* Ingo copied the methods into a shared location, and then obviously
"forgot" to let BFS use them. As a side note for Ingo: the complete
error GCC reported was "std::fssh_size_t" not defined with the macro
wrapper as code location. The actual problem was a "using std::size_t"
in some C++ header that accidentally got included after the wrapper.
* The shared Query code is not yet used. That'll be done another time.
* Renamed BFS_SHELL define to FS_SHELL, such that QueryParserUtils can be
used in any file system shell, not just the bfs_shell.
* BCompressionAlgorithm is a base class for classes that provide
compression/decompression functionality. There are methods for
compressing/decompressing a single buffer and factory methods for
a compressing/decompressing input/output BDataIO.
* BZlibCompressionAlgorithm is a BCompressionAlgorithm implementation
using zlib.
* FDDataWriter and ZlibDataWriter weren't used anymore.
* AbstractDataWriter was implemented only by PackageFileHeapWriter,
which was only used by WriterImplBase.
* Add a PackageFileHeapWriter::AddDataThrows() which has semantics
equivalent to the previously inherited WriteDataThrows().
Can be requested/stopped via BPackageRoster::{Start,Stop}Watching().
The notification message has the what code B_PACKAGE_UPDATE and contains
fields "event", "location", and "change count".
* The Install() and Update() versions that take a const char* array
now check whether a string looks like a path to a local package file.
If so, they use that file instead of interpreting the string as a
search string.
* Extend the repository hierarchy. There's now a LocalRepository base
class from which InstalledRepository and the new MiscLocalRepository
derive. The latter is instantiated once and collects all package files
specified by path.
* BFatalErrorException: Add commitTransactionResult property and
respective constructor. In case committing the transaction failed,
BPackageManager throws a BFatalErrorException with the result.
* BFatalErrorException::UserInteractionHandler: Pass
BCommitTransactionResult to ProgressTransactionCommitted().
* BDaemonClient: Move inner class BCommitTransactionResult to top level
and make it public.
* BCommitTransactionResult:
- Add a whole bunch of specific error code enum values. Such an error
code is now the primary error, as opposed to before where we would
mix status_t and enum value errors. There's a systemError property
of type status_t which may provide additional information, though
(depending on the primary error type).
- Remove the errorMessage property. Due to mapping all errors to the
specific error codes this is no longer necessary. Mixing such a
message with another error description is also not very helpful when
it comes to localization (still not supported, though).
- Add several properties (paths, strings, error codes) that serve as
arguments to the primary error and are used by FullErrorMessage().
- Add issues property, a list of instances of new class
BTransactionIssue. Those describe non-critical issues (e.g. failed
update of a settings file) that occurred in the process of
committing the transaction. Those issues should be presented to the
user by the package management program.
* Exception: Adjust to transport the BCommitTransactionResult
properties.
* CommitTransactionHandler, FsTransactions, Root, Volume: Adjust to
BCommitTransactionResult/Exception changes.
* CommitTransactionHandler: Now requires a BCommitTransactionResult to
which it adds the issues it encounters. The reply BMessage is no
longer needed, though.
* Volume: Refactor common code from the three methods that use
CommitTransactionHandler into new method _CommitTransaction.
Add GetPathOrName() and PathOrName() methods which try to get some kind
of usable path or at least a file name for the entry. Useful mainly for
debugging and error reporting cases.
When an ARMv7 CPU is detected, immediately turn on the FPU. This allows
us to use vsnprintf in the TRACE call in that function, as our libc is
compiled with floating point support and will trigger a fault if the FPU
is not available.
This lets the boot go further, and crash in mmu_init. Next steps:
* Find why mmu_init is crashing
* Setup some fault handlers, otherwise we call uboot ones, and they are
not very helpful. They will also probably not work once the mmu is
enabledvery helpful. They will also probably not work once the mmu is
enabledvery helpful. They will also probably not work once the mmu is
enabled...
* The Network Kit now makes use of it for BUrlContext, so we need this
in the public headers.
* Problem caught by the new build bot by compiling the unit tests.
* These aren't tested, but since we go off of DCE
versions for a lot of stuff, they may work.
* AMD doens't include market names in their drivers
anymore, so if we want to label them it will take
additional work.
This patch makes it possible to inline rdmsr and wrmsr instruction. The
performance impact shouldn't be significant since they are used relatively
rarely and wrmsr is usually a serializing instruction, but there is no reason
not to do so.
The goal of this patch is to amortize the cost of context switch by making
the compiler aware that context switch clobbers all registers. Because all
register need to be saved anyway there is no additional cost of using
callee saved register in the function that does the context switch.
Similarly to previous patch regarding GDT this is mostly a rewrite of
IDT handling code from C to C++. Thanks to constexpr IDT is now entirely
generated at compile-time.
Virtually no functional change, just rewriting the code from
"C in *.cpp files" to C++. Use of constexpr may be advantageous but
that code is not performance critical anyway.
This patch introduces support of ELF based TLS handling with lazy allocation
and initalization of TLS block for each DSO and thread. The implementation
generally follows the official ABI except that generation counter in dtv
is in fact a pointer to Generation object that contains both generation
counter and size of the dtv. That simplified the implementation a bit, but
could be changed later. The ABI requirements regariding in memory position
of TLS block is not honoured what results in static TLS model being
unsupported. However, that should not be a problem as long as
"executables" in Haiku are in fact shared objects and optimizations which
require specific TLS block in memory layout are not possible anyway.
* Instead of forcing the hash-table to use a copy of the key,
introduce and use TypeOperation template to avoid taking a
reference of a reference type (which gcc2 doesn't allow).
* PackageFSVolumeInfo: Add the directories for all relevant states.
* PackageFSPackageInfo: Include the package file's parent directory node
ref.
Package daemon and package kit still don't support old states yet.
For potential boot volumes with older packages states the respective
item in the boot volume menu now has a sub menu for selecting a state.
The boot loader functionality for this feature is complete -- i.e. the
respective kernel is loaded and the name of the old state is added to
the kernel args -- but kernel packagefs and package daemon support is
still missing.
... in filenames. Replace the existing Unicode conversion functions
with UTF conversion functions from js that he relicensed MIT for us.
Put the UTF conversion functions in a private but shared code location
so that they can be accessed throughout the kernel.
Right now we only provide functions to convert between UTF-8 and UTF-16.
