fix for running gles2 with sdl on desktop (#3542)
This commit is contained in:
parent
25c6c12150
commit
e41a0c9721
@ -49,7 +49,14 @@
|
||||
**********************************************************************************************/
|
||||
|
||||
#include "SDL.h" // SDL base library (window/rendered, input, timming... functionality)
|
||||
#ifdef GRAPHICS_API_OPENGL_ES2
|
||||
// I suspect that the gles2 version of the SDL header should be used
|
||||
// but the compilation fails if we do. Not including anything appears
|
||||
// to work fine.
|
||||
//#include "SDL_opengles2.h"
|
||||
#else
|
||||
#include "SDL_opengl.h" // SDL OpenGL functionality (if required, instead of internal renderer)
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Types and Structures Definition
|
||||
|
Loading…
Reference in New Issue
Block a user