Updated ImGui.
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1512
3rdparty/dear-imgui/imgui.cpp
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1512
3rdparty/dear-imgui/imgui.cpp
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File diff suppressed because it is too large
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22
3rdparty/dear-imgui/imgui.h
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22
3rdparty/dear-imgui/imgui.h
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@ -92,7 +92,7 @@ Index of this file:
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#else
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#define IM_OFFSETOF(_TYPE,_MEMBER) ((size_t)&(((_TYPE*)0)->_MEMBER)) // Offset of _MEMBER within _TYPE. Old style macro.
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#endif
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#define IM_UNICODE_CODEPOINT_MAX 0xFFFF // Last Unicode code point supported by this build.
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#define IM_UNICODE_CODEPOINT_MAX (sizeof(ImWchar) == 2 ? 0xFFFF : 0x10FFFF) // Last Unicode code point supported by this build.
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#define IM_UNICODE_CODEPOINT_INVALID 0xFFFD // Standard invalid Unicode code point.
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// Warnings
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@ -143,7 +143,11 @@ struct ImGuiTextFilter; // Helper to parse and apply text filters (e
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typedef void* ImTextureID; // User data to identify a texture (this is whatever to you want it to be! read the FAQ about ImTextureID in imgui.cpp)
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#endif
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typedef unsigned int ImGuiID; // Unique ID used by widgets (typically hashed from a stack of string)
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typedef unsigned short ImWchar; // A single U16 character for keyboard input/display. We encode them as multi bytes UTF-8 when used in strings.
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#ifndef ImWchar
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#define ImWchar ImWchar16
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#endif
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typedef unsigned short ImWchar16; // A single U16 character for keyboard input/display. We encode them as multi bytes UTF-8 when used in strings.
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typedef unsigned int ImWchar32; // A single U32 character for keyboard input/display. Define ImWchar to ImWchar32 to use it. See imconfig.h .
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typedef int ImGuiCol; // -> enum ImGuiCol_ // Enum: A color identifier for styling
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typedef int ImGuiCond; // -> enum ImGuiCond_ // Enum: A condition for many Set*() functions
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typedef int ImGuiDataType; // -> enum ImGuiDataType_ // Enum: A primary data type
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@ -1465,6 +1469,7 @@ struct ImGuiIO
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// Functions
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IMGUI_API void AddInputCharacter(unsigned int c); // Queue new character input
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IMGUI_API void AddInputCharacterUTF16(ImWchar16 c); // Queue new character input from an UTF-16 character, it can be a surrogate
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IMGUI_API void AddInputCharactersUTF8(const char* str); // Queue new characters input from an UTF-8 string
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IMGUI_API void ClearInputCharacters(); // Clear the text input buffer manually
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@ -1507,6 +1512,7 @@ struct ImGuiIO
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float KeysDownDurationPrev[512]; // Previous duration the key has been down
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float NavInputsDownDuration[ImGuiNavInput_COUNT];
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float NavInputsDownDurationPrev[ImGuiNavInput_COUNT];
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ImWchar16 InputQueueSurrogate; // For AddInputCharacterUTF16
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ImVector<ImWchar> InputQueueCharacters; // Queue of _characters_ input (obtained by platform back-end). Fill using AddInputCharacter() helper.
