Fix Doxygen docs of new method Fl_Gl_Window::pixels_per_unit().

Moved the docs up (before #ifdef ...) so they are also generated on
Mac OS X platforms.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10946 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Albrecht Schlosser 2015-12-02 11:56:25 +00:00
parent 22af09dae7
commit 8a826c257d

View File

@ -229,9 +229,6 @@ public:
// Note: Doxygen docs in Fl_Widget.H to avoid redundancy.
virtual Fl_Gl_Window* as_gl_window() {return this;}
#ifdef __APPLE__
int pixels_per_unit();
#else
/** The number of pixels per FLTK unit of length for the window.
Returns 1, except for a window mapped to
an Apple 'retina' display, and if Fl::use_high_res_GL(bool) is set to true,
@ -241,6 +238,9 @@ public:
Fl::event_y() to the pixel units used by the OpenGL source code.
\version 1.3.4
*/
#ifdef __APPLE__
int pixels_per_unit();
#else
int pixels_per_unit() { return 1; }
#endif
/** Gives the window width in OpenGL pixels.