When the option is off, file config.h defines NO_PRINT_SUPPORT
which in turn produces a library without print support, that is,
class Fl_Printer does nothing.
When off, the FLTK library is somewhat smaller.
Can be turned off only when the X11 library is used.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11127 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Focus rectangles are dotted lines. The default implementation uses the dotted line style, However, for systems without line stye, we draw many dots instead.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11110 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is the accumulated patch introduced in branch 1.3
in svn r 11094, 11095, and 11096.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11097 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
that triggers a warning when FL_PORTING is ON and with a default platform-neutral
implementation.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11074 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
under Win32/mingw with the configure/make
on Win7 with Msys.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11073 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
and whether we are printing: virtual int Fl_Graphics_Driver::has_feature(driver_feature feature)
This is also because it is not convenient to derive a printer-specific driver with its own
implementation of virtual functions when this implementation differs only in one line of code.
2) Solved the problem of inclusion of non public header by the public header FL/Fl_Device.H:
bracket this with #if FL_LIBRARY / #endif so this non public header is included only when building
FLTK itself.
3) Removed several (but not all) of the FLTK_ABI_VERSION guards that are no longer
useful for code targeting FLTK 1.4.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11063 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2) Advance branch-1.3-porting with new function Fl_X::capture_titlebar_and_borders()
that contains all the platform-specific code of all operations related to drawing
window borders and title bars. What is platform-specific and what is not
is therefore much clearer, to ease porting.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11002 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1) Changed the way fluid attaches images to widgets and menu items so
it is compatible with running fluid-generated code containing such images
in a static initializer. Images are now attached calling a function:
widget->image( image_function_name() );
and this function is defined before in fluid-generated code as:
static Fl_Image *image_function_name() {
static Fl_Image *image = new image_type(......);
return image;
}
2) Changed src/Fl_File_Chooser.fl so the source code generate by fluid
from it is compatible with running in a static initializer.
3) Changed src/Fl_File_Chooser.cxx and FL/Fl_File_Chooser.H
to the result of running fluid on src/Fl_File_Chooser.fl
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10972 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
the static method Fl_Surface_Device::surface() can be called before main() starts.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10970 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Moved the docs up (before #ifdef ...) so they are also generated on
Mac OS X platforms.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10946 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Methods Fl::event_x_pixel() and Fl::event_y_pixel() committed at r.10941
are removed. Instead method Fl_Gl_Window::pixels_per_unit() is added.
The documentation explains in more detail how to write cross-platform
FLTK code supporting high resolution OpenGL windows on retina displays.
The examples/OpenGL3test.cxx app exercises Fl_Gl_Window::pixels_per_unit().
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10945 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
dynamically adjust to windows moved between high and low resolution displays.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10944 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
in pixel units that differ from FLTK units for OpenGL windows mapped to a retina display.
On non Mac OS platforms, these are synonyms of Fl::event_x() and Fl::event_y().
The example/OpenGL3test demo program is modified to call these new functions.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10941 ea41ed52-d2ee-0310-a9c1-e6b18d33e121