of BKeymap was not compatible with IsDeadKey() of the other Keymap
incarnations.
* Now, I've renamed IsDeadKey() to DeadKey(), and introduced a new
ActiveDeadKey() method that works like the other former IsDeadKey().
* This fixes the dead key problems my earlier BKeymap work introduced.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36400 a95241bf-73f2-0310-859d-f6bbb57e9c96
swap space when the cache shrinks. Currently the implementation stil leaks
swap space of busy pages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36373 a95241bf-73f2-0310-859d-f6bbb57e9c96
* keymap and <build>keymap are now using the BKeymap class as a base as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36368 a95241bf-73f2-0310-859d-f6bbb57e9c96
had in our tree.
* Adapted Keymap, <input>keyboard, and consoled to use it - the additional
functionality is implemented via a subclass in the first two cases.
* "keymap" will come next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36328 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Reimplemented mutex to use the _kern_mutex*() syscalls.
- The initializer functions cannot fail anymore -- changed their return type
to void.
- Changed the initializer function semantics to not copy the name by default
anymore (as in the kernel). Also added *_etc() versions of them that take an
additional flags.
- Added static initializer macros.
- Made the mutex (and thus recursive_lock) lock functions non-interruptable.
- Got rid of the "lazy" version. They are no longer needed, since the
initialization of the standard types can be done statically and cannot fail.
* Adjusted libroot, runtime loader, and other code using the private libroot
locking primitives to the new semantics.
* pthreads mutexes and condition variables:
- Reimplemented using the _kern_mutex*() syscalls.
- Consistently use POSIX error codes.
- Fixed some not quite POSIX compliant behavior.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36323 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Exposed ACPI API needed by Embedded Controller
This will be removed again if moved inside the bus manager.
It also duplicates ACPI's own headers so it might go out of sync atm.
* Added mutex to controller and fixed the mixup between acpi_status needed in int handlers and Haiku status.
* Major code cleanup
Not for headers as they are mostly redundant if we move the controller.
Variable names still needs some cleanup
This makes the ACPI errors from the controller understandable. I get AE_NO_HARDWARE_RESPONSE now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36318 a95241bf-73f2-0310-859d-f6bbb57e9c96
Untested and not working yet since we don't provide any icon.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36303 a95241bf-73f2-0310-859d-f6bbb57e9c96
can safely be used.
* Since using the I/O APIC is disabled by default, I've removed the "return"
that prevented its use when enabled. Let's see if it already does anything.
* Adapted other arch_int.cpp with a bit of cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36290 a95241bf-73f2-0310-859d-f6bbb57e9c96
* use it in readonlybootprompt instead of previous workaround code.
This makes the readonlybootprompt faster and lighter as it doesn't open and parse all the catalogs anymore, but only checks for their existence.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36276 a95241bf-73f2-0310-859d-f6bbb57e9c96
driver, and that driver is using the raw_key_info structure as well.
* Renamed kb_mouse_driver.h to keyboard_mouse_driver.h.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36267 a95241bf-73f2-0310-859d-f6bbb57e9c96
via exit() (the calling thread will drop into the debugger instead).
* The DebugServer now uses this flag by default.
* Added TODO comment: the default debugger should already be able to set a flag
like this in order to close a race condition between dropping a thread into
the debugger and setting the flag.
* Cleaned up the debug_server sources a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36265 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the PS/2 driver for now. The basic idea is to allow everyone to open the
device, but only allow one key reader (as usual). However, once someone
registers itself as a debugger, the original reader is blocked, and the
debugger can read the key presses instead.
* Renamed ps2_keyboard.c to .cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36256 a95241bf-73f2-0310-859d-f6bbb57e9c96
mapped page.
* debug_{mem,strl}cpy():
- Added "team" parameter for specifying the address space the address are
to be interpreted in.
- When the standard memcpy() (with fault handler) fails, fall back to
vm_debug_copy_page_memory().
* Added debug_is_debugged_team(): Predicate returning true, if the supplied
team_id refers to the same team debug_get_debugged_thread() belongs to.
* Added DebuggedThreadSetter class for scope-based debug_set_debugged_thread().
Made use of it in several debugger functions.
* print_demangled_call() (x86): Fixed unsafe memory access.
Allows KDL stack traces to work correctly again, even if the page daemon has
already unmapped the concerned pages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36230 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implement such a module for x86 which currently exports only an MSI API.
* Implement the PCI part for configuring and enabling MSIs.
* Some automatic whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36223 a95241bf-73f2-0310-859d-f6bbb57e9c96
interrupts (MSI).
* Add the remaining IDT entries and redirection functions in the interrupt code.
* Make the PIC end_of_interrupt() return a result to indicate whether the vector
was handled by this PIC. If it isn't we now issue a apic_end_of_interrupt()
in the assumption of apic local interrupt, MSI or IPI. This also removes
the need for the gUsingIOAPIC global and doing manual apic_end_of_interrupt()
calls in the SMP and timer code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36221 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fix connecting to INADDR_ANY work for tcp (effectively will
connect to INADDR_LOOPBACK)
* add same behaviour to udp
* move some ipv4-specific code out of tcp into ipv4 address module
* bind() and connect() now reject addresses from non-matching
families
* myself: minor cleanup in udp.cpp with respect to 80 chars limit
Closes#5716 - many thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36192 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduce an add-on system to allow libbe to call things living inside liblocale (as liblocale depends on libbe, it can't be linked the usual way)
* This allows localizing the BColorControl class that had some text inside it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36190 a95241bf-73f2-0310-859d-f6bbb57e9c96
BBufferConsumer::BufferReceived() cannot know whom to send the "buffer is
late" notification (unless we only have a single input). To solve this, the
media_header now contains extra fields that can be used to create a
media_source object.
* Unfortunately, BBufferProducer::SendBuffer() cannot know the output either in
case there is more than one. Hence, I deprecated the existing SendBuffer()
call and moved it into "private" - IOW old sources using it won't compile
anymore under Haiku.
* I introduced a new SendBuffer() variant that also gets the media_source as
argument.
* Updated all sources (that are part of the image) to use the new variant.
* Removed some purposely commented out code in the audio mixer.
* Implemented late buffer notification, as well as late buffer handling in the
audio mixer; this is a bit of work in progress, so the debug output is left
in there.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36184 a95241bf-73f2-0310-859d-f6bbb57e9c96
other places where previously the same functionality was duplicated. Also
seperated the header which was originally arch_smp.h into apic.h and arch_smp.h
again as some of it is MP and not actually APIC.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36182 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduce a system-wide localization catalog used for strings hidden deep in some libraries. Add special API to get it.
* string_for_size is the first to make use of this system wide catalog. This allows to have a fully localized DriveSetup.
* As a side effect, tracker also uses it. It now requires liblocale.so.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36175 a95241bf-73f2-0310-859d-f6bbb57e9c96
and the transport addon. The actual command use as pipe is retrieved from the PPD that can be selected
at printer creation time.
Currently PPD selection is not shown (as the PPD directory is not available) and therefore the pipe
will not be inserted.
This still needs a bit of TLC, so hope to commit the last changes to fully support this later this week.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36173 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented a tiny bit more sophisticated version of
estimate_max_scheduling_latency() that uses a syscall that lets the scheduler
decide.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36170 a95241bf-73f2-0310-859d-f6bbb57e9c96
locks.
