Commit Graph

1202 Commits

Author SHA1 Message Date
Axel Dörfler
72994381f2 Windows currently being dragged now follow workspace switches.
Desktop::_ChangeWindowWorkspaces() and SetWorkspace() didn't lock the window list,
but should have.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15421 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 14:45:42 +00:00
Axel Dörfler
799c100e79 That would be a bug indeed.
* ShowWindow() and HideWindow() now also work correctly for windows not
  on the current workspace.
* Reverted WindowList::RemoveWindow() - if it is used wrongly, it should
  better crash the server for now, so that we can iron out the bugs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15420 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 13:32:54 +00:00
Axel Dörfler
e83820ed57 Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
Also fixed Jamfile for the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15419 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 12:41:19 +00:00
Axel Dörfler
c072e9f1f5 * BWindow::AddToSubset()/RemoveFromSubset() no longer send their team ID; this
is known by the server, anyway.
* B_MODAL_SUBSET_WINDOW_FEEL now also works as expected.
* Renamed AS_REM_FROM_SUBSET to AS_REMOVE_FROM_SUBSET.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15285 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 16:07:02 +00:00
Axel Dörfler
b2d24b66da * B_MODAL_APP_WINDOW_FEEL windows now also work correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15284 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:48:21 +00:00
Axel Dörfler
4c0269b979 * WindowLayer::OnWorkspace() should now work correctly for all window feels.
* introduced ServerApp::OnWorkspace().
* moved AS_CREATE_[OFFSCREEN_]WINDOW into its own method, ServerApp::_CreateWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15283 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:42:28 +00:00
Axel Dörfler
48ccf5abef Some work to get modal/floating windows back:
* B_{FLOATING|MODAL}_ALL_WINDOW_FEEL now works as expected
* reintroduced the concepts of subsets of modal/floating windows - does only
  work correctly for subset "all" window feels.
* RootLayer::_SetFront() now deals correctly with modal windows
* renamed RootLayer *WindowLayer() methods to *Window()


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15282 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:06:14 +00:00
Axel Dörfler
fc21e33e46 * B_NOT_H_RESIZABLE/B_NOT_V_RESIZABLE are now correctly supported by the decorators.
* Introduced methods WindowLayer::IsModal() and IsFloating().
* Invalid flags for the current feel are now filtered out, like B_AVOID_FOCUS for
  modal windows.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15280 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 10:35:01 +00:00
Axel Dörfler
42e1c25d01 "Oops, I did it again": AS_SET_FLAGS returned B_BAD_VALUE on valid flags
and B_OK on invalid.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 18:35:38 +00:00
Axel Dörfler
aecd5eefaf * the check for a valid feel was wrong, reported by Michael Lotz.
* also followed Michael's suggestion (more or less) and moved the
  look/feel/flags checks into separate methods.
* on construction, invalid look/feel/flags values are now corrected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15269 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 15:58:04 +00:00
Axel Dörfler
6b86db1c42 Changing window flags that affect the look does now also work more or less fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15268 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 15:02:11 +00:00
Axel Dörfler
85f8bb71c7 * You can now change the look of a window on the fly.
* renamed some Decorator functions like GetLook() to Look().
* renamed _look to fLook and _flags to fFlags.
* removed the feel from decorators - they don't need to know
  or care about the feel.
* the DefaultDecorator didn't allow resizing of modal windows.
* DefaultDecorator::SetTitle() no longer clears the passed
  in updateRegion, it just fills it (so that you can call
  more than one of these methods after the other, and still
  get a correct update region).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15266 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 14:56:01 +00:00
Axel Dörfler
57be286609 * when moving/resizing windows on another workspace, the Workspaces window
has to be udpated anyway.
* some work towards being able to set a window's look/feel/flags on-the-fly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15265 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 13:59:04 +00:00
Axel Dörfler
5d32708515 Implemented B_AVOID_FOCUS support.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15262 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 12:31:05 +00:00
Axel Dörfler
85096c8acb Some cleanup:
* look/feel are now window_look/window_feel instead of int32.
* removed the level stuff, I don't think this is needed.
* some other minor stuff.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15261 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 12:07:28 +00:00
Axel Dörfler
649e929c7a Added drawing the window titles to the Workspace window - but I disabled
it, as it slows down window moving noticeably.