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IMGUI_API ImGuiIO();
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@ -2091,11 +2097,11 @@ struct ImFontGlyphRangesBuilder
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{
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ImVector<ImU32> UsedChars; // Store 1-bit per Unicode code point (0=unused, 1=used)
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ImFontGlyphRangesBuilder() { Clear(); }
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inline void Clear() { int size_in_bytes = (IM_UNICODE_CODEPOINT_MAX+1) / 8; UsedChars.resize(size_in_bytes / (int)sizeof(ImU32)); memset(UsedChars.Data, 0, (size_t)size_in_bytes); }
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inline bool GetBit(int n) const { int off = (n >> 5); ImU32 mask = 1u << (n & 31); return (UsedChars[off] & mask) != 0; } // Get bit n in the array
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inline void SetBit(int n) { int off = (n >> 5); ImU32 mask = 1u << (n & 31); UsedChars[off] |= mask; } // Set bit n in the array
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inline void AddChar(ImWchar c) { SetBit(c); } // Add character
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ImFontGlyphRangesBuilder() { Clear(); }
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inline void Clear() { int size_in_bytes = (IM_UNICODE_CODEPOINT_MAX + 1) / 8; UsedChars.resize(size_in_bytes / (int)sizeof(ImU32)); memset(UsedChars.Data, 0, (size_t)size_in_bytes); }
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inline bool GetBit(size_t n) const { int off = (int)(n >> 5); ImU32 mask = 1u << (n & 31); return (UsedChars[off] & mask) != 0; } // Get bit n in the array
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inline void SetBit(size_t n) { int off = (int)(n >> 5); ImU32 mask = 1u << (n & 31); UsedChars[off] |= mask; } // Set bit n in the array
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inline void AddChar(ImWchar c) { SetBit(c); } // Add character
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IMGUI_API void AddText(const char* text, const char* text_end = NULL); // Add string (each character of the UTF-8 string are added)
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IMGUI_API void AddRanges(const ImWchar* ranges); // Add ranges, e.g. builder.AddRanges(ImFontAtlas::GetGlyphRangesDefault()) to force add all of ASCII/Latin+Ext
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IMGUI_API void BuildRanges(ImVector<ImWchar>* out_ranges); // Output new ranges
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@ -2251,6 +2257,7 @@ struct ImFont
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float Scale; // 4 // in // = 1.f // Base font scale, multiplied by the per-window font scale which you can adjust with SetWindowFontScale()
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float Ascent, Descent; // 4+4 // out // // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize]
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int MetricsTotalSurface;// 4 // out // // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
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ImU8 Used4kPagesMap[(IM_UNICODE_CODEPOINT_MAX+1)/4096/8]; // 2 bytes if ImWchar=ImWchar16, 34 bytes if ImWchar==ImWchar32. Store 1-bit for each block of 4K codepoints that has one active glyph. This is mainly used to facilitate iterations accross all used codepoints.
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// Methods
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IMGUI_API ImFont();
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@ -2276,6 +2283,7 @@ struct ImFont
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IMGUI_API void AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst = true); // Makes 'dst' character/glyph points to 'src' character/glyph. Currently needs to be called AFTER fonts have been built.
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IMGUI_API void SetGlyphVisible(ImWchar c, bool visible);
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IMGUI_API void SetFallbackChar(ImWchar c);
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IMGUI_API bool IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last);
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};
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#if defined(__clang__)
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30
3rdparty/dear-imgui/imgui_demo.cpp
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30
3rdparty/dear-imgui/imgui_demo.cpp
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@ -288,27 +288,6 @@ void ImGui::ShowDemoWindow(bool* p_open)
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// Menu Bar
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if (ImGui::BeginMenuBar())
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{
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if (ImGui::BeginMenu("Foo"))
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{
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if (ImGui::BeginMenu("AAA"))
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{
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("BBB"))
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{
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("AAA"))
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{
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("BBB"))
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{
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ImGui::EndMenu();
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}
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Menu"))
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{
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ShowExampleMenuFile();
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@ -3464,6 +3443,15 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
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// Display all glyphs of the fonts in separate pages of 256 characters
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for (unsigned int base = 0; base <= IM_UNICODE_CODEPOINT_MAX; base += 256)
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{
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// Skip ahead if a large bunch of glyphs are not present in the font (test in chunks of 4k)
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// This is only a small optimization to reduce the number of iterations when IM_UNICODE_MAX_CODEPOINT is large.