At some point we should also add functions to convert between UTF-8 and
UTF-32 and UTF-16 and UTF-32 but these aren't needed by exfat.
Remove the old Unicode conversion functions from exfat as they assumed
UCS-2 characters and don't work with UTF-16 used by exfat.
Rename most variables with the term length with code unit where code units
are intended. The term length, when used, means length in bytes while code
units represent either a full 2-byte UTF-16 character or half a 4-byte
surrogate pair.
The media server tried to use node monitoring to dynamically add and
remove plug-ins, but it isn't that useful:
* When a plug-in is added, applications would have to query the media
server to get an up to date list of available formats. For example
MediaConvert populates its format menus on startup.
* When removing a plugin, if an app already had it loaded, there is not
much that can be done to keep it working.
* The list of plugins was not sorted by directories (user vs system
add-ons), so the directories were re-scanned to make sure user add-ons
were returned first, rendering the node monitoring less interesting.
Now, the format handling is done by each application. The node
monitoring is removed, instead the apps will scan the plugin directory
when first using the media kit classes. Restarting the application is
needed to update the media formats list.
...when sending the whole view state over the link.
Also inherit the fill rule when pushing states (DrawState
copy constructor). A somewhat sloppy oversight, I must add.
After load_image() the child thread is suspended and the parent is
expected to resume it later. However, it is possible that the parent
attempts to resume its child after it has been notified that the image
had been loaded but before the child managed to suspend itself. In such
case the child would suspends itself after that wake up attempt and,
consequently will not be ever resumed.
To mitigate that problem flag Thread::going_to_suspend has been added
which helps synchronizing thread suspension and continuation in a similar
way that "traditional" thread blocking is performed. This means that
the child should behave in a following manner: set its going_to_suspend flag,
notify the parent (i.e. any thread that may want to resume it), acquire
its scheduler_lock and suspend itself if the going_to_suspend flag is set.
The parent should follow pattern: clear going_to_suspend flag of the thread
that is about to be resumed, acquire that thread scheduler_lock and enqueue
it in a run queue if it is suspended.
Thanks Oliver for reporting the bug and identifying what causes it.
Most of the actual UserEvent work is done in DPC so that we don't have
to care about the limitations of the context in which UserEvent::Fire()
is invoked. This requires appropriate management of lifetime of UserEvent
instances to make sure that DoDPC() method is always called on a valid
object.
* BView gets SetFillRule/FillRule methods. The fill rule is part of the
view state.
* The B_NONZERO rule is the default. This is what we implemented before.
* The B_EVEN_ODD rule is the other common possibility for this, and
we need to support it to help WebKit to render properly.
* Add isb just because.
* pdziepak pointed out that ARMv5 and before
had different barrier support.
* pdziepak also mentioned that dsb was too strong
for __sync_synchronize
* On ARMv6 or older, we do a simulated dsb.
* Move __sync_synchronize into thread.c in libroot
and use the new arch_atomic.h dsb/dmb defines.
* Gets arm @bootstrap-raw to end of bootstrap.
* Don't assume verdex as it isn't clear this was
occurring.
* Make an educated guess on HAIKU_BOOT_PLATFORM
based on provided board (but still allow it to
be overridden)
* Error out if user doesn't populate
HAIKU_BOOT_PLATFORM or enters an unknown board
name.
* You need to add "-sHAIKU_BOOT_BOARD=xxx" to
your jam to build for the proper ARM device.
* Rename beagle to beagleboneblk as per the
documentation.
* Use atomic_get_and_set for return value
* Atomics are no longer volatile
* Add missing arch_cpu_pause stub
* Move arch_cpu_idle to arch_cpu header to match
other architectures
* This will be used to implement compressed http streams
* Remove the custom BDataOutput class, and use BDataIO instead, for
easier integration with existing code.
* ... instead of queuing it for the job thread. The advantage is that
the request will be handled immediately and clients won't have to wait
for transactions (which may even require user feedback) to finish. It
complicates Volume a bit, since there are now two threads that may
access it. The shared data have been moved to a State object which is
protected by a lock.
* For commit transaction requests check whether another package request
is already pending/in progress before queuing a job. Fail immediately,
if there is.
Fixes bug #10039.
Everything untested, but compiles, so it must work. The idea is to introduce
BAffineTransform additionally to the existing Origin and Scale properties of
BViews. One may use it in parallel or as an alternative. Painter in app_server
is not yet aware of the additional transformation. It is however already used
to transform drawing coordinates. It probably needs to work differently,
perhaps only in Painter and AGGTextRenderer.
* This is less pretty, but we need access to the connector
to find the HPD gpio pin mask on the card.
* dp_aux communications seem to work again.
* If you have a DisplayPort item attached to your card you
may want to just unplug it at this point. We attempt DP
link training and it fails. This failure will also cause
other monitors to not function as app_server still isn't
multi-head aware (#10486)
For non-US keyboards, the extra 102th/105th key is used to reach \. But,
we also need it to report | when shifted (this is the key left to
"enter").
This affects only USB keyboards. Thanks to gordoncjp for reporting!
When switching AppMetaMimeCreator from BMimeType to Database the
SetIcon[ForType]() calls with a BBitmap* ended up calling the vector
icon version with the icon_size as the data size argument, thus not only
not writing the bitmap icon attributes, but also clobbering the vector
icon attribute.
* BSolver/LibsolvSolver: Add FullSync() method. It uses libsolv's
SOLVER_DISTUPGRADE mode.
* BPackageManager: Add FullSync() using the new solver mode.
* pkgman: Add full-sync command.
The new command is similar to the update command without arguments, just
more aggressive, allowing downgrading or even removal of packages, to
match the state of the repositories. Just like "update" it doesn't work
properly yet.
UserEvent can be fired from scheduler_reschedule() i.e. while holding current
thread scheduler_lock. If the current thread goes sleep and during reschedule
one of its timers sends a signel to it, then scheduler_enqueue_in_run_queue()
attempts to acquire again its scheduler_lock resulting in a deadlock.
There was also a minor issue with both scheduler_reschedule() and
scheduler_enqueue_in_run_queue() acquiring current CPU scheduler mode lock.
Some websites set cookies expiring in the (not so) far future, after year 2038.
So, using time_t to store the cookie expiration date won't do. Use the
BDateTime class instead.
This makes goodsearch.com login work again (#10460).
