Commit Graph

4088 Commits

Author SHA1 Message Date
Branimir Karadžić
2ec5c78088 debugdraw: Flush lines when state changes. 2016-12-02 12:10:09 -08:00
Branimir Karadžić
b5a3652cb7 Cleanup. 2016-12-01 09:57:18 -08:00
Branimir Karadžić
eb698de784 Fixed OSX build. 2016-12-01 09:01:25 -08:00
Branimir Karadžić
18965f41f7 Cleanup. 2016-11-30 22:21:04 -08:00
Branimir Karadžić
8607c6c6a3 Updated README. 2016-11-30 21:54:29 -08:00
Branimir Karadžić
e20db23d79 Cleanup. 2016-11-30 08:53:09 -08:00
Branimir Karadžić
2c571700ce Cleanup. 2016-11-30 08:52:08 -08:00
o7alesmlakar
a312f729da Added KTX A8 texture format. (#992) 2016-11-30 08:50:40 -08:00
Branimir Karadžić
0daebdba47 Cleanup. 2016-11-29 22:34:25 -08:00
Branimir Karadžić
f094ca0d38 Updated ImGui. 2016-11-29 20:47:57 -08:00
Branimir Karadžić
5d83b6fa4c Fixed VS build. 2016-11-28 23:32:23 -08:00
Branimir Karadžić
6dc8c9824f Updated ImGui. 2016-11-28 21:27:16 -08:00
Branimir Karadžić
d25212e620 Cleanup. 2016-11-28 21:01:58 -08:00
Branimir Karadžić
0e933091ed Added ANSI escape codes for debug text. Added info about backbuffer and debug text width/height. 2016-11-28 21:00:57 -08:00
Branimir Karadžić
88ba04a4c9 Updated ImGui. 2016-11-27 21:58:08 -08:00
Branimir Karadžić
77b650d9a2 Fixed build error. 2016-11-27 21:53:25 -08:00
Branimir Karadžić
5bda86b702 01-cubes: Switched to tristrip to test functionality. 2016-11-26 22:38:47 -08:00
Branimir Karadžić
d81efe1324 Updated docs. 2016-11-24 12:55:55 -08:00
Branimir Karadžić
b8c7c24e4b Updated docs. 2016-11-23 20:34:44 -08:00
Andrey Volodin
d992fa2e68 expose getUniformInfo to c99 API (#988) 2016-11-23 19:02:54 -08:00
Branimir Karadžić
857feaa70d Cleanup. 2016-11-22 21:14:01 -08:00
Branimir Karadžić
69759a0116 Cleanup. 2016-11-22 17:55:45 -08:00
Branimir Karadžić
6430099ea9 Added texture format validation function. 2016-11-22 14:37:20 -08:00
Branimir Karadžić
01f16797c7 Fixed build without tinystl. 2016-11-22 09:08:21 -08:00
Branimir Karadžić
57042abbfb Cleanup. 2016-11-20 18:37:38 -08:00
Branimir Karadžić
73122b8e08 Fixed issue #982. 2016-11-20 15:56:34 -08:00
Branimir Karadžić
706facc788 Fixed blit with view remapping. 2016-11-20 14:29:37 -08:00
Branimir Karadžić
2f2287aa34 Fixed build. 2016-11-20 14:10:54 -08:00
Branimir Karadžić
1d18baa617 Cleanup. 2016-11-20 13:41:31 -08:00
Branimir Karadžić
3c133cf76f Cleanup. 2016-11-20 12:59:52 -08:00
Branimir Karadžić
3f98a93463 Renamed bgfx::setViewRemap to bgfx::setViewOrder. 2016-11-20 12:56:11 -08:00
Branimir Karadžić
63aa96f113 Cleanup. 2016-11-20 12:50:28 -08:00
Branimir Karadžić
f08a016aab 09-hdr: Added dynamic randomized view id assignment. 2016-11-20 12:47:14 -08:00
Branimir Karadžić
cef953d6e9 Fixed issue #980. 2016-11-20 12:45:47 -08:00
Branimir Karadžić
68fb1f5bdd Cleanup. 2016-11-19 18:38:13 -08:00
Branimir Karadžić
0e9a45f353 Cleanup. 2016-11-18 09:22:08 -08:00
Branimir Karadžić
2eecd59ce4 Merge branch 'master' of github.com:bkaradzic/bgfx 2016-11-18 09:18:29 -08:00
Branimir Karadžić
334d535828 09-hdr: Added view remapping. 2016-11-18 09:18:16 -08:00
Miodrag Milanović
7edf2f97c7 Fix UWP build (#981) 2016-11-18 08:57:14 -08:00
Branimir Karadžić
7092638aea Cleanup. 2016-11-17 18:53:49 -08:00
Branimir Karadžić
1aad048a56 Added mtlpp. 2016-11-17 00:06:02 -08:00
Matthew Endsley
e090bb9851 Use a single render target for VR rendering (#977)
This allows the game to render to a single FB and
pass that into existing post process pipeline.
2016-11-16 18:00:10 -08:00
Branimir Karadžić
2c03da5494 Cleanup. 2016-11-15 23:46:17 -08:00
Branimir Karadžić
34db235454 API change: Added getTexture from FrameBufferHandle, and removed all helper APIs that were using FrameBufferHandle and attachment. Related to issue #975. 2016-11-15 20:23:52 -08:00
Branimir Karadžić
4117e79e6c GLX: Set default context after swap chain destruction. 2016-11-15 19:41:22 -08:00
Branimir Karadžić
afb7ec3d73 Cleanup. 2016-11-15 16:57:28 -08:00
Branimir Karadžić
a96372cd69 Cleanup. 2016-11-14 21:46:59 -08:00
Branimir Karadžić
ea5abbef2f Fixed debug draw with noop renderer. 2016-11-14 19:44:38 -08:00
Branimir Karadžić
e86aee5f2e Don't present backbuffer if it's not affected by rendering. 2016-11-13 20:59:41 -08:00
Branimir Karadžić
ff669aceab Cleanup. 2016-11-12 21:44:33 -08:00