missing conversion in bgfx_utils

This commit is contained in:
Cedric Guillemet 2020-03-13 14:00:57 +01:00 committed by Бранимир Караџић
parent 063bd173ea
commit c49db61702

View File

@ -592,7 +592,7 @@ void Mesh::submit(bgfx::ViewId _id, bgfx::ProgramHandle _program, const float* _
bgfx::setIndexBuffer(group.m_ibh);
bgfx::setVertexBuffer(0, group.m_vbh);
bgfx::submit(_id, _program, 0, it != itEnd-1);
bgfx::submit(_id, _program, 0, (it == itEnd-1)?BGFX_DISCARD_ALL:BGFX_DISCARD_NONE);
}
}
@ -623,7 +623,7 @@ void Mesh::submit(const MeshState*const* _state, uint8_t _numPasses, const float
bgfx::setIndexBuffer(group.m_ibh);
bgfx::setVertexBuffer(0, group.m_vbh);
bgfx::submit(state.m_viewId, state.m_program, 0, it != itEnd-1);
bgfx::submit(state.m_viewId, state.m_program, 0, (it == itEnd - 1) ? BGFX_DISCARD_ALL : BGFX_DISCARD_NONE);
}
}
}