Fixed issue #1331.
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@ -1758,7 +1758,7 @@ int _main_(int _argc, char** _argv)
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, checkerBoard
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);
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bgfx::setState(0
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| BGFX_STATE_RGB_WRITE
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| BGFX_STATE_WRITE_RGB
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| BGFX_STATE_WRITE_A
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);
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bgfx::submit(BACKGROUND_VIEW_ID
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@ -1856,7 +1856,7 @@ int _main_(int _argc, char** _argv)
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, textureFlags
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);
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bgfx::setState(0
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| BGFX_STATE_RGB_WRITE
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| BGFX_STATE_WRITE_RGB
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| BGFX_STATE_WRITE_A
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| (view.m_alpha ? BGFX_STATE_BLEND_ALPHA : BGFX_STATE_NONE)
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);
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