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// (if ImWchar==ImWchar32 we will do at least about 272 queries here)
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if (!(base & 4095) && font->IsGlyphRangeUnused(base, base + 4095))
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{
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base += 4096 - 256;
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continue;
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}
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int count = 0;
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for (unsigned int n = 0; n < 256; n++)
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count += font->FindGlyphNoFallback((ImWchar)(base + n)) ? 1 : 0;
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3rdparty/dear-imgui/imgui_draw.cpp
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42
3rdparty/dear-imgui/imgui_draw.cpp
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@ -355,10 +355,10 @@ ImDrawListSharedData::ImDrawListSharedData()
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InitialFlags = ImDrawListFlags_None;
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// Lookup tables
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for (int i = 0; i < IM_ARRAYSIZE(CircleVtx12); i++)
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for (int i = 0; i < IM_ARRAYSIZE(ArcFastVtx); i++)
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{
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const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(CircleVtx12);
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CircleVtx12[i] = ImVec2(ImCos(a), ImSin(a));
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const float a = ((float)i * 2 * IM_PI) / (float)IM_ARRAYSIZE(ArcFastVtx);
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ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a));
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}
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memset(CircleSegmentCounts, 0, sizeof(CircleSegmentCounts)); // This will be set by SetCircleSegmentMaxError()
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}
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@ -898,10 +898,18 @@ void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_
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_Path.push_back(center);
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return;
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}
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// For legacy reason the PathArcToFast() always takes angles where 2*PI is represented by 12,
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// but it is possible to set IM_DRAWLIST_ARCFAST_TESSELATION_MULTIPLIER to a higher value. This should compile to a no-op otherwise.
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#if IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER != 1
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a_min_of_12 *= IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER;
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a_max_of_12 *= IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER;
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#endif
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_Path.reserve(_Path.Size + (a_max_of_12 - a_min_of_12 + 1));
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for (int a = a_min_of_12; a <= a_max_of_12; a++)
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{
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const ImVec2& c = _Data->CircleVtx12[a % IM_ARRAYSIZE(_Data->CircleVtx12)];
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const ImVec2& c = _Data->ArcFastVtx[a % IM_ARRAYSIZE(_Data->ArcFastVtx)];
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_Path.push_back(ImVec2(center.x + c.x * radius, center.y + c.y * radius));
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}
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}
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@ -2550,8 +2558,7 @@ void ImFontGlyphRangesBuilder::AddText(const char* text, const char* text_end)
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text += c_len;
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if (c_len == 0)
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break;
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if (c <= IM_UNICODE_CODEPOINT_MAX)
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AddChar((ImWchar)c);
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AddChar((ImWchar)c);
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}
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}
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@ -2595,6 +2602,7 @@ ImFont::ImFont()
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Scale = 1.0f;
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Ascent = Descent = 0.0f;
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MetricsTotalSurface = 0;
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memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
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}
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ImFont::~ImFont()
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@ -2627,12 +2635,17 @@ void ImFont::BuildLookupTable()
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IndexAdvanceX.clear();
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IndexLookup.clear();
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DirtyLookupTables = false;
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memset(Used4kPagesMap, 0, sizeof(Used4kPagesMap));
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GrowIndex(max_codepoint + 1);
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for (int i = 0; i < Glyphs.Size; i++)
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{
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int codepoint = (int)Glyphs[i].Codepoint;
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IndexAdvanceX[codepoint] = Glyphs[i].AdvanceX;
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IndexLookup[codepoint] = (ImWchar)i;
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// Mark 4K page as used
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const int page_n = codepoint / 4096;
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Used4kPagesMap[page_n >> 3] |= 1 << (page_n & 7);
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}
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// Create a glyph to handle TAB
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@ -2661,6 +2674,19 @@ void ImFont::BuildLookupTable()
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IndexAdvanceX[i] = FallbackAdvanceX;
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}
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// API is designed this way to avoid exposing the 4K page size
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// e.g. use with IsGlyphRangeUnused(0, 255)
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bool ImFont::IsGlyphRangeUnused(unsigned int c_begin, unsigned int c_last)
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{
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unsigned int page_begin = (c_begin / 4096);
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unsigned int page_last = (c_last / 4096);
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for (unsigned int page_n = page_begin; page_n <= page_last; page_n++)
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if ((page_n >> 3) < sizeof(Used4kPagesMap))
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if (Used4kPagesMap[page_n >> 3] & (1 << (page_n & 7)))
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return false;
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return true;
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}
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void ImFont::SetGlyphVisible(ImWchar c, bool visible)
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{
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if (ImFontGlyph* glyph = (ImFontGlyph*)(void*)FindGlyph((ImWchar)c))
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@ -2725,7 +2751,7 @@ void ImFont::AddRemapChar(ImWchar dst, ImWchar src, bool overwrite_dst)
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const ImFontGlyph* ImFont::FindGlyph(ImWchar c) const
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{
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if (c >= IndexLookup.Size)
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if (c >= (size_t)IndexLookup.Size)
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return FallbackGlyph;
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const ImWchar i = IndexLookup.Data[c];
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if (i == (ImWchar)-1)
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@ -2735,7 +2761,7 @@ const ImFontGlyph* ImFont::FindGlyph(ImWchar c) const
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const ImFontGlyph* ImFont::FindGlyphNoFallback(ImWchar c) const
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{
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if (c >= IndexLookup.Size)
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if (c >= (size_t)IndexLookup.Size)
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return NULL;
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const ImWchar i = IndexLookup.Data[c];
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if (i == (ImWchar)-1)
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3rdparty/dear-imgui/imgui_internal.h
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9
3rdparty/dear-imgui/imgui_internal.h
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@ -863,11 +863,16 @@ struct ImGuiColumns
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}
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};
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// Helper function to calculate a circle's segment count given its radius and a "maximum error" value.