To provide a good Workspaces window functionality, we should probably let
WindowLayer take care of the updates itself - that would simplify the whole
thing a lot.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15260 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 11:43:04 +00:00
Axel Dörfler
a1d0e588b9 Another use of clipping regions to eliminate flickering. Maybe I have to come
up with something better though, when the window titles are drawn as well...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 10:41:01 +00:00
Axel Dörfler
19d801a6b6 Moving/resizing is now routed over the desktop as well.
This also allows the workspaces layer for these actions, which is now done as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15258 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 10:31:30 +00:00
Axel Dörfler
a8b49ab310 Implemented AS_COUNT_WORKSPACES and AS_SET_WORKSPACE_COUNT server side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 22:48:13 +00:00
Axel Dörfler
5ca8477eca * the Workspace class is now hidden and put into Workspace::Private; the new
Workspace class is a simple accessor to this class that takes care about
  locking (currently, it's just the desktop lock, maybe it'll stay that way).
* WorkspacesLayer now displays the window thumbs again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15250 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 19:56:44 +00:00
Axel Dörfler
ed656a3a9b You must not have RootLayer locked when calling any method from EventDispatcher;
just another case of troublesome generic RootLayer locking in ServerWindow
(I'm looking forward to get rid of this).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 19:51:43 +00:00
Axel Dörfler
dd43887c95 Forgot to remove the Unlock(), thanks to Stephan for pointing this out.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15242 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 16:22:18 +00:00
Axel Dörfler
a631158a62 Reenabled most of the workspaces functionality - the Workspaces window doesn't
show any windows, but everything else seems to work fine.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15241 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 15:47:01 +00:00
Axel Dörfler
92766f93e2 EventDispatcher::_Unset() did not wait for the event looper thread under BeOS, as
wait_for_thread() always returns B_BAD_ADDRESS when the second argument is NULL
(it works fine under Haiku).
Instead of enqueuing a B_QUIT_REQUESTED message, InputStream now directly quits
when the 'quit' code is read from the port (B_QUIT_REQUESTED was never handled
by the event loop either, it just didn't get noticed because of the wrong
wait_for_thread() usage).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15240 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 15:31:33 +00:00
Axel Dörfler
66fdfb907b Some preparations to reactivate the workspace feature.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15239 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 11:19:20 +00:00
Axel Dörfler
15918e4fa5 * new windows now get a fake B_MOUSE_MOVED message in case they are opened
directly under the mouse cursor.
* Added Desktop::ShowWindow() and HideWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 10:45:01 +00:00
Axel Dörfler
a9b83b752c Added a bit of documentation to the EventDispatcher.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15229 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-29 17:00:08 +00:00
Axel Dörfler
f89b4c9a23 Have I said input event handling is done?
* didn't realize that mouse events always go to the view under the mouse, not
  only if its the focus window (FFM can really do harm, after all :-)).
* removed a TODO from the list: EventDispatcher::Target is now a public
  class EventTarget, and every ServerWindow has one.
* as a result, EventDispatcher no longer manages targets itself, it
  just maintains a list of them. You no longer set messengers, you
  only set targets.
* customization of the message filters, they no longer inherit from
  BMessageFilter (but EventFilter).
* a message target is no longer set explicetly anywhere, it's only
  changed in the message filters if needed.
* therefore, no more locking mess in the EventDispatcher needed.
* this also made the EventDispatcher::fLastFocus stuff superfluous.
* moved the RootLayer::MouseEventHandler() into the message filter.
* Replaced RootLayer::_ChildAt() with WindowAt().
* WindowLayer now has an idea if it has focus or not, it no longer needs
  to query the RootLayer for this - maybe we should rename "focus" to
  "active", though (as far as layers are concerned).
* the "_view_token" data is now added from the EventDispatcher, not
  the (Window)Layer class anymore.
* removed Layer::MouseWheelChanged() as we currently don't need it
  (if the need arises, we can add it back later again)
* there is still no mouse moved message sent when opening a window
  under the cursor, though...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15228 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-29 16:01:41 +00:00
Axel Dörfler
27adb96962 Massive RootLayer & Workspace tearing:
* workspace switch and subset windows functionality temporarily removed
  (away with that mess!).
* no more RevealWMState() - we now have methods like ActivateWindow()
  and SendWindowBehind() that do all the work - just a little cleaner
  and with less overhead.
* Workspace is now a pretty passive class - it only stores configurations
  of the windows and screens.
* added an evil work-around for a locking problem (in RootLayer::_SetFocus()).
