mirror of https://github.com/bkaradzic/bgfx
Updated ImGui.
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5d83b6fa4c
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@ -689,9 +689,9 @@ static void AddWindowToSortedBuffer(ImVector<ImGuiWindow*>& out_sort
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static ImGuiIniData* FindWindowSettings(const char* name);
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static ImGuiIniData* AddWindowSettings(const char* name);
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static void LoadSettings();
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static void SaveSettings();
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static void MarkSettingsDirty();
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static void LoadIniSettingsFromDisk(const char* ini_filename);
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static void SaveIniSettingsToDisk(const char* ini_filename);
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static void MarkIniSettingsDirty();
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static void PushColumnClipRect(int column_index = -1);
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static ImRect GetVisibleRect();
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@ -2140,7 +2140,7 @@ void ImGui::NewFrame()
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IM_PLACEMENT_NEW(g.LogClipboard) ImGuiTextBuffer();
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IM_ASSERT(g.Settings.empty());
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LoadSettings();
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LoadIniSettingsFromDisk(g.IO.IniFilename);
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g.Initialized = true;
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}
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@ -2225,8 +2225,8 @@ void ImGui::NewFrame()
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if (!(g.MovedWindow->Flags & ImGuiWindowFlags_NoMove))
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{
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g.MovedWindow->PosFloat += g.IO.MouseDelta;
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if (!(g.MovedWindow->Flags & ImGuiWindowFlags_NoSavedSettings))
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MarkSettingsDirty();
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if (!(g.MovedWindow->Flags & ImGuiWindowFlags_NoSavedSettings) && (g.IO.MouseDelta.x != 0.0f || g.IO.MouseDelta.y != 0.0f))
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MarkIniSettingsDirty();
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}
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FocusWindow(g.MovedWindow);
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}
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@ -2248,7 +2248,7 @@ void ImGui::NewFrame()
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{
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g.SettingsDirtyTimer -= g.IO.DeltaTime;
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if (g.SettingsDirtyTimer <= 0.0f)
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SaveSettings();
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SaveIniSettingsToDisk(g.IO.IniFilename);
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}
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// Find the window we are hovering. Child windows can extend beyond the limit of their parent so we need to derive HoveredRootWindow from HoveredWindow
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@ -2375,7 +2375,7 @@ void ImGui::Shutdown()
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if (!g.Initialized)
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return;
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SaveSettings();
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SaveIniSettingsToDisk(g.IO.IniFilename);
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for (int i = 0; i < g.Windows.Size; i++)
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{
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@ -2455,15 +2455,14 @@ static ImGuiIniData* AddWindowSettings(const char* name)
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// Zero-tolerance, poor-man .ini parsing
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// FIXME: Write something less rubbish
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static void LoadSettings()
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static void LoadIniSettingsFromDisk(const char* ini_filename)
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{
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ImGuiContext& g = *GImGui;
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const char* filename = g.IO.IniFilename;
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if (!filename)
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if (!ini_filename)
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return;
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int file_size;
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char* file_data = (char*)ImLoadFileToMemory(filename, "rb", &file_size, 1);
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char* file_data = (char*)ImLoadFileToMemory(ini_filename, "rb", &file_size, 1);
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if (!file_data)
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return;
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@ -2501,11 +2500,11 @@ static void LoadSettings()
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ImGui::MemFree(file_data);
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}
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static void SaveSettings()
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static void SaveIniSettingsToDisk(const char* ini_filename)
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{
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ImGuiContext& g = *GImGui;
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const char* filename = g.IO.IniFilename;
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if (!filename)
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g.SettingsDirtyTimer = 0.0f;
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if (!ini_filename)
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return;
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// Gather data from windows that were active during this session
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@ -2522,7 +2521,7 @@ static void SaveSettings()
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// Write .ini file
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// If a window wasn't opened in this session we preserve its settings
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FILE* f = ImFileOpen(filename, "wt");
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FILE* f = ImFileOpen(ini_filename, "wt");
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if (!f)
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return;
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for (int i = 0; i != g.Settings.Size; i++)
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@ -2543,7 +2542,7 @@ static void SaveSettings()
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fclose(f);
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}
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static void MarkSettingsDirty()
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static void MarkIniSettingsDirty()
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{
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ImGuiContext& g = *GImGui;
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if (g.SettingsDirtyTimer <= 0.0f)
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@ -4015,7 +4014,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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{
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window->Collapsed = !window->Collapsed;
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if (!(flags & ImGuiWindowFlags_NoSavedSettings))
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MarkSettingsDirty();
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MarkIniSettingsDirty();
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FocusWindow(window);
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}
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}
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@ -4090,7 +4089,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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if (window->AutoFitFramesY > 0)
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window->SizeFull.y = window->AutoFitOnlyGrows ? ImMax(window->SizeFull.y, size_auto_fit.y) : size_auto_fit.y;
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if (!(flags & ImGuiWindowFlags_NoSavedSettings))
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MarkSettingsDirty();
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MarkIniSettingsDirty();
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}
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}
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@ -4219,7 +4218,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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// Manual auto-fit when double-clicking
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ApplySizeFullWithConstraint(window, size_auto_fit);
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if (!(flags & ImGuiWindowFlags_NoSavedSettings))
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MarkSettingsDirty();
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MarkIniSettingsDirty();
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SetActiveID(0);
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}
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else if (held)
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@ -4227,7 +4226,7 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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// We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position
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ApplySizeFullWithConstraint(window, (g.IO.MousePos - g.ActiveIdClickOffset + resize_rect.GetSize()) - window->Pos);
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if (!(flags & ImGuiWindowFlags_NoSavedSettings))
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MarkSettingsDirty();
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MarkIniSettingsDirty();
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}
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window->Size = window->SizeFull;
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@ -6522,7 +6521,7 @@ bool ImGui::SliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v
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if (g.IO.MouseDown[0])
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{
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const float mouse_abs_pos = is_horizontal ? g.IO.MousePos.x : g.IO.MousePos.y;
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float clicked_t = ImClamp((mouse_abs_pos - slider_usable_pos_min) / slider_usable_sz, 0.0f, 1.0f);
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float clicked_t = (slider_usable_sz > 0.0f) ? ImClamp((mouse_abs_pos - slider_usable_pos_min) / slider_usable_sz, 0.0f, 1.0f) : 0.0f;
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if (!is_horizontal)
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clicked_t = 1.0f - clicked_t;
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