Бранимир Караџић
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9009ba50ba
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Cleanup.
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2019-08-15 21:55:09 -07:00 |
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Бранимир Караџић
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5edeea64a9
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Cleanup.
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2019-08-15 21:37:35 -07:00 |
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Бранимир Караџић
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90e6afd47d
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shaderc: Cleanup.
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2019-08-13 19:35:10 -07:00 |
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Rinthel
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2fa32d855d
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implement compute shader support
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2019-08-13 18:44:42 -07:00 |
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Attila Kocsis
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e58a108387
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Metal: Fix resource binding for latest spirv-cross
More info:
https://github.com/KhronosGroup/SPIRV-Cross/pull/1036
https://github.com/KhronosGroup/SPIRV-Cross/issues/1072
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2019-08-10 09:32:16 -07:00 |
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Rinthel Kwon
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6927a9179b
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vulkan renderer draft implementation
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2019-08-04 19:51:16 -07:00 |
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Бранимир Караџић
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bbba6aa1ab
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shaderc: Split Metal and SPIRV compilers.
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2019-08-03 08:54:02 -07:00 |
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Бранимир Караџић
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564f484ab7
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shaderc: Split Metal and SPIRV compilers.
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2019-08-03 08:52:14 -07:00 |
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Бранимир Караџић
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bd39b5580a
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Cleanup.
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2019-07-24 20:12:07 -07:00 |
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feserr
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6d6f28b158
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Show all profile modes in the usage of shaderc.
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2019-04-17 09:59:18 +02:00 |
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Бранимир Караџић
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3564e2a289
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Updated spirv-cross.
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2019-04-14 21:53:50 -07:00 |
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Nick Waanders
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88da162438
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shaderc_spirv now emitting sampler uniforms
ShaderC now emits sampler uniforms for Metal and Spirv.
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2019-03-12 15:23:10 -07:00 |
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Branimir Karadžić
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1b9dd14683
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Fixed framebuffer RW.
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2019-02-18 13:40:17 -08:00 |
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Branimir Karadžić
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5495b432f3
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Fixed build.
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2019-02-16 21:25:13 -08:00 |
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Бранимир Караџић
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a69d2ed606
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shaderc: Fixed GLSL/ESSL intepolator issue.
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2019-02-13 14:53:13 -08:00 |
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attilaz
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5dba3a93af
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MSL vs/fs shaders use spirv-cross
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2019-01-22 22:31:41 +01:00 |
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attilaz
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de94da4ab2
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MSL Shadow Sampler fix and working on to support vs/fs with spirv-cross
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2019-01-20 11:16:58 +01:00 |
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attilaz
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b5ac92e5fa
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spirv-cross: removed rename hack
recompiled metal shaders
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2019-01-19 09:13:46 +01:00 |
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Бранимир Караџић
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9520802e72
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Cleanup.
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2019-01-18 23:28:37 -08:00 |
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Бранимир Караџић
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e105c88e55
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Cleanup.
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2019-01-18 18:07:29 -08:00 |
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attilaz
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8e8161f743
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Fix for 'used samplers was converted to static'
It seems reflection doesn't have a way to query used(live) samplers.
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2019-01-17 21:04:23 +01:00 |
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Nick Waanders
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cc08e0c662
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Update shaderc.cpp
Fix for crash in release mode when compiling a shader with incorrect input attributes.
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2019-01-16 13:27:35 -08:00 |
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Бранимир Караџић
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d83c8439ff
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Cleanup.
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2019-01-15 19:38:35 -08:00 |
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Бранимир Караџић
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9d1590670e
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shaderc: Fixed metal interpolation qualifiers.
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2019-01-15 19:01:18 -08:00 |
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Attila Kocsis
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810c69ec49
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added spirv legalization
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2019-01-15 22:12:48 +01:00 |
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Attila Kocsis
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d8dcf36a79
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fixed Xcode compile error
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2019-01-14 09:51:31 +01:00 |
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attilaz
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b9b58296c7
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metal compute shader generation
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2019-01-14 09:24:06 +01:00 |
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Бранимир Караџић
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3f3a9450ba
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Happy New Year!
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2019-01-13 17:13:25 -08:00 |
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Бранимир Караџић
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a54f8a3f81
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Renamed UniformType enum Int1 to Sampler.
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2019-01-11 14:14:17 -08:00 |
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Бранимир Караџић
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3c8afe3b00
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Cleanup.
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2019-01-08 14:14:47 -08:00 |
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junjie020
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9296a44f5e
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fix metal shader lack of texutre uniform variable
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2018-12-26 14:19:07 +08:00 |
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Branimir Karadžić
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85c3bedfee
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shaderc: Allow space as delimiter for in/out params.
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2018-12-19 20:13:33 -08:00 |
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Pang Weiwei
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5044400717
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fix shaderrc generate wrong shader of matal
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2018-12-19 20:26:53 +08:00 |
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Branimir Karadžić
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c5bec1ecb0
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shaderc: Added input name validation to force proper attribute naming.
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2018-12-17 20:47:11 -08:00 |
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Branimir Karadžić
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d4d453a1dd
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Fixed shaderc.
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2018-11-28 17:28:37 -08:00 |
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Branimir Karadžić
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d4fef78240
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Cleanup.
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2018-11-27 18:14:29 -08:00 |
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Branimir Karadžić
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2a6436fbc5
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Cleanup.
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2018-11-02 17:18:22 -07:00 |
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Branimir Karadžić
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593269e1de
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shaderc: Fixed patching.
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2018-10-30 15:04:17 -07:00 |
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Branimir Karadžić
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53dfd981da
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Replaced eolLF with normalizeEolLf.
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2018-10-28 20:48:34 -07:00 |
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Branimir Karadžić
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1def5343e6
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Replaced strmb with strFindBlock.
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2018-10-28 16:58:46 -07:00 |
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Branimir Karadžić
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1eb853512e
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Cleanup.
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2018-10-25 22:16:10 -07:00 |
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Branimir Karadžić
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72bf5f9870
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Cleanup.
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2018-10-22 18:08:01 -07:00 |
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Branimir Karadžić
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5579ac4686
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Cleanup.
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2018-10-21 20:33:29 -07:00 |
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Branimir Karadžić
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6bff345637
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StringView cleanup.
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2018-10-21 19:17:44 -07:00 |
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Branimir Karadžić
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623fd3cf0b
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shaderc: Added in/out hash. Fixed shader binary backward compatibility.
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2018-10-12 16:41:26 -07:00 |
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Branimir Karadžić
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70c06f46c3
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shaderc: Updated version.
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2018-10-04 19:31:46 -07:00 |
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Branimir Karadžić
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29585d85ca
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Added numBackBuffers to initialization parameters.
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2018-10-02 16:40:12 -07:00 |
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Branimir Karadžić
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474f6e1472
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Updated glslang.
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2018-10-01 20:01:14 -07:00 |
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Branimir Karadžić
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50ab2b9f2b
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shaderc: Added keep-intermediate option.
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2018-09-25 18:11:06 -07:00 |
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attilaz
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9f5bb14651
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typo in usage? (#1500)
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2018-09-24 11:07:32 -07:00 |
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