OpenGL arc and pie drawing (Mmmmh, pie!)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11036 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
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474de78ac1
@ -388,9 +388,9 @@ protected:
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virtual void arc(double x, double y, double r, double start, double end);
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// --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
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friend void fl_arc(int x, int y, int w, int h, double a1, double a2);
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virtual void arc(int x, int y, int w, int h, double a1, double a2);
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virtual void arc(int x, int y, int w, int h, double a1, double a2) = 0;
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friend void fl_pie(int x, int y, int w, int h, double a1, double a2);
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virtual void pie(int x, int y, int w, int h, double a1, double a2);
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virtual void pie(int x, int y, int w, int h, double a1, double a2) = 0;
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};
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@ -55,6 +55,7 @@ const char *Fl_OpenGL_Display_Device::class_id = "Fl_OpenGL_Display_Device";
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#include "cfg_gfx/opengl_rect.cxx"
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#include "cfg_gfx/opengl_vertex.cxx"
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#include "cfg_gfx/opengl_arci.cxx"
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@ -94,6 +94,11 @@ protected:
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void end_complex_polygon();
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void gap();
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void circle(double x, double y, double r);
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// --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
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// using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
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// --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
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void arc(int x, int y, int w, int h, double a1, double a2);
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void pie(int x, int y, int w, int h, double a1, double a2);
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};
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62
src/cfg_gfx/gdi_arci.cxx
Normal file
62
src/cfg_gfx/gdi_arci.cxx
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@ -0,0 +1,62 @@
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//
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// "$Id$"
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//
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// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#ifndef FL_CFG_GFX_GDI_ARCI_CXX
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#define FL_CFG_GFX_GDI_ARCI_CXX
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/**
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\file gdi_arci.cxx
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\brief Utility functions for drawing circles using integers
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*/
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#include <FL/math.h>
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void Fl_GDI_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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int xa = x+w/2+int(w*cos(a1/180.0*M_PI));
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int ya = y+h/2-int(h*sin(a1/180.0*M_PI));
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int xb = x+w/2+int(w*cos(a2/180.0*M_PI));
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int yb = y+h/2-int(h*sin(a2/180.0*M_PI));
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if (fabs(a1 - a2) < 90) {
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if (xa == xb && ya == yb) SetPixel(fl_gc, xa, ya, fl_RGB());
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else Arc(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
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} else Arc(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
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}
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void Fl_GDI_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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if (a1 == a2) return;
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int xa = x+w/2+int(w*cos(a1/180.0*M_PI));
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int ya = y+h/2-int(h*sin(a1/180.0*M_PI));
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int xb = x+w/2+int(w*cos(a2/180.0*M_PI));
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int yb = y+h/2-int(h*sin(a2/180.0*M_PI));
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SelectObject(fl_gc, fl_brush());
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if (fabs(a1 - a2) < 90) {
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if (xa == xb && ya == yb) {
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MoveToEx(fl_gc, x+w/2, y+h/2, 0L);
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LineTo(fl_gc, xa, ya);
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SetPixel(fl_gc, xa, ya, fl_RGB());
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} else Pie(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
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} else Pie(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
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}
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#endif FL_CFG_GFX_GDI_ARCI_CXX
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//
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// End of "$Id$".
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//
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@ -86,6 +86,11 @@ public:
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void end_complex_polygon();
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void fixloop();
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void circle(double x, double y, double r);
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// --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
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// using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
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// --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
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void arc(int x, int y, int w, int h, double a1, double a2);
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void pie(int x, int y, int w, int h, double a1, double a2);
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};
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68
src/cfg_gfx/opengl_arci.cxx
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68
src/cfg_gfx/opengl_arci.cxx
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@ -0,0 +1,68 @@
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//
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// "$Id$"
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//
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// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#ifndef FL_CFG_GFX_OPENGL_ARCI_CXX
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#define FL_CFG_GFX_OPENGL_ARCI_CXX
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/**
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\file opengl_arci.cxx
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\brief Utility functions for drawing circles using integers
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*/
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#include <FL/gl.h>
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void Fl_OpenGL_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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while (a2<a1) a2 += 360.0; // TODO: write a sensible fmod angle alignment here
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a1 = a1/180.0f*M_PI; a2 = a2/180.0f*M_PI;
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double cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
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double rMax; if (w<h) rMax = h/2; else rMax = w/2;
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int nSeg = (int)(10 * sqrt(rMax))+1;
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double incr = (a2-a1)/(double)nSeg;
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glBegin(GL_LINE_STRIP);
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for (int i=0; i<nSeg; i++) {
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glVertex2d(cx+cos(a1)*rMax, cy-sin(a1)*rMax);
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a1 += incr;
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}
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glEnd();
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}
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void Fl_OpenGL_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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while (a2<a1) a2 += 360.0; // TODO: write a sensible fmod angle alignment here
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a1 = a1/180.0f*M_PI; a2 = a2/180.0f*M_PI;
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double cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
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double rMax; if (w<h) rMax = h/2; else rMax = w/2;
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int nSeg = (int)(10 * sqrt(rMax))+1;
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double incr = (a2-a1)/(double)nSeg;
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glBegin(GL_TRIANGLE_FAN);
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glVertex2d(cx, cy);
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for (int i=0; i<nSeg+1; i++) {
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glVertex2d(cx+cos(a1)*rMax, cy-sin(a1)*rMax);
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a1 += incr;
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}
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glEnd();
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}
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#endif FL_CFG_GFX_OPENGL_ARCI_CXX
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//
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// End of "$Id$".