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// ImDrawList: Helper function to calculate a circle's segment count given its radius and a "maximum error" value.
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#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MIN 12
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#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX 512
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#define IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(_RAD,_MAXERROR) ImClamp((int)((IM_PI * 2.0f) / ImAcos(((_RAD) - (_MAXERROR)) / (_RAD))), IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MIN, IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_MAX)
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// ImDrawList: You may set this to higher values (e.g. 2 or 3) to increase tessellation of fast rounded corners path.
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#ifndef IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER
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#define IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER 1
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#endif
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// Data shared between all ImDrawList instances
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// You may want to create your own instance of this if you want to use ImDrawList completely without ImGui. In that case, watch out for future changes to this structure.
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struct IMGUI_API ImDrawListSharedData
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@ -881,7 +886,7 @@ struct IMGUI_API ImDrawListSharedData
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ImDrawListFlags InitialFlags; // Initial flags at the beginning of the frame (it is possible to alter flags on a per-drawlist basis afterwards)
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// [Internal] Lookup tables
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ImVec2 CircleVtx12[12]; // FIXME: Bake rounded corners fill/borders in atlas
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ImVec2 ArcFastVtx[12 * IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER]; // FIXME: Bake rounded corners fill/borders in atlas
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ImU8 CircleSegmentCounts[64]; // Precomputed segment count for given radius (array index + 1) before we calculate it dynamically (to avoid calculation overhead)
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ImDrawListSharedData();
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7
3rdparty/dear-imgui/imgui_widgets.cpp
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7
3rdparty/dear-imgui/imgui_widgets.cpp
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@ -68,6 +68,9 @@ Index of this file:
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#if __has_warning("-Wdouble-promotion")
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#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
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#endif
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#if __has_warning("-Wdeprecated-enum-enum-conversion")
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#pragma clang diagnostic ignored "-Wdeprecated-enum-enum-conversion" // warning: bitwise operation between different enumeration types ('XXXFlags_' and 'XXXFlagsPrivate_') is deprecated
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#endif
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#elif defined(__GNUC__)
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#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
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#pragma GCC diagnostic ignored "-Wformat-nonliteral" // warning: format not a string literal, format string not checked
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@ -5588,7 +5591,9 @@ bool ImGui::CollapsingHeader(const char* label, bool* p_open, ImGuiTreeNodeFlags
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return false;
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ImGuiID id = window->GetID(label);
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flags |= ImGuiTreeNodeFlags_CollapsingHeader | (p_open ? ImGuiTreeNodeFlags_AllowItemOverlap | ImGuiTreeNodeFlags_ClipLabelForTrailingButton : 0);
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flags |= ImGuiTreeNodeFlags_CollapsingHeader;
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if (p_open)
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flags |= ImGuiTreeNodeFlags_AllowItemOverlap | ImGuiTreeNodeFlags_ClipLabelForTrailingButton;
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bool is_open = TreeNodeBehavior(id, flags, label);
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if (p_open)
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{
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