Added ANSI escape codes for debug text. Added info about backbuffer and debug text width/height.

This commit is contained in:
Branimir Karadžić 2016-11-28 21:00:57 -08:00
parent 88ba04a4c9
commit 0e933091ed
6 changed files with 103 additions and 19 deletions

View File

@ -65,6 +65,16 @@ class ExampleHelloWorld : public entry::AppI
bgfx::dbgTextPrintf(0, 1, 0x4f, "bgfx/examples/00-helloworld");
bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Initialization and debug text.");
bgfx::dbgTextPrintf(0, 4, 0x0f, "Color can be changed with ANSI \e[9;me\e[10;ms\e[11;mc\e[12;ma\e[13;mp\e[14;me\e[0m code too.");
const bgfx::Stats* stats = bgfx::getStats();
bgfx::dbgTextPrintf(0, 6, 0x0f, "Backbuffer %dW x %dH in pixels, debug text %dW x %dH in characters."
, stats->width
, stats->height
, stats->textWidth
, stats->textHeight
);
// Advance to next frame. Rendering thread will be kicked to
// process submitted rendering primitives.
bgfx::frame();

View File

@ -720,6 +720,11 @@ namespace bgfx
int64_t waitRender; //!< Time spent waiting for render backend thread to finish issuing
//! draw commands to underlying graphics API.
int64_t waitSubmit; //!< Time spent waiting for submit thread to advance to next frame.
uint16_t width;
uint16_t height;
uint16_t textWidth;
uint16_t textHeight;
};
/// Vertex declaration.

View File

@ -6,7 +6,7 @@
#ifndef BGFX_DEFINES_H_HEADER_GUARD
#define BGFX_DEFINES_H_HEADER_GUARD
#define BGFX_API_VERSION UINT32_C(32)
#define BGFX_API_VERSION UINT32_C(33)
///
#define BGFX_STATE_RGB_WRITE UINT64_C(0x0000000000000001) //!< Enable RGB write.

View File

@ -329,6 +329,12 @@ typedef struct bgfx_stats
int64_t waitRender;
int64_t waitSubmit;
uint16_t width;
uint16_t height;
uint16_t textWidth;
uint16_t textHeight;
} bgfx_stats_t;
/**/

View File

@ -529,6 +529,78 @@ namespace bgfx
}
}
static uint8_t parseAttrTo(char*& _ptr, char _to, uint8_t _default)
{
const char* str = strchr(_ptr, _to);
if (NULL != str
&& 3 > str-_ptr)
{
char tmp[4];
uint32_t len = uint32_t(str-_ptr);
len = bx::uint32_min(BX_COUNTOF(tmp), len);
strncpy(tmp, _ptr, len);
tmp[len] = '\0';
uint8_t attr = uint8_t(atoi(tmp) );
_ptr += len+1;
return attr;
}
return _default;
}
static uint8_t parseAttr(char*& _ptr, uint8_t _default)
{
char* ptr = _ptr;
if (*ptr++ != '[')
{
return _default;
}
if (0 == strncmp(ptr, "0m", 2) )
{
_ptr = ptr + 2;
return _default;
}
uint8_t fg = parseAttrTo(ptr, ';', _default & 0xf);
uint8_t bg = parseAttrTo(ptr, 'm', _default >> 4);
uint8_t attr = (bg<<4) | fg;
_ptr = ptr;
return attr;
}
void TextVideoMem::printfVargs(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, va_list _argList)
{
if (_x < m_width && _y < m_height)
{
char* temp = (char*)alloca(m_width);
uint32_t num = bx::vsnprintf(temp, m_width, _format, _argList);
uint8_t attr = _attr;
uint8_t* mem = &m_mem[(_y*m_width+_x)*2];
for (uint32_t ii = 0, xx = _x; ii < num && xx < m_width; ++ii, ++xx)
{
char ch = temp[ii];
if (BX_UNLIKELY(ch == '\e') )
{
char* ptr = &temp[ii+1];
attr = parseAttr(ptr, _attr);
ii += uint32_t(ptr - &temp[ii+1]);
}
else
{
mem[0] = ch;
mem[1] = attr;
mem += 2;
}
}
}
}
static const uint32_t numCharsPerBatch = 1024;
static const uint32_t numBatchVertices = numCharsPerBatch*4;
static const uint32_t numBatchIndices = numCharsPerBatch*6;

View File

@ -433,23 +433,7 @@ namespace bgfx
}
}
void printfVargs(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, va_list _argList)
{
if (_x < m_width && _y < m_height)
{
char* temp = (char*)alloca(m_width);
uint32_t num = bx::vsnprintf(temp, m_width, _format, _argList);
uint8_t* mem = &m_mem[(_y*m_width+_x)*2];
for (uint32_t ii = 0, xx = _x; ii < num && xx < m_width; ++ii, ++xx)
{
mem[0] = temp[ii];
mem[1] = _attr;
mem += 2;
}
}
}
void printfVargs(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, va_list _argList);
void printf(uint16_t _x, uint16_t _y, uint8_t _attr, const char* _format, ...)
{
@ -2288,7 +2272,14 @@ namespace bgfx
BGFX_API_FUNC(const Stats* getPerfStats() )
{
return &m_submit->m_perfStats;
Stats& stats = m_submit->m_perfStats;
const Resolution& resolution = m_submit->m_resolution;
stats.width = uint16_t(resolution.m_width);
stats.height = uint16_t(resolution.m_height);
const TextVideoMem* tvm = m_submit->m_textVideoMem;
stats.textWidth = tvm->m_width;
stats.textHeight = tvm->m_height;
return &stats;
}
BGFX_API_FUNC(IndexBufferHandle createIndexBuffer(const Memory* _mem, uint16_t _flags) )