Adjust Database{Location} to only attempt to create a mimetype when
actually necessary, and fail otherwise if a writable version doesn't yet
exist. Correspondingly, adjust callers such as
DatabaseLocation::DeleteAttribute(). Fixes a problem where a caller asking
to perform a mimeset could fail early due to SetSupportedTypes() attempting
to update the read-only mime database entry supplied by a package, and
consequently most of the mimeset operations would be skipped.
* Fix incorrect cpu vendor name mapping
* Add additional CPU architectures
* Add additional CPU vendors
* Rework PowerPC arch_system_info passing
PVR back for cpu model
* Set max cpu to 1 for PPC until atomic functions are finished
* We have atomic functions inline in the kernel and assembly
code in libroot post-scheduler merge... isn't that a lot of
duplication?
Add boot loader debug menu option "Save syslog from previous session
during boot". If enabled (defaults to true), the previous session's
debug syslog data is copy to a separate buffer and passed to the
kernel, which writes it back to the file /var/log/previous_syslog.
As long as Haiku still boots, this should now be the most convenient way
to retrieve the output from a kernel crash.
https://github.com/druga/haiku-stuff/tree/master/intel_extreme
Rebased against current sources.
* The BIOS video mode sometimes reports a scaled mode instead of the
physical panel dimensions. Get the data from the VBT table as well, and
use it if the reported resolution is bigger.
* On first boot, force the panel native mode so the user doesn't have to
set it manually.
* Only allow a single head at a time on i855gm, as the card can't drive
both heads at the same time.
* Detect when a new requested mode is the same as the current one, and
skip modesetting in that case. Avoids screen flickering when changing
workspaces.
* Fix some cases of misdetecting which pipes to enable
Previous implementation based on the actual load of each core and share
each thread has in that load turned up to be very problematic when
balancing load on very heavily loaded systems (i.e. more threads
consuming all available CPU time than there is logical CPUs).
The new approach is to estimate how much load would a thread produce
if it had all CPU time only for itself. Summing such load estimations
of each thread assigned to a given core we get a rank that contains
much more information than just simple actual core load.
* Previously PE binaries would trigger the "incorrectly
executable" dialog. Now we get a special message for
B_LEGACY_EXECUTABLE and B_UNKNOWN_EXECUTABLE
* Legacy at the moment is a R3 x86 PE binary. This could
be extended to gcc2 binaries someday far, far, down the
road though
* The check for legacy is based on a PE flag I see
set on every R3 binary (that isn't set on dos ones)
* Unknown is something we know *is* an executable, but
can't do anything with (such as an MSDOS or Windows
application)
* No performance drops as we do the PE scan last
* Tested on x86 and x86_gcc2
This field forces kernel to track each CPU load all the time. It is not
a problem with the current scheduler on a multicore systems, but on
single core machnies or with any other future scheduler this field may
become just an unnecessary burden. It isn't difficult for an application
to compute CPU load by itself when it needs it.
The icon is meant as an addition to or replacement of the label. Icon
bitmaps for various states of the control (off, on, partially on, each
enabled or disabled, plus up to 125 custom states) can be set
individually via SetIconBitmap() (getter IconBitmap()).
The convenience method SetIcon() can be used to set the bitmaps for the
standard states from a single bitmap; it also supports cropping the
icon to its non-transparent area. Code borrowed from BIconButton.
atomic_{get, set}64() are problematic on architectures without 64 bit
compare and swap.
Also, using sequential lock instead of atomic access ensures that
any reads from cpu_ent::active_time won't require any writes to shared
memory.
The client code is not supposed to change the topology info.
It would be also nice if cpu_topology_node::children was an array of
pointers to const but that would require several const_casts in the
topology tree generation code so it's probably not worth it.
Apparently, reading from dr3 is slower than reading from memory
with cache hit.
Also, depending on hypervisor configuration, accessing dr3 may cause
a VM exit (and, at least on kvm, it does), what makes it much slower
than a memory access even when there is a cache miss.
Add get_safemode_option_early() and get_safemode_boolean_early() to get
safemode options before the kernel heap has been initialized. They use a
simplified parser.
* VMTranslationMap:
- Add DebugPrintMappingInfo(): Given a virtual address it is supposed
to print the paging structure information for that address. To be
implemented by derived classes.
- Add DebugGetReverseMappingInfo(): Given a physical addresss it is
supposed to find all virtual addresses mapped to it. To be
implemented by derived classes.
* X86VMTranslationMapPAE: Implement the new methods
DebugPrintMappingInfo() and DebugGetReverseMappingInfo().
* Add KDL command "mapping". It supports both virtual address lookups
and reverse lookups.
__flatten_process_args() does now have the executable path as an
additional (optional) parameter. If specified, the function will read
the file's SYS:ENV attribute (if set) and use its value to modified the
environment it is preparing for the new process. Currently supported
attribute values are strings consisting of "<var>=<value>" substrings
separated by "\0" (backslash zero), with '\' being used as an escape
character. The environment will be altered to contain the specified
"<var>=<value>" elements, replacing a preexisting <var> element (if
any).
A possible use case would be setting a SYS:ENV attribute with value
"DISABLE_ASLR=1" on an executable that needs ASLR disabled.
* VMAddressSpace: Add randomizingEnabled property.
* VMUserAddressSpace: Randomize addresses only when randomizingEnabled
property is set.
* create_team_arg(): Check, if the team's environment contains
"DISABLE_ASLR=1". Set the team's address space property
randomizingEnabled accordingly in load_image_internal() and
exec_team().
* Create new interface for cpuidle modules (similar to the cpufreq
interface)
* Generic cpuidle module is no longer needed
* Fix and update Intel C-State module
* Increase FIFO buffer capacity from 32 to 64 KiB and the FIFO atomic
write size ({BUF_SIZE}) from 512 bytes to 4 KiB (both like Linux).
* Fix *pathconf(..., _PC_PIPE_BUF). It was returning 4 KiB although the
implemented atomic write size was 512 bytes only. Now both *pathconf()
and the FIFO implementation refer to the same constant.
A DatabaseLocation is passed to the constructor and used to verify that
the sniffed MIME type is installed instead of BMimeType::IsInstalled().
This makes the add-on independent of the default MIME DB.
Most of the hooks don't strictly need a non-empty implementation. The
defaults now simply throw exceptions in those that do. This allows the
class to be instantiated, which is useful when a BPackageManager is only
used for finding packages.
