel` #3556
Added screenshot
2023-11-21 22:55:47 +01:00
Steven Schveighoffer b122270aa3
Fix version info in rlgl.h (#3558) 2023-11-21 22:47:52 +01:00
Chris Warren-Smith 664d22967c
Update bindings for SmallBASIC (#3562) 2023-11-21 21:59:09 +01:00
Jorge A. Gomes b13f97575b
Updated BINDINGS -> Python raylib-py v5.0.0beta1 (#3557)
Co-authored-by: Jorge A. Gomes <jorgegomes83@gmail.com>
2023-11-21 17:02:09 +01:00
Steven Schveighoffer d409df0b61
Update raylib-d binding (#3561) 2023-11-21 16:58:08 +01:00
Ray 4dae94821b Merge branch 'master' of https://github.com/raysan5/raylib 2023-11-21 00:15:06 +01:00
Ray 299cd9b830 Update rcore.c 2023-11-21 00:14:42 +01:00
Ray 994c4f4bdf
Update rcore_desktop_sdl.c 2023-11-20 23:21:04 +01:00
Sergey Zapunidi ce26e26177
Added missing textures_image_kernel example in web makefile (#3555)
* Added missing textures_image_kernel example in web makefile

* Added missing --preload-file for textures_image_kernel

---------

Co-authored-by: zap <zap@physlab.ru>
2023-11-20 20:49:58 +01:00
Dmitry Matveyev 7e60227720
Update BINDINGS.md for Janet (#3553)
This PR updates the bindings https://github.com/janet-lang/jaylib/pull/54
2023-11-19 11:11:51 +01:00
Auz ee9b44245f
Update BINDINGS.md for Raylib.nelua (#3552)
Bumped version number and updated the link for Raylib.nelua
2023-11-19 11:01:10 +01:00
Ray a91ebb7517
Update BINDINGS.md 2023-11-18 20:12:08 +01:00
Rob Loach eccfaa5fcf
BINDINGS: Update raylib-cpp support to raylib 5.0 (#3551)
[raylib-cpp](https://github.com/RobLoach/raylib-cpp) supports raylib 5.0.
2023-11-18 20:08:45 +01:00
Gunko Vadim 67035815aa
Update pascal binding.md (#3548) 2023-11-18 20:08:08 +01:00
MrScautHD 0137efde7a
Expanding Possibilities: Integrating Additional glTF / GLB Data Formats for Enhanced 3D Experiences (#3546)
* Add more gltf data formats

* Fix forgot to save bone ids

* Fix misstake

* Fix code format

* Removed useless formats
2023-11-18 20:07:30 +01:00
Alexandre Almeida f6de0358e1
Disable unused miniaudio features (#3544)
* Disable unused miniaudio features

* Fix mistakes
2023-11-18 20:06:19 +01:00
Karim 21469e92b0
Image convolution function ImageKernelConvolution (#3528)
* Added image convultion ImageKernelConvolution

* comment changes

* spelling changes and change to kernel size

* removed kernel normalization inside function

* fix to formating
2023-11-18 20:05:45 +01:00
_Tradam e41a0c9721
fix for running gles2 with sdl on desktop (#3542) 2023-11-18 20:03:13 +01:00
Jussi Viitala 25c6c12150
Added glsl 100 and 120 shaders to lightmap example. (#3543)
* Added glsl 100 and 120 shaders to lightmap example.

* Fixed lightmap example resource loading on web.
2023-11-18 20:02:33 +01:00
Dennis E. Hamilton f607cac267
Preparing for 5.1-dev (#3550)
Adjusting raylib.h to reflect post-5.0 changes now.
2023-11-18 20:01:02 +01:00
Ray ae50bfa2cc Updated Npp intellisense data for raylib 5.0 2023-11-15 11:30:50 +01:00
Ray e84a420766 Update miniaudio to v0.11.21 2023-11-15 10:25:09 +01:00
2Bear efc0fed9ce
Fix tiny spelling mistake. (#3540) 2023-11-14 14:28:45 +01:00
Ray 5ac00a3ccb Merge branch 'master' of https://github.com/raysan5/raylib 2023-11-14 12:25:58 +01:00
ubkp db70db5f4d
Fix missing keys on PLATFORM_DESKTOP_SDL (#3539) 2023-11-14 11:49:27 +01:00
Ray da660058eb Update HISTORY.md 2023-11-14 11:47:27 +01:00