Commit Graph

5304 Commits

Author SHA1 Message Date
Branimir Karadžić
cef850f3dd Updated ImGui. 2018-02-18 18:37:00 -08:00
Branimir Karadžić
50963921fe Updated Vulkan header. 2018-02-17 17:28:16 -08:00
Branimir Karadžić
6204854b3a GLES3: Fixed build. 2018-02-17 15:16:30 -08:00
Branimir Karadžić
dcc89d532a Reverted last commit. 2018-02-17 14:35:08 -08:00
Branimir Karadžić
03c9065832 Merge branch 'master' of github.com:bkaradzic/bgfx 2018-02-17 14:09:01 -08:00
Branimir Karadžić
7b7311daa1 GLES3: Fixed build. 2018-02-17 14:08:47 -08:00
Branimir Karadžić
4b78939317 Removed use of wchar_t. 2018-02-17 12:27:07 -08:00
Branimir Karadžić
6ec83e0c0a GL: Fixed runtime patching when interpolation qualifier is used. 2018-02-17 10:14:54 -08:00
Branimir Karadžić
b02ed54a17 Merge branch 'master' of github.com:bkaradzic/bgfx 2018-02-17 10:04:50 -08:00
Branimir Karadžić
954a2df953 Fixed GLSL intepolator qualifier. 2018-02-17 10:04:42 -08:00
Branimir Karadžić
fb464ba4e2 Cleanup. 2018-02-16 18:26:53 -08:00
Branimir Karadžić
3939fbb916 Updated glslang. 2018-02-16 18:25:13 -08:00
Branimir Karadžić
3798bb7105 Updated ImGui. 2018-02-16 18:21:19 -08:00
Rico P
01e7b1ccf5 add missing return statement (#1335)
I had to fix this, because my linker was complaining
2018-02-16 08:48:27 -08:00
Branimir Karadžić
b00ba52cd3 Cleanup. 2018-02-15 19:24:53 -08:00
Branimir Karadžić
3198dd8226 Cleanup. 2018-02-14 22:01:24 -08:00
Branimir Karadžić
a02e57f121 D3D12: Enabled direct access textures. 2018-02-14 17:54:19 -08:00
Branimir Karadžić
4f42f9beb3 D3D12: Cleanup. 2018-02-14 17:09:00 -08:00
Branimir Karadžić
a5e0c1f575 Updated ImGui. 2018-02-14 09:50:55 -08:00
PpluX
82dd183d24 Android supports creating swap chains (#1332) 2018-02-14 09:24:40 -08:00
PpluX
53af38bb83 fix ios11 black screen when using postprocess (#1333)
ios11 requires to flush transactions before creating a new
framebuffer for full screen postproceses.
2018-02-14 09:24:30 -08:00
Branimir Karadžić
c6b4ce512a Fixed issue #1331. 2018-02-13 16:08:49 -08:00
Branimir Karadžić
584b8b34f0 Added support for independent RGB channel write control. 2018-02-13 12:35:23 -08:00
Branimir Karadžić
bee9ebc414 Updated ImGui. 2018-02-12 19:14:59 -08:00
Branimir Karadžić
654160d3ee D3D12: Initialize instrumented device when PIX is enabled. 2018-02-12 17:40:11 -08:00
Branimir Karadžić
19e7ea2cba Fixed issue #1329. 2018-02-11 22:48:16 -08:00
Branimir Karadžić
7e505c2c3c Cleanup. 2018-02-11 14:57:48 -08:00
Branimir Karadžić
7325fcf11e Updated ImGui. 2018-02-10 16:00:05 -08:00
Branimir Karadžić
03a687b1fe Cleanup. 2018-02-10 15:49:30 -08:00
Branimir Karadžić
636d4bfe55 Cleanup. 2018-02-10 15:43:26 -08:00
Branimir Karadžić
3a8857654f Added ability to set offset in instance data buffer. 2018-02-10 15:36:32 -08:00
Branimir Karadžić
a96805e1f5 Updated docs. 2018-02-10 12:10:29 -08:00
Branimir Karadžić
cb4659eaa2 Updated glslang. 2018-02-09 16:29:00 -08:00
attilaz
85c5b1e74d maxTextureLayers limit for Metal (#1328)
Source:
https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf

At Resources/Maximum number of layers per 1D texture array, 2D texture array, or 3D texture
2018-02-09 09:17:05 -08:00
Branimir Karadžić
37511b5e85 Updated ImGui. 2018-02-08 19:30:52 -08:00
Branimir Karadžić
3c053d4e1e Cleanup. 2018-02-08 19:30:09 -08:00
Branimir Karadžić
8adb5fc020 Added maxTextureLayers to caps/limits. 2018-02-08 16:48:54 -08:00
Branimir Karadžić
633d15cde3 D3D11: Fixed depth texture update. 2018-02-08 16:48:36 -08:00
Branimir Karadžić
c0847b894a GL: Fixed shader patching. 2018-02-07 18:10:10 -08:00
Branimir Karadžić
b2240e9197 D3D12: Fixed buffer state. 2018-02-07 18:09:53 -08:00
Branimir Karadžić
372a26882b Detect corrupted shader. 2018-02-07 18:09:39 -08:00
Branimir Karadžić
c6f03ab6a3 Cleanup. 2018-02-06 21:39:50 -08:00
Branimir Karadžić
adfe3b002b Cleanup. 2018-02-06 21:35:36 -08:00
Branimir Karadžić
e8658e7c06 Cleanup. 2018-02-06 21:33:50 -08:00
Branimir Karadžić
3198f29d1f Updated README. 2018-02-06 18:59:36 -08:00
Branimir Karadžić
dbb9618a99 Updated README. 2018-02-06 18:57:03 -08:00
Branimir Karadžić
3e4afcf8ad Updated README. 2018-02-06 18:27:58 -08:00
Branimir Karadžić
099e6b9e00 D3D12: Fixed texture barrier state after destruction. 2018-02-06 17:17:24 -08:00
Branimir Karadžić
a0fd120bc5 DXBC: Fixed custom data encoding. Fixed operand modifier parsing. 2018-02-06 16:37:13 -08:00
Branimir Karadžić
f45d010b90 Updated ImGui. 2018-02-06 13:24:05 -08:00