Fixed particle reset.

This commit is contained in:
Branimir Karadžić 2017-10-17 09:16:07 -07:00
parent c99bfe643e
commit 09d821e234
2 changed files with 8 additions and 5 deletions

View File

@ -281,6 +281,7 @@ public:
{
m_emitter[ii].create();
m_emitter[ii].m_uniforms.m_handle = sprite;
m_emitter[ii].update();
}
imguiCreate();

View File

@ -187,8 +187,12 @@ namespace ps
void reset()
{
m_dt = 0.0f;
m_uniforms.reset();
m_num = 0;
bx::memSet(&m_aabb, 0, sizeof(Aabb) );
m_rng.reset();
}
void update(float _dt)
@ -684,13 +688,11 @@ namespace ps
void Emitter::create(EmitterShape::Enum _shape, EmitterDirection::Enum _direction, uint32_t _maxParticles)
{
m_dt = 0.0f;
m_uniforms.reset();
reset();
m_shape = _shape;
m_direction = _direction;
m_num = 0;
m_max = _maxParticles;
m_max = _maxParticles;
m_particles = (Particle*)BX_ALLOC(s_ctx.m_allocator, m_max*sizeof(Particle) );
}