* Code and header indentation cleanup
* Added operator== and != * Added check for list != this in operator= * Added HasItem() and IndexOf() versions that take const void*, duplicating the code, since I didn't want to introduce another function call in these potentially time critical methods. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34520 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
bc69c291c2
commit
b0850e9ba1
@ -1,8 +1,8 @@
|
||||
/*
|
||||
* Copyright 2001-2007, Haiku, Inc. All Rights Reserved.
|
||||
* Copyright 2001-2009, Haiku, Inc. All Rights Reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*/
|
||||
#ifndef _BE_LIST_H
|
||||
#ifndef _BE_LIST_H
|
||||
#define _BE_LIST_H
|
||||
|
||||
|
||||
@ -10,60 +10,70 @@
|
||||
|
||||
|
||||
class BList {
|
||||
public:
|
||||
BList(int32 count = 20);
|
||||
BList(const BList& anotherList);
|
||||
virtual ~BList();
|
||||
public:
|
||||
BList(int32 count = 20);
|
||||
BList(const BList& anotherList);
|
||||
virtual ~BList();
|
||||
|
||||
BList& operator =(const BList &);
|
||||
BList& operator=(const BList& other);
|
||||
bool operator==(const BList& other) const;
|
||||
bool operator!=(const BList& other) const;
|
||||
|
||||
/* Adding and removing items. */
|
||||
bool AddItem(void* item, int32 index);
|
||||
bool AddItem(void* item);
|
||||
bool AddList(const BList* list, int32 index);
|
||||
bool AddList(const BList* list);
|
||||
bool RemoveItem(void* item);
|
||||
void* RemoveItem(int32 index);
|
||||
bool RemoveItems(int32 index, int32 count);
|
||||
bool ReplaceItem(int32 index, void* newItem);
|
||||
void MakeEmpty();
|
||||
// Adding and removing items.
|
||||
bool AddItem(void* item, int32 index);
|
||||
bool AddItem(void* item);
|
||||
bool AddList(const BList* list, int32 index);
|
||||
bool AddList(const BList* list);
|
||||
|
||||
// Reorder items
|
||||
void SortItems(int (*compareFunc)(const void*, const void*));
|
||||
bool SwapItems(int32 indexA, int32 indexB);
|
||||
bool MoveItem(int32 fromIndex, int32 toIndex);
|
||||
bool RemoveItem(void* item);
|
||||
void* RemoveItem(int32 index);
|
||||
bool RemoveItems(int32 index, int32 count);
|
||||
bool ReplaceItem(int32 index, void* newItem);
|
||||
|
||||
// Retrieve items
|
||||
void* ItemAt(int32 index) const;
|
||||
void* FirstItem() const;
|
||||
void* ItemAtFast(int32) const;
|
||||
// does not check the array bounds!
|
||||
void MakeEmpty();
|
||||
|
||||
void* LastItem() const;
|
||||
void* Items() const;
|
||||
// Reorder items
|
||||
void SortItems(int (*compareFunc)(const void*,
|
||||
const void*));
|
||||
bool SwapItems(int32 indexA, int32 indexB);
|
||||
bool MoveItem(int32 fromIndex, int32 toIndex);
|
||||
|
||||
// Query
|
||||
bool HasItem(void* item) const;
|
||||
int32 IndexOf(void* item) const;
|
||||
int32 CountItems() const;
|
||||
bool IsEmpty() const;
|
||||
// Retrieve items
|
||||
void* ItemAt(int32 index) const;
|
||||
void* FirstItem() const;
|
||||
void* ItemAtFast(int32 index) const;
|
||||
// does not check the array bounds!
