Fixed OSX build.
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@ -226,12 +226,7 @@ namespace bgfx { namespace gl
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{
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BX_TRACE("Import:");
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# define GL_EXTENSION(_optional, _proto, _func, _import) \
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{ \ // When initializing NSOpenGLView programatically (as we are), this sometimes doesn't
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// get hooked up properly (especially when there are existing window elements). This ensures
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// we are valid. Otherwise, you'll probably get a GL_INVALID_FRAMEBUFFER_OPERATION when
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// trying to glClear() for the first time.
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[glContext setView:glView];
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{ \
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if (_func == NULL) \
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{ \
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_func = (_proto)bx::dlsym(s_opengl, #_import); \
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