* Added libshared_build.a, currently only contains Keymap.cpp.
* keymap and <build>keymap are now using the BKeymap class as a base as well. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36368 a95241bf-73f2-0310-859d-f6bbb57e9c96
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60
headers/build/private/shared/Keymap.h
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60
headers/build/private/shared/Keymap.h
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@ -0,0 +1,60 @@
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/*
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* Copyright 2004-2010, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Jérôme Duval
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* Axel Dörfler, axeld@pinc-software.de.
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*/
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#ifndef _KEYMAP_H
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#define _KEYMAP_H
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#include <DataIO.h>
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#include <InterfaceDefs.h>
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class BKeymap {
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public:
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BKeymap();
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virtual ~BKeymap();
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status_t SetTo(const char* path);
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status_t SetTo(BDataIO& stream);
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status_t SetToCurrent();
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status_t SetToDefault();
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void Unset();
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bool IsModifierKey(uint32 keyCode) const;
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uint32 Modifier(uint32 keyCode) const;
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uint32 KeyForModifier(uint32 modifier) const;
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uint8 IsDeadKey(uint32 keyCode,
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uint32 modifiers,
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bool* isEnabled = NULL) const;
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bool IsDeadSecondKey(uint32 keyCode,
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uint32 modifiers,
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uint8 activeDeadKey) const;
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void GetChars(uint32 keyCode, uint32 modifiers,
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uint8 activeDeadKey, char** chars,
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int32* numBytes) const;
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const key_map& Map() const { return fKeys; }
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bool operator==(const BKeymap& other) const;
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bool operator!=(const BKeymap& other) const;
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BKeymap& operator=(const BKeymap& other);
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protected:
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int32 Offset(uint32 keyCode, uint32 modifiers,
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uint32* _table = NULL) const;
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uint8 DeadKeyIndex(int32 offset) const;
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protected:
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char* fChars;
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key_map fKeys;
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uint32 fCharsSize;
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};
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#endif // KEYMAP_H
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@ -1,13 +1,9 @@
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SubDir HAIKU_TOP src bin keymap ;
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SetSubDirSupportedPlatformsBeOSCompatible ;
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UsePrivateHeaders shared storage ;
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BinCommand keymap :
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main.cpp
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Keymap.cpp
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: be $(TARGET_LIBSUPC++) ;
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Package haiku-inputkit-cvs :
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keymap :
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boot home config bin ;
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: be libshared.a $(TARGET_LIBSUPC++) ;
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@ -198,86 +198,12 @@ dump_keys(FILE* file, const char* name, int32* keys)
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Keymap::Keymap()
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:
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fChars(NULL),
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fCharsSize(0)
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{
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memset(&fKeys, 0, sizeof(fKeys));
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}
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Keymap::~Keymap()
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{
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delete[] fChars;
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}
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status_t
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Keymap::LoadCurrent()
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{
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#if (defined(__BEOS__) || defined(__HAIKU__))
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key_map* keys = NULL;
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get_key_map(&keys, &fChars);
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if (!keys)
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return B_ERROR;
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memcpy(&fKeys, keys, sizeof(fKeys));
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free(keys);
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return B_OK;
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#else // ! __BEOS__
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fprintf(stderr, "Unsupported operation on this platform!\n");
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exit(1);
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#endif // ! __BEOS__
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}
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/*! Load a map from a file.