Require the installation interface and the user interaction handle to
be passed to the constructor. Formerly, derived classes set them
manually in their constructors. This makes using the class without
having to subclass it possible.
It's a browser for the system package content, where entries can be
selected to blacklist them. The selected entries are removed from the
packagefs instance in the boot loader, so that e.g. selected drivers
won't be picked up. The paths are also added to the safe mode driver
settings and will be interpreted when the system packagefs instance is
mounted by the kernel.
* Make Menu and MenuItem polymorphic.
* MenuItem:
- Make SetMarked() virtual, so it can be overridden.
- Add SetSubmenu() and Supermenu().
- Delete the submenu in the destructor.
* Menu:
- Add Entered()/Exited() hooks. They frame the time the user navigates
the menu or any of its submenus. The hooks allow for subclasses
populating their item list dynamically.
- Add SortItems().
* Update boot loader menu copyright text to include 2013, now that it is
over soon. :-)
In each installation location, it is now possible to create a settings
file "packages" that allows to blacklist entries contained in packages.
The format is:
Package <package name> {
EntryBlacklist {
<entry path>
...
}
}
...
<package name> is the base name (no version) of the respective package
(e.g. "haiku"), <entry path> is an installation location relative path
(e.g. "add-ons/Translators/FooTranslator").
Blacklisted entries will be ignored by packagefs, i.e. they won't appear
in the file system. This addresses the issue that it may be necessary to
remove a problematic file (e.g. driver, add-on, or library), which would
otherwise require editing the containing package file.
The settings file is not not "live". Changes take effect only after
reboot (respectively when remounting the concerned packagefs volume).
* get_architectures() returns the primary and the secondary
architectures in one array. That turned out to be convenient.
* Add C++ versions for get[_secondary]_architectures(), returning a
BStringList.
* Add get_architecture(), get_primary_architecture(),
get_secondary_architectures(), guess_architecture_for_path() to get
the caller's architecture, the primary architecture, all secondary
architectures, or the architecture associated with a specified path
respectively.
* Rename the find_path*() functions to find_path*_etc() and add an
optional architecture parameter. Add simplified find_path*()
functions.
* BPathFinder: Add FindPath[s]() versions with an architecture
parameter.
By passing the window pointer to ScreenSaverRunner contructor and using that
to lock the window when drawing instead of getting the window from the
Window() method of the view. This is safer.
Start the screensaver in the window thread instead of the runner
thread so that there is no lock contention for the window lock in
the runner thread when the saver starts.
The view that gets drawn into is assumed to have been prepared before
being passed to the runner thread, and this assumption has been made
true for the screensaver preview and screen_blanker apps.
Eliminate fHasStarted and the corresponding HasStarted() method in
ScreenSaverRunner as they are no longer needed.
Drawing still happens in the runner thread, and still needs to lock
the window thread potentially causing contention, yet, there
is a timeout here so the contention won't freeze the screensaver window,
only delay drawing the screensaver.
Drawing could be moved to the window thread via message passing to avoid
lock contention with the window but this would defeat a big part of the
purpose of having a separate rendering thread.
This fixes#10125 and #4260
* pin idle threads to their specific CPUs
* allow scheduler to implement SMP_MSG_RESCHEDULE handler
* scheduler_set_thread_priority() reworked
* at reschedule: enqueue old thread after dequeueing the new one
* Thread::scheduler_lock protects thread state, priority, etc.
* sThreadCreationLock protects thread creation and removal and list of
threads in team.
* Team::signal_lock and Team::time_lock protect list of threads in team
as well.
* Scheduler uses its own internal locking.
* The UNMAP command is theoretically much faster, as it can get many block
ranges instead of just a single range.
* Furthermore, the ATA TRIM command resembles it much better.
* Therefore, fs_trim_data now gets an array of ranges, and we use SCSI UNMAP
to trim.
* Updated BFS code to collect array ranges to fully support the new
fs_trim_data possibilities.
* No need for the atomically changed variables to be declared as
volatile.
* Drop support for atomically getting and setting unaligned data.
* Introduce atomic_get_and_set[64]() which works the same as
atomic_set[64]() used to. atomic_set[64]() does not return the
previous value anymore.
The new functions are meant to replace many uses of find_directory():
* find_paths() is supposed to be used when the directories of a certain
kind in all installation directories are needed (e.g. font
directories, add-on directory, etc.). Using this API makes code
robust wrt addition or removal of installation locations.
* find_path() is supposed to be used when files/directories associated
with a loaded program, library, or add-on need to be found (e.g. data
files or global settings).
* find_path_for_path() is similar to find_path(), but it starts from a
given path instead of an image.
The flag main purpose is to avoid race conditions between event handler
and cancel_timer(). However, cancel_timer() is safe even without
using gSchedulerLock.
If the event is scheduled to happen on other CPU than the CPU that
invokes cancel_timer() then cancel_timer() either disables the event
before its handler starts executing or waits until the event handler
is done.
If the event is scheduled on the same CPU that calls cancel_timer()
then, since cancel_timer() disables interrupts, the event is either
executed before cancel_timer() or when the timer interrupt handler
starts running the event is already disabled.
* Replace ports list mutex with R/W-lock.
* Move team port list protection to separate array of mutexes.
Relieve contention on sPortsLock by removing Team::port_list from its
protected items. With this, set_port_owner() only needs to acquire the
sPortsLock for reading.
* Add another hash table holding the ports by name. Used by find_port()
so it doesn't have to iterate over the list anymore.
* Use slab-based memory allocator for port messages. sPortQuotaLock was
acquired on every message send or receive and was thus another point
of contention. The lock is not necessary anymore.
* Lock for port hashes and Port::lock are no longer locked in a nested
fashion to reduce chances of blocking other threads.
* Make operations concurrency-safe by adding an atomically accessed
Port::state which provides linearization points to port creation and
deletion. Both operations are now divided into logical and physical
parts, the logical part just updating the state and the physical part
adding/remove it to/from the port hash and team port list.
* set_port_owner() is the only remaining function which still locks
Port::lock and one or two of sTeamListLock[] in a nested fashion.
Since it needs to move the port from one team list to another and
change Port::owner, there's no way around.
* Ports are now reference counted to make accesses to already-deleted
ports safe.
* Should fix#8007.
