GLES3: Fixed build.

This commit is contained in:
Branimir Karadžić 2018-02-17 15:16:30 -08:00
parent dcc89d532a
commit 6204854b3a

View File

@ -342,10 +342,17 @@ GL_IMPORT______(false, PFNGLGETSHADERIVPROC, glGetShaderiv
GL_IMPORT______(false, PFNGLGETSHADERINFOLOGPROC, glGetShaderInfoLog);
GL_IMPORT______(false, PFNGLGETSTRINGPROC, glGetString);
GL_IMPORT______(false, PFNGLGETUNIFORMLOCATIONPROC, glGetUniformLocation);
#if BGFX_CONFIG_RENDERER_OPENGL || !(BGFX_CONFIG_RENDERER_OPENGLES < 30)
GL_IMPORT______(true, PFNGLGETSTRINGIPROC, glGetStringi);
GL_IMPORT______(true, PFNGLINVALIDATEFRAMEBUFFERPROC, glInvalidateFramebuffer);
#endif // !(BGFX_CONFIG_RENDERER_OPENGLES < 30)
#if !(BGFX_CONFIG_RENDERER_OPENGLES < 30)
GL_IMPORT______(true, PFNGLTEXIMAGE2DMULTISAMPLEPROC, glTexImage2DMultisample);
GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DMultisample);
#endif // !(BGFX_CONFIG_RENDERER_OPENGLES < 30)
GL_IMPORT______(false, PFNGLLINKPROGRAMPROC, glLinkProgram);
GL_IMPORT______(true, PFNGLMEMORYBARRIERPROC, glMemoryBarrier);
GL_IMPORT______(true, PFNGLMULTIDRAWARRAYSINDIRECTPROC, glMultiDrawArraysIndirect);