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file format in big endian:
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struct key_map
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uint32 size of following charset
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charset (offsets go into this with size of character followed by
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character)
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*/
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status_t
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Keymap::Load(const char* name)
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{
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FILE* file = fopen(name, "r");
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if (file == NULL)
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return errno;
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return Load(file);
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}
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status_t
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Keymap::Load(FILE* file)
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{
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if (fread(&fKeys, sizeof(fKeys), 1, file) < 1)
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return B_BAD_VALUE;
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// convert from big-endian
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for (uint32 i = 0; i < sizeof(fKeys) / 4; i++) {
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((uint32*)&fKeys)[i] = B_BENDIAN_TO_HOST_INT32(((uint32*)&fKeys)[i]);
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}
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if (fKeys.version != 3)
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return KEYMAP_ERROR_UNKNOWN_VERSION;
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if (fread(&fCharsSize, sizeof(uint32), 1, file) < 1)
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return B_BAD_VALUE;
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fCharsSize = B_BENDIAN_TO_HOST_INT32(fCharsSize);
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if (fCharsSize > 16 * 1024)
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return B_BAD_DATA;
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delete[] fChars;
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fChars = new char[fCharsSize];
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if (fread(fChars, 1, fCharsSize, file) != fCharsSize)
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return B_BAD_VALUE;
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return B_OK;
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}
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@ -776,317 +702,6 @@ Keymap::Use()
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}
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/*! We need to know if a key is a modifier key to choose
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a valid key when several are pressed together
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*/
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bool
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Keymap::IsModifierKey(uint32 keyCode)
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{
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return keyCode == fKeys.caps_key
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|| keyCode == fKeys.num_key
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|| keyCode == fKeys.left_shift_key
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|| keyCode == fKeys.right_shift_key
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|| keyCode == fKeys.left_command_key
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|| keyCode == fKeys.right_command_key
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|| keyCode == fKeys.left_control_key
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|| keyCode == fKeys.right_control_key
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|| keyCode == fKeys.left_option_key
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|| keyCode == fKeys.right_option_key
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|| keyCode == fKeys.menu_key;
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}
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//! Tell if a key is a dead key, needed for draw a dead key
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uint8
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Keymap::IsDeadKey(uint32 keyCode, uint32 modifiers)
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{
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int32 offset;
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uint32 tableMask = 0;
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switch (modifiers & 0xcf) {
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case B_SHIFT_KEY:
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offset = fKeys.shift_map[keyCode];
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tableMask = B_SHIFT_TABLE;
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break;
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case B_CAPS_LOCK:
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offset = fKeys.caps_map[keyCode];
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tableMask = B_CAPS_TABLE;
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break;
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case B_CAPS_LOCK | B_SHIFT_KEY:
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offset = fKeys.caps_shift_map[keyCode];
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tableMask = B_CAPS_SHIFT_TABLE;
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break;
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case B_OPTION_KEY:
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offset = fKeys.option_map[keyCode];
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tableMask = B_OPTION_TABLE;
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break;
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case B_OPTION_KEY | B_SHIFT_KEY:
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offset = fKeys.option_shift_map[keyCode];
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tableMask = B_OPTION_SHIFT_TABLE;
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break;
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case B_OPTION_KEY | B_CAPS_LOCK:
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offset = fKeys.option_caps_map[keyCode];
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tableMask = B_OPTION_CAPS_TABLE;
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break;
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case B_OPTION_KEY | B_SHIFT_KEY | B_CAPS_LOCK:
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offset = fKeys.option_caps_shift_map[keyCode];
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tableMask = B_OPTION_CAPS_SHIFT_TABLE;
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break;
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case B_CONTROL_KEY:
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offset = fKeys.control_map[keyCode];
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tableMask = B_CONTROL_TABLE;
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break;
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default:
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offset = fKeys.normal_map[keyCode];
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tableMask = B_NORMAL_TABLE;
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break;
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}
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if (offset <= 0)
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return 0;
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uint32 numBytes = fChars[offset];
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if (!numBytes)
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return 0;
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char chars[4];
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strncpy(chars, &(fChars[offset+1]), numBytes);
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chars[numBytes] = 0;
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int32 deadOffsets[] = {
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fKeys.acute_dead_key[1],
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fKeys.grave_dead_key[1],
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fKeys.circumflex_dead_key[1],
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fKeys.dieresis_dead_key[1],
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fKeys.tilde_dead_key[1]
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};
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uint32 deadTables[] = {
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fKeys.acute_tables,
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fKeys.grave_tables,
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fKeys.circumflex_tables,
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fKeys.dieresis_tables,
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fKeys.tilde_tables
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};
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for (int32 i = 0; i < 5; i++) {
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if ((deadTables[i] & tableMask) == 0)
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continue;
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if (offset == deadOffsets[i])
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return i+1;
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uint32 deadNumBytes = fChars[deadOffsets[i]];
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if (!deadNumBytes)
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continue;
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if (strncmp(chars, &fChars[deadOffsets[i] + 1], deadNumBytes) == 0)
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return i + 1;
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}
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return 0;
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}
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//! Tell if a key is a dead second key, needed for draw a dead second key
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bool
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Keymap::IsDeadSecondKey(uint32 keyCode, uint32 modifiers, uint8 activeDeadKey)
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{
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if (!activeDeadKey)
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return false;
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int32 offset;
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switch (modifiers & 0xcf) {
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case B_SHIFT_KEY:
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offset = fKeys.shift_map[keyCode];
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break;
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case B_CAPS_LOCK:
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offset = fKeys.caps_map[keyCode];
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break;