When removing a string attribute, decrement the referenced string's
usage count in the string cache. This fixes the potentially incorrect
usage counts in update mode. Not a serious problem, but it could lead
to only singly (or no longer) used strings to be written to the string
subsection instead of encoding them inline and thus to slightly greater
file sizes.
When joining with a single range, firstRange would be the same as
RangeAt(endIndex - 1) and we would overwrite its offset field before
getting its end offset, thus possibly resulting in a wrong joined range
size.
Simple scheduler behaves exactly the same as affine scheduler with a
single core. Obviously, affine scheduler is more complicated thus
introduces greater overhead but quite a lot of multicore logic has been
disabled on single core systems in the previous commit.
The method is supposed to return B_OK as long as the _result object has
been initialized, even if committing the transaction failed. Fixes the
unhelpful error messages of pkgman when committing the transaction
failed for some reason.
Update BKeymap::GetModifiedCharacters() to translate a given character
and set of modifiers filling out a list of all characters that match for another
set of modifiers.
This allows us to, for example, get all characters in the normal map that
have the '+' character in the corresponding shift map.
It is fully generic allowing one to get a list of characters in any map given
a character and modifiers of another map.
Also I converted from using a BList to using a BObjectList.
With this, along with BWindow::HasShortcut(), the semantic shortcuts now
work not only with Command+'=', but any key in the normal map that has
'+' in it's shift map as long as it isn't already taken by another shortcut.
This method fills out the passed-in BList of modified utf-8 characters for
a given utf-8 character and set of modifiers.
For example if you pass in "=" and B_SHIFT_KEY the list will get filled
out with each character in the shift map that has "=" in the normal map.
Each supported keymap modifier combination is available.
The reason this is useful will soon become apparent.
A BList is used because the character might be mapped multiple times,
for example if you have a Mac keyboard you've got two "=" keys, one in
0x1d and one in 0x6a.
The caller is responsible for creating the BList and destroying it as well as
freeing the resulting character strings.
This builds off of hrev46243 adding add-on directories all in one place
in AddOnMonitorHandler instead of repeating the code 3 times in
IndexServer, AddOnManager, and MediaAddOnServer.
The safe mode checking in InputServer is now redundant since it all
gets funneled into AddOnMonitorHandler::AddAddOnDirectories()
and the safe mode flags are checked there.
We should probably remove the InputServer::SafeMode() method, but,
I didn't want to break anything that depended on it so I left it.
There is a global heap of cores, where the key is the highest priority
of threads running on that core. Moreover, for each core there is
a heap of logical processors on this core where the key is the priority
of currently running thread.
The per-core heap is used for load balancing among logical processors
on that core. The global heap is used in initial decision where to put
the thread (note that the algorithm that makes this decision is not
complete yet).
Simple scheduler is used when we do not have to worry about cache affinity
(i.e. single core with or without SMT, multicore with all cache levels
shared).
When we replace gSchedulerLock with more fine grained locking affine
scheduler should also be chosen when logical CPU count is high (regardless
of cache).
In SMP systems simple scheduler will be used only when all logical
processors share all levels of cache and the number of CPUs is low.
In such systems we do not have to care about cache affinity and
the contention on the lock protecting shared run queue is low. Single
run queue makes load balancing very simple.
Kernel support for yielding to all (including lower priority) threads
has been removed. POSIX sched_yield() remains unchanged.
If a thread really needs to yield to everyone it can reduce its priority
to the lowest possible and then yield (it will then need to manually
return to its prvious priority upon continuing).
Each thread has its minimal priority that depends on the static priority.
However, it is still able to starve threads with even lower priority
(e.g. CPU bound threads with lower static priority). To prevent this
another penalty is introduced. When the minimal priority is reached
penalty (count mod minimal_priority) is added, where count is the number
of time slices since the thread reached its minimal priority. This prevents
starvation of lower priorirt threads (since all CPU bound threads may have
their priority temporaily reduced to 1) but preserves relation between
static priorities - when there are two CPU bound threads the one with
higher static priority would get more CPU time.
Should already have been done back when the semantics for the
B_COMMON_*DIRECTORY constants was changed.
Currently old and new version behave the same. So this is just a
contingency measure ATM.
* This does intentionally break source compatibility, so that a review
of concerned code is forced.
* Binary compatibility should be maintained in most cases. The values
of the constants for the writable directories are now used for the
writable system directories. The values for the non-writable
directories are mapped to "/boot/system/data/empty/...", an empty or
non-existent directory, so that they will simply be skipped in search
paths. Only code that explicitly expects to find something in a
B_COMMON_* directory, will fail.
* Remove support for the "common" installation location from packagefs,
package kit, package daemon, package managers.
* Rename the B_COMMON_*_DIRECTORY constants referring to writable
directories to B_SYSTEM_*_DIRECTORY.
* Remove/adjust the use of various B_COMMON_*_DIRECTORY constants.
I'm sure some occurrence still remain. They can be adjusted when the
remaining B_COMMON_*_DIRECTORY constants are removed.
* find_directory() and hard-coded paths use /boot/system instead of
/boot/common.
* The build system creates the writable directories in /boot/system
instead of /boot/common.
* The build system no longer installs any packages in /boot/common.
* The new class is called DriverSettingsMessageAdapter which can translate
between a driver_settings file, and a BMessage.
* The net_server Settings class is now just using this class.
- BJobStateListener: Add progress state and corresponding hook.
- FetchFileJob: Notify job progress hook on libcurl notifications.
- UserInteractionHandler: Add hooks for download progress and checksum
validation progress.
- PackageManager: inherit from JobStateListener and watch for job
notifications for internally generated jobs. Forward to corresponding
UserInteractionHandler hooks as needed.
- Adapt pkgman, HaikuDepot and package_daemon to above changes.
Neither HaikuDepot nor package_daemon's progress hooks are wired up to
do anything yet though.
- Pull functionality back into package manager itself since the extra
indirection doesn't really buy us anything in this case, as neither
request that it handles requires a decision provider.
- Adjust pkgman and HaikuDepot accordingly.
* imported asc-num.txt as a reference, was used to generate the asc sense table.
* use the sense asc and key tables to know which action and status codes are
to be applied.
* tested with an hard disk and a dvd reader.
* these tables could be reused by the scsi_periph module.
* Add NotifyDone() to all repository-attribute handlers and invoke that
to notify any listeners.
* Unify deletion to a single implementation of Delete() in the base
class. Before, the root handler for a repository didn't do that, but
just triggered the notification.
