Commit Graph

48 Commits

Author SHA1 Message Date
Stanislav Shwartsman
002c86660a reword all the CPU code in preparation for future CPU speedup implementation.
Bochs emulation can be another 10-15% faster using technique described in paper
"Fast Microcode Interpretation with Transactional Commit/Abort"
http://amas-bt.cs.virginia.edu/2011proceedings/amasbt2011-p3.pdf
2011-07-06 20:01:18 +00:00
Stanislav Shwartsman
a02d8cfe67 cleanups, simplications, copyright updates 2011-04-23 20:39:27 +00:00
Stanislav Shwartsman
7d80a6ebe0 Adding Id and Rev property to all files 2011-02-24 21:54:04 +00:00
Stanislav Shwartsman
d60b7c0919 rename accessor for opcodeReg() in instruction 2010-12-06 21:45:56 +00:00
Stanislav Shwartsman
bd60e0264c change Copyright to Bochs Project 2009-12-04 16:53:12 +00:00
Stanislav Shwartsman
9d4c24b6a3 Split instruction 32/64 2009-04-06 18:44:28 +00:00
Stanislav Shwartsman
9929e6ed78 - updated FSF address 2009-01-16 18:18:59 +00:00
Stanislav Shwartsman
c1306f7d75 small non-significant speedups 2008-09-06 21:10:40 +00:00
Stanislav Shwartsman
0d90ab0478 Completely new way to handle LD+OP cases - allows to significantly reduce number of BX_CPU_C methods 2008-08-09 21:05:07 +00:00
Stanislav Shwartsman
5dd02b26e3 Make even more efficient RmAddr calculation - good optimizing compiler could make more efficient code than it was before 2008-08-08 09:22:49 +00:00
Stanislav Shwartsman
3f5efb6475 Remove more duplicated methods 2008-07-13 10:06:07 +00:00
Stanislav Shwartsman
ec1ff39a5f Splitted memory access methods for 32 and 64-bit code.
The 64-bit code got >10% speedup, the 32-bit code also got about 2% because laddr cacluation optimization
2008-05-10 18:10:53 +00:00
Stanislav Shwartsman
167c7075fb Use fastcall gcc attribute for all cpu execution functions - this pure "compiler helper" optimization brings additional 2% speedup to Bochs code 2008-03-22 21:29:41 +00:00
Stanislav Shwartsman
37fbb82baa Cleanups. Move bxInstruction_c definition to separate file instr.h 2008-01-29 17:13:10 +00:00
Stanislav Shwartsman
d9984bb3a1 Eliminate BxResolve call from the heart of cpu loop and move into instructions that really require this calculation. Yes, it blows the code of EVERY CPU method but it has >15% speedup ! 2008-01-10 19:37:56 +00:00
Stanislav Shwartsman
d830c301cf Fixed 64-bit versions of LOOP instructions, some cleanups 2007-12-21 17:30:49 +00:00
Stanislav Shwartsman
5d4e32b8da Avoid pointer params for every read_virtual_* except 16-byte SSE and 10-byte x87 reads 2007-12-20 20:58:38 +00:00
Stanislav Shwartsman
b516589e4e Changes in write_virtual_* and pop_* functions -> avoid moving parameteres by pointer 2007-12-20 18:29:42 +00:00
Stanislav Shwartsman
fd73390ca5 Split 64-bit CMOVcc opcode 2007-12-14 22:41:43 +00:00
Stanislav Shwartsman
0a1063ad77 Split GvEv opcode groups 2007-11-21 22:36:02 +00:00
Stanislav Shwartsman
cdc9a09090 Split more opcodes 2007-11-18 18:24:46 +00:00
Stanislav Shwartsman
5ec15df46d Split more opcodes EbIb opcodes 2007-11-17 18:08:46 +00:00
Stanislav Shwartsman
d9e58bd598 split11b on opcode tables level - split almost eevery splittable instruction
will be continued
2007-11-17 12:44:10 +00:00
Stanislav Shwartsman
9db896d100 minor x86_64 fixes and cleanups 2007-01-12 22:47:21 +00:00
Stanislav Shwartsman
5c3fba4399 Support access to SMRAM in memory object
Cleanup in CPU code
2006-03-26 18:58:01 +00:00
Stanislav Shwartsman
7b6c2587a9 Now devices could be compiled separatelly from CPU
Averything that required cpu.h include now has it explicitly and there are a lot of files not dependant by CPU at all which will compile a lot faster now ...
2006-03-06 22:03:16 +00:00
Stanislav Shwartsman
ce8f1ade07 Some not really significant speedups 2005-06-21 17:01:21 +00:00
Stanislav Shwartsman
c026a90779 Unify coding style in CPU methods
NO AFFECT ON EMULATION RESULTS
2005-05-20 20:06:50 +00:00
Stanislav Shwartsman
5213e903bd mov duplicate opcode groups from fectchdecode*.cc to .h
use common register accessor macroses instead of direct register file structure access
2004-11-26 20:21:28 +00:00
Stanislav Shwartsman
5c5b556f24 Merge softfloat-fpu-implementation_ver4_branch branch 2004-06-18 14:11:11 +00:00
Stanislav Shwartsman
3274e0dd12 Commit patch
[ 950905 ] Do not PANIC on rare, bad input from user-mode
by h.johansson
with little changes and fixes
2004-05-10 21:05:51 +00:00
Stanislav Shwartsman
bb1271cab6 little bit clean 64b code 2004-04-07 19:23:06 +00:00
Stanislav Shwartsman
3f7c794b26 commit patch
899972 data xfer performance patch V 2.0.4   2004-02-18 15:38 nobody psychosmur
2004-02-26 19:17:40 +00:00
Stanislav Shwartsman
b770d809d3 Clearify disagnostic messages.
Remove redundant cpu level checks for x86-64
2003-12-29 21:20:58 +00:00
Stanislav Shwartsman
3084a41abf Changes BX_PANIC to BX_INFO if Bochs behavour is exactly matches Intel docs 2003-10-04 20:48:13 +00:00
Bryce Denney
0a7cb3a43c - apply patch.ifdef-disabled-options. Comments from that patch are below:
For a whole lot of configure options, I put #if...#endif around code that
  is specific to the option, even in files which are normally only compiled
  when the option is on.  This allows me to create a MS Visual C++ 6.0
  workspace that supports many of these options.  The workspace will basically
  compile every file all the time, but the code for disabled options will
  be commented out by the #if...#endif.