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//
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@ -104,6 +104,11 @@ protected:
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void end_complex_polygon();
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void gap();
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void circle(double x, double y, double r);
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// --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
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// using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
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// --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
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void arc(int x, int y, int w, int h, double a1, double a2);
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void pie(int x, int y, int w, int h, double a1, double a2);
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};
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73
src/cfg_gfx/quartz_arci.cxx
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73
src/cfg_gfx/quartz_arci.cxx
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@ -0,0 +1,73 @@
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//
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// "$Id$"
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//
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// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#ifndef FL_CFG_GFX_QUARTZ_ARCI_CXX
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#define FL_CFG_GFX_QUARTZ_ARCI_CXX
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/**
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\file quartz_arci.cxx
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\brief Utility functions for drawing circles using integers
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*/
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void Fl_Quartz_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
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float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
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CGContextSetShouldAntialias(fl_gc, true);
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if (w!=h) {
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CGContextSaveGState(fl_gc);
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CGContextTranslateCTM(fl_gc, cx, cy);
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CGContextScaleCTM(fl_gc, w-1.0f, h-1.0f);
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CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
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CGContextRestoreGState(fl_gc);
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} else {
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float r = (w+h)*0.25f-0.5f;
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CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
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}
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CGContextStrokePath(fl_gc);
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CGContextSetShouldAntialias(fl_gc, false);
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}
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void Fl_Quartz_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
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float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
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CGContextSetShouldAntialias(fl_gc, true);
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if (w!=h) {
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CGContextSaveGState(fl_gc);
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CGContextTranslateCTM(fl_gc, cx, cy);
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CGContextScaleCTM(fl_gc, w, h);
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CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
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CGContextAddLineToPoint(fl_gc, 0, 0);
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CGContextClosePath(fl_gc);
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CGContextRestoreGState(fl_gc);
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} else {
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float r = (w+h)*0.25f;
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CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
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CGContextAddLineToPoint(fl_gc, cx, cy);
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CGContextClosePath(fl_gc);
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}
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CGContextFillPath(fl_gc);
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CGContextSetShouldAntialias(fl_gc, false);
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}
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#endif FL_CFG_GFX_QUARTZ_ARCI_CXX
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//
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// End of "$Id$".
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//
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@ -93,6 +93,11 @@ protected:
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void end_complex_polygon();
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void gap();
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void circle(double x, double y, double r);
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// --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
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// using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
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// --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
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void arc(int x, int y, int w, int h, double a1, double a2);
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void pie(int x, int y, int w, int h, double a1, double a2);
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};
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42
src/cfg_gfx/xlib_arci.cxx
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42
src/cfg_gfx/xlib_arci.cxx
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//
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// "$Id$"
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//
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// Arc (integer) drawing functions for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#ifndef FL_CFG_GFX_XLIB_ARCI_CXX
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#define FL_CFG_GFX_XLIB_ARCI_CXX
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/**
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\file xlib_arci.cxx
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\brief Utility functions for drawing circles using integers
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*/
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void Fl_Xlib_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
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}
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void Fl_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
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XFillArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
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}
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#endif FL_CFG_GFX_XLIB_ARCI_CXX
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//
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// End of "$Id$".