Support for 64-bit atomic operations for ARMv7+ is currently stubbed
out in libroot, but our current targets do not use it anyway.
We now select atomics-as-syscalls automatically based on the ARM
architecture we're building for. The intent is to do away with
most of the board specifics (at the very least on the kernel side)
and just specify the lowest ARMvX version you want to build for.
This will give flexibility in being able to distribute a single
image for a wide range of devices, and building a tuned system
for one specific core type.
This adds the -mapcs-frame compiler flag for ARM to have "stable"
stack frames, adds support to the kernel for dumping stack crawls,
and initial support for iframes. There' much more functionality
to unlock in KDL, but this makes debugging already a lot more
comfortable.....
Since both platforms can boot the same kernel we must accept either
arg, so we make sure they are identical for now.
TODO: use a union or KMessage maybe?
As korli suggested use B_PAGE_SIZE for defining stack size related
definitions what seems to be more natural for them and also may
help if we ever support an architecture with page size different than
4kB.
* Seems like there was no easy way to simply invalidate
a given BRow. Introduced BColumnListView::InvalidateRow().
* BRow::SetField() tried to invalidate the row, but invalidated
the listview instead of the BOutlineView responsible for
drawing the list contents. Use the new InvaalidateRow().
As korli suggested use B_PAGE_SIZE for defining stack size related
definitions what seems to be more natural for them and also may
help if we ever support an architecture with page size different than
4kB.
* Seems like there was no easy way to simply invalidate
a given BRow. Introduced BColumnListView::InvalidateRow().
* BRow::SetField() tried to invalidate the row, but invalidated
the listview instead of the BOutlineView responsible for
drawing the list contents. Use the new InvaalidateRow().
* It simplifies putting regular layout-aware views or layout items into
a BScrollView.
* Not quite complete yet: Height-for-width support is missing, but that
also requires fixing BScrollView in this respect. Scroll bar auto-hide
support would be nice as well.
* Rename TransactionHandler -> InstallationInterface and
DaemonClientTransactionHandler -> ClientInstallationInterface.
* Add InstallationInterface::InitInstalledRepository(). Use in
_AddInstalledRepository() to get the repository packages instead of
using the package roster. The ClientInstallationInterface
implementation does it that way.
If we fail to lock the window in the kInitialTickRate time, quit the thread.
We were deadlocking causing #4260 because you could open several
threads by moving through the screen saver list quickly all trying to lock
the same window at the same time, classic deadlock.
* Move RepositoryBuilder class to libpackage and add B* prefix to name.
* Pull BPackageManager class out of PackageManager and move to
libpackage. The base class is customizable via three handler objects
responsible for transaction handling, request execution, respectively
user interaction.
* Reorganize _ApplyPackageChanges(): Now we first prepare the
transactions for all affected installation locations (downloading
files etc.) and then commit them.
* The default module is replaced by the Virtio RNG module when found.
* This can have the undesired effect of rendering /dev/urandom slow.
* Tested with the following QEmu command line option:
-device virtio-rng-pci,rng=rng0 -object rng-random,filename=/dev/random,id=rng0
* moved random.h to private/drivers headers.
It provides the functionality to copy file system entries (also
recursively). The code originates from the copyattr sources. Some
copyattr specific functionality has been removed and the code has been
adjusted for library use (i.e. no exit()s or fprintf()s). An optional
controller object can be set to customize the behavior.
* Mostly useful for virtualization at the moment. Works in QEmu.
* Can be enabled by safemode settings/menu.
* Please note that x2APIC normally requires use of VT-d interrupt remapping feature
on real hardware, which we don't support yet.
Get rid of unused fRunner variable.
It is very basic now, it just works.
Also, renamed msg to message in MessageReceived() and
declared MakeFocus() above it (alphabetically).
the child menu bar or the child menu bar's menu is enabled/disabled.
This means that there is just one status we have to check, the menu
fields, and the child menus agree. This change takes practical form
in the Backgrounds preflet which disables the placement menu when
the image is set to "None", but, only the menu got disabled and not the
parent menu field so the label was erroneously still drawn as enabled.
* the processing of requests in drivers is eased a bit with this change, but
this could be improved for instance by enabling a driver to dequeue items
in a service thread instead of the interrupt handler.
* made a few methods const.
* make use of MSI/MSI-X PCI x86 API
* MSI support untested because QEmu only offers MSI-X
* changed a bit the Virtio bus API by adding a queue count parameter
for the setup_interrupt() hook.
* They are all over the place.. I give up
* Going off of engineering names and DCE is more accurate
* A lot of this info came from the x.org wiki
* I'd like to transition some of the engineering
name checks to use DCE versions.. they tend to be more
accurate and exact. (in some cases we can't, but most of
the time we can)
* Introduce new package attribute B_HPKG_ATTRIBUTE_ID_PACKAGE (valid
only in a repository file) to group the attributes belonging to a
package.
* BRepositoryContentHandler:
- No longer derive from BPackageContentHandler.
- Add hooks HandlePackage() and HandlePackageDone() that bracket the
attributes for a package. This is more explicit and robust than
handlers having to guess when one package ended and the next began.
* BRepositoryCache: Make use of BPackageInfoContentHandler. No need to
duplicate the code for reading a package info from package info
attributes.
This resolves all issues the test suite uncovered. It should also deal
with hard links correctly, though that hasn't been tested. Still
unsupported are:
* changes due to mounting/unmounting a volume,
* tracking of symlinks in the path components.
Add inner class BWatchingInterface and method SetWatchingInterface().
This abstracts the calls to watch_node() and stop_watching(), thus
making it possible to use the path monitor in Tracker.
Fixes#9816
It is no longer necessary, or even desirable for us to set the max
content width of the menu bar of a BMenuField now that BMenuItem
truncation and BMenuField sizing are working.
The user may, however, wish to set the max content width of the menu
bar of a BMenuField themselves like so:
menuField->MenuBar()->SetMaxContentWidth(width);
and the Interface Kit will automatically deduct the left and right
margins from the width including the space used by the drop down arrow.
* For all identifiers: Rename global settings file to global writable
file. We want to use the respective attribute also for other writable
files, not only settings files.
* User settings file/global writable file info/attribute: Add
isDirectory property/child attribute. This allows declaring global/
user settings directories associated with the package.
... cancelling the normal item truncation behavior.
This funcationality comes from BeOS R5, we need to reproduce it for
backwards compat. KeymapSwitcher depends on it at least.
