Commit Graph

140 Commits

Author SHA1 Message Date
Branimir Karadžić
acbabdde3b Added conservative raster support. 2016-03-16 20:04:06 -07:00
Branimir Karadžić
8955ebc6c8 Added alpha to coverage and anti-aliased lines support. 2016-03-16 15:09:15 -07:00
Branimir Karadžić
955a3f2034 Added BGFX_RESET_SUSPEND flag. 2016-03-08 15:44:42 -08:00
Branimir Karadžić
fd14e72014 Cleanup. 2016-02-27 17:23:47 -08:00
Branimir Karadžić
b29ca3cfbb Cleanup. 2016-02-26 19:46:17 -08:00
Branimir Karadžić
c440387eac Cleanup. 2016-02-24 18:18:16 -08:00
Branimir Karadžić
13a95332d9 Cleanup. 2016-02-18 16:52:58 -08:00
Branimir Karadžić
459e211a26 Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
Branimir Karadžić
1f6d0e8c0a Added ability to select cubemap face for framebuffer attachments. PR#679. 2016-02-14 11:51:48 -08:00
Branimir Karadžić
cc205ee0d5 Cleanup. 2016-01-20 19:27:48 -08:00
Branimir Karadžić
07e65283b0 Adding ability to pass texture created outside of bgfx. 2016-01-17 20:33:39 -08:00
Branimir Karadžić
4bb2b623d3 Happy New Year! 2016-01-01 00:11:04 -08:00
Branimir Karadžić
c55a6101d2 Added begin/end CPU/GPU timer stats instead of elapsed. 2015-11-09 17:56:12 -08:00
Branimir Karadžić
ecf7eba043 Added ability to read occlusion query result on main thread. 2015-11-03 16:00:14 -08:00
Branimir Karadžić
6aa9629816 Added initial occlusion query support. 2015-11-01 17:28:23 -08:00
Branimir Karadžić
60c7072558 Clamp blit to texture bounds. 2015-10-15 17:42:48 -07:00
Branimir Karadžić
09e6aa3d9a Cleanup. 2015-10-09 19:21:42 -07:00
Branimir Karadžić
1b6ef6dba3 D3D11: Release frame buffer swap chain on shutdown. 2015-10-05 21:03:08 -07:00
Branimir Karadžić
ae71103bf9 Added border color index. 2015-09-16 17:21:28 -07:00
Branimir Karadžić
5690e1cde8 Added uniform buffer dynamic resizing. 2015-09-14 15:53:33 -07:00
Branimir Karadžić
e5db297ba8 Fixed framebuffer clear. 2015-09-10 22:46:51 -07:00
Branimir Karadžić
01ceccf515 D3D11: Find discard instruction to enable/disable fragment shader when writing into FB without color attachment. 2015-09-10 16:32:37 -07:00
Branimir Karadžić
c5adaec06c D3D11: Fixed swap chain resize. 2015-08-26 12:44:40 -07:00
Branimir Karadžić
1e66ff0440 Added DXSDK header files. 2015-08-19 18:33:56 -07:00
Branimir Karadžić
63e10f3357 D3D11: Fixed compute image mip selection. 2015-08-15 18:07:43 -07:00
Branimir Karadžić
f82f99b2a6 Fixed vertex attribute. 2015-08-07 11:37:52 -07:00
Branimir Karadžić
faf3164ecb Fixed issue #436. 2015-06-17 10:04:12 -07:00
Branimir Karadžić
85de7fa148 Fixed VS2008 build. 2015-06-11 20:16:38 -07:00
Branimir Karadžić
f5d0a39dd0 Added buffer compute format flags. 2015-05-14 11:37:32 -07:00
Branimir Karadžić
7d50012dbe Added GPU timer. 2015-05-12 17:03:25 -07:00
Branimir Karadžić
a40281ea23 Reverted MinGW info queue fix. Doesn't work with TDM64-1 4.9.2. Pull request #377. 2015-05-11 10:45:31 -07:00
Arvid Gerstmann
3349d7334a fix building under mingw32-w64 2015-05-09 02:33:08 +02:00
Branimir Karadžić
3a0f46fe3f Fixed MinGW build. 2015-04-29 17:53:06 -07:00
Branimir Karadžić
a528554e67 Cleanup passing platform window/context data. 2015-04-20 16:22:40 -07:00
Branimir Karadžić
4bc2df890a Make D3D11 work with outdated DXSDK. 2015-04-16 19:47:13 -07:00
Branimir Karadžić
a3a1127b4f Fixed MinGW build. 2015-04-16 19:28:18 -07:00
Miodrag Milanovic
6ca4a77353 Fixed initialization order warning 2015-04-16 14:23:02 +02:00
Branimir Karadžić
63cc071a6e D3D11: Fixed frame buffer auto resizing. 2015-04-14 17:02:41 -07:00
Branimir Karadžić
23114a821c 32-bit indices support WIP. 2015-04-08 19:59:48 -07:00
Branimir Karadžić
ef5ba847eb Fixed MinGW build. 2015-03-31 17:15:17 -07:00
Branimir Karadžić
6ba3a60c1a Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
Branimir Karadžić
ef05e607d6 Added support for GPU compute dynamic index buffer. 2015-01-10 20:38:47 -08:00
Branimir Karadžić
86765854b0 Fixed missing DX11 defines when building with MinGW on Linux. 2015-01-05 20:59:58 -08:00
Branimir Karadžić
c25dd466be Updated copyright year. 2015-01-01 15:04:46 -08:00
Branimir Karadžić
6e73d4ea34 Predefined uniforms refactoring. 2014-12-27 19:00:41 -08:00
Branimir Karadžić
d45e245039 Updated RenderDoc to nightly 20141211. Added support for capturing OpenGL. 2014-12-11 20:48:16 -08:00
Branimir Karadžić
ad47659669 Added compute buffer support. 2014-12-09 23:16:27 -08:00
Mike Popoloski
8af790201f D3D_FEATURE_LEVEL_11_2 isn't actually a thing. The D3D11.2 features are checked explicitly instead of using a feature level. 2014-11-22 17:13:14 -05:00
Branimir Karadžić
70253127e4 D3D11: Moved missing defines into header. 2014-11-17 21:13:55 -08:00
Mike Popoloski
f55a91db97 Adding specialized codepaths for swapchain creation on WinRT, since it requires DXGI 1.3. 2014-11-14 08:22:32 -05:00
Branimir Karadžić
f6cf4df3d3 Added OculusVR support. 2014-10-28 22:08:55 -07:00
Branimir Karadžić
29b7249fc1 Cleanup. 2014-10-18 15:44:45 -07:00
Branimir Karadžić
14a71bd477 Cleanup. 2014-10-07 22:05:35 -07:00
Branimir Karadžić
b1878edd2e Cleanup. 2014-10-06 22:10:55 -07:00
Branimir Karadžić
a05acba1ee Added state cache info to debug panel. 2014-10-05 00:14:21 -07:00
Branimir Karadžić
80f2044a7c Cleanup. 2014-09-28 11:03:47 -07:00
m.milanovic@levi9.com
3e572a9616 Fixed DirectX 11 render compile errors 2014-09-18 15:33:09 +02:00
Branimir Karadžić
2c03cf4927 Added multiple windows support. 2014-09-07 17:17:38 -07:00
Branimir Karadžić
6b00f65849 Increased number of MRT to 8. 2014-09-01 11:24:51 -07:00
Branimir Karadžić
3318053355 Fixed issue #145. 2014-08-28 21:02:55 -07:00
bkaradzic
81c4b7d2ae Fixed VS2012 warning when DXSDK and WindowsSDK are included. 2014-08-27 20:11:23 -07:00
Branimir Karadžić
5ddec2b790 DX11: Added static linking with D3D libs for WinRT. 2014-08-04 22:01:20 -07:00
Branimir Karadžić
62b620a1a0 Initial compute support. 2014-07-20 20:27:13 -07:00
Branimir Karadžić
c7a257c27d Fixed issue#106. 2014-06-24 20:29:43 -07:00
Branimir Karadžić
b0d204c344 Added ability to choose renderer backend in runtime. 2014-05-26 14:09:26 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić
f436f79c10 Simplified API, removed difference between vertex and fragment shaders. 2014-03-29 19:42:57 -07:00
Branimir Karadžić
d3753d69bf Added support for blend separate and blend MRT independent. 2014-03-25 23:07:51 -07:00
Branimir Karadžić
6eee3cca63 Added shadow samplers and updated example 15-shadowmaps-simple to use them. 2014-02-24 21:44:12 -08:00
Branimir Karadžić
753b9fdd15 Added ability to skip top level mips when parsing texture format. 2014-02-19 22:34:53 -08:00
Branimir Karadžić
9ff1d0c513 Updated copyright year. 2014-02-10 22:07:04 -08:00
bkaradzic
877621105d Added MRT support. 2014-02-05 23:07:11 -08:00
bkaradzic
304683d839 Fixed DX11. 2013-11-16 10:58:15 -08:00
bkaradzic
fce9692557 Using language compliant header guards. 2013-11-13 21:54:36 -08:00
bkaradzic
dcd0452d82 DX11: Fixed refcount checks on release. 2013-10-18 22:34:23 -07:00
bkaradzic
a5948679ca Removed context static inialization. 2013-09-20 22:13:58 -07:00
bkaradzic
488483a945 Fixed texture update when requested texture format doesn't match internal texture format, and simplified texture creation. 2013-09-08 21:03:03 -07:00
bkaradzic
a1dfd1ab0d Added ability to change sampler filter when setting texture. GL/GLES3: Added support for GL_ARB_sampler_objects. 2013-07-24 21:59:59 -07:00
bkaradzic
a5c6c0bf5b Added ability to set view name for profiling events. 2013-06-09 15:28:25 -07:00
bkaradzic
d6cb01f72d Fixed sampler state ref leak. 2013-02-10 18:12:52 -08:00
bkaradzic
43ce51b8ec Updated year in copyright notice. 2013-01-13 10:57:24 -08:00
bkaradzic
e85afa6891 Fixed refcount expected value. 2013-01-07 22:38:40 -08:00
bkaradzic
a3b0dde24b Fixes. Added vsh output/fsh input hash matching. 2012-11-25 18:24:50 -08:00
bkaradzic
7accea7b5d Added texture loading example. 2012-10-27 21:34:41 -07:00
bkaradzic
1621cc851a Added examples. 2012-09-16 17:36:08 -07:00
bkaradzic
b505078b38 Unified glsl and hlsl shaders. 2012-08-28 22:59:48 -07:00
bkaradzic
28a73924b2 Texture update work. 2012-08-19 18:50:23 -07:00
bkaradzic
b86fb4cb56 Added texture update. 2012-08-12 21:02:11 -07:00
bkaradzic
45a85d438c DX11 wip. 2012-08-05 14:51:49 -07:00
bkaradzic
09aa9a38c1 DX11 renderer wip. 2012-07-22 21:08:58 -07:00