Vulkan: fix validation errors, switch to new validation layers
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a577989f07
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0636436006
@ -1184,16 +1184,7 @@ VK_IMPORT
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const char* enabledLayerNames[] =
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{
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#if BGFX_CONFIG_DEBUG
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// "VK_LAYER_GOOGLE_threading",
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// "VK_LAYER_GOOGLE_unique_objects",
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// "VK_LAYER_LUNARG_device_limits",
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"VK_LAYER_LUNARG_standard_validation",
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// "VK_LAYER_LUNARG_image",
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// "VK_LAYER_LUNARG_mem_tracker",
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// "VK_LAYER_LUNARG_core_validation",
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// "VK_LAYER_LUNARG_object_tracker",
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// "VK_LAYER_LUNARG_parameter_validation",
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// "VK_LAYER_LUNARG_swapchain",
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"VK_LAYER_KHRONOS_validation",
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// "VK_LAYER_LUNARG_vktrace",
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// "VK_LAYER_RENDERDOC_Capture",
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#endif // BGFX_CONFIG_DEBUG
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@ -5665,9 +5656,9 @@ VK_DESTROY
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blitInfo.srcOffsets[0].x = blit.m_srcX;
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blitInfo.srcOffsets[0].y = blit.m_srcY;
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blitInfo.srcOffsets[0].z = srcZ;
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blitInfo.srcOffsets[1].x = blit.m_srcX + blit.m_width;
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blitInfo.srcOffsets[1].y = blit.m_srcY + blit.m_height;
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blitInfo.srcOffsets[1].z = srcZ + depth;
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blitInfo.srcOffsets[1].x = bx::min<int32_t>(blit.m_srcX + blit.m_width, src.m_width);
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blitInfo.srcOffsets[1].y = bx::min<int32_t>(blit.m_srcY + blit.m_height, src.m_height);
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blitInfo.srcOffsets[1].z = bx::max<int32_t>(bx::min(srcZ + depth, src.m_depth), 1);
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blitInfo.dstSubresource.aspectMask = dst.m_vkTextureAspect;
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blitInfo.dstSubresource.mipLevel = blit.m_dstMip;
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blitInfo.dstSubresource.baseArrayLayer = dstLayer;
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@ -5675,9 +5666,10 @@ VK_DESTROY
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blitInfo.dstOffsets[0].x = blit.m_dstX;
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blitInfo.dstOffsets[0].y = blit.m_dstY;
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blitInfo.dstOffsets[0].z = dstZ;
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blitInfo.dstOffsets[1].x = blit.m_dstX + blit.m_width;
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blitInfo.dstOffsets[1].y = blit.m_dstY + blit.m_height;
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blitInfo.dstOffsets[1].z = dstZ + depth;
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blitInfo.dstOffsets[1].x = bx::min<int32_t>(blit.m_dstX + blit.m_width, dst.m_width);
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blitInfo.dstOffsets[1].y = bx::min<int32_t>(blit.m_dstY + blit.m_height, dst.m_height);
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blitInfo.dstOffsets[1].z = bx::max<int32_t>(bx::min(dstZ + depth, dst.m_depth), 1);
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VkFilter filter = bimg::isDepth(bimg::TextureFormat::Enum(src.m_textureFormat)) ? VK_FILTER_NEAREST : VK_FILTER_LINEAR;
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vkCmdBlitImage(
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commandBuffer
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, src.m_textureImage
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@ -5686,7 +5678,7 @@ VK_DESTROY
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, dst.m_currentImageLayout
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, 1
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, &blitInfo
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, VK_FILTER_LINEAR
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, filter
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);
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}
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@ -6665,12 +6657,14 @@ BX_UNUSED(presentMin, presentMax);
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// PIX_ENDEVENT();
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}
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const uint32_t align = uint32_t(m_deviceProperties.limits.nonCoherentAtomSize);
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const uint32_t size = bx::min(bx::strideAlign(scratchBuffer.m_pos, align), scratchBuffer.m_size);
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VkMappedMemoryRange range;
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range.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
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range.pNext = NULL;
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range.memory = scratchBuffer.m_deviceMem;
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range.offset = 0;
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range.size = scratchBuffer.m_pos;
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range.size = size;
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vkFlushMappedMemoryRanges(m_device, 1, &range);
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if (beginRenderPass)
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