Branimir Karadžić
1011696535
Fixed issue #1483 .
2018-09-08 22:25:32 -07:00
Branimir Karadžić
acb7a5c454
Fixed warning.
2018-09-08 10:38:09 -07:00
Branimir Karadžić
6adfc48bae
Added limit info for maximum number of compute bindings.
2018-09-07 17:07:33 -07:00
Branimir Karadžić
6acd1a2c19
Cleanup.
2018-09-04 17:27:43 -07:00
Branimir Karadžić
7f63721a59
Cleanup.
2018-08-29 18:12:21 -07:00
Branimir Karadžić
1fb2ec7f2b
D3D11/12: Allow headless device creation.
2018-08-28 18:02:26 -07:00
Branimir Karadžić
29a2bb6a47
GLSL: Fixed U/ISAMPLER*.
2018-08-28 18:02:01 -07:00
Branimir Karadžić
6dacf1b1e3
GLSL: Fixed atomicFetchCompareExchange.
2018-08-27 17:57:42 -07:00
Branimir Karadžić
dc18a2931b
Fixed swap chain window counting.
2018-08-27 17:56:33 -07:00
Branimir Karadžić
6c8468cbce
D3D11: Fixed backbuffer MSAA.
2018-08-24 20:46:58 -07:00
Branimir Karadžić
f40bf8e862
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
Branimir Karadžić
88c6252e42
D3D11/12: Added support for HDR10 display output.
2018-08-22 17:18:11 -07:00
Branimir Karadžić
e054389c3c
Noop: Output perf stats.
2018-08-22 17:17:25 -07:00
Branimir Karadžić
4433b5bcdc
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
Branimir Karadžić
fb4ae811d6
D3D11: Don't use Intel extensions on Win7. Issue #1460 .
2018-08-20 05:19:09 -07:00
VictorPad
4f815de2d0
* fix typo ( #1444 )
2018-07-30 18:33:55 +02:00
Branimir Karadžić
4b8db4e57e
Cleanup.
2018-07-21 22:11:35 -07:00
Branimir Karadžić
909df17878
Cleanup.
2018-07-19 21:51:11 -07:00
Branimir Karadžić
3cbd32b32c
Cleanup.
2018-07-19 20:50:22 -07:00
Branimir Karadžić
1598612d5e
Cleanup.
2018-07-19 20:49:03 -07:00
Branimir Karadžić
7612f88426
Cleanup.
2018-07-19 20:29:03 -07:00
Branimir Karadžić
db0ec1f5db
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
Branimir Karadžić
8df49a66f3
NonLocalAllocator: Handle zero size allocation.
2018-07-12 18:36:46 -07:00
Branimir Karadžić
5007b8a20a
NonLocalAllocator: Handle zero size allocation.
2018-07-12 18:35:54 -07:00
Eugeny Novikov
a10c536af4
Fixed RCP operands count. ( #1431 )
...
if we have the wrong RCP operands count, bgfx::read will return the wrong size and the library will crush.
2018-07-09 10:09:51 -07:00
Branimir Karadžić
fac2937a1f
Fixed handle leaks.
2018-07-02 16:33:11 -07:00
Branimir Karadžić
90daafba80
Fixed atomicCompSwap.
2018-07-02 16:31:56 -07:00
Branimir Karadžić
68e43b7b01
Cleanup.
2018-06-26 09:54:17 -07:00
云风
848bc43a5f
Add C99 api : bgfx_vertex_decl_decode and bgfx_vertex_decl_has ( #1423 )
2018-06-26 09:06:51 -07:00
Branimir Karadžić
939c5f905f
Revert "Cleanup."
...
This reverts commit 97fe8e48a1
.
2018-06-24 19:10:44 -07:00
Branimir Karadžić
31a4fc4d51
Cleanup.
2018-06-21 20:11:56 -07:00
Branimir Karadžić
9b9536420f
Cleanup.
2018-06-21 19:10:30 -07:00
Branimir Karadžić
8ec1a3a8f4
Allow non-zero terminated strings to be used with bgfx::setName API.
2018-06-20 18:01:06 -07:00
云风
2efe4e1794
bugfix: use c99 adapter ( #1415 )
2018-06-20 08:14:30 -07:00
Branimir Karadžić
f4e1f47e1c
D3D12: Fixed validation issues.
2018-06-19 17:52:51 -07:00
Branimir Karadžić
694735f95c
Added init debug&profile prarameters for device creation.
2018-06-18 17:51:02 -07:00
Branimir Karadžić
d7c5156084
Cleanup.
2018-06-16 08:34:06 -07:00
Branimir Karadžić
5d6a946fb0
Cleanup.
2018-06-14 17:02:10 -07:00
Branimir Karadžić
bfa5673007
Cleanup.
2018-06-14 14:23:46 -07:00
Branimir Karadžić
b567d3fb6f
Cleanup.
2018-06-11 17:37:00 -07:00
Branimir Karadžić
2986c1eb7b
D3D11/12: Added ASTC formats.
2018-06-11 14:43:17 -07:00
Branimir Karadžić
8d2e936dbe
Fixed merge issue.
2018-06-11 09:24:54 -07:00
Andrew Willmott
acd99728b7
ATC and ASTC support ( #1410 )
...
* ATC & ASTC support
- Add update format enum for bimg additions
- renderer_gl ATC and ATSC support
- renderer_mtl ASTC support
- renderer_vk ASTC support
- updates to other backends for new enums
- Support emulated ATC
* cleanup
* Add texture_compression test files for ATC/ASTC formats
* Update 'update' example for ATC formats
- Generalise tile code a little
- Add ATC variants
- Ignoring ASTC for now as not emulated -- should we add empty
checkerboard emulate though?
2018-06-11 09:23:41 -07:00
Branimir Karadžić
5995b27015
Updated texture format with new compressed formats.
2018-06-11 09:17:57 -07:00
Branimir Karadžić
9da45ed78c
Renamed bgfx::updateDynamic* to just bgfx::update.
2018-06-09 17:29:00 -07:00
Branimir Karadžić
bc456cdbc9
Added topology flip for tristrip.
2018-06-08 16:52:37 -07:00
Branimir Karadžić
a167dcda12
Fixed gl_FrontFacing behavior.
2018-06-08 16:52:09 -07:00
Branimir Karadžić
4bfa717940
Fixed issue #1356 .
2018-06-06 21:29:53 -07:00
Branimir Karadžić
1c551d6b97
GL: Auto generated vertices with gl_VertexID.
2018-06-06 16:49:58 -07:00
Branimir Karadžić
fbc572ee12
Added bgfx::setVertexCount for auto generated vertices with gl_VertexID.
2018-06-04 18:15:07 -07:00