system palette is now hardcoded using Ingo's BBitmap code for a speedup and the ability to reference the server's system palette without the server actually running
Added some utility classes to make finishing DisplayDriver easier and cleaner
Removed a stray debugger call in DisplayDriver
Added a display mode conversion function to Utils.cpp
Began conversion of BitmapDriver to utilize PixelRenderer class where appropriate
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8855 a95241bf-73f2-0310-859d-f6bbb57e9c96
More specific TODO comments so we can use grep to understand in a general sense what still needs done
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8708 a95241bf-73f2-0310-859d-f6bbb57e9c96
ServerApp now supports workspace activation along with client notification
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8623 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added some mouse click handling code to WinBorder
Made WinBorder mouse hooks simpler
Added some mouse handling code to ServerWindow
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6207 a95241bf-73f2-0310-859d-f6bbb57e9c96
Finished converting ServerWindow::DispatchMessage() to PortMessage use
removed a forgotten breakpoint from ServerApp
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6174 a95241bf-73f2-0310-859d-f6bbb57e9c96
Style tweaks to a number of files to better match OT guidelines
Added MsgCodeToBString to Utils.cpp
Removed a crash on new_decorator
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6157 a95241bf-73f2-0310-859d-f6bbb57e9c96
made debug printfs in RootLayer to STRACE calls
Minor ServerApp and AppServer tweaks
comment fixes in many places
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6119 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented a bunch of BScreen-related functions in ViewDriver
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6023 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a little server-side code to handle system color updates
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5088 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a color_which lookup to ColorSet - will be necessary to look up system colors via ui_color()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4981 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a forgotten opcode in DispatchMessage::AS_CREATE_BITMAP
We can now allocate (and use) BBitmaps in applications!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4946 a95241bf-73f2-0310-859d-f6bbb57e9c96
Removed a memory bug in ServerCursor
Tweaked message-reading code to reflect changes in the messaging classes
BCursors work now!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4943 a95241bf-73f2-0310-859d-f6bbb57e9c96
Made toggle for RootLayer debug output
Optimization for ViewDriver::CopyRegion with 1-rectangle regions
Fixes and tweaks to WinBorder::MouseMoved()
Toggled debug output in ServerApp
More useful comments in code in general
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4517 a95241bf-73f2-0310-859d-f6bbb57e9c96
also made some methods virtual 'cause I think DW forgot about that! It's normal, app_server is SOOOO big! :-)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4489 a95241bf-73f2-0310-859d-f6bbb57e9c96
System cursor API and infrastructure largely implemented
Added Decorator::SetFont
Removed unnecessary parameter copying in WinBorder class API
Optimized screen updates when a decorator button is clicked
Moved TokenHandler and BitmapManager to libappserver to allow decorators to use bitmaps
Began reworking of DefaultDecorator::_DrawFrame to draw only what it is asked to
Partly implemented ViewDriver::StrokeLineArray - calls StrokeLine
Fixed a Layer init bug - visibility regions were initialized to Bounds() and not Frame()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4060 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added debug code to a number of files
Enabled ServerWindow and WinBorder mouse-handling code
ScreenDriver is now double-buffered (exceedingly useful for testing)
I'm trying to think, but nothing happens! :D
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3052 a95241bf-73f2-0310-859d-f6bbb57e9c96
SendMessage allows for target specification
Included BMessage friend classes to allow building whilst they are absent from BMessage.cpp
More window-related code added
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3004 a95241bf-73f2-0310-859d-f6bbb57e9c96
Modified ServerApp and ServerWindow constructors to include BHandler tokens
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2948 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added some support functions to ServerBitmap
BitmapManager now adds ID tokens to ServerBitmaps
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2898 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented most of and documented all of ServerWindow
Miscellaneous necessary tweaks to other classes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2833 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added Workspace::SetSpace
Removal of old, commented-out server emu code in ScreenDriver
Tweaks to ServerProtocol and ServerConfig to have all BApplication messages, main server port name
AppServer now works fully at prototype #3 level - really cool with ScreenDriver!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2814 a95241bf-73f2-0310-859d-f6bbb57e9c96
Uncommented most ServerWindow dependencies in other files
Implemented and documented almost all of Layer class
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2646 a95241bf-73f2-0310-859d-f6bbb57e9c96
Minor tweaks to ServerApp::PostMessage to allow for regular message posting
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2629 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented most of the AppServer class - can actually *run* the server.:P
Minor tweaks to ServerApp to accomodate AppServer::Broadcast()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2586 a95241bf-73f2-0310-859d-f6bbb57e9c96