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case B_CAPS_LOCK | B_SHIFT_KEY:
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offset = fKeys.caps_shift_map[keyCode];
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break;
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case B_OPTION_KEY:
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offset = fKeys.option_map[keyCode];
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break;
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case B_OPTION_KEY | B_SHIFT_KEY:
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offset = fKeys.option_shift_map[keyCode];
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break;
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case B_OPTION_KEY | B_CAPS_LOCK:
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offset = fKeys.option_caps_map[keyCode];
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break;
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case B_OPTION_KEY | B_SHIFT_KEY|B_CAPS_LOCK:
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offset = fKeys.option_caps_shift_map[keyCode];
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break;
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case B_CONTROL_KEY:
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offset = fKeys.control_map[keyCode];
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break;
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default:
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offset = fKeys.normal_map[keyCode];
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break;
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}
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uint32 numBytes = fChars[offset];
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if (!numBytes)
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return false;
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int32* deadOffsets[] = {
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fKeys.acute_dead_key,
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fKeys.grave_dead_key,
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fKeys.circumflex_dead_key,
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fKeys.dieresis_dead_key,
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fKeys.tilde_dead_key
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};
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int32 *deadOffset = deadOffsets[activeDeadKey - 1];
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for (int32 i = 0; i < 32; i++) {
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if (offset == deadOffset[i])
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return true;
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uint32 deadNumBytes = fChars[deadOffset[i]];
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if (!deadNumBytes)
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continue;
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if (strncmp(&fChars[offset + 1], &fChars[deadOffset[i] + 1],
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deadNumBytes) == 0)
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return true;
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i++;
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}
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return false;
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}
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//! Get the char for a key given modifiers and active dead key
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void
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Keymap::GetChars(uint32 keyCode, uint32 modifiers, uint8 activeDeadKey,
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char** chars, int32* numBytes)
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{
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int32 offset;
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*numBytes = 0;
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*chars = NULL;
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// here we take NUMLOCK into account
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if (modifiers & B_NUM_LOCK) {
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switch (keyCode) {
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case 0x37:
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case 0x38:
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case 0x39:
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case 0x48:
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case 0x49:
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case 0x4a:
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case 0x58:
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case 0x59:
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case 0x5a:
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case 0x64:
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case 0x65:
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modifiers ^= B_SHIFT_KEY;
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}
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}
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// here we choose the right map given the modifiers
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switch (modifiers & 0xcf) {
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case B_SHIFT_KEY:
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offset = fKeys.shift_map[keyCode];
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break;
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case B_CAPS_LOCK:
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offset = fKeys.caps_map[keyCode];
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break;
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case B_CAPS_LOCK | B_SHIFT_KEY:
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offset = fKeys.caps_shift_map[keyCode];
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break;
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case B_OPTION_KEY:
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offset = fKeys.option_map[keyCode];
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break;
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case B_OPTION_KEY | B_SHIFT_KEY:
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offset = fKeys.option_shift_map[keyCode];
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break;
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case B_OPTION_KEY | B_CAPS_LOCK:
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offset = fKeys.option_caps_map[keyCode];
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break;
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case B_OPTION_KEY | B_SHIFT_KEY | B_CAPS_LOCK:
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offset = fKeys.option_caps_shift_map[keyCode];
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break;
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case B_CONTROL_KEY:
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offset = fKeys.control_map[keyCode];
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break;
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default:
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offset = fKeys.normal_map[keyCode];
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break;
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}
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// here we get the char size
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*numBytes = fChars[offset];
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if (!*numBytes)
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return;
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// here we take an potential active dead key
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int32* deadKey;
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switch (activeDeadKey) {
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case 1:
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deadKey = fKeys.acute_dead_key;
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break;
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case 2:
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deadKey = fKeys.grave_dead_key;
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break;
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case 3:
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deadKey = fKeys.circumflex_dead_key;
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break;
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case 4:
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deadKey = fKeys.dieresis_dead_key;
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break;
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case 5:
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deadKey = fKeys.tilde_dead_key;
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break;
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default:
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// if not dead, we copy and return the char
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char *str = *chars = new char[*numBytes + 1];
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strncpy(str, &fChars[offset + 1], *numBytes);
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str[*numBytes] = 0;
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return;
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}
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// If dead key, we search for our current offset char in the dead key offset
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// table string comparison is needed
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for (int32 i = 0; i < 32; i++) {
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if (!strncmp(&fChars[offset + 1], &fChars[deadKey[i] + 1], *numBytes)) {
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*numBytes = fChars[deadKey[i + 1]];
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||||
|
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switch (*numBytes) {
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case 0:
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// Not mapped
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*chars = NULL;
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||||
break;
|
||||
|
||||
default:
|
||||
// 1-, 2-, 3-, or 4-byte UTF-8 character
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char* str = *chars = new char[*numBytes + 1];
|
||||
strncpy(str, &fChars[deadKey[i + 1] + 1], *numBytes);
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||||
str[*numBytes] = 0;
|
||||
break;
|
||||
}
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||||
return;
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||||
}
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||||
i++;
|
||||
}
|
||||
|
||||
// if not found we return the current char mapped
|
||||
*chars = new char[*numBytes + 1];
|
||||
strncpy(*chars, &(fChars[offset+1]), *numBytes);
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||||
(*chars)[*numBytes] = 0;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
Keymap::RestoreSystemDefault()
|
||||
{
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2004-2009, Haiku, Inc. All Rights Reserved.