Minimum width is 20px, was set in last commit, comes from BeOS R5.
We use these constants in both MenuField.cpp and BMCPrivate.cpp
Incorporate kMarginWidth into kPopUpIndicatorWidth.
A small code simplication in FrameResized() along with replacing bare numbers
with magic constants.
* the Virtio PCI bus driver exposes a Virtio controller to the Virtio bus manager,
which in turn exposes a Virtio device consumed by Virtio drivers. Drivers follow the
new driver model.
* virtio_block handles Virtio block devices under disk/virtual/virtio_block/x/raw.
* Here is the Qemu command line option for Virtio disk devices:
-drive file=haiku.image,if=virtio
* the PCI bus driver currently supports only legacy interrupts (no MSI(-X) yet).
* There is room for improvements in the bus manager:
- it notifies the host for each queued request, which isn't optimal.
- transfer descriptors should probably be simply preallocated (they are nicely
leaked at the moment).
- indirect descriptors are not supported yet.
and in the block driver:
- get the id of the disk.
- implements flushing the cache.
- improves dma restrictions.
- do_io() should use a page for header descriptors instead of malloc(), which
could cross boundaries.
* The device manager tries to guess the driver based on the PCI device type, this
implies having to declare the "busses/virtio" path for each possible type
provided by Virtio. Thus future driver additions might require patching the device
manager.
* virtio.h is still private, the API is subject to changes.
* virtio_pci.h, virtio_blk.h, virtio_ring.h are copied unchanged from FreeBSD.
... the one expected for the respective attribute. Before it was
possible that e.g. a uint was read and then interpreted as a
const char*, if a string was expected for that attribute.
Global and user settings files can be declared. For global ones an
update policy can be specified. If not specified, the settings file is
not included in the package, but created by the program (or user) later.
If an update type is specified, it defines what to do with the settings
file when updating the package to a newer version.
User settings files are never included in the package; they are always
created by the program or the user. If the package contains a template/
default settings file, it can be declared, but for informative purposes
only.
* Add minor_version to hpkg_header and hpkg_repo_header and make
heap_compression uint16.
* If the minor version of a package/repository file is greater than the
current one unknown attributes are ignored without error. This allows
introducing new harmless attributes without making the resulting files
unreadable for older package kit versions.
* ReaderImplBase:
- Add virtual CreateCachedHeapReader() which can create a cached
reader based on the given heap reader.
- Rename HeapReader() to RawHeapReader() and add HeapReader() for the
cached heap reader.
- Add DetachHeapReader() to allow a clients to remove the heap
reader(s) after deleting the ReaderImplBase object.
* packagefs:
- Add CachedDataReader class, which wraps a given
BAbstractBufferedDataReader and provides caching for it using a
VMCache. The implementation is based on the IOCache implementation.
- Use CachedDataReader to wrap the heap reader. For file data that
means they are cached twice -- in the heap reader cache and in the
file cache -- but due to the heap reader using a VMCache as well,
the pages will be recycled automatically anyway. For attribute data
the cache should be very helpful, since they weren't cached at all
before.
* Add flags parameter to Init() of BPackageReader and friends.
* Introduce flag B_HPKG_READER_DONT_PRINT_VERSION_MISMATCH_MESSAGE and
don't print a version mismatch error when given.
* package extract/list: Use the new flag.
* Pull _UnwriteLastPartialChunk() out of Reinit() for reuse.
* _UnwriteLastPartialChunk(): fPendingDataSize wasn't set.
* _PushChunks(): Some simplifications for clarity.
* ChunkBuffer/RemoveDataRanges(): Use data reading and decompression
methods provided by our base class instead of duplicating the
implementation.
* RemoveDataRanges():
- _FlushPendingData() before starting, so we don't ignore the pending
data and _UnwriteLastPartialChunk() when done, so a partial chunk
is read back into the pending data buffer.
- fUncompressedHeapSize wasn't reset before the main processing loop,
thus resulting in an erroneous size later on.
* Introduce BPackageWriterParameters which comprises all parameters
for package creation, currently flags and compression level. Such an
object can be passed to BPackageWriter::Init() and is passed on to
PackageWriterImpl and WriterImplBase.
* PackageFileHeapWriter: Add compressionLevel property and pass the
value on to ZlibCompressor.
* package add/create: Add options -0 ... -9 to specify the compression
level to be used.
Instead of handling compression for individual file/attribute data we
do now compress the whole heap where they are stored. This
significantly improves compression ratios. We still divide the
uncompressed data into 64 KiB chunks and use a chunk offset array for
the compressed chunks to allow for quick random access without too much
overhead. The tradeoff is a limited possible compression ratio -- i.e.
we won't be as good as tar.gz (though surprisingly with my test
archives we did better than zip).
The other package file sections (package attributes and TOC) are no
longer compressed individually. Their uncompressed data are simply
pushed onto the heap where the usual compression strategy applies. To
simplify things the repository format has been changed in the same
manner although it doesn't otherwise use the heap, since it only stores
meta data.
Due to the data compression having been exposed in public and private
API, this change touches a lot of package kit using code, including
packagefs and the boot loader packagefs support. The latter two haven't
been tested yet. Moreover packagefs needs a new kind of cache so we
avoid re-reading the same heap chunk for two different data items it
contains.
It uses sub-namespace BPackage::BHPKG::V1. Unlike the one for the
current format version, the V1 version of BPackageInfoContentHandler
lives in BHPKG(::V1) sub-namespace and is private.
* Use enums/constants/functions instead of preprocessor macros.
* Missing include in PackageInfoAttributeValue.h.
* PackageReaderImpl::Init(): Check version before header size and
return B_MISMATCHED_VALUES instead of B_BAD_DATA, if the version
doesn't match. This allows callers to determine the condition and
try a reader for a different version. A more flexible interface for
that case would be nice, but since we want to support the old package
version only temporarily, the current solution should be good enough.
* If at least one image is either B_HAIKU_ABI_GCC_2_ANCIENT or
B_HAIKU_ABI_GCC_2_BEOS almost all areas are marked as executable.
* B_EXECUTE_AREA and B_STACK_AREA are made public. The former is enforced since
the introduction of DEP and apps need it to correctly set area protection.
The latter is currently needed only to recognize stack areas and fix their
protection in compatibility mode, but may also be useful if an app wants
to use sigaltstack from POSIX API.
