Improved the DrawString() method that takes offsets per glyph by making the
client provide the array size. Added version that doesn't take a string length for convenience. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35866 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -433,8 +433,12 @@ public:
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void DrawString(const char* string, int32 length,
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BPoint location,
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escapement_delta* delta = 0L);
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void DrawString(const char* string,
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const BPoint* locations,
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int32 locationCount);
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void DrawString(const char* string, int32 length,
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const BPoint* locations);
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const BPoint* locations,
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int32 locationCount);
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virtual void SetFont(const BFont* font,
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uint32 mask = B_FONT_ALL);
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@ -45,7 +45,6 @@
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#include <String.h>
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#include <Window.h>
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#include <utf8_functions.h>
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#include <AppMisc.h>
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#include <AppServerLink.h>
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#include <binary_compatibility/Interface.h>
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@ -2571,7 +2570,19 @@ BView::DrawString(const char* string, int32 length, BPoint location,
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void
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BView::DrawString(const char* string, int32 length, const BPoint* locations)
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BView::DrawString(const char* string, const BPoint* locations,
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int32 locationCount)
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{
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if (string == NULL)
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return;
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DrawString(string, strlen(string), locations, locationCount);
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}
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void
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BView::DrawString(const char* string, int32 length, const BPoint* locations,
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int32 locationCount)
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{
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if (fOwner == NULL || string == NULL || length < 1 || locations == NULL)
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return;
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@ -2580,11 +2591,10 @@ BView::DrawString(const char* string, int32 length, const BPoint* locations)
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fOwner->fLink->StartMessage(AS_DRAW_STRING_WITH_OFFSETS);
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int32 glyphCount = UTF8CountChars(string, length);
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fOwner->fLink->Attach<int32>(length);
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fOwner->fLink->Attach<int32>(glyphCount);
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fOwner->fLink->Attach<int32>(locationCount);
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fOwner->fLink->Attach(string, length);
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fOwner->fLink->Attach(locations, glyphCount * sizeof(BPoint));
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fOwner->fLink->Attach(locations, locationCount * sizeof(BPoint));
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_FlushIfNotInTransaction();
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@ -43,7 +43,7 @@ TestView::Draw(BRect updateRect)
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offsets[4].x = 30;
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offsets[4].y = 10;
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DrawString("Hello", strlen("Hello"), offsets);
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DrawString("Hello", offsets, 5);
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}
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