Бранимир Караџић
403b69db78
Cleanup.
2021-09-10 23:26:09 -07:00
Бранимир Караџић
ee0fbea726
Added AGC renderer stub.
2021-08-24 19:35:09 -07:00
kingscallop
d75e1d7724
Split embedded shaders into essl and glsl - Part 2 ( #2536 )
...
Here's part 2 of the embedded shaders change.
2021-06-06 16:48:13 -07:00
Бранимир Караџић
08e3d51a9e
Fixed docs.
2021-05-25 20:13:59 -07:00
Бранимир Караџић
6baa370801
Fixed transient index buffer functions to all have 32-bit indices support, and removed 16-bit only restriction from docs.
2021-05-25 12:47:28 -07:00
Бранимир Караџић
e642efb03a
Updated bindings.
2021-05-19 09:53:34 -07:00
Бранимир Караџић
117c999d6e
Added bgfx::Init capabilities mask.
2021-04-22 20:18:48 -07:00
Бранимир Караџић
6109697ade
Added bgfx::isFrameBufferValid API.
2021-04-16 22:13:26 -07:00
Бранимир Караџић
69fb21f50e
Cleanup.
2021-04-13 21:55:56 -07:00
Sam
49fb72842a
Minor alteration to clarify that BGFX_DISCARD_STATE also discards uniforms ( #2464 )
...
Signed-off-by: Samuel Hellawell <sshellawell@gmail.com>
2021-04-09 21:51:03 -07:00
Бранимир Караџић
a735fccd15
Cleanup.
2021-03-05 18:07:45 -08:00
Бранимир Караџић
239ce7a612
Fixed typo.
2021-02-07 07:35:18 -08:00
Бранимир Караџић
af49c5d264
Happy New Year!
2021-01-14 15:53:49 -08:00
Бранимир Караџић
e2eb3d56e6
Cleanup.
2020-12-18 06:40:28 -08:00
Branimir Karadžić
5c304dad3b
Fixed issue #2330 . Added support for 32-bit indices in transient index buffer.
2020-12-15 19:01:25 -08:00
Бранимир Караџић
796acfa98b
Added Attachment.numLayers needed for viewport layer array support.
2020-12-12 10:04:14 -08:00
Бранимир Караџић
8dd39d42df
Cleanup.
2020-12-02 21:08:25 -08:00
Бранимир Караџић
3042c52ea6
Cleanup. Issue #2319 .
2020-11-29 15:16:03 -08:00
kingscallop
436b7fab9e
Adds UAV support for D3D12, Vulkan and reworked for OpenGL, D3D11 ( #2119 )
...
* Adds UAV support for D3D12, Vulkan and reworked support for OpenGL, D3D11
UAV support is now uniform across compute and draw.
To set a UAV you just use bgfx::setImage() and IMAGE2D in the shader, just like in compute.
Due to these changes shaders will have to be recompiled.
The changes include:
- D3D11 requires patching of the UAV slot number (which is now done by modifying the DXBC instead of using a macro)
- If the DXBC binary includes a debug chunk, that is also patched to match the new slot number
- All the other renderers don't need any kind of patching
- There are some shader annotations to better convert the UAV format used in hlsl to spirv
Possibility of further enhancements:
- bgfx::setViewFrameBuffer() only supports binding to a framebuffer or, using BGFX_INVALID_HANDLE, to bind the default backbuffer. This doesn't allow for the case where there is no need to bind to either one of them, for example when using a fragment shader only to read and write to an UAV.
* Bump shader version, because they need to be recompiled.
2020-10-04 21:51:41 -07:00
云风
0e1c095c3b
add *_with_layout APIs ( #2251 )
2020-09-01 20:19:14 -07:00
云风
4d6445896e
Add missing VertexLayoutHandle for C APIs ( #2249 )
2020-09-01 08:36:52 -07:00
Бранимир Караџић
9e3704c4aa
Fixed docs.
2020-07-16 20:39:17 -07:00
Бранимир Караџић
8065659e90
Added configurable minimum resource command buffer size.
2020-06-03 17:58:54 -07:00
Бранимир Караџић
977188e9de
Added weldVertices 32-bit indices support.
2020-05-30 21:38:41 -07:00
Бранимир Караџић
2baa857065
Fixed IDL generator mix of short/long Doxygen comments.
2020-05-30 09:21:49 -07:00
Бранимир Караџић
1c063fdc67
Fixed spelling.
2020-05-30 08:22:08 -07:00
Hugo Amnov
b62302631e
Add Webgpu backend ( #2132 )
...
* WebGPU first draft (shaderc bin version 8)
* WebGPU scripts
2020-05-08 08:53:53 -07:00
Бранимир Караџић
f2e79bbe41
Fixed #2133 .
2020-05-03 19:58:15 -07:00
Бранимир Караџић
7792a893af
Cleanup.
2020-04-25 09:50:52 -07:00
Бранимир Караџић
00d1225cc6
Updated docs.
2020-04-16 21:27:48 -07:00
Бранимир Караџић
6a1db4c2a2
Updated docs.
2020-04-14 20:13:22 -07:00
Бранимир Караџић
000a3b704c
Cleanup.
2020-04-14 08:37:07 -07:00
Бранимир Караџић
b3d1460368
Cleanup.
2020-04-10 21:11:18 -07:00
Бранимир Караџић
06460b8ac2
Fixed discard flags.
2020-04-02 19:04:13 -07:00
Бранимир Караџић
23f9ba6552
Cleanup dicard flags.
2020-04-01 19:23:40 -07:00
Cedric Guillemet
dbb83d2525
PR feedback
2020-03-18 02:14:20 +00:00
Cedric Guillemet
0881d98bd2
Discard flags for submit call
2020-03-18 02:14:20 +00:00
Бранимир Караџић
4d50e90dd2
Removed support for SteamLink (discontinued 11/2018).
2020-03-11 21:49:11 -07:00
Бранимир Караџић
c735560b93
Fixed typo.
2020-02-10 08:59:34 -08:00
Бранимир Караџић
cacf62190b
Cleanup.
2020-02-10 08:19:21 -08:00
Wencey Wang
7a506a48d7
Let WinRT dll Build
...
WinRT dll should also use __declspec to build.
2020-02-10 16:18:21 +00:00
Бранимир Караџић
880f932cb8
Fixed issue #2002 .
2020-01-22 19:54:14 -08:00
Бранимир Караџић
b14f9dc280
Cleanup.
2020-01-21 20:08:48 -08:00
Бранимир Караџић
de9a508409
Cleanup.
2020-01-21 09:16:55 -08:00
Cedric Guillemet
9ee39e8241
PR feedback
2020-01-21 09:11:53 -08:00
Cedric Guillemet
b4cac17b93
default parameters
2020-01-21 09:11:53 -08:00
Cedric Guillemet
4b83e0f5bc
discard flags
2020-01-21 09:11:53 -08:00
Бранимир Караџић
82f56b5987
Happy New Year!
2020-01-14 21:37:06 -08:00
Scott Graham
de9f0195cf
Fix name of c99 equivalent for setViewRect
2019-12-02 22:13:59 -08:00
Бранимир Караџић
4eb5a125c6
Updated API version.
2019-10-31 07:31:09 -07:00