Branimir Karadžić
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cef850f3dd
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Updated ImGui.
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2018-02-18 18:37:00 -08:00 |
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Branimir Karadžić
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50963921fe
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Updated Vulkan header.
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2018-02-17 17:28:16 -08:00 |
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Branimir Karadžić
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6204854b3a
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GLES3: Fixed build.
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2018-02-17 15:16:30 -08:00 |
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Branimir Karadžić
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dcc89d532a
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Reverted last commit.
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2018-02-17 14:35:08 -08:00 |
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Branimir Karadžić
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03c9065832
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Merge branch 'master' of github.com:bkaradzic/bgfx
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2018-02-17 14:09:01 -08:00 |
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Branimir Karadžić
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7b7311daa1
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GLES3: Fixed build.
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2018-02-17 14:08:47 -08:00 |
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Branimir Karadžić
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4b78939317
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Removed use of wchar_t.
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2018-02-17 12:27:07 -08:00 |
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Branimir Karadžić
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6ec83e0c0a
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GL: Fixed runtime patching when interpolation qualifier is used.
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2018-02-17 10:14:54 -08:00 |
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Branimir Karadžić
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b02ed54a17
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Merge branch 'master' of github.com:bkaradzic/bgfx
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2018-02-17 10:04:50 -08:00 |
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Branimir Karadžić
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954a2df953
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Fixed GLSL intepolator qualifier.
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2018-02-17 10:04:42 -08:00 |
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Branimir Karadžić
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fb464ba4e2
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Cleanup.
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2018-02-16 18:26:53 -08:00 |
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Branimir Karadžić
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3939fbb916
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Updated glslang.
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2018-02-16 18:25:13 -08:00 |
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Branimir Karadžić
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3798bb7105
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Updated ImGui.
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2018-02-16 18:21:19 -08:00 |
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Rico P
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01e7b1ccf5
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add missing return statement (#1335)
I had to fix this, because my linker was complaining
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2018-02-16 08:48:27 -08:00 |
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Branimir Karadžić
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b00ba52cd3
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Cleanup.
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2018-02-15 19:24:53 -08:00 |
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Branimir Karadžić
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3198dd8226
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Cleanup.
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2018-02-14 22:01:24 -08:00 |
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Branimir Karadžić
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a02e57f121
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D3D12: Enabled direct access textures.
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2018-02-14 17:54:19 -08:00 |
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Branimir Karadžić
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4f42f9beb3
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D3D12: Cleanup.
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2018-02-14 17:09:00 -08:00 |
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Branimir Karadžić
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a5e0c1f575
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Updated ImGui.
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2018-02-14 09:50:55 -08:00 |
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PpluX
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82dd183d24
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Android supports creating swap chains (#1332)
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2018-02-14 09:24:40 -08:00 |
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PpluX
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53af38bb83
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fix ios11 black screen when using postprocess (#1333)
ios11 requires to flush transactions before creating a new
framebuffer for full screen postproceses.
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2018-02-14 09:24:30 -08:00 |
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Branimir Karadžić
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c6b4ce512a
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Fixed issue #1331.
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2018-02-13 16:08:49 -08:00 |
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Branimir Karadžić
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584b8b34f0
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Added support for independent RGB channel write control.
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2018-02-13 12:35:23 -08:00 |
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Branimir Karadžić
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bee9ebc414
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Updated ImGui.
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2018-02-12 19:14:59 -08:00 |
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Branimir Karadžić
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654160d3ee
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D3D12: Initialize instrumented device when PIX is enabled.
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2018-02-12 17:40:11 -08:00 |
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Branimir Karadžić
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19e7ea2cba
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Fixed issue #1329.
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2018-02-11 22:48:16 -08:00 |
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Branimir Karadžić
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7e505c2c3c
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Cleanup.
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2018-02-11 14:57:48 -08:00 |
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Branimir Karadžić
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7325fcf11e
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Updated ImGui.
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2018-02-10 16:00:05 -08:00 |
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Branimir Karadžić
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03a687b1fe
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Cleanup.
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2018-02-10 15:49:30 -08:00 |
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Branimir Karadžić
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636d4bfe55
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Cleanup.
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2018-02-10 15:43:26 -08:00 |
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Branimir Karadžić
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3a8857654f
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Added ability to set offset in instance data buffer.
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2018-02-10 15:36:32 -08:00 |
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Branimir Karadžić
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a96805e1f5
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Updated docs.
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2018-02-10 12:10:29 -08:00 |
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Branimir Karadžić
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cb4659eaa2
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Updated glslang.
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2018-02-09 16:29:00 -08:00 |
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attilaz
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85c5b1e74d
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maxTextureLayers limit for Metal (#1328)
Source:
https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf
At Resources/Maximum number of layers per 1D texture array, 2D texture array, or 3D texture
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2018-02-09 09:17:05 -08:00 |
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Branimir Karadžić
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37511b5e85
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Updated ImGui.
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2018-02-08 19:30:52 -08:00 |
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Branimir Karadžić
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3c053d4e1e
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Cleanup.
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2018-02-08 19:30:09 -08:00 |
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Branimir Karadžić
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8adb5fc020
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Added maxTextureLayers to caps/limits.
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2018-02-08 16:48:54 -08:00 |
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Branimir Karadžić
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633d15cde3
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D3D11: Fixed depth texture update.
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2018-02-08 16:48:36 -08:00 |
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Branimir Karadžić
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c0847b894a
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GL: Fixed shader patching.
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2018-02-07 18:10:10 -08:00 |
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Branimir Karadžić
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b2240e9197
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D3D12: Fixed buffer state.
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2018-02-07 18:09:53 -08:00 |
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Branimir Karadžić
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372a26882b
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Detect corrupted shader.
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2018-02-07 18:09:39 -08:00 |
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Branimir Karadžić
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c6f03ab6a3
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Cleanup.
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2018-02-06 21:39:50 -08:00 |
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Branimir Karadžić
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adfe3b002b
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Cleanup.
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2018-02-06 21:35:36 -08:00 |
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Branimir Karadžić
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e8658e7c06
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Cleanup.
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2018-02-06 21:33:50 -08:00 |
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Branimir Karadžić
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3198f29d1f
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Updated README.
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2018-02-06 18:59:36 -08:00 |
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Branimir Karadžić
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dbb9618a99
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Updated README.
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2018-02-06 18:57:03 -08:00 |
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Branimir Karadžić
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3e4afcf8ad
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Updated README.
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2018-02-06 18:27:58 -08:00 |
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Branimir Karadžić
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099e6b9e00
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D3D12: Fixed texture barrier state after destruction.
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2018-02-06 17:17:24 -08:00 |
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Branimir Karadžić
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a0fd120bc5
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DXBC: Fixed custom data encoding. Fixed operand modifier parsing.
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2018-02-06 16:37:13 -08:00 |
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Branimir Karadžić
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f45d010b90
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Updated ImGui.
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2018-02-06 13:24:05 -08:00 |
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