  This may one day lead to simplification of the Makefiles and configure
  scripts, but for the moment I'm leaving Makefiles and configure scripts
  alone.

  Affected options:
    BX_SUPPORT_APIC (cpu/apic.cc)
    BX_SUPPORT_X86_64 (cpu/*64.cc)
    BX_DEBUGGER (debug/*)
    BX_DISASM (disasm/*)
    BX_WITH_nameofgui (gui/*)
    BX_SUPPORT_CDROM (iodev/cdrom.cc)
    BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc)
    BX_SUPPORT_APIC (iodev/ioapic.cc)
    BX_IODEBUG_SUPPORT (iodev/iodebug.cc)
    BX_PCI_SUPPORT (iodev/pci*.cc)
    BX_SUPPORT_SB16 (iodev/sb*.cc)

Modified Files:
  cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc
  cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc
  cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc
  debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l
  debug/linux.cc debug/parser.c debug/parser.y
  disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc
  gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc
  gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc
  gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc
  iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc
  iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc
  iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc
  iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc
  iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
2002-11-19 05:47:45 +00:00
Stanislav Shwartsman
b84f0bd0f2 This was not a cleanup. Those macros were intentionally
there to offer a way to substitute more efficient code
to do the RMW cases.  At the moment, they just map to
the normal functions.

