Pablo Escobar
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9482c8589e
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Vulkan: bind correct compute index buffer
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2020-03-26 22:17:53 +00:00 |
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Pablo Escobar
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d3e4e35700
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Formatting
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2020-03-26 19:03:05 +00:00 |
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Pablo Escobar
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570d269b86
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Vulkan: enable sRGB backbuffer and sRGB textures
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2020-03-26 19:03:05 +00:00 |
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Pablo Escobar
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0636436006
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Vulkan: fix validation errors, switch to new validation layers
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2020-03-24 21:28:48 +00:00 |
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Бранимир Караџић
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a577989f07
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Cleanup.
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2020-03-24 08:18:27 -07:00 |
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Бранимир Караџић
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dc25f517a2
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Revert "Allow macro expansion for sampler registers with HLSL 4 and below"
This reverts commit 77cd6482e7 .
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2020-03-23 11:49:51 -07:00 |
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Бранимир Караџић
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17d5a24279
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Merge branch 'master' of github.com:bkaradzic/bgfx
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2020-03-22 13:53:12 -07:00 |
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Бранимир Караџић
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34caa9cfb3
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Fixed issue #2072.
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2020-03-22 13:52:50 -07:00 |
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Pablo Escobar
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77cd6482e7
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Allow macro expansion for sampler registers with HLSL 4 and below
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2020-03-22 20:51:37 +00:00 |
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Бранимир Караџић
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8e18824460
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Cleanup.
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2020-03-22 13:51:09 -07:00 |
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Pablo Escobar
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c9fcca6327
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Vulkan: use correct vertex layout for calculating vertex count
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2020-03-22 20:47:35 +00:00 |
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Бранимир Караџић
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126a3fa6da
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Fixed issue #2072.
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2020-03-21 20:42:10 -07:00 |
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Бранимир Караџић
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608eef3720
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Updated spirv-cross.
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2020-03-20 20:30:44 -07:00 |
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Бранимир Караџић
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97b85a5b9a
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Updated spirv-tools.
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2020-03-20 20:29:34 -07:00 |
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Бранимир Караџић
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9897187ba9
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Updated spirv-headers.
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2020-03-20 20:25:32 -07:00 |
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Бранимир Караџић
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f0fdf6a931
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Updated glslang.
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2020-03-20 20:21:42 -07:00 |
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Бранимир Караџић
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0fce0af824
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Updated vulkan headers.
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2020-03-20 20:20:03 -07:00 |
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Бранимир Караџић
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d4789bb8d3
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Updated ImGui.
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2020-03-20 20:14:13 -07:00 |
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Бранимир Караџић
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387ac7fc25
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Cleanup.
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2020-03-18 21:39:48 -07:00 |
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Бранимир Караџић
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7f8471e168
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Fixed aligned delete.
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2020-03-18 18:34:05 -07:00 |
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Бранимир Караџић
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a7d17bd76f
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Updated ImGui.
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2020-03-18 17:48:58 -07:00 |
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Бранимир Караџић
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d75b5f9a2d
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Updated meshoptimizer.
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2020-03-17 21:08:16 -07:00 |
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Cedric Guillemet
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dbb83d2525
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PR feedback
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2020-03-18 02:14:20 +00:00 |
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Cedric Guillemet
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c49db61702
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missing conversion in bgfx_utils
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2020-03-18 02:14:20 +00:00 |
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Cedric Guillemet
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063bd173ea
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wrong arguments for submit in example 41
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2020-03-18 02:14:20 +00:00 |
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Cedric Guillemet
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0881d98bd2
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Discard flags for submit call
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2020-03-18 02:14:20 +00:00 |
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Бранимир Караџић
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78675e238d
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Updated spirv-cross.
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2020-03-14 13:22:45 -07:00 |
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Бранимир Караџић
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71c7bf961d
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Updated spirv-tools.
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2020-03-14 13:21:05 -07:00 |
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Бранимир Караџић
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1584e578d0
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Updated vulkan headers.