|
||||
|
||||
// Iteration
|
||||
void DoForEach(bool (*func)(void* item));
|
||||
void DoForEach(bool (*func)(void* item, void* arg2), void *arg2);
|
||||
void* LastItem() const;
|
||||
void* Items() const;
|
||||
|
||||
private:
|
||||
virtual void _ReservedList1();
|
||||
virtual void _ReservedList2();
|
||||
// Query
|
||||
bool HasItem(void* item) const;
|
||||
bool HasItem(const void* item) const;
|
||||
int32 IndexOf(void* item) const;
|
||||
int32 IndexOf(const void* item) const;
|
||||
int32 CountItems() const;
|
||||
bool IsEmpty() const;
|
||||
|
||||
bool _ResizeArray(int32 count);
|
||||
private:
|
||||
void** fObjectList;
|
||||
int32 fPhysicalSize;
|
||||
int32 fItemCount;
|
||||
int32 fBlockSize;
|
||||
int32 fResizeThreshold;
|
||||
uint32 _reserved[1];
|
||||
// Iteration
|
||||
void DoForEach(bool (*func)(void* item));
|
||||
void DoForEach(bool (*func)(void* item,
|
||||
void* arg2), void* arg2);
|
||||
|
||||
private:
|
||||
virtual void _ReservedList1();
|
||||
virtual void _ReservedList2();
|
||||
|
||||
bool _ResizeArray(int32 count);
|
||||
|
||||
private:
|
||||
void** fObjectList;
|
||||
int32 fPhysicalSize;
|
||||
int32 fItemCount;
|
||||
int32 fBlockSize;
|
||||
int32 fResizeThreshold;
|
||||
|
||||
uint32 _reserved[1];
|
||||
};
|
||||
|
||||
#endif // _BE_LIST_H
|
||||
#endif // _BE_LIST_H
|
||||
|
@ -1,44 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// Copyright (c) 2001-2008, Haiku, Inc.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// File Name: List.cpp
|
||||
// Author(s): The Storage kit Team
|
||||
// Isaac Yonemoto
|
||||
// Rene Gollent
|
||||
// Description: BList class provides storage for pointers.
|
||||
// Not thread safe.
|
||||
//------------------------------------------------------------------------------
|
||||
/*
|
||||
* Copyright 2001-2009, Haiku, Inc. All Rights Reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
* The Storage kit Team
|
||||
* Isaac Yonemoto
|
||||
* Rene Gollent
|
||||
* Stephan Aßmus
|
||||
*/
|
||||
|
||||
//! BList class provides storage for pointers. Not thread safe.
|
||||
|
||||
|
||||
// Standard Includes -----------------------------------------------------------
|
||||
#include <List.h>
|
||||
|
||||
// System Includes -------------------------------------------------------------
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
// helper function
|
||||
static inline
|
||||
void
|
||||
static inline void
|
||||
move_items(void** items, int32 offset, int32 count)
|
||||
{
|
||||
if (count > 0 && offset != 0)
|
||||
@ -46,13 +28,13 @@ move_items(void** items, int32 offset, int32 count)
|
||||
}
|
||||
|
||||
|
||||
// constructor
|
||||
BList::BList(int32 count)
|
||||
: fObjectList(NULL),
|
||||
fPhysicalSize(0),
|
||||
fItemCount(0),
|
||||
fBlockSize(count),
|
||||
fResizeThreshold(0)
|
||||
:
|
||||
fObjectList(NULL),
|
||||
fPhysicalSize(0),
|
||||
fItemCount(0),
|
||||
fBlockSize(count),
|
||||
fResizeThreshold(0)
|
||||
{
|
||||
if (fBlockSize <= 0)
|
||||
fBlockSize = 1;
|
||||
@ -60,41 +42,65 @@ BList::BList(int32 count)
|
||||
}
|
||||
|
||||
|
||||
// copy constructor
|
||||
BList::BList(const BList& anotherList)
|
||||
: fObjectList(NULL),
|
||||
fPhysicalSize(0),
|
||||
fItemCount(0),
|
||||
fBlockSize(anotherList.fBlockSize)
|
||||
:
|
||||
fObjectList(NULL),
|
||||
fPhysicalSize(0),
|
||||
fItemCount(0),
|
||||
fBlockSize(anotherList.fBlockSize)
|
||||
{
|
||||
*this = anotherList;
|
||||
}
|
||||
|
||||
|
||||
// destructor
|
||||
BList::~BList()
|
||||
{
|
||||
free(fObjectList);
|
||||
}
|
||||
|
||||
|
||||
// =
|
||||
BList&
|
||||
BList::operator =(const BList &list)
|
||||
BList::operator=(const BList& list)
|
||||
{
|
||||
fBlockSize = list.fBlockSize;
|
||||
if (_ResizeArray(list.fItemCount)) {
|
||||
fItemCount = list.fItemCount;
|
||||