Sorry, restored the previous version ...
2002-10-25 18:26:29 +00:00
Stanislav Shwartsman
a0c1fd60e6 Just little cleanup of macro duplicating an existing code 2002-10-25 17:23:34 +00:00
Bryce Denney
cec9135e9f - Apply patch.replace-Boolean rev 1.3. Every "Boolean" is now changed to a
"bx_bool" which is always defined as Bit32u on all platforms.  In Carbon
  specific code, Boolean is still used because the Carbon header files
  define it to unsigned char.
- this fixes bug [ 623152 ] MacOSX: Triple Exception Booting win95.
  The bug was that some code in Bochs depends on Boolean to be a
  32 bit value.  (This should be fixed, but I don't know all the places
  where it needs to be fixed yet.)  Because Carbon defined Boolean as
  an unsigned char, Bochs just followed along and used the unsigned char
  definition to avoid compile problems.  This exposed the dependency
  on 32 bit Boolean on MacOS X only and led to major simulation problems,
  that could only be reproduced and debugged on that platform.
- On the mailing list we debated whether to make all Booleans into "bool" or
  our own type.  I chose bx_bool for several reasons.
  1. Unlike C++'s bool, we can guarantee that bx_bool is the same size on all
     platforms, which makes it much less likely to have more platform-specific
     simulation differences in the future.  (I spent hours on a borrowed
     MacOSX machine chasing bug 618388 before discovering that different sized
     Booleans were the problem, and I don't want to repeat that.)
  2. We still have at least one dependency on 32 bit Booleans which must be
     fixed some time, but I don't want to risk introducing new bugs into the
     simulation just before the 2.0 release.

Modified Files:
    bochs.h config.h.in gdbstub.cc logio.cc main.cc pc_system.cc
    pc_system.h plugin.cc plugin.h bios/rombios.c cpu/apic.cc
    cpu/arith16.cc cpu/arith32.cc cpu/arith64.cc cpu/arith8.cc
    cpu/cpu.cc cpu/cpu.h cpu/ctrl_xfer16.cc cpu/ctrl_xfer32.cc
    cpu/ctrl_xfer64.cc cpu/data_xfer16.cc cpu/data_xfer32.cc
    cpu/data_xfer64.cc cpu/debugstuff.cc cpu/exception.cc
    cpu/fetchdecode.cc cpu/flag_ctrl_pro.cc cpu/init.cc
    cpu/io_pro.cc cpu/lazy_flags.cc cpu/lazy_flags.h cpu/mult16.cc
    cpu/mult32.cc cpu/mult64.cc cpu/mult8.cc cpu/paging.cc
    cpu/proc_ctrl.cc cpu/segment_ctrl_pro.cc cpu/stack_pro.cc
    cpu/tasking.cc debug/dbg_main.cc debug/debug.h debug/sim2.cc
    disasm/dis_decode.cc disasm/disasm.h doc/docbook/Makefile
    docs-html/cosimulation.html fpu/wmFPUemu_glue.cc
    gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/gui.cc gui/gui.h
    gui/keymap.cc gui/keymap.h gui/macintosh.cc gui/nogui.cc
    gui/rfb.cc gui/sdl.cc gui/siminterface.cc gui/siminterface.h
    gui/term.cc gui/win32.cc gui/wx.cc gui/wxmain.cc gui/wxmain.h
    gui/x.cc instrument/example0/instrument.cc
    instrument/example0/instrument.h
    instrument/example1/instrument.cc
    instrument/example1/instrument.h
    instrument/stubs/instrument.cc instrument/stubs/instrument.h
    iodev/cdrom.cc iodev/cdrom.h iodev/cdrom_osx.cc iodev/cmos.cc
    iodev/devices.cc iodev/dma.cc iodev/dma.h iodev/eth_arpback.cc
    iodev/eth_packetmaker.cc iodev/eth_packetmaker.h
    iodev/floppy.cc iodev/floppy.h iodev/guest2host.h
    iodev/harddrv.cc iodev/harddrv.h iodev/ioapic.cc
    iodev/ioapic.h iodev/iodebug.cc iodev/iodev.h
    iodev/keyboard.cc iodev/keyboard.h iodev/ne2k.h
    iodev/parallel.h iodev/pci.cc iodev/pci.h iodev/pic.h
    iodev/pit.cc iodev/pit.h iodev/pit_wrap.cc iodev/pit_wrap.h
    iodev/sb16.cc iodev/sb16.h iodev/serial.cc iodev/serial.h
    iodev/vga.cc iodev/vga.h memory/memory.h memory/misc_mem.cc
2002-10-25 11:44:41 +00:00
Kevin Lawton
b742ccec7e Changed eflags accessors for get_?F() to use (val32 & (1<<N)) instead
of (1 & (val32>>N)), and added a getB_?F() accessor for special
  cases which need a strict binary value (exactly 0 or 1).  Most
  code only needed a value for logical comparison.  I modified the
  special cases which do need a binary number for shifting and
  comparison between flags, to use the special getB_?F() accessor.