* Added syscalls for a new kind of mutex. A mutex consists only of an int32 and
doesn't require any kernel resources. So it's initialization cannot fail
(it consists only of setting the mutex value to 0). An uncontended lock or
unlock operation can basically consist of an atomic_*() in userland. The
syscalls (when the mutex is contended) are a bit more expensive than semaphore
operations, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36158 a95241bf-73f2-0310-859d-f6bbb57e9c96
to parts of the caret being inverted:
* instead of always inverting the caret rect, we now invalidate when the
caret should be hidden
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36153 a95241bf-73f2-0310-859d-f6bbb57e9c96
Invoke() wasn't called the first time you grab a slider and slide it all the way to the left.
Thanks for the test case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36145 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added a TODO questioning the closing master and slave in openpty() when applying window size fails.
* added TIOCSCTTY as a TTY ioctl code, the caller become controlling TTY. Review comments are welcome.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36105 a95241bf-73f2-0310-859d-f6bbb57e9c96
platforms it's the same value, but we actually want type int, not long.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36072 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added new thread flag THREAD_FLAGS_ALWAYS_RESTART_SYSCALL. If set, it forces
syscall restart even when a signal handler without SA_RESTART was invoked.
* Fixed sigwait(): If one of requested signals wasn't already pending it would
never wake up. Also, the syscall always needs to be restarted, if interrupted
by another signal.
* Renamed a bunch of the POSIX signal function implementations which did return
an error code directly (instead via errno). Added correct POSIX functions
where needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36054 a95241bf-73f2-0310-859d-f6bbb57e9c96
return it.
* lock_memory_etc(): On error the VMAreaWiredRange object could be leaked.
* [un]lock_memory_etc(): Call VMArea::Unwire() with the cache locked and
explicitly delete the range object after unlocking the cache to avoid
potential deadlocks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36035 a95241bf-73f2-0310-859d-f6bbb57e9c96
Since the requirement is that the area's top cache is locked, allocating
memory isn't allowed.
* lock_memory_etc(): Create the VMAreaWiredRange object explicitly before
locking the area's top cache.
Fixes#5680 (deadlocks when using the slab as malloc() backend).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36033 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _user_map_file(), _user_unmap_memory(): Verify that the address (if given) is
page aligned.
* Reworked memory locking (wiring):
- VMArea does now have a list of wired memory ranges and supports waiting for
a range to be removed.
- vm_soft_fault():
- Added "wirePage" parameter that, if given, makes the function wire the
page and return it.
- Added "wiredRange" parameter (for calls from lock_memory_etc()) and made
sure we never unmap wired pages. This could e.g. happen when a page from a
lower cache was read-mapped and a write fault occurred. Now in such a
situation the function waits for the page to be unwired and restarts.
- All functions that manipulate areas in a way that could affect wired ranges
do now either require the caller to make sure there are no wired ranges in
the way or do that themselves. Added a few wait_if_*_is_wired() helper
functions for that purpose.
- lock_memory_etc():
- Does now also work correctly when the range spans more than one area.
- Adds VMAreaWiredRanges to the affected VMAreas and retains an address
space reference (so that the address space won't be deleted as long as a
wired range exists).
- Resolved TODO: The area's caches are now locked when
increment_page_wired_count() is called.
- Resolved TODO: The race condition due to missing locking after looking up
the page mapping is now prevented. We hold the cache locks (in case the
page is already mapped) and the new vm_soft_fault() parameter allows us
to get the page wired.
- unlock_memory_etc(): Changes symmetrical to those in lock_memory_etc() and
resolved all TODOs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36030 a95241bf-73f2-0310-859d-f6bbb57e9c96
implementations of the other hooks. This way one can easily detect/handle
otherwise unhandled events.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35964 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly later in another way.
Removing this code should also fix ticket #3103.
Use the width of the Bitmaps instead of fixed values.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35962 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the AGG header. Reused the AGG code were applicable and implemented a lot
more features. The Multiply and PreMultiply meaning is reversed with respect to
AGG, but follows the mathematical meaning. Added type_code
B_AFFINE_TRANSFORM_TYPE to TypeConstants.h and let BAffineTransform derive from
BFlattenable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35958 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BDebugMessageHandler: Interface with hooks for handling of debug messages.
* BDebugContext: Essentially a C++ wrapper for struct debug_context, with
handy methods for controlling a debugged team.
* BTeamDebugger: Proxy for a debugged team. Derived from BDebugContext.
* BDebugLooper: Wraps a main debug message loop. Any number of BTeamDebuggers
can be added and associated with BDebugMessageHandlers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35953 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added fields for temporary storage of the debug registers dr6 and dr7 to the
arch_cpu_info structure. The actual registers are stored at the beginning of
x86_exit_user_debug_at_kernel_entry() and read in
x86_handle_debug_exception().
The problem was that x86_exit_user_debug_at_kernel_entry() itself overwrote
dr7 and, if kernel breakpoints were enabled, dr6 could be overwritten anytime
after. So x86_handle_debug_exception() would find incorrect values in the
registers (definitely in dr7) and thus interpret the detected debug condition
incorrectly. Usually watchpoints were recognized as breakpoints.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35951 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Adapted libtracker.so, DriveSetup and Installer to use the shared version.
* The new version uses the correct units (KiB instead of KB and so on).
* Use the correct units in a few other prominent places, where
string_for_size() could not be used.
Should resolve a major part of #5378.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35935 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Repurposed the FollowLink cursor as CreateLink cursor.
* Created a new FollowLink cursor based on a design by Justin Stressman, thanks!
It compiles and I proof-read the commit, otherwise I didn't test, yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35922 a95241bf-73f2-0310-859d-f6bbb57e9c96
arch_debug_registers instead.
* Call arch_debug_save_registers() on all CPUs when entering the kernel
debugger.
* Added debug_get_debug_registers() to return a specified CPU's saved
registers.
* x86:
- Replaced the previous arch_debug_save_registers() implementation. Disabled
getting the registers via the gdb interface for the time being.
- Fixed the "sc", "call", and "calling" commands to also work for threads
running on another CPU.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35907 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added BShape::ArcTo() and BShapeIterator::IterateArcTo(), using a previously
unused virtual slot. (Added the symbols for binary compatibility for GCC2
and GCC4.)
* Added operator=(), operator==() and operator!=() to BShape.
* Added BShape::BezierTo() version taking three points, which is sometimes
more convenient.
* Added the four new shape data ops OP_LARGE_ARC_TO_CW, OP_LARGE_ARC_TO_CCW,
OP_SMALL_ARC_TO_CW and OP_SMALL_ARC_TO_CCW. For a single arc, provided the
radius is large enough, there are four possibilities to draw the arc, these
are controlled by the two boolean flags to ArcTo() and mapped to the new
commands accordingly.
* Some style cleanup in Shape.cpp (sorry for mixing it up, but it gets
worse below...)
* Added ShapeTest to src/tests/servers/app.
* Changed the way BShapes are transformed from view to screen space in the
app_server. For arcs, it would be nontrivial to apply a proper transformation,
it's much easier to let AGG take care of it. This affects ServerPicture as
well.
* Wrapped iterating the BShape into try/catch blocks in ShapeIterator. But
I really don't understand the purpose of the class in the first place.
Maybe it can now be dropped, since coordinates don't have to be transformed
in place anymore.
* Refactored copy&paste shape iteration code in Painter. The transformation
to screen space happens there.
* Since RemoteDrawingEngine needed to be adopted anyway, I also updated
it for the new DrawString() with offsets version. But the client still needs
to be adapted.
* Style cleanup in Painter.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35905 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Let the AddHours(), Add*() return itself, so that they can be chained.
* Made the previous *Name() methods static and added non-static versions that
take the day/month of the object.
* Make BDateTime::Date/Time() return references (const or non-const).
* Fixed the BDateTime comparison operators.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35894 a95241bf-73f2-0310-859d-f6bbb57e9c96
support file creation.
* Extended open() and open_from() to support O_CREAT to create files.
open_from() has got an optional "permissions" parameter for that purpose.
* Fixed errno. It would crash when being used. Also changed the POSIX functions
to return their error code via errno as expected.
* Added writev().
* FAT file system:
- Added support for reading long file names.
- Added support for creating files (8.3 name only) and writing to them.
- Enabled scanning partitions with it.
* Boot loader menu:
- Enabled the "Reboot" menu item unconditionally.
- Added "Save syslog from previous session" menu item to the debug menu.
Currently saving the syslog to FAT32 volumes is supported.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35882 a95241bf-73f2-0310-859d-f6bbb57e9c96
client provide the array size. Added version that doesn't take a string length
for convenience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35866 a95241bf-73f2-0310-859d-f6bbb57e9c96
of locations, one for each glyph.
* Added a test for the new functionality.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35865 a95241bf-73f2-0310-859d-f6bbb57e9c96
* build shared and static libraries for libtiff, cleaned libtiff sources
* TIFFTranslator now uses this library
I used 3.8 as library version as it seems the API didn't change since then
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35857 a95241bf-73f2-0310-859d-f6bbb57e9c96
received, but if the signal was in the thread's signal block mask, it would
not be handled. Added thread::sig_temp_enabled, an additional mask of not
blocked signals, which is set by sigsuspend() and evaluated and reset by
handle_signals(). Fixes#5567.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35836 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The kernel syslog ring buffer is no longer emptied by the syslog sender
thread. Instead we only drop the oldest data from the buffer when we're
writing to it and there's not enough free space in it.
Advantages: We drop old data rather than the most recent data when the buffer
is full. The "syslog" KDL command has more data available now. So the odds
are that kernel syslog messages not written to disk yet are at least still
in the kernel buffer.
* Changed dprintf_no_syslog() semantics: Now it writes to the syslog, but
doesn't notify the syslog sender thread.
boot loader:
* Added the ring_buffer implementation and a dummy user_memcpy().
* bios_x86: Moved the syslog stuff from serial.{cpp,h} to debug.{cpp.h}.
* Moved the debug options from the "Select safe mode options" menu to a new
"Select debug options" menu.
* Added option "Enable debug syslog" to the new menu (ATM available on x86
only). It allocates a 1 MB in-memory buffer for the syslog for this session
in such a way that it can be accessed by the boot loader after a reset.
* Added item "Display syslog from previous session" to the new menu, doing
what its name suggests.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35816 a95241bf-73f2-0310-859d-f6bbb57e9c96
a given flat buffer.
* Added ring_buffer_peek() for random position reading from the ring buffer
without changing its state.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35813 a95241bf-73f2-0310-859d-f6bbb57e9c96
takes such an id.
* Reused the existing mechanism to to have hardcoded tokens for the system
cursors, i.e. removed cursor_which enumeration from ServerProtocol.h and
used BCursorID where cursor_which was previously used.
* Reworked CursorManager.h and CursorSet.h accordingly and removed some methods
that where intended to replace system cursors with client cursors, since
those would break the reference counting and forget to maintain the cursor
list.
* Replaced the cursors in CursorData.h/cpp with the new ones I just designed.
* Removed HaikuSystemCursor.h and HaikuLogo.h from the source, as those are/were
no longer used.
I hope I will not get too much beating for this one... :-) I know the new
default cursor is slightly larger, but I believe the old one was just too small.
Also I noticed that the cursor may be slightly too dark, at least the old one
seems noticeably brighter when compared side by side (the new one has a slight
gradient). That is something I may correct at least. Otherwise I hope nothing
is broken, I've tested in QEMU and so far everything works as intended.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35782 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended BTime, BDate and BDateTime with archiving functionality.
* Adjusted code which uses these classes, since including DateTime.h
already imports the classes from the BPrivate namespace.
* Moved DateTime.h into Support Kit. It is still in the BPrivate namespace,
as I am uncertain what to do with time_type and diff_type. I'd favor
moving the constants into the classes itself. Possibly removing the B_
prefix from them. Feedback welcome.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35772 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made the page table allocation more flexible. Got rid of sMaxVirtualAddress
and added new virtual_end address to the architecture specific kernel args.
* Increased the virtual space we reserve for the kernel to 16 MB. That
should suffice for quite a while. The previous 2 MB were too tight when
building the kernel with debug info.
* mmu_init(): The way we were translating the BIOS' extended memory map to
our physical ranges arrays was broken. Small gaps between usable memory
ranges would be ignored and instead marked allocated. This worked fine for
the boot loader and during the early kernel initialization, but after the
VM has been fully set up it frees all physical ranges that have not been
claimed otherwise. So those ranges could be entered into the free pages
list and would be used later. This could possibly cause all kinds of weird
problems, probably including ACPI issues. Now we add only the actually
usable ranges to our list.
Kernel:
* vm_page_init(): The pages of the ranges between the usable physical memory
ranges are now marked PAGE_STATE_UNUSED, the allocated ranges
PAGE_STATE_WIRED.
* unmap_and_free_physical_pages(): Don't free pages marked as unused.
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happen on syscalls or "int" instructions. The debug exception handler sets
the thread debug flags B_THREAD_DEBUG_STOP and
B_THREAD_DEBUG_NOTIFY_SINGLE_STEP (new) and lets the thread continue. Before
leaving the kernel the thread is stopped and a single-step notification is
sent. Fixes#3487.
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over ownership of the object. Fixes double free introduced in r35605.
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they were never freed unless the cache was destroyed (I just wondered why
my system would bury >1G in the magazines).
* Made the magazine capacity variable per cache, ie. for larger objects, it's
not a good idea to have 64*CPU buffers lying around in the worst case.
* Furthermore, the create_object_cache_etc()/object_depot_init() now have
arguments for the magazine capacity as well as the maximum number of full
unused magazines.
* By default, you might want to initialize both to zero, as then some hopefully
usable defaults are computed. Otherwise (the only current example is the
vm_page_mapping cache) you can just put in the values you'd want there.
The page mapping cache uses larger values, as its objects are usually
allocated and deleted in larger chunks.
* Beware, though, I couldn't test these changes yet as Qemu didn't like to run
today. I'll test these changes on another machine now.
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needs to be or'ed to the address specification), "uncached" is assumed.
* Set the memory type for the "BIOS" and "DMA" areas to write-back. Not sure, if
that's correct, but that's what was effectively used on my machines before.
* Changed x86_set_mtrrs() and the CPU module hook to also set the default memory
type.
* Rewrote the MTRR computation once more:
- Now we know all used memory ranges, so we are free to extend used ranges
into unused ones in order to simplify them for MTRR setup.
- Leverage the subtractive properties of uncached and write-through ranges to
simplify ranges of any other respectively write-back type.
- Set the default memory type to write-back, so we don't need MTRRs for the
RAM ranges.
- If a new range intersects with an existing one, we no longer just fail.
Instead we use the strictest requirements implied by the ranges. This fixes
#5383.
Overall the new algorithm should be sufficient with far less MTRRs than before
(on my desktop machine 4 are used at maximum, while 8 didn't quite suffice
before). A drawback of the current implementation is that it doesn't deal with
the case of running out of MTRRs at all, which might result in some ranges
having weaker caching/memory ordering properties than requested.
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* Fix the TimeFormat API, there was a double free. Make it work as expected : you send it a number of seconds and it will format it properly in days, hours, minutes, seconds with proper plural.
* Cleanup other parts of the Format API from useless things. They may get reintroduced later if we feel the need to do so.
* AboutSystem now use TimeFormat to display the uptime in properly localized way.
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-Added a very simple test that shows the API is corrupting memory and ends up crashing
-Fixed build of other locale tests
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the heap debug panics. Instead syslog output is generated if turned off.
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well as the thread allocating it. Can for example be used to verify that an
object or buffer is as large as expected.
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keeping all returned heap memory in the 0xdeadbeef state (including the
first sizeof(void *) bytes otherwise for the free list). While wasting a lot
of memory it allows you to rely on 0xdeadbeef being always present as no
future allocation will reuse the freed memory block.
* Also added heap_debug_malloc_with_guard_page() which is intended to allocate
a memory block so it is aligned that the start of invalid memory past the
allocation is in an unmapped guard page. However the kernel backend that would
guarantee this is not yet implemented, so right now this works only by chance
if no other area happens to be allocated exactly past the created one. With a
very specifc suspicion you can put that one allocation you get to good use
though. It causes a crash when accessing memory past the allocation size so
you actually get a backtrace from where the access happened instead of only
after freeing/wall checking.
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* Moving some functions around, removing and adding others for the public API.
I've written a blog post at haiku-os.org to go as documentation for this
introducing the API and the other helpful bits.
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* In SetBarHeight(), use InvalidateLayout() when used with layout management.
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* Added vm_clear_page_mapping_accessed_flags() and
vm_remove_all_page_mappings_if_unaccessed(), which combine the functionality
of vm_test_map_activation(), vm_clear_map_flags(), and
vm_remove_all_page_mappings(), thus saving lots of calls to translation map
methods. The backend is the new method
VMTranslationMap::ClearAccessedAndModified().
* Started to make use of the cached page queue and changed the meaning of the
other non-free queues slightly:
- Active queue: Contains mapped pages that have been used recently.
- Inactive queue: Contains mapped pages that have not been used recently. Also
contains unmapped temporary pages.
- Modified queue: Contains unmapped modified pages.
- Cached queue: Contains unmapped unmodified pages (LRU sorted).
Unless we're actually low on memory and actively do paging, modified and
cached queues only contain non-temporary pages. Cached pages are considered
quasi free. They still belong to a cache, but since they are unmodified and
unmapped, they can be freed immediately. And this is what
vm_page_[try_]reserve_pages() do now when there are no more actually free
pages at hand. Essentially this means that pages storing cached file data,
unless mmap()ped, no longer are considered used and don't contribute to page
pressure. Paging will not happen as long there are enough free + cached pages
available.
* Reimplemented the page daemon. It no longer scans all pages, but instead works
the page queues. As long as the free pages situation is harmless, it only
iterates through the active queue and deactivates pages that have not been
used recently. When paging occurs it additionally scans the inactive queue and
frees pages that have not been used recently.
* Changed the page reservation/allocation interface:
vm_page_[try_]reserve_pages(), vm_page_unreserve_pages(), and
vm_page_allocate_page() now take a vm_page_reservation structure pointer.
The reservation functions initialize the structure -- currently consisting
only of a count member for the number of still reserved pages.
vm_page_allocate_page() decrements the count and vm_page_unreserve_pages()
unreserves the remaining pages (if any). Advantages are that reservation/
unreservation mismatches cannot occur anymore, that vm_page_allocate_page()
can verify that the caller has indeed a reserved page left, and that there's
no unnecessary pressure on the free page pool anymore. The only disadvantage
is that the vm_page_reservation object needs to be passed around a bit.
* Reworked the page reservation implementation:
- Got rid of sSystemReservedPages and sPageDeficit. Instead
sUnreservedFreePages now actually contains the number of free pages that
have not yet been reserved (it cannot become negative anymore) and the new
sUnsatisfiedPageReservations contains the number of pages that are still
needed for reservation.
- Threads waiting for reservations do now add themselves to a waiter queue,
which is ordered by descending priority (VM priority and thread priority).
High priority waiters are served first when pages become available.
Fixes#5328.
* cache_prefetch_vnode(): Would reserve one less page than allocated later, if
the size wasn't page aligned.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35393 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Remove no longer necessary support functions.
* The new version uses a single BString as input/output parameter and only
modifies that one by removing non-fitting chars and inserting the ellipsis
where appropriate, so avoids copying around bytes/chars/strings in a few
places. It uses the new Chars functions of BString so also no need for manual
multibyte handling.
* Adjusted the BFont and ServerFont usage of truncate_string() which are both
simplified by using the single BString. It avoids a lot of temprary
allocations and string copying. The char * version of BFont
GetTruncatedStrings() now uses the BString version and not the other way
around anymore which requires us to allocate temporary BString objects, it's
not worse than before though.
* This fixes a bunch of problems with the previous functions like always
prepending the ellipsis for B_TRUNCATE_BEGINNING, crashing on short enough
widths, violating the width in the B_TRUNCATE_END case when the width was
short enough, non-optimal truncation in a few cases and sometimes truncation
where none would've been needed. Also fixes#4128 which was a symptom of the
broken B_TRUNCATE_BEGINNING.
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the corresponding normal functions but have a "Chars" in the name like
"MoveCharsInto" or "AppendChars". Also added CountBytes() and CharAt().
This should make everyday string handling with multibyte strings a bit easier.
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general "flags" parameter. It encodes the target state of the page -- so
that the page isn't unnecessarily put in the wrong page queue first -- a
flag whether the page should be cleared, and one to indicate whether the
page should be marked busy.
* Added page state PAGE_STATE_CACHED. Not used yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35333 a95241bf-73f2-0310-859d-f6bbb57e9c96
flag. The obvious advantage is that one can still see what state a page is in
and even move it between states while being marked busy.
* Removed the vm_page::is_dummy flag. Instead we mark marker pages busy, which
in all cases has the same effect. Introduced a vm_page_is_dummy() that can
still check whether a given page is a dummy page.
* vm_page_unreserve_pages(): Before adding to the system reserve make sure
sUnreservedFreePages is non-negative. Otherwise we'd make nonexisting pages
available for allocation. steal_pages() still has the same problem and it
can't be solved that easily.
* map_page(): No longer changes the page state/mark the page unbusy. That's the
caller's responsibility.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35331 a95241bf-73f2-0310-859d-f6bbb57e9c96
* This should get most IPv6 applications to link (they just can't open IPv6
sockets yet, as the protocol is missing).
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argument. They replace the previous special-purpose allocation functions
(malloc_nogrow(), vip_io_request_malloc()).
* Moved the I/O VIP heap to heap.cpp accordingly.
* Added quite a bit of passing around of allocation flags in the VM,
particularly in the VM*AddressSpace classes.
* Fixed IOBuffer::GetNextVirtualVec(): It was ignoring the VIP flag and always
allocated on the normal heap.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35316 a95241bf-73f2-0310-859d-f6bbb57e9c96
memory and page reservation functions have a new "priority" parameter that
indicates how deep the function may tap into that reserve. The currently
existing priority levels are "user", "system", and "VIP". The idea is that
user programs should never be able to cause a state that gets the kernel into
trouble due to heavy battling for memory. The "VIP" level (not really used
yet) is intended for allocations that are required to free memory eventually
(in the page writer). More levels are thinkable in the future, like "user real
time" or "user system server".
* Added "priority" parameters to several VMCache methods.
* Replaced the map_backing_store() "unmapAddressRange" parameter by a "flags"
parameter.
* Added area creation flag CREATE_AREA_PRIORITY_VIP and slab allocator flag
CACHE_PRIORITY_VIP indicating the importance of the request.
* Changed most code to pass the right priorities/flags.
These changes already significantly improve the behavior in low memory
situations. I've tested a bit with 64 MB (virtual) RAM and, while not
particularly fast and responsive, the system remains at least usable under high
memory pressure.
As a side effect the slab allocator can now be used as general memory allocator.
Not done by default yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35295 a95241bf-73f2-0310-859d-f6bbb57e9c96
implemented fully in order not to fool ported software into believing this
API can be used.
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typedef'd to the existing vregs type. Applies #5324. Thanks a lot!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35287 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added support to do larger raw allocations (up to one large chunk (128 pages))
in the slab areas. For an even larger allocation an area is created (haven't
seen that happen yet, though).
* Added kernel tracing (SLAB_MEMORY_MANAGER_TRACING).
* _FreeArea(): Copy and paste bug: The meta chunks of the to be freed area
would be added to the free lists instead of being removed from them. This
would corrupt the lists and also lead to all kinds of misuse of meta chunks.
object caches:
* Implemented CACHE_ALIGN_ON_SIZE. It is no longer set for all small object
caches, but the block allocator sets it on all power of two size caches.
* object_cache_reserve_internal(): Detect recursion and don't wait in such a
case. The function could deadlock itself, since
HashedObjectCache::CreateSlab() does allocate memory, thus potentially
reentering.
* object_cache_low_memory():
- I missed some returns when reworking that one in r35254, so the function
might stop early and also leave the cache in maintenance mode, which would
cause it to be ignored by object cache resizer and low memory handler from
that point on.
- Since ReturnSlab() potentially unlocks, the conditions weren't quite correct
and too many slabs could be freed.
- Simplified things a bit.
* object_cache_alloc(): Since object_cache_reserve_internal() does potentially
unlock the cache, the situation might have changed and their might not be an
empty slab available, but a partial one. The function would crash.
* Renamed the object cache tracing variable to SLAB_OBJECT_CACHE_TRACING.
* Renamed debugger command "cache_info" to "slab_cache" to avoid confusion with
the VMCache commands.
* ObjectCache::usage was not maintained anymore since I introduced the
MemoryManager. object_cache_get_usage() would thus always return 0 and the
block cache would not be considered cached memory. This was only of
informational relevance, though.
slab allocator misc.:
* Disable the object depots of block allocator caches for object sizes > 2 KB.
Allocations of those sizes aren't so common that the object depots yield any
benefit.
* The slab allocator is now fully self-sufficient. It allocates its bootstrap
memory from the MemoryManager, and the hash tables for HashedObjectCaches use
the block allocator instead of the heap, now.
* Added option to use the slab allocator for malloc() and friends
(USE_SLAB_ALLOCATOR_FOR_MALLOC). Currently disabled. Works in principle and
has virtually no lock contention. Handling for low memory situations is yet
missing, though.
* Improved the output of some debugger commands.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35283 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added optional parameter "void** oldTable" to Resize(). If given the old
allocation for the table is returned instead of freeing it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35278 a95241bf-73f2-0310-859d-f6bbb57e9c96
(This one takes care of setting up the correct color.)
* Added TODO about using either B_CONTROL_TEXT_COLOR, or elliminating that
constant (which I am in favor of...).
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CACHE_DONT_LOCK_KERNEL_SPACE. If the former is given, the slab memory manager
does not wait when reserving memory or pages. The latter prevents area
operations. The new flags add a bit of flexibility. E.g. when allocating page
mapping objects for userland areas CACHE_DONT_WAIT_FOR_MEMORY is sufficient,
i.e. the allocation will succeed as long as pages are available.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35246 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented a more elaborated raw memory allocation backend (MemoryManager).
We allocate 8 MB areas whose pages we allocate and map when needed. An area is
divided into equally-sized chunks which form the basic units of allocation. We
have areas with three possible chunk sizes (small, medium, large), which is
basically what the ObjectCache implementations were using anyway.
* Added "uint32 flags" parameter to several of the slab allocator's object
cache and object depot functions. E.g. object_depot_store() potentially wants
to allocate memory for a magazine. But also in pure freeing functions it
might eventually become useful to have those flags, since they could end up
deleting an area, which might not be allowable in all situations. We should
introduce specific flags to indicate that.
* Reworked the block allocator. Since the MemoryManager allocates block-aligned
areas, maintains a hash table for lookup, and maps chunks to object caches,
we can quickly find out which object cache a to be freed allocation belongs
to and thus don't need the boundary tags anymore.
* Reworked the slab boot strap process. We allocate from the initial area only
when really necessary, i.e. when the object cache for the respective
allocation size has not been created yet. A single page is thus sufficient.
other:
* vm_allocate_early(): Added boolean "blockAlign" parameter. If true, the
semantics is the same as for B_ANY_KERNEL_BLOCK_ADDRESS.
* Use an object cache for page mappings. This significantly reduces the
contention on the heap bin locks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35232 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Some changes in the locale roster to allow instanciating a language
- Locale preflet : use this new API instead of directly calling ICU
Side effect : all languages in Locale window are now displayed in the current locale. It makes more sense as otherwise the list would be unsortable. However it can get annoying if you mistakenly set a strange language as default.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35210 a95241bf-73f2-0310-859d-f6bbb57e9c96
one for each per CPU store):
* The depot is now protected by a R/W lock combined with a spinlock. It is
required to either hold read lock + spinlock or just the write lock.
* When accessing the per CPU stores we only need to acquire the read lock
and disable interrupts. When switching magazines with the depot we
additionally get the spinlock.
* When allocating a new magazine we do completely unlock.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35200 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The threads beside the main thread are killed earlier now (in the new
team_shutdown_team()), before removing the team from the team hash and from
its process group. This fixes#5296.
* Use a condition variable instead of a semaphore to wait for the non-main
threads to die. We notify the condition right after a thread has left the
team. The semaphore was released by the undertaker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35196 a95241bf-73f2-0310-859d-f6bbb57e9c96
things a bit.
* Some style cleanup.
* The object depot does now have a cookie that will be passed to the return
hook.
* Fixed object_cache_return_object_wrapper() using the new cookie.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35174 a95241bf-73f2-0310-859d-f6bbb57e9c96
VMCacheRef object which points to the cache. This allows to optimize
VMCache::MoveAllPages(), since it no longer needs to iterate over all pages
to adjust their cache pointer. It can simple swap the cache refs of the two
caches instead.
Reduces the total -j8 Haiku image build time only marginally. The kernel time
drops almost 10%, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35155 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added "bool consumerLocked" parameter to VMCache::Unlock() and
ReleaseRefAndUnlock(). Since Unlock() may cause the cache to be merged with
a consumer cache, the flag is needed to prevent a deadlock in case the
caller still holds a lock to the consumer. Hasn't been a problem yet, since
that situation never occurred.
* VMCacheChainLocker: Reversed unlocking order to bottom-up. The other
direction could cause a deadlock in case caches would be merged, since the
locking order would be reversed. The way VMCacheChainLocker was used this
didn't happen, though.
* fault_get_page(): While copying a page from a lower cache to the top cache,
we do now unlock all caches but the top one, so we don't unnecessarily
kill concurrency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35153 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The media_addon_server before unloading addons need to be sure the nodes are deleted.
For instance, applications could keep references on global nodes, thus preventing deletion.
To release all references, the media_addon server uses a new method BMediaRosterEx::ReleaseNodeAll().
* Quit the MediaRoster looper when quitting media_addon server before unloading addons.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35133 a95241bf-73f2-0310-859d-f6bbb57e9c96
behaviorally in sync - it now hides the root volume Trash dir like PoseView,
and adds the Trash entry as needed when navigating down the Desktop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35125 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Move functionality for assembling ACL/events packets of the driver to this module
- Move h2generic driver to c++ (not style)
- Pass checkstyle.py to all commited files.
Fixes:
- Wrong condition for finishing l2cap packet segmentation.
- Place NetBuffersPrependers in a inner scope to avoid Sycing twice in destructor.
- Avoid keeping trace of l2cap responses of any other kind of thread.
- Do not free net_buffers of for Frame containers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35117 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reorganized the code for [un]mapping pages:
- Added new VMTranslationMap::Unmap{Area,Page[s]}() which essentially do what
vm_unmap_page[s]() did before, just in the architecture specific code, which
allows for specific optimizations. UnmapArea() is for the special case that
the complete area is unmapped. Particularly in case the address space is
deleted, some work can be saved. Several TODOs could be slain.
- Since they are only used within vm.cpp vm_map_page() and vm_unmap_page[s]()
are now static and have lost their prefix (and the "preserveModified"
parameter).
* Added VMTranslationMap::Protect{Page,Area}(). They are just inline wrappers
for Protect().
* X86VMTranslationMap::Protect(): Make sure not to accidentally clear the
accessed/dirty flags.
* X86VMTranslationMap::Unmap()/Protect(): Make page table skipping actually
work. It was only skipping to the next page.
* Adjusted the PPC code to at least compile.
No measurable effect for the -j8 Haiku image build time, though the kernel time
drops minimally.
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currently similar to HashMap, which is also based on that version. The kernel
has OpenHashTable by Hugo Santos, which is a bit nicer, but I didn't want to
change too much code, although HashMap and HashSet exist for this as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35077 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Pulled the physical page mapping functions out of vm_translation_map into
a new interface VMPhysicalPageMapper.
* Renamed vm_translation_map to VMTranslationMap and made it a proper C++
class. The functions in the operations vector have become methods.
* Added class GenericVMPhysicalPageMapper implementing VMPhysicalPageMapper
as far as possible (without actually writing new code).
* Adjusted the x86 and the PPC specifics accordingly (untested for the
latter). For the other architectures the build is, I'm afraid, seriously
broken.
The next steps will modify and extend the VMTranslationMap interface, so that
it will be possible to fix the bugs in vm_unmap_page[s]() and employ
architecture specific optimizations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35066 a95241bf-73f2-0310-859d-f6bbb57e9c96
* ioapic_init(): map_physical_memory() was called for already mapped
addresses. This worked fine, but only because the x86 page mapping code
didn't mind.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35059 a95241bf-73f2-0310-859d-f6bbb57e9c96
Changed strings to sentence case in various places. This is the
case-misc.diff part of ticket #5169.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35043 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added myself to copyrights, since I added some stuff to MediaExtractor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35031 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use atomic_{and,or}() instead of atomic_set(), as there are no built-ins
for the latter.
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B_USE_BUILTIN_ATOMIC_FUNCTIONS is defined most atomic_*() functions are
redefined as macros using the built-ins directly.
* Enabled that feature for the x86 build. Might work on other platforms as
well, but that needs to be tested.
No significant speedup for the -j8 Haiku image build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35018 a95241bf-73f2-0310-859d-f6bbb57e9c96
This makes appending the pages to the active queue more efficient and we
don't need the vm_page::is_cleared bit anymore.
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* Added Debug{First,Next}() methods to allow easy iteration through the
address spaces in kernel debugger commands.
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device path + child partition name. When a "raw" device is unpublished the node
removal notification triggers the partition and child partitions to be
unpublished/removed. Since in that case the "raw" node is already unpublished
trying to resolve it in devfs_unpublish_partition() again to unpublish the child
partitions would fail, leaving the child partition nodes behind. When a new raw
device would then become available publishing its partitions would fail because
of these left behind nodes, causing bug #4587. Seeing that this code is more
compact and straight forward anyway I don't quite see why it was changed in the
first place.
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table. It is now inline and uses double-checked locking. This reduces the
contention on the lock to insignificant. Total -j8 Haiku image build speedup
is marginal, but the total kernel time drops 12%.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34934 a95241bf-73f2-0310-859d-f6bbb57e9c96
access to a vm_page. It is basically an atomically accessed thread ID field
in the vm_page structure, which is explicitly set by macros marking the
critical sections. As a first positive effect I had to review quite a bit of
code and found several issues.
* Added several TODOs and comments. Some harmless ones, but also a few
troublesome ones in vm.cpp regarding page unmapping.
* file_cache: PrecacheIO::Prepare()/read_into_cache: Removed superfluous
vm_page_allocate_page() return value checks. It cannot fail anymore.
* Removed the heavily contended "pages" lock. We use different policies now:
- sModifiedTemporaryPages is accessed atomically.
- sPageDeficitLock and sFreePageCondition are protected by a new mutex.
- The page queues have individual locks (mutexes).
- Renamed set_page_state_nolock() to set_page_state(). Unless the caller says
otherwise, it does now lock the affected pages queues itself. Also changed
the return value to void -- we panic() anyway.
* set_page_state(): Add free/clear pages to the beginning of their respective
queues as this is more cache-friendly.
* Pages with the states PAGE_STATE_WIRED or PAGE_STATE_UNUSED are no longer
in any queue. They were in the "active" queue, but there's no good reason
to have them there. In case we decide to let the page daemon work the queues
(like FreeBSD) they would just be in the way.
* Pulled the common part of vm_page_allocate_page_run[_no_base]() into a helper
function. Also fixed a bug I introduced previously: The functions must not
vm_page_unreserve_pages() on success, since they remove the pages from the
free/clear queue without decrementing sUnreservedFreePages.
* vm_page_set_state(): Changed return type to void. The function cannot really
fail and no-one was checking it anyway.
* vm_page_free(), vm_page_set_state(): Added assertion: The page must not be
free/clear before. This is implied by the policy that no-one is allowed to
access free/clear pages without holding the respective queue's lock, which is
not the case at this point. This found the bug fixed in r34912.
* vm_page_requeue(): Added general assertions. panic() when requeuing of
free/clear pages is requested. Same reason as above.
* vm_clone_area(), B_FULL_LOCK case: Don't map busy pages. The implementation is
still not correct, though.
My usual -j8 Haiku build test runs another 10% faster, now. The total kernel
time drops about 18%. As hoped the new locks have only a fraction of the old
"pages" lock contention. Other locks lead the "most wanted list" now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34933 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Small coding style cleanups in the .cpp
* When reading raw chunks, keep fCurrentFrame updated anyway
* When decoding frames and chunks, don't change the meaning of fCurrentTime,
it's supposed to be the start time of the next chunk/frame, same as
CurrentFrame(), not the time of the frame/chunk we just decoded/read.
BMediaTrack::CurrentFrame() is actually documented like this in the BeBook,
but CurrentTime() is not. However, when seeking to a specific time, it is
understood that this is the time of the next frame/chunk. If we decode/read
it and set fCurrentTime to the start_time as specified in the media_header,
it would actually not change for the first frame/chunk after seeking.
To be able to know the duration of chunks, fWriterFormat had to be changed
to just fFormat and is now used for decoding as well.
* Simplified handling of media_header in some methods, saves one assignment.
These changes are not so well tested, yet.
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the internal dependencies into account. This should fix bugs #5166, #5120,
and #5150.
* Also, the time source object manager, as well as the dormant node manager
are now recreated on media roster restart (when the media server is
restarted).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34906 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed page_queue to VMPageQueue and made it a proper C++ class. Use
DoublyLinkedList instead of own list code.
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have one anymore anyway.
* Removed unnecessary setting the list links to NULL after removing a node.
* Replaced "element == NULL" check in Insert() by an assert. This just hid
potential errors.
* Added Insert{Before,After}() methods and declared the Insert() version
with the InsertBefore() semantics obsolete.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34873 a95241bf-73f2-0310-859d-f6bbb57e9c96
sure that the kernel's frame buffer console points to the right data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34835 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed the rw_lock_{read,write}_unlock() return values to void. They
returned a value != B_OK only in case of user error and no-one checked them
anyway.
* Optimized rw_lock_read_[un]lock(). They are inline now and as long as
there's no contending write locker, they will only perform an atomic_add().
* Changed the semantics of nested locking after acquiring a write lock: Read
and write locks are counted separately, so read locks no longer implicitly
become write locks. This does e.g. make degrading a write lock to a read
lock by way of read_lock + write_unlock (as used in the VM) actually work.
These changes speed up the -j8 Haiku image build on my machine by a few
percent, but more interestingly they reduce the total kernel time by 25 %.
Apparently we get more contention on other locks, now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34830 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added VMCache::MovePage() and MoveAllPages() to move pages between caches.
* VMAnonymousCache:
- _MergeSwapPages(): Avoid doing anything, if neither cache has swapped out
pages.
- _MergeSwapPages() does now also remove source cache pages that are
shadowed by consumer swap pages. This allows us to call _MergeSwapPages()
before _MergePagesSmallerSource(), save the swap page shadowing check
there and get rid of the vm_page::merge_swap flag. This is an
optimization based on the assumption that usually none or only few pages
are swapped out, so we save a lot of checks.
- Implemented _MergePagesSmallerConsumer() as an alternative to
_MergePagesSmallerSource(). The former is used when the source cache has
more pages than the consumer cache. It iterates over the consumer cache's
pages, moves them to the source and finally moves all pages back to the
consumer. The final move is relatively cheap (though unfortunately we
still have to update all pages' vm_page::cache field), so that overall we
save iterations of the main loop with the more expensive checks.
The optimizations particularly improve the common fork()+exec*() situations.
fork() uses CoW, which is implemented by putting two new empty caches between
the to be copied area and its cache. exec*() destroys one copy of the area,
its cache and thus causes merging of the other new cache with the old cache.
Since this usually happens in a very short time, the old cache does still
contain many pages and the new cache only few. Previously the many pages were
all checked and moved individually. Now we do that for the few pages instead.
A very extreme example of this situation is the Haiku image build. jam has a
huge heap (> 200 MB) and it fork()s+exec*()s for every action to be executed.
Since during the cache merging the cache is locked, any write access to a
heap page causes jam to block until the cache merging is done. Formerly that
took so long that it killed a lot of parallelism in multi-job builds. That
could be observed particularly well when lots of small actions where executed
(like the Link, XRes, Mimeset, SetType, SetVersion combos when building
executables/libraries/add-ons). Those look dramatically better now.
The overall speed improvement for a -j8 image build on my machine is only
about 15%, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34784 a95241bf-73f2-0310-859d-f6bbb57e9c96
another. The code originates from vm_copy_on_write_area(). We now generate
the VM cache tracing entries, though.
* count_writable_areas() -> VMCache::CountWritableAreas()
* Added debugger command "cache_stack" which is enabled when VM cache tracing
is enabled. It prints the source caches of a given cache or area at the
time of a specified tracing entry.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34751 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Replaced the "userOnly" parameter by a "flags" parameter, that allows to
specify kernel and userland stack traces individually.
- x86, m68k: Don't always skip the first frame as that prevents the caller
from being able to record its own address.
* capture_tracing_stack_trace(): Replaced the "userOnly" parameter by
"kernelOnly", since one is probably always interested in the kernel stack
trace, but might not want the userland stack trace.
* Added stack trace support for VM cache kernel tracing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34742 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added Lock()/Unlock() for explicit locking by a service user.
* Added NotifyLocked() and made Notify() inline.
* Added HasListeners() so one can check whether there is a listener at all
before preparing the event message.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34736 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Cleaned up private method names as much as possible (it's probably not a good
idea to rename BStatable::set_stat() for compatibility reasons).
* Cleaned up sources.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34690 a95241bf-73f2-0310-859d-f6bbb57e9c96
- enqueue_in_run_queue() no longer returns whether rescheduling is supposed
to happen. Instead is sets cpu_ent::invoke_scheduler on the current CPU.
- reschedule() does now handle cpu_ent::invoke_scheduler_if_idle(). No need
to let all callers do that.
* thread_unblock[_locked]() no longer return whether rescheduling is supposed
to happen.
* Got rid of the B_INVOKE_SCHEDULER handling. The interrupt hooks really
can't know, when it makes sense to reschedule or not.
* Introduced scheduler_reschedule_if_necessary[_locked]() functions for
checking+invoking the scheduler.
* Some semaphore functions (e.g. delete_sem()) invoke the scheduler now, if
they wake up anything with greater priority.
I've also tried to add scheduler invocations in the condition variable and
mutex/rw_lock code, but that actually has a negative impact on performance,
probably because it causes too much ping-ponging between threads when
multiple locking primitives are involved.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34657 a95241bf-73f2-0310-859d-f6bbb57e9c96
* simple_smp scheduler: Rewrote the interesting part of
enqueue_in_run_queue(). It always selects a target CPU for the inserted
thread, now. If no CPU is idle, the CPU running the thread with the lowest
priority is chosen. If the thread running on the target CPU has a lower
priority than the inserted one, it will be asked to reschedule. If that's
the current CPU, we'll return the correct value (wasn't done before at
all).
These changes help reducing latencies. On my machine in an idle system
playing music DebugAnalyzer shows maximum latencies of about 1 us. I still
find that a bit much, but it's several orders of magnitude better than
before. The -j8 Haiku image build time dropped about 10%.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34635 a95241bf-73f2-0310-859d-f6bbb57e9c96
implemented by means of an additional member in cpu_ent.
* Removed thread::keep_scheduled and the related functions. The feature
wasn't used yet and wouldn't have worked as implemented anyway.
* Resurrected an older, SMP aware version of our simple scheduler and made it
the default instead of the affine scheduler. The latter is in no state to
be used yet. It causes enormous latencies (I've seen up to 0.1s) even when
six or seven CPUs were idle at the same time, totally killing parallelism.