* Factor out the code to add some data to the about window, with a header and a content under it
* Make this method public so it's possible to add custom entries in an about box
* If the method is called with only the header or only the content, the text is added non-bold and non-indented (like the description entry*).
* Make the header text bold. I'm not sure it looks that good, after all. Thoughts ?
* Pull out base class MimeEntryProcessor out of AppMetaMimeCreator.
* Pull class MimeInfoUpdater out of UpdateMimeInfoThread and derive it
from MimeEntryProcessor.
* MimeInfoUpdater: Instead of BMimeType::GuessMimeType(), use
Database::GuessMimeType() directly.
* Add class DatabaseLocation. It contains a list of the MIME DB
directory paths plus methods to access type files.
* Move all low-level MIME DB access functions from
database_{support,access} to DatabaseLocation. All code that formerly
used those now requires a DatabaseLocation object. In BMimeType and in
the registrar the default object is used, but the low-level classes
can now be reused with different locations.
* Move get_icon_data() from database_access to database_support and
delete the former, which is now empty.
* Together with database_{access,support}.cpp it is built into a static
library.
* Add new interfaces MimeSniffer and Database::NotificationListener for
plugging in registrar specific functionality (the sniffer add-on
support and the notification mechanism).
Each installation location (system, common, common/non-packaged,
~/config, ~/config/non-package) can now have a read-only data/mime_db
directory. ~/config/settings/beos_mime is now named mime_db as well. The
contents of all directories makes up the MIME DB. Entries in more
specific locations shadow entries in more general locations. Only the
directory in ~/config/settings is where the registrar writes changes to.
The new layout allows packages to contribute entries to the MIME DB by
simply providing the respective files in data/mime_db. Consequently the
user settings directory is supposed to contain only the things the user
has actually changed.
Seems to work fine as far as tested. A few issues, though:
* The registrar doesn't monitor the directories yet, so it doesn't
notice entry changes due to package de-/activation.
* ATM it is not possible to remove a MIME type that is not in the user
settings directory, although the FileTypes GUI suggests that it is.
We'd have to work with white-outs, since we cannot remove the files in
the data/mime_db directories. Or, alternatively, the API has to be
extended and the FileTypes GUI adjusted to disable the "Remove" button
in such a case.
An arbitrary number of directories can be added, which the implemented
BEntryList interface presents as a single merged entry list. Three
different merge policies are supported which define how entries that
appear in more than one directory are treated.
Remove no longer needed header includes, most that I recently added
a few that were already there but just aren't needed anymore. Don't
use BPrivate::MenuPrivate namespace.
Just a few commits ago I moved the label truncation code out of
BMenuItem and into BMCMenuBar because the truncation had to happen
outside of BMenuItem. Turns out, that wasn't true so I'm moving the
label truncation back into BMenuItem and removing the _DrawItems()
method from BMCMenuBar.
Note that the code is not a copy of what was there before, but, the
updated version I created for BMCMenuBar. The main difference is that
I use menuPrivate.Padding() instead of GetItemMargins() and I always
use the width of the parent menu frame instead of using fBounds even
if the state is not MENU_STATE_CLOSED. These are changes needed for
BMCMenuBar but should work just as well for a regular BMenu.
...instead of in BMenuItem and remove the truncation code from BMenuItem.
The label truncation code cannot work in BMenuItem because the super
menu helpfully resizes itself to fit the menu item. So, instead we do the label
truncation in BMCPrivate making sure that BMenuItem there can't expand the
BMCMenuBar because we set the width to fMenuField->_MenuBarWidth()
explicity.
Note that this only truncates the label in BMCMenuField, i.e. the label inside
the menufield, it does nothing to the labels of the menu items in the attached
BMenu or BPopUpMenu which is exactly what we want.
Was passing !fixedSize into the view flags of BMenuBar, which made no sense.
Stop doing that, set fixedSize to true instead.
Remove the fixedSize parameter from this contructor, it's too late for that.
In some cases, BStringColumn wouldn't properly detect that an update was
needed, and would consequently fail to truncate a string as needed with
a column resize.
* Set its type to B_MODAL_WINDO, and also set B_NOT_MOVABLE
* Since this removes the window tab, add an "Ok" button to close the window
* Remove the GetWindow mess and just use it as any regular window
* Adjust all callers again
The AlertPosition method doesn't seem to work right, the window pops up
offset to the right. I also noticed that some of our calls to BAboutWindow
are actually not reacable because we removed Abutrequested from the apps.
Maybe we should clean them up (locale preflet and activity monitor are examples)
More annoying is the fact that opening a modal window from a deskbar replicant
is modal against the whole deskbar. Not sure what to do about that.
- debug_create_symbol_lookup_context() now takes an image ID
parameter that can optionally be used to restrict the symbols
it gathers to only those of the targeted image rather than the
entire team, allowing for significantly more lightweight usage
when the desired image is known. The previous behavior can still
be obtained if desired by passing -1 as said ID.
- Adjust callers.
BAboutWindow returned false in QuitRequested in order to hide instead of closing.
Not only this keeps a BLooper running for a rarely used window, but it also
prevents quitting an application in the window was not destroyed first.
* Remove aforementioned QuitRequested method,
* Add a static GetWindow method that returns the existing about window, if there
is one, or creates one if there is not. A boolean can be set to tell the caller
what happened,
* Adjust all callers to use that new method, instead of managing the window themselves.
- Instead of implicitly registering and unregistering a service
instance on construction/destruction, DefaultNotificationService
now exports explicit Register()/Unregister() calls, which subclasses
are expected to call when they're ready.
- Adjust all implementing subclasses. Resolves an issue with deadlocks
when booting a DEBUG=1 build.
* Add "bool kernel" parameter to vfs_entry_ref_to_path(), so it can be
specified for which I/O context the entry ref shall be translated.
* _user_entry_ref_to_path(): Use the calling team's I/O context instead
of the kernel's. Fixes the bug that in a chroot the syscall would
return a path for outside the chroot.
* BActivationTransaction:
- Remove non-trivial constructor.
- Remove package list parameters from SetTo().
- Add AddPackageTo{Dea,A}ctivate().
* BDaemonClient:
- Add CreateTransaction(). It creates a transaction directory and
initializes a BActivationTransaction. Packages to de-/activate have
to be added afterwards.
- Add BCommitTransactionResult::FullErrorMessage().