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2020-03-14 13:02:32 -07:00 |
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Бранимир Караџић
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549af7fbdd
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Updated spirv-headers.
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2020-03-14 13:01:57 -07:00 |
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Бранимир Караџић
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4b57cdc595
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Updated glslang.
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2020-03-14 12:58:54 -07:00 |
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Бранимир Караџић
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52ce62fe25
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Updated ImGui.
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2020-03-13 19:11:34 -07:00 |
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Бранимир Караџић
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54dc5e3ae7
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Removed support for SteamLink (discontinued 11/2018).
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2020-03-11 21:51:55 -07:00 |
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Бранимир Караџић
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4d50e90dd2
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Removed support for SteamLink (discontinued 11/2018).
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2020-03-11 21:49:11 -07:00 |
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Tobias Boogh
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9f37296761
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Added X86 to platform to allow metal support on iOS Simulator
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2020-03-09 16:53:33 +00:00 |
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Бранимир Караџић
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5d72520a1d
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Updated meshoptimizer.
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2020-03-08 20:10:22 -07:00 |
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Бранимир Караџић
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a0ad4ee5ae
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Updated ImGui.
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2020-03-07 12:25:39 -08:00 |
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Бранимир Караџић
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72d00cfe69
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Fixed VS build.
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2020-03-06 18:49:53 -08:00 |
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Бранимир Караџић
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aea0759457
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Cleanup.
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2020-03-04 08:55:03 -08:00 |
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Robin Allen
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2f58755f6d
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Keep debug text colours the same with sRGB backbuffer on/off
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2020-03-04 16:35:08 +00:00 |
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Бранимир Караџић
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9afd286d93
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Updated ImGui.
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2020-03-03 19:25:56 -08:00 |
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Бранимир Караџић
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e5b1e7a645
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Cleanup.
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2020-03-03 19:25:11 -08:00 |
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Robin Allen
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64c21b3f32
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Create sRGB textures if the texture file specifies sRGB
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2020-03-04 03:23:25 +00:00 |
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Nick Waanders
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9fffde72cf
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Update renderer_mtl.mm
TARGET_OS_MACCATALYST is defined, but it is set to 0. Therefore the 'defined' check is not correct.
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2020-03-04 03:22:51 +00:00 |
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Бранимир Караџић
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29dc60b068
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Revert "Fix RGBA4 and RGB5A1 format & internalFormat"
This reverts commit 5b9b75abb2 .
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2020-03-02 22:09:05 -08:00 |
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Бранимир Караџић
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09de2467d5
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Revert "Fix RGBA4 and RGB5_A1 type. GL_UNSIGNED_SHORT_4_4_4_4_REV and GL_UNSIGNED_SHORT_1_5_5_5_REV do not exist in GLES, only in desktop OpenGL, but the non _REV verrsion is present in both"
This reverts commit c56d843565 .
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2020-03-02 22:09:00 -08:00 |
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Jukka Jylänki
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c56d843565
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Fix RGBA4 and RGB5_A1 type. GL_UNSIGNED_SHORT_4_4_4_4_REV and GL_UNSIGNED_SHORT_1_5_5_5_REV do not exist in GLES, only in desktop OpenGL, but the non _REV verrsion is present in both
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2020-03-03 06:04:45 +00:00 |
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Jukka Jylänki
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5b9b75abb2
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Fix RGBA4 and RGB5A1 format & internalFormat
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2020-03-03 04:08:27 +00:00 |
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Jukka Jylänki
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e1b3fe6d75
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Fix OpenGL ES depth&stencil format querying.
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2020-03-02 16:55:39 +00:00 |
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Jukka Jylänki
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d539f3425f
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Avoid querying GL_MAX_ARRAY_TEXTURE_LAYERS and GL_MAX_LABEL_LENGTH if it is known at compile time that the GL context is not new enough to have them.
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2020-03-02 16:54:25 +00:00 |
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