Branimir Karadžić
2d835155a9
Fixed build.
2017-11-04 15:25:11 -07:00
Branimir Karadžić
ea7c59db33
Updated thread funcs to match bx.
2017-11-04 15:18:52 -07:00
markusobi
b42f66bea4
Example 27 Terrain: Fixed incorrect height display in mode Height Texture ( #1266 )
...
* fixed incorrect out of bounds check in terrain example
* added texture coordinates offset for texture2DLod lookup
* fixed compile error
2017-10-25 09:28:40 -07:00
Branimir Karadžić
09d821e234
Fixed particle reset.
2017-10-17 09:16:07 -07:00
Branimir Karadžić
a96a3a2356
Cleanup.
2017-10-16 08:41:27 -07:00
Branimir Karadžić
666d729539
Updated ImGui.
2017-10-14 11:04:45 -07:00
Branimir Karadžić
942c032f5a
Fixed example dialog resize.
2017-10-08 21:08:14 -07:00
Branimir Karadžić
cfa81f314a
Cleanup.
2017-10-06 21:50:38 -07:00
Branimir Karadžić
9ea283ed5a
Cleanup.
2017-10-06 21:22:41 -07:00
Branimir Karadžić
4cdab3e971
Exposed internal profiler callbacks.
2017-10-06 18:07:40 -07:00
Branimir Karadžić
c0cf48425d
Fixed build.
2017-10-05 23:12:54 -07:00
Branimir Karadžić
9675639187
Merge branch 'master' of github.com:bkaradzic/bgfx
2017-10-05 20:18:50 -07:00
Branimir Karadžić
fd5ee719fa
36-sky: Added time scale.
2017-10-05 20:18:45 -07:00
Stanislav
f9b5c86d10
Fixed flag ImGuiWindowFlags_AlwaysAutoResize been passed as alpha argument ( #1251 )
2017-10-05 20:05:52 -07:00
Branimir Karadžić
2ef1d526c6
Cleanup.
2017-10-05 09:09:36 -07:00
Branimir Karadžić
7a82571827
36-sky: Updated screenshot.
2017-10-04 20:46:31 -07:00
Branimir Karadžić
374b4b4469
geometryc: Fixed uv/normal output.
2017-10-04 20:31:58 -07:00
Branimir Karadžić
bf9d692d36
36-sky: Fixed lightmap.
2017-10-04 20:21:23 -07:00
Branimir Karadžić
7737343427
Added screenshots.
2017-10-03 20:59:33 -07:00
Branimir Karadžić
a6a689b235
Fixed row/column matrix issue.
2017-10-03 20:48:45 -07:00
Branimir Karadžić
016fd301b0
Built assets.
2017-10-03 20:29:40 -07:00
Stanislav
78c4539646
Added example 36-sky ( #1250 )
...
* Added example 36-sky
* Added shaders for example 36-sky.
* Fixed brackets, initialisation order and fmod issue
2017-10-03 19:50:05 -07:00
Branimir Karadžić
c6e5062067
Rebuilt shaders.
2017-10-01 23:08:08 -07:00
Branimir Karadžić
88e8009b55
Cleanup.
2017-10-01 21:57:48 -07:00
Branimir Karadžić
ed572fc5a6
Cleanup.
2017-09-30 16:25:11 -07:00
Branimir Karadžić
114b9ed10a
Cleanup.
2017-09-28 22:56:06 -07:00
Branimir Karadžić
07f5e1184c
29-debugdraw: Display intersection normal.
2017-09-28 22:52:23 -07:00
Branimir Karadžić
783db66079
Fixed AABB hit normal.
2017-09-28 21:50:11 -07:00
Branimir Karadžić
5e40a84769
Cleanup.
2017-09-27 21:52:25 -07:00
Branimir Karadžić
81716be726
Cleanup.
2017-09-26 22:50:29 -07:00
Branimir Karadžić
f541703810
Added intersection test to example-29-debugdraw.
2017-09-26 21:09:26 -07:00
Branimir Karadžić
b0ae54f14a
Cleanup.
2017-09-25 20:18:19 -07:00
Branimir Karadžić
63bff54a69
Fixed ray/cylinder intersection.
2017-09-24 23:33:08 -07:00
Branimir Karadžić
d8ec5a9a54
Cleanup.
2017-09-24 22:50:05 -07:00
Branimir Karadžić
7b94b8dcb4
Added ray/cone intersection.
2017-09-24 19:12:18 -07:00
Branimir Karadžić
b5af383cf8
Cleanup.
2017-09-23 16:27:16 -07:00
Branimir Karadžić
41b29a34a6
GL: Fixed GPU timer frequency.
2017-09-22 22:26:56 -07:00
Branimir Karadžić
4b4b1c31a6
Added perf timer for API thread.
2017-09-22 21:39:16 -07:00
attilaz
acf3db7a06
Fix sampler/texture indices for metal ( #1242 )
...
Fix for https://github.com/bkaradzic/bgfx/issues/1227 .
It gets texture slot from compiled shaders and maps it to Sampler uniform. So sampler uniform MUST be defined before using shader (shadowmap_simple has a bug with invalid uniform name).
2017-09-22 08:44:51 -07:00
attilaz
bc065cc4d0
Fix compilation on iOS ( #1240 )
2017-09-22 08:44:15 -07:00
Branimir Karadžić
8522bf95ac
Cleanup.
2017-09-17 21:17:24 -07:00
Branimir Karadžić
04c3322d93
D3D9: Fixed persist dynamic buffers after device reset.
2017-09-17 21:01:20 -07:00
Branimir Karadžić
f07a30ca0b
Added example 35-dynamic: dynamic buffers update.
2017-09-17 20:32:11 -07:00
Branimir Karadžić
2ef2e3ce81
Cleanup.
2017-09-16 21:12:02 -07:00
Branimir Karadžić
965f8c91b2
Cleanup.
2017-09-15 20:04:31 -07:00
Branimir Karadžić
634d5ef751
Fixed debug draw transform.
2017-09-12 17:58:36 -07:00
Libor Čapák
f56687ee4b
SDL_GameControllerAddMapping needs zero-terminated string ( #1234 )
2017-09-11 13:28:28 -07:00
Branimir Karadžić
e62ffe9984
Cleanup.
2017-09-10 21:36:43 -07:00
Branimir Karadžić
adeb7f5870
Cleanup.
2017-09-10 20:58:45 -07:00
Branimir Karadžić
0dd6083787
Cleanup.
2017-09-02 19:30:40 -07:00