|
||||
* Copyright 2004-2010, Haiku, Inc. All Rights Reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@ -10,7 +10,7 @@
|
||||
#define KEYMAP_H
|
||||
|
||||
|
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#include <InterfaceDefs.h>
|
||||
#include <Keymap.h>
|
||||
|
||||
#if (defined(__BEOS__) || defined(__HAIKU__))
|
||||
# include <TextView.h>
|
||||
@ -20,51 +20,39 @@
|
||||
#include <regex.h>
|
||||
|
||||
|
||||
class Keymap {
|
||||
class Keymap : public BKeymap {
|
||||
public:
|
||||
Keymap();
|
||||
~Keymap();
|
||||
Keymap();
|
||||
~Keymap();
|
||||
|
||||
status_t LoadCurrent();
|
||||
status_t Load(const char* name);
|
||||
status_t Load(FILE* file);
|
||||
status_t LoadSource(const char* name);
|
||||
status_t LoadSource(FILE* file);
|
||||
status_t SaveAsCurrent();
|
||||
status_t Save(const char* name);
|
||||
status_t SaveAsSource(const char* name);
|
||||
status_t SaveAsSource(FILE* file);
|
||||
status_t SaveAsCppHeader(const char* name,
|
||||
const char* mapName);
|
||||
status_t LoadSource(const char* name);
|
||||
status_t LoadSource(FILE* file);
|
||||
status_t SaveAsCurrent();
|
||||
status_t Save(const char* name);
|
||||
status_t SaveAsSource(const char* name);
|
||||
status_t SaveAsSource(FILE* file);
|
||||
status_t SaveAsCppHeader(const char* name,
|
||||
const char* mapName);
|
||||
|
||||
status_t Use();
|
||||
status_t Use();
|
||||
|
||||
bool IsModifierKey(uint32 keyCode);
|
||||
uint8 IsDeadKey(uint32 keyCode, uint32 modifiers);
|
||||
bool IsDeadSecondKey(uint32 keyCode, uint32 modifiers,
|
||||
uint8 activeDeadKey);
|
||||
void GetChars(uint32 keyCode, uint32 modifiers,
|
||||
uint8 activeDeadKey, char** chars,
|
||||
int32* numBytes);
|
||||
void RestoreSystemDefault();
|
||||
static bool GetKey(const char* chars, int32 offset,
|
||||
char* buffer, size_t bufferSize);
|
||||
void RestoreSystemDefault();
|
||||
|
||||
static bool GetKey(const char* chars, int32 offset,
|
||||
char* buffer, size_t bufferSize);
|
||||
|
||||
private:
|
||||
#if (defined(__BEOS__) || defined(__HAIKU__))
|
||||
void _SaveSourceText(FILE* file,
|
||||
text_run_array** _textRuns = NULL);
|
||||
void _SaveSourceText(FILE* file,
|
||||
text_run_array** _textRuns = NULL);
|
||||
#else
|
||||
void _SaveSourceText(FILE* file);
|
||||
void _SaveSourceText(FILE* file);
|
||||
#endif
|
||||
void _ComputeChars(const char* buffer,
|
||||
struct re_registers& regs, int i, int& offset);
|
||||
void _ComputeTables(const char* buffer,
|
||||
struct re_registers& regs, uint32& table);
|
||||
|
||||
char* fChars;
|
||||
key_map fKeys;
|
||||
uint32 fCharsSize;
|
||||
void _ComputeChars(const char* buffer,
|
||||
struct re_registers& regs, int i,
|
||||
int& offset);
|
||||
void _ComputeTables(const char* buffer,
|
||||
struct re_registers& regs, uint32& table);
|
||||
};
|
||||
|
||||
#define KEYMAP_ERROR_UNKNOWN_VERSION (B_ERRORS_END + 1)
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2004-2009, Haiku, Inc. All Rights Reserved.
