Mac OS: added Fl::event_x_pixel() and Fl::event_y_pixel() that return the mouse event position
in pixel units that differ from FLTK units for OpenGL windows mapped to a retina display. On non Mac OS platforms, these are synonyms of Fl::event_x() and Fl::event_y(). The example/OpenGL3test demo program is modified to call these new functions. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10941 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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26
FL/Fl.H
26
FL/Fl.H
@ -135,6 +135,9 @@ public: // should be private!
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static int e_y;
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static int e_x_root;
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static int e_y_root;
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#ifdef __APPLE__
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static Fl_Window *e_window_;
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#endif
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static int e_dx;
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static int e_dy;
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static int e_state;
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@ -601,6 +604,29 @@ public:
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event_x(),event_y().
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*/
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static int event_y_root() {return e_y_root;}
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#ifdef __APPLE__
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static int event_x_pixel();
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static int event_y_pixel();
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#else
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/** Horizontal position in pixels of the mouse event relative to the Fl_Window it was passed to.
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Generally identical with Fl::event_x(), but for OpenGL windows of macintosh computers
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with a 'retina' display, and if Fl::use_high_res_GL(bool) is set to true,
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the returned position, measured in pixels, differs from Fl::event_x(), measured in FLTK units.
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\version 1.3.4
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*/
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static int event_x_pixel() {
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return e_x;
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}
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/** Vertical position in pixels of the mouse event relative to the Fl_Window it was passed to.
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Generally identical with Fl::event_y(), but for OpenGL windows of macintosh computers
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with a 'retina' display, and if Fl::use_high_res_GL(bool) is set to true,
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the returned position, measured in pixels, differs from Fl::event_y(), measured in FLTK units.
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\version 1.3.4
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*/
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static int event_y_pixel() {
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return e_y;
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}
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#endif
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/**
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Returns the current horizontal mouse scrolling associated with the
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FL_MOUSEWHEEL event. Right is positive.
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@ -149,7 +149,7 @@ public:
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data[0] *= factor;
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glBufferSubData(GL_ARRAY_BUFFER, 24*sizeof(GLfloat), 4*sizeof(GLfloat), data);
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redraw();
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add_output("push\n");
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add_output("push Fl::event_x_pixel()=%d Fl::event_y_pixel()=%d\n",Fl::event_x_pixel(), Fl::event_y_pixel());
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return 1;
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}
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return Fl_Gl_Window::handle(event);
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@ -189,7 +189,8 @@ void add_output(const char *format, ...)
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va_start(args, format);
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vsnprintf(line_buffer, sizeof(line_buffer)-1, format, args);
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va_end(args);
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output->insert(line_buffer);
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output->buffer()->append(line_buffer);
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output->scroll(10000, 0);
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output->redraw();
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}
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15
src/Fl.cxx
15
src/Fl.cxx
@ -86,6 +86,9 @@ Fl_Widget *Fl::belowmouse_,
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*Fl::pushed_,
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*Fl::focus_,
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*Fl::selection_owner_;
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#ifdef __APPLE__
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Fl_Window *Fl::e_window_; // the window relative to which Fl::e_x and Fl::e_y are measured
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#endif
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int Fl::damage_,
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Fl::e_number,
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Fl::e_x,
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@ -1090,6 +1093,9 @@ void fl_fix_focus() {
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// send a FL_MOVE event so the enter/leave state is up to date
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Fl::e_x = Fl::e_x_root-fl_xmousewin->x();
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Fl::e_y = Fl::e_y_root-fl_xmousewin->y();
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#ifdef __APPLE__
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Fl::e_window_ = fl_xmousewin;
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#endif
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int old_event = Fl::e_number;
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w->handle(Fl::e_number = FL_MOVE);
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Fl::e_number = old_event;
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@ -1180,10 +1186,19 @@ static int send_event(int event, Fl_Widget* to, Fl_Window* window) {
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if (w->type()>=FL_WINDOW) {dx -= w->x(); dy -= w->y();}
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int save_x = Fl::e_x; Fl::e_x += dx;
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int save_y = Fl::e_y; Fl::e_y += dy;
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#ifdef __APPLE__
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Fl_Window *save_e_window = Fl::e_window_;
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if (dx || dy) {
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Fl::e_window_ = (to->as_window() ? to->as_window() : to->window());
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}
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#endif
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int ret = to->handle(Fl::e_number = event);
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Fl::e_number = old_event;
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Fl::e_y = save_y;
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Fl::e_x = save_x;
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#ifdef __APPLE__
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Fl::e_window_ = save_e_window;
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#endif
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return ret;
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}
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@ -105,9 +105,16 @@ static int send(Fl_Widget* o, int event) {
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}
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int save_x = Fl::e_x; Fl::e_x -= o->x();
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int save_y = Fl::e_y; Fl::e_y -= o->y();
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#ifdef __APPLE__
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Fl_Window *save_e_window = Fl::e_window_;
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Fl::e_window_ = o->as_window();
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#endif
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int ret = o->handle(event);
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Fl::e_y = save_y;
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Fl::e_x = save_x;
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#ifdef __APPLE__
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Fl::e_window_ = save_e_window;
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#endif
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switch ( event )
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{
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case FL_ENTER: /* FALLTHROUGH */
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@ -972,6 +972,7 @@ static void update_e_xy_and_e_xy_root(NSWindow *nsw)
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{
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NSPoint pt;
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pt = [nsw mouseLocationOutsideOfEventStream];
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Fl::e_window_ = [(FLWindow*)nsw getFl_Window];
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Fl::e_x = int(pt.x);
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Fl::e_y = int([[nsw contentView] frame].size.height - pt.y);
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pt = [NSEvent mouseLocation];
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@ -979,6 +980,14 @@ static void update_e_xy_and_e_xy_root(NSWindow *nsw)
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Fl::e_y_root = int(main_screen_height - pt.y);
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}
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int Fl::event_x_pixel() {
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return e_x * Fl_X::resolution_scaling_factor(Fl::e_window_);
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}
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int Fl::event_y_pixel() {
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return e_y * Fl_X::resolution_scaling_factor(Fl::e_window_);
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}
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/*
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* Cocoa Mousewheel handler
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*/
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@ -2734,7 +2743,7 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
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// For Fl_Gl_Window on retina display, returns 2, otherwise 1
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int Fl_X::resolution_scaling_factor(Fl_Window* win)
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{
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return (fl_mac_os_version >= 100700 && win->as_gl_window() && Fl::use_high_res_GL() && win->i && win->i->mapped_to_retina()) ? 2 : 1;
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return (fl_mac_os_version >= 100700 && win && win->as_gl_window() && Fl::use_high_res_GL() && win->i && win->i->mapped_to_retina()) ? 2 : 1;
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}
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