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//
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109
src/fl_arci.cxx
109
src/fl_arci.cxx
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// 3/10/98: created
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#include <FL/fl_draw.H>
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#include <FL/x.H>
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#ifdef WIN32
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# include <FL/math.h>
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#endif
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#include <config.h>
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#include "config_lib.h"
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void Fl_Graphics_Driver::arc(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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// -----------------------------------------------------------------------------
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#ifdef FL_CFG_GFX_QUARTZ
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# include "cfg_gfx/quartz_arci.cxx"
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#if defined(USE_X11)
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XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
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#elif defined(WIN32)
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int xa = x+w/2+int(w*cos(a1/180.0*M_PI));
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int ya = y+h/2-int(h*sin(a1/180.0*M_PI));
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int xb = x+w/2+int(w*cos(a2/180.0*M_PI));
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int yb = y+h/2-int(h*sin(a2/180.0*M_PI));
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if (fabs(a1 - a2) < 90) {
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if (xa == xb && ya == yb) SetPixel(fl_gc, xa, ya, fl_RGB());
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else Arc(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
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} else Arc(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
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#elif defined(__APPLE_QUARTZ__)
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a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
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float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
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CGContextSetShouldAntialias(fl_gc, true);
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if (w!=h) {
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CGContextSaveGState(fl_gc);
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CGContextTranslateCTM(fl_gc, cx, cy);
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CGContextScaleCTM(fl_gc, w-1.0f, h-1.0f);
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CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
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CGContextRestoreGState(fl_gc);
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} else {
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float r = (w+h)*0.25f-0.5f;
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CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
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}
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CGContextStrokePath(fl_gc);
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CGContextSetShouldAntialias(fl_gc, false);
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#elif defined(FL_PORTING)
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# pragma message "FL_PORTING: implement arc drawing"
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#else
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# error unsupported platform
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#endif
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}
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void Fl_Graphics_Driver::pie(int x,int y,int w,int h,double a1,double a2) {
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if (w <= 0 || h <= 0) return;
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#if defined(USE_X11)
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XDrawArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
|
||||
XFillArc(fl_display, fl_window, fl_gc, x,y,w-1,h-1, int(a1*64),int((a2-a1)*64));
|
||||
#elif defined(WIN32)
|
||||
if (a1 == a2) return;
|
||||
int xa = x+w/2+int(w*cos(a1/180.0*M_PI));
|
||||
int ya = y+h/2-int(h*sin(a1/180.0*M_PI));
|
||||
int xb = x+w/2+int(w*cos(a2/180.0*M_PI));
|
||||
int yb = y+h/2-int(h*sin(a2/180.0*M_PI));
|
||||
SelectObject(fl_gc, fl_brush());
|
||||
if (fabs(a1 - a2) < 90) {
|
||||
if (xa == xb && ya == yb) {
|
||||
MoveToEx(fl_gc, x+w/2, y+h/2, 0L);
|
||||
LineTo(fl_gc, xa, ya);
|
||||
SetPixel(fl_gc, xa, ya, fl_RGB());
|
||||
} else Pie(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
|
||||
} else Pie(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
|
||||
#elif defined(__APPLE_QUARTZ__)
|
||||
a1 = (-a1)/180.0f*M_PI; a2 = (-a2)/180.0f*M_PI;
|
||||
float cx = x + 0.5f*w - 0.5f, cy = y + 0.5f*h - 0.5f;
|
||||
CGContextSetShouldAntialias(fl_gc, true);
|
||||
if (w!=h) {
|
||||
CGContextSaveGState(fl_gc);
|
||||
CGContextTranslateCTM(fl_gc, cx, cy);
|
||||
CGContextScaleCTM(fl_gc, w, h);
|
||||
CGContextAddArc(fl_gc, 0, 0, 0.5, a1, a2, 1);
|
||||
CGContextAddLineToPoint(fl_gc, 0, 0);
|
||||
CGContextClosePath(fl_gc);
|
||||
CGContextRestoreGState(fl_gc);
|
||||
} else {
|
||||
float r = (w+h)*0.25f;
|
||||
CGContextAddArc(fl_gc, cx, cy, r, a1, a2, 1);
|
||||
CGContextAddLineToPoint(fl_gc, cx, cy);
|
||||
CGContextClosePath(fl_gc);
|
||||
}
|
||||
CGContextFillPath(fl_gc);
|
||||
CGContextSetShouldAntialias(fl_gc, false);
|
||||
#elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: implement pie drawing (mmmh, apple pie)"
|
||||
#else
|
||||
# error unsupported platform
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifdef FL_CFG_GFX_GDI
|
||||
|
||||
# include "cfg_gfx/gdi_arci.cxx"
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
|
||||
#ifdef FL_CFG_GFX_XLIB
|
||||
|
||||
# include "cfg_gfx/xlib_arci.cxx"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
//
|
||||
// End of "$Id$".
|
||||
|
Loading…
Reference in New Issue
Block a user