memcpy(fObjectList, list.fObjectList, fItemCount * sizeof(void*));
|
||||
if (&list != this) {
|
||||
fBlockSize = list.fBlockSize;
|
||||
if (_ResizeArray(list.fItemCount)) {
|
||||
fItemCount = list.fItemCount;
|
||||
memcpy(fObjectList, list.fObjectList, fItemCount * sizeof(void*));
|
||||
}
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
// AddItem
|
||||
bool
|
||||
BList::AddItem(void *item, int32 index)
|
||||
BList::operator==(const BList& list) const
|
||||
{
|
||||
if (&list == this)
|
||||
return true;
|
||||
|
||||
if (list.fItemCount != fItemCount)
|
||||
return false;
|
||||
|
||||
if (fItemCount > 0) {
|
||||
return memcmp(fObjectList, list.fObjectList,
|
||||
fItemCount * sizeof(void*)) == 0;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
BList::operator!=(const BList& list) const
|
||||
{
|
||||
return !(*this == list);
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
BList::AddItem(void* item, int32 index)
|
||||
{
|
||||
if (index < 0 || index > fItemCount)
|
||||
return false;
|
||||
@ -112,9 +118,8 @@ BList::AddItem(void *item, int32 index)
|
||||
}
|
||||
|
||||
|
||||
// AddItem
|
||||
bool
|
||||
BList::AddItem(void *item)
|
||||
BList::AddItem(void* item)
|
||||
{
|
||||
bool result = true;
|
||||
if (fPhysicalSize > fItemCount) {
|
||||
@ -130,9 +135,8 @@ BList::AddItem(void *item)
|
||||
}
|
||||
|
||||
|
||||
// AddList
|
||||
bool
|
||||
BList::AddList(const BList *list, int32 index)
|
||||
BList::AddList(const BList* list, int32 index)
|
||||
{
|
||||
bool result = (list && index >= 0 && index <= fItemCount);
|
||||
if (result && list->fItemCount > 0) {
|
||||
@ -143,16 +147,15 @@ BList::AddList(const BList *list, int32 index)
|
||||
fItemCount += count;
|
||||
move_items(fObjectList + index, count, fItemCount - index - count);
|
||||
memcpy(fObjectList + index, list->fObjectList,
|
||||
list->fItemCount * sizeof(void *));
|
||||
list->fItemCount * sizeof(void*));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
// AddList
|
||||
bool
|
||||
BList::AddList(const BList *list)
|
||||
BList::AddList(const BList* list)
|
||||
{
|
||||
bool result = (list != NULL);
|
||||
if (result && list->fItemCount > 0) {
|
||||
@ -163,16 +166,15 @@ BList::AddList(const BList *list)
|
||||
if (result) {
|
||||
fItemCount += count;
|
||||
memcpy(fObjectList + index, list->fObjectList,
|
||||
list->fItemCount * sizeof(void *));
|
||||
list->fItemCount * sizeof(void*));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
// RemoveItem
|
||||
bool
|
||||
BList::RemoveItem(void *item)
|
||||
BList::RemoveItem(void* item)
|
||||
{
|
||||
int32 index = IndexOf(item);
|
||||
bool result = (index >= 0);
|
||||
@ -182,11 +184,10 @@ BList::RemoveItem(void *item)
|
||||
}
|
||||
|
||||
|
||||
// RemoveItem
|
||||
void *
|
||||
void*
|
||||
BList::RemoveItem(int32 index)
|
||||
{
|
||||
void *item = NULL;
|
||||
void* item = NULL;
|
||||
if (index >= 0 && index < fItemCount) {
|
||||
item = fObjectList[index];
|
||||
move_items(fObjectList + index + 1, -1, fItemCount - index - 1);
|
||||
@ -198,7 +199,6 @@ BList::RemoveItem(int32 index)
|
||||
}
|
||||
|
||||
|
||||
// RemoveItems
|
||||
bool
|
||||
BList::RemoveItems(int32 index, int32 count)
|
||||
{
|
||||
@ -219,9 +219,8 @@ BList::RemoveItems(int32 index, int32 count)
|
||||
}
|
||||
|
||||
|
||||
//ReplaceItem
|
||||
bool
|
||||
BList::ReplaceItem(int32 index, void *newItem)
|
||||
BList::ReplaceItem(int32 index, void* newItem)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
@ -233,7 +232,6 @@ BList::ReplaceItem(int32 index, void *newItem)
|
||||
}
|
||||
|
||||
|
||||
// MakeEmpty
|
||||
void
|
||||
BList::MakeEmpty()
|
||||
{
|
||||
@ -242,17 +240,17 @@ BList::MakeEmpty()
|
||||
}
|
||||
|
||||
|
||||
/* Reordering items. */
|
||||
// SortItems
|
||||
// #pragma mark - Reordering items.