Cleaned up memory.cc functions a little, now that all accesses
  are within a single page.

Fixed a (not very likely encountered) bug in fetchdecode.cc (and
  fetchdecode64.cc) where a 2-byte opcode starting with a prefix
  starts at the last offset on a page.  There were no checks
  on the segment overrides for a boundary condition.  I added them.

The eflags enhancements added just a tiny bit of performance.
2002-09-22 18:22:24 +00:00
Bryce Denney
e3e16682df from Peter Tattam: in MOVSX_GqEd, typecast op2 to Bit32s instead of Bit16s 2002-09-22 15:42:09 +00:00
Kevin Lawton
e2e219eda0 Modified the way that the register field (low 3 bits of a few opcodes
also extended by the REX.B field on Hammer) is passed to instructions.
I rearranged the bxInstruction_c to free up a field to be used
to pass this info when mod-rm bytes are not used.  This got rid
of the ugly ((i->b1 & 7) + i->rex_b) code.

Probably shaved just a very little run time off Hammer emulation,
and even less on x86-32.  The resultant is a little cleaner anyways.
2002-09-20 23:17:51 +00:00
Kevin Lawton
402d02974d Moved the EFLAGS.RF check and clearing of inhibit_mask code
in cpu.cc out of the main loop, and into the asynchronous
events handling.  I went through all the code paths, and
there doesn't seem to be any reason for that code to be
in the hot loop.

Added another accessor for getting instruction data, called
modC0().  A lot of instructions test whether the mod field
of mod-nnn-rm is 0xc0 or not, ie., it's a register operation
and not memory.  So I flag this in fetchdecode{,64}.cc.
This added on the order of 1% performance improvement for
a Win95 boot.

Macroized a few leftover calls to Write_RMV_virtual_xyz()
that didn't get modified in the x86-64 merge.  Really, they
just call the real function for now, but I want to have them
available to do direct writes with the guest2host TLB pointers.
2002-09-20 03:52:59 +00:00
Kevin Lawton
4e51dcae40 Converted all the remaining available separate fields in bxInstruction_c
to bitfields.  bxInstruction_c is now 24 bytes, including 4 for
the memory addr resolution function pointer, and 4 for the
execution function pointer (16 + 4 + 4).

Coded more accessors, to abstract access from most code.
2002-09-18 08:00:43 +00:00
Kevin Lawton
6723ca9bf4 Moved more separate fields in the bxInstruction_c into bitfields
with accessors.  Had to touch a number of files to update the
access using the new accessors.

Moved rm_addr to the CPU structure, to slim down bxInstruction_c
and to prevent future instruction caching from getting sprayed
with writes to individual rm_addr fields.  There only needs to
be one.  Though need to deal with instructions which have
static non-modrm addresses, but which are using rm_addr since
that will change.

bxInstruction_c is down to about 40 bytes now.  Trying to
get down to 24 bytes.
2002-09-18 05:36:48 +00:00
Kevin Lawton
07b0df2a8a Updated accessing of modrm/sib addressing information to
use accessors.  This lets me work on compressing the
size of fetch-decode structure (now called bxInstruction_c).

I've reduced it down to about 76 bytes.  We should be able
to do much better soon.  I needed the abstraction of the
accessors, so I have a lot of freedom to re-arrange things
without making massive future changes.

Lost a few percent of performance in these mods, but my
main focus was to get the abstraction.
2002-09-17 22:50:53 +00:00
Kevin Lawton
ac7ca2b035 Changed cpu64 calls to macros:
BX_READ_8BIT_REG()  --> BX_READ_8BIT_REGx()
  BX_WRITE_8BIT_REG() --> BX_WRITE_8BIT_REGx()
They use an extra parameter "extended".  I coded this
as the macro without the "x" for cpu32 compiles.  This
allows for ease of merging and code sharing.
2002-09-13 17:04:14 +00:00
Kevin Lawton
f05d453b6c Moved 64-bit only files from cpu64 to cpu and modified the Makefiles
accordingly.  These files cause no conflicts at all, since they
are not used in 32-bit compiles.
2002-09-13 15:53:22 +00:00