That's also the reason why a -j8 build was slower than a -j2. This is no
longer the case. On my machine the -j2 build takes about 10% less time now
and the -j8 build saves another 20%. The latter is not particularly
impressive (compared with Linux), but that seems to be due to lock
contention.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34615 a95241bf-73f2-0310-859d-f6bbb57e9c96
header. This shall ensure uniqueness of the ioctls.
* Added a special SIOCEND define to Haiku's sockio.h, so that drivers can define
private ioctls as can be seen in src/add-ons/kernel/drivers/network/wlan/atheros/dev/ath/if_athioctl.h.
* Modified ioccom.h of the FreeBSD compat layer, to make use of the special
SIOCEND define.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34612 a95241bf-73f2-0310-859d-f6bbb57e9c96
accessible from the outside.
* Instead, request_data now retrieves/releases a reply port on its own.
* There were some more places that still used write_port()/read_port() instead
of QueryServer().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34597 a95241bf-73f2-0310-859d-f6bbb57e9c96
usual structures.
* Also, they now use the QueryServer()/SendToServer() functions instead of
duplicating them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34596 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed at least two reference counting problems, but nodes from killed teams
still remain alive (will look into this at a later point).
* GetLiveNodes() is now using transfer_area() as well.
* Made all sizes in the SendTo*() and Query*() functions size_t.
* Replaced reinterpret_casts with static_casts when casting void pointers.
* Ordered the request/reply structures by target.
* Tried to consolidate the use of add_on vs. addon.
* More cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34591 a95241bf-73f2-0310-859d-f6bbb57e9c96
look into this now.
* Renamed the MMediaFilesManager to MediaFilesManager.
* Got rid of its Map usage, we're using std::map now instead.
* The media_server is using an unsafe method to transfer areas from the server
to the client. I've changed this for the BMediaFiles API to use Haiku's new
transfer_area() function. However, this seems to cause the above mentioned
problems.
* Improved naming and data exchange structures used for the BMediaFiles API.
* Fixed BMediaFiles leaking its lists.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34554 a95241bf-73f2-0310-859d-f6bbb57e9c96
system_time_nsecs(), returning the system time in nanoseconds. The function
is only really implemented for x86. For the other architectures
system_time() * 1000 is returned.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34543 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed global variable _DormantNodeManager to gDormantNodeManager.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34538 a95241bf-73f2-0310-859d-f6bbb57e9c96
waits for certain events on a given page, NotifyPageEvents() wakes up
waiting threads respectively.
* Used the new feature instead of condition variables for waiting on busy
pages. We save publishing and unpublishing of a condition variable whenever
a page is marked busy. There's only something to do, if there's at least
one thread waiting in the list of the respective cache. The general
assumption is that this is only rarely the case and even if it happens,
there should be only very few threads.
* Added an apparently missing notification in cache_io(). At least I didn't
see the reason for it not being there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34537 a95241bf-73f2-0310-859d-f6bbb57e9c96
to clarify that they never enlarge the area.
* Reimplemented VMKernelAddressSpace. It is somewhat inspired by Bonwick's
vmem resource allocator (though we have different requirements):
- We consider the complete address space to be divided into contiguous
ranges of type free, reserved, or area, each range being represented by
a VMKernelAddressRange object.
- The range objects are managed in an AVL tree and a doubly linked list
(the latter only for faster iteration) sorted by address. This provides
O(log(n)) lookup, insertion and removal.
- For each power of two size we maintain a list of free ranges of at least
that size. Thus for the most common case of B_ANY*_ADDRESS area
allocation, we find a free range in constant time (the rest of the
processing being O(log(n))) with a rather good fit. This should also
help avoiding address space fragmentation.
While the new implementation should be faster, particularly with an
increasing number of areas, I couldn't measure any difference in the -j2
haiku build. From a cursory test the -j8 build hasn't tangibly benefitted
either.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34528 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Renamed to AVLTreeBase and moved it into its own header/source file.
- Renamed FindClose() to FindClosest().
- Added CheckTree() method for debugging purposes. It checks the validity
of the tree.
* Added a templatized class AVLTree which doesn't offer a map-like interface
like AVLTreeMap, but rather one similar to BOpenHashMap and SplayTree. It
is more convenient to use, if one wants to store objects that already
contain the key.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34526 a95241bf-73f2-0310-859d-f6bbb57e9c96
necessary and prevent the structures from being used in a union.
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* *::Index() is now const, thanks to the BList improvements.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34521 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added operator== and !=
* Added check for list != this in operator=
* Added HasItem() and IndexOf() versions that take const void*, duplicating
the code, since I didn't want to introduce another function call in these
potentially time critical methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34520 a95241bf-73f2-0310-859d-f6bbb57e9c96
each buffer, and once for each buffer group.
* Also, SharedBufferList::Get() now gets the area to clone from itself, if
necessary, the caller no longer has to provide it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34502 a95241bf-73f2-0310-859d-f6bbb57e9c96
into smaller parts:
media_addon_server:
* Removed (broken) use of (broken and inefficient) home-brewn Map, and List
classes. This also fixes a crash on shutdown when used with the malloc_debug
implementation. It's using stl::vector, and stl::map now instead.
_shared_buffer_list:
* Renamed _shared_buffer_list to SharedBufferList, and put it into the BPrivate
namespace. Also, made a class out of it.
* Separated shared buffer list creation from cloning.
* Enlarged maximum number of buffers to something that is not that evil, but
actually uses the space it has (ie. is a useful multiple of
shared_buffer_info that fills a multiple of B_PAGE_SIZE as much as possible).
* No longer drops into the debugger if the
* The list that is currently used is very inefficient for the features it
provides though (no change there).
_buffer_id_cache:
* Renamed to BufferCache, and put it into the private namespace
* It now deletes its buffers on deletion; since the BBufferConsumer will be
gone, too, at this point, there is little chance that there are still buffers
in use.
* Also, it's now using std::map instead of the (see above) Map class.
BBuffer:
* Got rid of the fBufferID member.
Misc.:
* Got rid of the global "team" variable; the media kit is now using the
private app kit's current_team() now.
* Added a lot of missing error checks (mostly memory allocations).
* Renamed fields like "flavorid" to flavor_id, renamed "dfi_*" fields to
something more detailed.
* Moved ServerInterface.h from src/servers/media/ to headers/private/media.
* Notifications.h was not self contained.
* Added missing licenses.
* Lots of cleanups, and coding style fixes.
What this doesn't fix:
* Bug #4954 which started all this (this comes next, though)
* Deinitialization is broken, as the PortPool is uninitialized too early, and
still used afterwards.
* The strange add-on monitoring code in the media_addon_server
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34500 a95241bf-73f2-0310-859d-f6bbb57e9c96
link to them.
* VM{Kernel,User}AddressSpace manage the respective VMArea subclass now, and
VMAddressSpace has grown factory methods {Create,Delete}Area.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34493 a95241bf-73f2-0310-859d-f6bbb57e9c96
new derived classes VM{Kernel,User}AddressSpace. Currently those are
identical, but that will change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34492 a95241bf-73f2-0310-859d-f6bbb57e9c96
pure address space feature, so it should be handled there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34491 a95241bf-73f2-0310-859d-f6bbb57e9c96
and size.
* Made VMArea::Set{Base,Size}() private and made VMAddressSpace a friend.
In vm.cpp the new VMAddressSpace::ResizeArea{Head,Tail}() are used
instead.
Finally all address space changes happen in VMAddressSpace only. *phew*
Now it's ready to be thoroughly butchered. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34467 a95241bf-73f2-0310-859d-f6bbb57e9c96