fix for running gles2 with sdl on desktop (#3542)

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_Tradam 2023-11-18 14:03:13 -05:00 committed by GitHub
parent 25c6c12150
commit e41a0c9721
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@ -49,7 +49,14 @@
**********************************************************************************************/
#include "SDL.h" // SDL base library (window/rendered, input, timming... functionality)
#ifdef GRAPHICS_API_OPENGL_ES2
// I suspect that the gles2 version of the SDL header should be used
// but the compilation fails if we do. Not including anything appears
// to work fine.
//#include "SDL_opengles2.h"
#else
#include "SDL_opengl.h" // SDL OpenGL functionality (if required, instead of internal renderer)
#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition