Starting to cut out individual graphics function, so that multiple drivers can coexist (cfg_gfx). Found the missing pixels in the OpenGL gfx driver.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11012 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
9872f74053
commit
bd78fa1c48
@ -285,7 +285,7 @@ protected:
|
||||
/** \brief see fl_color(uchar r, uchar g, uchar b). */
|
||||
virtual void color(uchar r, uchar g, uchar b) {}
|
||||
/** \brief see fl_point(int x, int y). */
|
||||
virtual void point(int x, int y);
|
||||
virtual void point(int x, int y) = 0;
|
||||
/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2). */
|
||||
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2);
|
||||
/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */
|
||||
@ -474,6 +474,7 @@ public:
|
||||
static Fl_Offscreen create_offscreen_with_alpha(int w, int h);
|
||||
#endif
|
||||
void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
|
||||
virtual void point(int x, int y);
|
||||
};
|
||||
|
||||
#elif defined(WIN32) || defined(FL_DOXYGEN)
|
||||
@ -509,6 +510,7 @@ public:
|
||||
void copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy);
|
||||
#endif
|
||||
void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
|
||||
virtual void point(int x, int y);
|
||||
};
|
||||
|
||||
/**
|
||||
@ -529,6 +531,8 @@ public:
|
||||
|
||||
# pragma message "FL_PORTING: define a native graphics driver Fl_xxx_Graphics_Driver"
|
||||
class FL_EXPORT Fl_XXX_Graphics_Driver : public Fl_Graphics_Driver {
|
||||
protected:
|
||||
virtual void point(int x, int y) { }
|
||||
};
|
||||
|
||||
#else // X11
|
||||
@ -564,6 +568,7 @@ public:
|
||||
#if ! defined(FL_DOXYGEN)
|
||||
void copy_offscreen_with_alpha(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
|
||||
#endif
|
||||
virtual void point(int x, int y);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -67,10 +67,14 @@ public:
|
||||
gl_color(c);
|
||||
}
|
||||
void rectf(int x, int y, int w, int h) {
|
||||
if (w<0) { x = x+w; w = -w; }
|
||||
if (h<0) { y = y+h; h = -h; }
|
||||
// OpenGL has the natural origin at the bottom left. Drawing in FLTK
|
||||
// coordinates requires that we shift the rectangle one pixel up.
|
||||
glBegin(GL_POLYGON);
|
||||
glVertex2i(x, y);
|
||||
glVertex2i(x+w-1, y);
|
||||
glVertex2i(x+w-1, y+h-1);
|
||||
glVertex2i(x, y-1);
|
||||
glVertex2i(x+w, y-1);
|
||||
glVertex2i(x+w, y+h-1);
|
||||
glVertex2i(x, y+h-1);
|
||||
glEnd();
|
||||
}
|
||||
@ -79,12 +83,14 @@ public:
|
||||
glVertex2i(x, y);
|
||||
glVertex2i(x1, y1);
|
||||
glEnd();
|
||||
point(x1, y1);
|
||||
}
|
||||
void xyline(int x, int y, int x1) {
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex2i(x, y);
|
||||
glVertex2i(x1, y);
|
||||
glEnd();
|
||||
point(x1, y);
|
||||
}
|
||||
void xyline(int x, int y, int x1, int y2) {
|
||||
glBegin(GL_LINE_STRIP);
|
||||
@ -92,6 +98,7 @@ public:
|
||||
glVertex2i(x1, y);
|
||||
glVertex2i(x1, y2);
|
||||
glEnd();
|
||||
point(x1, y2);
|
||||
}
|
||||
void xyline(int x, int y, int x1, int y2, int x3) {
|
||||
glBegin(GL_LINE_STRIP);
|
||||
@ -100,12 +107,14 @@ public:
|
||||
glVertex2i(x1, y2);
|
||||
glVertex2i(x3, y2);
|
||||
glEnd();
|
||||
point(x3, y2);
|
||||
}
|
||||
void yxline(int x, int y, int y1) {
|
||||
glBegin(GL_LINE_STRIP);
|
||||
glVertex2i(x, y);
|
||||
glVertex2i(x, y1);
|
||||
glEnd();
|
||||
point(x, y1);
|
||||
}
|
||||
void yxline(int x, int y, int y1, int x2) {
|
||||
glBegin(GL_LINE_STRIP);
|
||||
@ -113,6 +122,7 @@ public:
|
||||
glVertex2i(x, y1);
|
||||
glVertex2i(x2, y1);
|
||||
glEnd();
|
||||
point(x2, y1);
|
||||
}
|
||||
void yxline(int x, int y, int y1, int x2, int y3) {
|
||||
glBegin(GL_LINE_STRIP);
|
||||
@ -121,6 +131,12 @@ public:
|
||||
glVertex2i(x2, y1);
|
||||
glVertex2i(x2, y3);
|
||||
glEnd();
|
||||
point(x2, y3);
|
||||
}
|
||||
virtual void point(int x, int y) {
|
||||
glBegin(GL_POINTS);
|
||||
glVertex2i(x, y);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
/*
|
||||
@ -682,7 +698,7 @@ void Fl_Gl_Window::draw() {
|
||||
glLoadIdentity();
|
||||
glOrtho(-0.5, w()-0.5, h()-0.5, -0.5, -1, 1);
|
||||
// glOrtho(0, w(), h(), 0, -1, 1);
|
||||
glLineWidth(pixels_per_unit());
|
||||
glLineWidth(pixels_per_unit()); // should be 1 or 2 (2 if highres OpenGL)
|
||||
|
||||
Fl_Window::draw();
|
||||
|
||||
|
@ -27,6 +27,7 @@
|
||||
// that minimal update works.
|
||||
|
||||
#include <config.h>
|
||||
#include "config_lib.h"
|
||||
#include <FL/Fl.H>
|
||||
#include <FL/Fl_Widget.H>
|
||||
#include <FL/Fl_Printer.H>
|
||||
@ -546,20 +547,54 @@ void Fl_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2, i
|
||||
#endif
|
||||
}
|
||||
|
||||
void Fl_Graphics_Driver::point(int x, int y) {
|
||||
#if defined(USE_X11)
|
||||
XDrawPoint(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y));
|
||||
#elif defined(WIN32)
|
||||
SetPixel(fl_gc, x, y, fl_RGB());
|
||||
#elif defined(__APPLE_QUARTZ__)
|
||||
|
||||
/*
|
||||
Matt: I wrote individual methods for every class. They are virtual, so the
|
||||
correct function is called, depending on the active driver.
|
||||
|
||||
By having individual methods, multiple drivers can co-exist, for example
|
||||
Quartz, OpenGL, and a printer driver.
|
||||
|
||||
The individual implementations should eventually go into files that are
|
||||
included into this file, based on the configuration, for example:
|
||||
|
||||
src/cfg_gfx/quartz_rect.cxx
|
||||
src/cfg_gfx/gdi_rect.cxx
|
||||
src/cfg_gfx/xlib_rect.cxx
|
||||
|
||||
Porting the graphics system to a new platform then requires to copy one of
|
||||
these files and implement the virtual functions. point() is the only function
|
||||
that *must* be implemented when deriving from 'Fl_Minimal_Graphics_Driver"
|
||||
(which is still to be written)
|
||||
*/
|
||||
|
||||
#ifdef FL_CFG_GFX_QUARTZ
|
||||
|
||||
void Fl_Quartz_Graphics_Driver::point(int x, int y) {
|
||||
CGContextFillRect(fl_gc, CGRectMake(x - 0.5, y - 0.5, 1, 1) );
|
||||
#elif defined(FL_PORTING)
|
||||
# pragma message "FL_PORTING: implement point"
|
||||
#else
|
||||
# error unsupported platform
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef FL_CFG_GFX_GDI
|
||||
|
||||
void Fl_GDI_Graphics_Driver::point(int x, int y) {
|
||||
SetPixel(fl_gc, x, y, fl_RGB());
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef FL_CFG_GFX_XLIB
|
||||
|
||||
void Fl_Xlib_Graphics_Driver::point(int x, int y) {
|
||||
XDrawPoint(fl_display, fl_window, fl_gc, clip_x(x), clip_x(y));
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
|
||||
#if defined(WIN32)
|
||||
|
@ -267,7 +267,8 @@ static void gl_draw_invert(const char* str, int n, int x, int y) {
|
||||
void gl_draw(
|
||||
const char* str, // the (multi-line) string
|
||||
int x, int y, int w, int h, // bounding box
|
||||
Fl_Align align) {
|
||||
Fl_Align align)
|
||||
{
|
||||
fl_draw(str, x, -y-h, w, h, align, gl_draw_invert, NULL, 0);
|
||||
}
|
||||
|
||||
|
@ -177,7 +177,7 @@ void print_cb(Fl_Widget *w, void *data)
|
||||
// end of printing demo
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
Fl::use_high_res_GL(1);
|
||||
//Fl::use_high_res_GL(1);
|
||||
makeform(argv[0]);
|
||||
// added to demo printing
|
||||
form->begin();
|
||||
|
Loading…
x
Reference in New Issue
Block a user