|
||||
|
||||
|
||||
void
|
||||
BList::SortItems(int (*compareFunc)(const void *, const void *))
|
||||
BList::SortItems(int (*compareFunc)(const void*, const void*))
|
||||
{
|
||||
if (compareFunc)
|
||||
qsort(fObjectList, fItemCount, sizeof(void *), compareFunc);
|
||||
qsort(fObjectList, fItemCount, sizeof(void*), compareFunc);
|
||||
}
|
||||
|
||||
|
||||
//SwapItems
|
||||
bool
|
||||
BList::SwapItems(int32 indexA, int32 indexB)
|
||||
{
|
||||
@ -261,7 +259,7 @@ BList::SwapItems(int32 indexA, int32 indexB)
|
||||
if (indexA >= 0 && indexA < fItemCount
|
||||
&& indexB >= 0 && indexB < fItemCount) {
|
||||
|
||||
void *tmpItem = fObjectList[indexA];
|
||||
void* tmpItem = fObjectList[indexA];
|
||||
fObjectList[indexA] = fObjectList[indexB];
|
||||
fObjectList[indexB] = tmpItem;
|
||||
|
||||
@ -272,26 +270,28 @@ BList::SwapItems(int32 indexA, int32 indexB)
|
||||
}
|
||||
|
||||
|
||||
// MoveItem
|
||||
// This moves a list item from posititon a to position b, moving the appropriate
|
||||
// block of list elements to make up for the move. For example, in the array:
|
||||
// A B C D E F G H I J
|
||||
// Moveing 1(B)->6(G) would result in this:
|
||||
// A C D E F G B H I J
|
||||
/*! This moves a list item from posititon a to position b, moving the
|
||||
appropriate block of list elements to make up for the move. For example,
|
||||
in the array:
|
||||
A B C D E F G H I J
|
||||
Moveing 1(B)->6(G) would result in this:
|
||||
A C D E F G B H I J
|
||||
*/
|
||||
bool
|
||||
BList::MoveItem(int32 fromIndex, int32 toIndex)
|
||||
{
|
||||
if ((fromIndex >= fItemCount) || (toIndex >= fItemCount) || (fromIndex < 0)
|
||||
|| (toIndex < 0))
|
||||
|| (toIndex < 0)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void * tmpMover = fObjectList[fromIndex];
|
||||
void* tmpMover = fObjectList[fromIndex];
|
||||
if (fromIndex < toIndex) {
|
||||
memmove(fObjectList + fromIndex, fObjectList + fromIndex + 1,
|
||||
(toIndex - fromIndex) * sizeof(void *));
|
||||
(toIndex - fromIndex) * sizeof(void*));
|
||||
} else if (fromIndex > toIndex) {
|
||||
memmove(fObjectList + toIndex + 1, fObjectList + toIndex,
|
||||
(fromIndex - toIndex) * sizeof(void *));
|
||||
(fromIndex - toIndex) * sizeof(void*));
|
||||
};
|
||||
fObjectList[toIndex] = tmpMover;
|
||||
|
||||
@ -299,9 +299,10 @@ BList::MoveItem(int32 fromIndex, int32 toIndex)
|
||||
}
|
||||
|
||||
|
||||
/* Retrieving items. */
|
||||
// ItemAt
|
||||
void *
|
||||
// #pragma mark - Retrieving items.
|
||||
|
||||
|
||||
void*
|
||||
BList::ItemAt(int32 index) const
|
||||
{
|
||||
void *item = NULL;
|
||||
@ -311,8 +312,7 @@ BList::ItemAt(int32 index) const
|
||||
}
|
||||
|
||||
|
||||
// FirstItem
|
||||
void *
|
||||
void*
|
||||
BList::FirstItem() const
|
||||
{
|
||||
void *item = NULL;
|
||||
@ -322,45 +322,60 @@ BList::FirstItem() const
|
||||
}
|
||||
|
||||
|
||||
// ItemAtFast
|
||||
void *
|
||||
void*
|
||||
BList::ItemAtFast(int32 index) const
|
||||
{
|
||||
return fObjectList[index];
|
||||
}
|
||||
|
||||
|
||||
// Items
|
||||
void *
|
||||
void*
|
||||
BList::Items() const
|
||||
{
|
||||
return fObjectList;
|
||||
}
|
||||
|
||||
|
||||
// LastItem
|
||||
void *
|
||||
void*
|
||||
BList::LastItem() const
|
||||
{
|
||||
void *item = NULL;
|
||||
void* item = NULL;
|
||||
if (fItemCount > 0)
|
||||
item = fObjectList[fItemCount - 1];
|
||||
return item;
|
||||
}
|
||||
|
||||
|
||||
/* Querying the list. */
|
||||
// HasItem
|
||||
// #pragma mark - Querying the list.
