NPatch
84b47423af
Fixed ImGuizmo::ROTATE ( #1524 )
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mtxSRT produced a matrix that ImGuizmo did not agree with when it came to rotation(ImGuizmo::ROTATE). Using ImGuizmo's RecomposeMatrixFromComponents fixes this issue.
2018-10-18 10:52:14 -07:00
Branimir Karadžić
20bd0607e4
01-cubes: Added line strip primitive.
2018-10-08 10:10:40 -07:00
Branimir Karadžić
051369831d
01-cubes: Fixed topology to match combo box.
2018-10-02 07:59:56 -07:00
Branimir Karadžić
fb4cfd473c
Cleanup.
2018-09-20 22:48:07 -07:00
Branimir Karadžić
80ac71011c
Cleanup.
2018-09-20 22:13:47 -07:00
Branimir Karadžić
6eaac4212d
Cleanup.
2018-09-20 17:06:20 -07:00
Branimir Karadžić
fd65b5a36e
Cleanup.
2018-09-20 15:49:56 -07:00
Branimir Karadžić
06bd5d16cd
Cleanup.
2018-09-19 21:54:16 -07:00
Branimir Karadžić
1d88d4244d
38-bloom: Updated screenshot.
2018-09-19 21:49:25 -07:00
Branimir Karadžić
83b1ece243
Rebuilt shaders.
2018-09-19 20:35:53 -07:00
Branimir Karadžić
820e74a058
Cleanup.
2018-09-19 20:22:47 -07:00
Branimir Karadžić
e1da0f5e44
Cleanup.
2018-09-19 20:07:53 -07:00
Branimir Karadžić
99e6da5b50
Added file/line argument to fatal callback.
2018-09-19 17:54:51 -07:00
Branimir Karadžić
4b0dc0676a
38-bloom: Added Metal shaders.
2018-09-19 12:28:01 -07:00
Eric Arnebäck
ab1080ae94
Bloom Example ( #1491 )
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* add bloom demo
* remove modification to readme
* add references for the bloom implementation
2018-09-19 12:24:52 -07:00
Branimir Karadžić
2b427d5126
Cleanup.
2018-09-18 17:24:18 -07:00
Branimir Karadžić
be8b8381cc
Cleanup.
2018-09-17 20:51:21 -07:00
Branimir Karadžić
96fe6b3d7b
debugdraw: Added quad.
2018-09-17 17:25:14 -07:00
Branimir Karadžić
f0772da653
Cleanup.
2018-09-10 17:45:23 -07:00
Branimir Karadžić
b4ab3dd95e
debugdraw: Added 32-bit indices. Fixed pop transform.
2018-09-04 17:27:35 -07:00
Branimir Karadžić
f40bf8e862
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
Branimir Karadžić
88c6252e42
D3D11/12: Added support for HDR10 display output.
2018-08-22 17:18:11 -07:00
Branimir Karadžić
4433b5bcdc
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
Branimir Karadžić
db0ec1f5db
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
Branimir Karadžić
32780829c2
Added source uffizi light probe and conversion to runtime asset.
2018-06-30 15:46:23 -07:00
Branimir Karadžić
d7c5156084
Cleanup.
2018-06-16 08:34:06 -07:00
Branimir Karadžić
2986c1eb7b
D3D11/12: Added ASTC formats.
2018-06-11 14:43:17 -07:00
Andrew Willmott
acd99728b7
ATC and ASTC support ( #1410 )
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* ATC & ASTC support
- Add update format enum for bimg additions
- renderer_gl ATC and ATSC support
- renderer_mtl ASTC support
- renderer_vk ASTC support
- updates to other backends for new enums
- Support emulated ATC
* cleanup
* Add texture_compression test files for ATC/ASTC formats
* Update 'update' example for ATC formats
- Generalise tile code a little
- Add ATC variants
- Ignoring ASTC for now as not emulated -- should we add empty
checkerboard emulate though?
2018-06-11 09:23:41 -07:00
Branimir Karadžić
9da45ed78c
Renamed bgfx::updateDynamic* to just bgfx::update.
2018-06-09 17:29:00 -07:00
Branimir Karadžić
061cde8d53
Cleanup.
2018-06-08 16:53:35 -07:00
Branimir Karadžić
1f5220a931
01-cubes: Added primitive topology combo box.
2018-06-07 21:23:09 -07:00
OswaldHurlem
ff34c8c37d
Mouse up/down events from entry_sdl.cpp incorrectly have mouse z (scroll_z) set to zero ( #1404 )
2018-06-06 21:40:18 -07:00
Branimir Karadžić
8bc501d0a1
debugdraw: Use encoder for transforms.
2018-05-24 18:03:51 -07:00
Branimir Karadžić
507dd115e8
Rebuild assets.
2018-05-23 21:18:41 -07:00
Branimir Karadžić
0d502588d0
Removed ViewId style from ImGui.
2018-05-09 08:01:29 -07:00
Branimir Karadžić
cbfa3b59db
Cleanup.
2018-05-06 18:39:44 -07:00
Branimir Karadžić
e74a5d7843
Renamed ocornut-imgui to dear-imgui.
2018-05-06 08:57:48 -07:00
Branimir Karadžić
80d56ed37c
Cleanup.
2018-04-23 16:23:38 -07:00
Branimir Karadžić
1068eff004
Cleanup.
2018-04-20 16:55:53 -07:00
Branimir Karadžić
5bb6a14876
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
Bill Freist
d6777a8887
Only flush and set the depth test bits if depth is currently enabled already. ( #1375 )
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This removes a bug where you could blow away the options set in a previous call to setState() which can enabled/disable depth testing.
2018-04-16 22:04:49 -07:00
Branimir Karadžić
46dcba65e5
debugdraw: Added depth test less to begin.
2018-04-16 17:58:17 -07:00
Hugo Amnov
7518234700
Fix wrong frustum in shadowmaps example ( #1372 )
2018-04-14 16:47:40 -07:00
Branimir Karadžić
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
2018-04-14 10:30:00 -07:00
Branimir Karadžić
45918a4e81
Updated shaders.
2018-04-12 20:45:33 -07:00
Branimir Karadžić
ab46f3f353
Rebuild embedded shaders.
2018-04-11 21:14:22 -07:00
Branimir Karadžić
f3313f825a
debugdraw: Added encoder to allow MT submit.
2018-04-11 17:26:55 -07:00
Branimir Karadžić
03b7659b37
debugdraw: Allow use of encoder.
2018-04-10 17:15:24 -07:00
Branimir Karadžić
2bbc67e922
Cleanup.
2018-04-10 08:55:56 -07:00
Branimir Karadžić
f92c6625d9
VK: Cleanup.
2018-04-09 21:09:52 -07:00