* Added optional allocator template parameter.
* Added optional parameter "void** oldTable" to Resize(). If given the old allocation for the table is returned instead of freeing it. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35278 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -31,18 +31,44 @@
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typedef int KeyType;
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typedef Foo ValueType;
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HashTableDefinition(const HashTableDefinition&) {}
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size_t HashKey(int key) const
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{
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return key >> 1;
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}
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size_t HashKey(int key) const { return key >> 1; }
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size_t Hash(Foo* value) const { return HashKey(value->bar); }
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bool Compare(int key, Foo* value) const { return value->bar == key; }
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Foo*& GetLink(Foo* value) const { return value->fNext; }
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size_t Hash(Foo* value) const
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{
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return HashKey(value->bar);
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}
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bool Compare(int key, Foo* value) const
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{
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return value->bar == key;
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}
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Foo*& GetLink(Foo* value) const
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{
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return value->fNext;
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}
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};
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*/
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struct MallocAllocator {
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void* Allocate(size_t size) const
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{
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return malloc(size);
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}
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void Free(void* memory) const
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{
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free(memory);
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}
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};
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template<typename Definition, bool AutoExpand = true,
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bool CheckDuplicates = false>
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bool CheckDuplicates = false, typename Allocator = MallocAllocator>
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class BOpenHashTable {
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public:
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typedef BOpenHashTable<Definition, AutoExpand, CheckDuplicates> HashTable;
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@ -51,9 +77,7 @@ public:
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static const size_t kMinimumSize = 8;
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// we use malloc() / free() for allocation. If in the future this
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// is revealed to be insufficient we can switch to a template based
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// allocator. All allocations are of power of 2 lengths.
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// All allocations are of power of 2 lengths.
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// regrowth factor: 200 / 256 = 78.125%
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// 50 / 256 = 19.53125%
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@ -75,9 +99,19 @@ public:
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{
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}
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BOpenHashTable(const Definition& definition, const Allocator& allocator)
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:
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fDefinition(definition),
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fAllocator(allocator),
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fTableSize(0),
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fItemCount(0),
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fTable(NULL)
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{
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}
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~BOpenHashTable()
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{
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free(fTable);
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fAllocator.Free(fTable);
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}
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status_t Init(size_t initialSize = kMinimumSize)
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@ -259,15 +293,18 @@ public:
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unless \a force is \c true, in which case the supplied allocation is
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used in any event.
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Otherwise \c true is returned.
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If \a oldTable is non-null and resizing is successful, the old table
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will not be freed, but will be returned via this parameter instead.
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*/
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bool Resize(void* allocation, size_t size, bool force = false)
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bool Resize(void* allocation, size_t size, bool force = false,
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void** oldTable = NULL)
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{
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if (!force && size != ResizeNeeded()) {
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free(allocation);
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fAllocator.Free(allocation);
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return false;
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}
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_Resize((ValueType**)allocation, size / sizeof(ValueType*));
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_Resize((ValueType**)allocation, size / sizeof(ValueType*), oldTable);
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return true;
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}
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@ -356,7 +393,7 @@ protected:
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bool _Resize(size_t newSize)
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{
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ValueType** newTable
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= (ValueType**)malloc(sizeof(ValueType*) * newSize);
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= (ValueType**)fAllocator.Allocate(sizeof(ValueType*) * newSize);
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if (newTable == NULL)
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return false;
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@ -364,7 +401,7 @@ protected:
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return true;
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}
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void _Resize(ValueType** newTable, size_t newSize)
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void _Resize(ValueType** newTable, size_t newSize, void** oldTable = NULL)
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{
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for (size_t i = 0; i < newSize; i++)
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newTable[i] = NULL;
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@ -379,7 +416,10 @@ protected:
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}
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}
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free(fTable);
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if (oldTable != NULL)
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*oldTable = fTable;
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else
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fAllocator.Free(fTable);
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}
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fTableSize = newSize;
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@ -406,6 +446,7 @@ protected:
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}
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Definition fDefinition;
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Allocator fAllocator;
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size_t fTableSize;
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size_t fItemCount;
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ValueType** fTable;
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