|
||||
* Copyright 2004-2010, Haiku, Inc. All Rights Reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
@ -14,6 +14,7 @@
|
||||
#include <string.h>
|
||||
|
||||
#include <Application.h>
|
||||
#include <FileIO.h>
|
||||
|
||||
#include "Keymap.h"
|
||||
|
||||
@ -68,9 +69,11 @@ load_keymap(Keymap& keymap, const char* name, bool source)
|
||||
status = keymap.LoadSource(stdin);
|
||||
} else {
|
||||
if (name != NULL)
|
||||
status = keymap.Load(name);
|
||||
else
|
||||
status = keymap.Load(stdin);
|
||||
status = keymap.SetTo(name);
|
||||
else {
|
||||
BFileIO fileIO(stdin);
|
||||
status = keymap.SetTo(fileIO);
|
||||
}
|
||||
}
|
||||
|
||||
if (status != B_OK) {
|
||||
@ -82,7 +85,7 @@ load_keymap(Keymap& keymap, const char* name, bool source)
|
||||
|
||||
|
||||
int
|
||||
main(int argc, char **argv)
|
||||
main(int argc, char** argv)
|
||||
{
|
||||
const char* output = NULL;
|
||||
const char* input = NULL;
|
||||
@ -179,7 +182,7 @@ main(int argc, char **argv)
|
||||
case kSaveText:
|
||||
{
|
||||
if (input == NULL) {
|
||||
status_t status = keymap.LoadCurrent();
|
||||
status_t status = keymap.SetToCurrent();
|
||||
if (status != B_OK) {
|
||||
fprintf(stderr, "%s: error while getting keymap: %s!\n",
|
||||
sProgramName, keymap_error(status));
|
||||
|
@ -4,4 +4,4 @@ SubInclude HAIKU_TOP src build icu ;
|
||||
SubInclude HAIKU_TOP src build libbe ;
|
||||
SubInclude HAIKU_TOP src build libhaikucompat ;
|
||||
SubInclude HAIKU_TOP src build libroot ;
|
||||
|
||||
SubInclude HAIKU_TOP src build libshared ;
|
||||
|
15
src/build/libshared/Jamfile
Normal file
15
src/build/libshared/Jamfile
Normal file
@ -0,0 +1,15 @@
|
||||
SubDir HAIKU_TOP src build libbe ;
|
||||
|
||||
USES_BE_API on libshared_build.a = true ;
|
||||
|
||||
UseHeaders [ FDirName $(HAIKU_TOP) headers build private shared ] : true ;
|
||||
UseHeaders [ FDirName $(HAIKU_COMMON_DEBUG_OBJECT_DIR) servers input ] ;
|
||||
|
||||
BuildPlatformStaticLibrary libshared_build.a :
|
||||
Keymap.cpp
|
||||
;
|
||||
|
||||
Includes [ FGristFiles Keymap.cpp ] : <src!servers!input>SystemKeymap.h ;
|
||||
|
||||
SEARCH on [ FGristFiles Keymap.cpp ]
|
||||
= [ FDirName $(HAIKU_TOP) src kits shared ] ;
|
@ -12,6 +12,7 @@
|
||||
|
||||
#include <new>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
@ -1,5 +1,8 @@
|
||||
SubDir HAIKU_TOP src tools keymap ;
|
||||
|
||||
UseHeaders [ FDirName $(HAIKU_TOP) headers build private shared ] : true ;
|
||||
UseHeaders [ FDirName $(HAIKU_TOP) headers build private storage ] : true ;
|
||||
|
||||
SEARCH_SOURCE += [ FDirName $(HAIKU_TOP) src bin keymap ] ;
|
||||
|
||||
USES_BE_API on <build>keymap = true ;
|
||||
@ -13,7 +16,7 @@ BuildPlatformMain <build>keymap :
|
||||
main.cpp
|
||||
Keymap.cpp
|
||||
$(reSources)
|
||||
: $(HOST_LIBSTDC++) $(HOST_LIBSUPC++)
|
||||
: libshared_build.a $(HOST_LIBSTDC++) $(HOST_LIBSUPC++)
|
||||
;
|
||||
|
||||
LinkAgainst <build>keymap : $(HOST_LIBBE) ;
|
||||
|
Loading…
x
Reference in New Issue
Block a user