|
||||
|
||||
|
||||
bool
|
||||
BList::HasItem(void *item) const
|
||||
BList::HasItem(void* item) const
|
||||
{
|
||||
return (IndexOf(item) >= 0);
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
BList::HasItem(const void* item) const
|
||||
{
|
||||
return (IndexOf(item) >= 0);
|
||||
}
|
||||
|
||||
|
||||
// IndexOf
|
||||
int32
|
||||
BList::IndexOf(void *item) const
|
||||
BList::IndexOf(void* item) const
|
||||
{
|
||||
for (int32 i = 0; i < fItemCount; i++) {
|
||||
if (fObjectList[i] == item)
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
int32
|
||||
BList::IndexOf(const void* item) const
|
||||
{
|
||||
for (int32 i = 0; i < fItemCount; i++) {
|
||||
if (fObjectList[i] == item)
|
||||
@ -370,7 +385,6 @@ BList::IndexOf(void *item) const
|
||||
}
|
||||
|
||||
|
||||
// CountItems
|
||||
int32
|
||||
BList::CountItems() const
|
||||
{
|
||||
@ -378,49 +392,52 @@ BList::CountItems() const
|
||||
}
|
||||
|
||||
|
||||
// IsEmpty
|
||||
bool
|
||||
BList::IsEmpty() const
|
||||
{
|
||||
return (fItemCount == 0);
|
||||
return fItemCount == 0;
|
||||
}
|
||||
|
||||
|
||||
/* Iterating over the list. */
|
||||
//iterate a function over the whole list. If the function outputs a true
|
||||
//value, then the process is terminated.
|
||||
// #pragma mark - Iterating over the list.
|
||||
|
||||
/*! Iterate a function over the whole list. If the function outputs a true
|
||||
value, then the process is terminated.
|
||||
*/
|
||||
void
|
||||
BList::DoForEach(bool (*func)(void *))
|
||||
BList::DoForEach(bool (*func)(void*))
|
||||
{
|
||||
bool terminate = false; int32 index = 0; //set terminate condition variables to go.
|
||||
if (func != NULL)
|
||||
{
|
||||
while ((!terminate) && (index < fItemCount)) //check terminate condition.
|
||||
{
|
||||
terminate = func(fObjectList[index]); //reset immediate terminator
|
||||
index++; //advance along the list.
|
||||
};
|
||||
if (func == NULL)
|
||||
return;
|
||||
|
||||
bool terminate = false;
|
||||
int32 index = 0;
|
||||
|
||||
while ((!terminate) && (index < fItemCount)) {
|
||||
terminate = func(fObjectList[index]);
|
||||
index++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//same as above, except this function takes an argument.
|
||||
/*! Iterate a function over the whole list. If the function outputs a true
|
||||
value, then the process is terminated. This version takes an additional
|
||||
argument which is passed to the function.
|
||||
*/
|
||||
void
|
||||
BList::DoForEach(bool (*func)(void *, void*), void * arg)
|
||||
BList::DoForEach(bool (*func)(void*, void*), void* arg)
|
||||
{
|
||||
if (func == NULL)
|
||||
return;
|
||||
|
||||
bool terminate = false; int32 index = 0;
|
||||
if (func != NULL)
|
||||
{
|
||||
while ((!terminate) && (index < fItemCount))
|
||||
{
|
||||
terminate = func(fObjectList[index], arg);
|
||||
index++;
|
||||
};
|
||||
while ((!terminate) && (index < fItemCount)) {
|
||||
terminate = func(fObjectList[index], arg);
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#if (__GNUC__ == 2)
|
||||
|
||||
// This is somewhat of a hack for backwards compatibility -
|
||||
@ -441,7 +458,7 @@ AddList__5BListP5BListl(BList* self, BList* list, int32 index)
|
||||
extern "C" bool
|
||||
AddList__5BListP5BList(BList* self, BList* list)
|
||||
{
|
||||
return self->AddList((const BList *)list);
|
||||
return self->AddList((const BList*)list);
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -449,9 +466,9 @@ AddList__5BListP5BList(BList* self, BList* list)
|
||||
void BList::_ReservedList1() {}
|
||||
void BList::_ReservedList2() {}
|
||||
|
||||
// Resize
|
||||
//
|
||||
// Resizes fObjectList to be large enough to contain count items.
|
||||
|
||||
/*! Resizes fObjectList to be large enough to contain count items.
|
||||
*/
|
||||
bool
|
||||
BList::_ResizeArray(int32 count)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user