* I'll plan to move pretty much all of the remaining root layer functionality
  to Desktop - so that the all regions lock is only held in case clipping
  regions are affected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15207 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:36:59 +00:00
Axel Dörfler
8fc80f17d9 refactored a _AddChildToList() and a _RemoveChildFromList() out of AddChild() and
RemoveChild() (very similar to what BView does).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15206 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:27:20 +00:00
Jérôme Duval
ae0a90cedb SetAppCursor also sets cursor status
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15205 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:13:16 +00:00
Axel Dörfler
3f5eacff02 Quick and dirty hack to let those font rendering problems disappear - I don't really
know what's going on, but this appears to fix it. And since we'll get a new glyph
layout backend sooner or later, I don't want to mess with that stuff again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15176 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 22:26:50 +00:00
Axel Dörfler
a7b93468cc SendMessageToClient() now gives a little more info in case sending failed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15174 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 20:35:58 +00:00
Axel Dörfler
485b948731 Removed "Active" stuff from Workspaces state.
As a side effect, the desktop is now clickable again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15173 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 20:22:30 +00:00
Axel Dörfler
df36243372 Now sends B_SCREEN_CHANGED messages to all windows when the screen resolution changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15167 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:56:52 +00:00
Axel Dörfler
6e9ab86fc5 Added a ColorSpace() method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15166 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:55:23 +00:00
Axel Dörfler
26b02ddc80 The input_server is now notified when the screen resolution is changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:22:06 +00:00
Axel Dörfler
b635c022cb Don't check if the requested display mode is in the mode list - just ask the
graphics add-on if it can handle it.
This fixes setting the screen resolution natively. Unfortunately, that's not
all (the input_server still constraints the cursor position to the previous
resolution...). Also, there is apparently no B_SCREEN_CHANGED sent.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15164 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 15:52:22 +00:00
Axel Dörfler
39b345c7b6 Added temporary hack so that windows don't get mouse messages if the cursor
is not over them - this should be better integrated with the rest of the
code (later, when we don't rely on RootLayer for everything anymore).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15151 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 16:11:19 +00:00
Axel Dörfler
fa2c53ed52 Added very simple and annoying profiling mechanism to ServerWindow's message
processing (enabled when PROFILE_MESSAGE_LOOP is defined).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15150 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 15:35:47 +00:00
Axel Dörfler
67e79bf45a A message looper can now have a death semaphore, ServerWindow now uses them.
ServerApp now waits up to 3 seconds for windows before killing them - it now
waits on the death semaphore, and only kills a window if it didn't quit fast
enough.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15147 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 13:49:29 +00:00
Axel Dörfler
85d981378a Quick fix for our broken locking model:
The mouse filter needs to lock RootLayer, but the event dispatcher lock is held
during that time, too, so that the focus cannot change in the mean time.
On the other side, ServerWindow needs to lock the event dispatcher when adding
or removing a listener, or for AS_GET_MOUSE - but since it always helds the
root layer lock during message dispatching this easily resulted in a deadlock.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15146 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:50:21 +00:00
Stephan Aßmus
23f32b1552 corrected and cleaned up coordinate conversion. conversion from or to parent coords doesn't actually require a parent, directly using fScrollingOffset, uses less stack memory now and should be faster (especially when converting regions, because those were offsetted twice)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15136 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 21:23:33 +00:00
Axel Dörfler
1863b5b6a4 Removed the "owner" stuff from Layer - it already knows its window.
Layer no longer knows anything about its subclass WindowLayer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:59:49 +00:00
Axel Dörfler
14e1abfe7d Made Layer::_AllRedraw() virtual so that it doesn't need this ugly hack to
send _UPDATE_ messages (WindowLayer now overrides that method).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15129 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:54:14 +00:00
Axel Dörfler
4b813bf267 Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:45:26 +00:00
Axel Dörfler
2430abdd9a Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15127 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:12:32 +00:00
Axel Dörfler
0a9634a6f4 Minor cleanup: removed unused stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15126 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:55:17 +00:00
Axel Dörfler
5afc064831 In anticipation of Stippi's new clipping code, I refactored the EventDispatcher
a bit:
* listeners are now managed per target (ie. per messenger) (by the Target class)
* therefore, the fFocusTokens/fLastFocusTokens lists are no longer needed; every
  Target knows its listeners already.
* this also fixes the obvious bug that the focus window's views would get both
  keyboard and pointer events, no matter which of them they originally wanted.
* renamed event_target to event_listener (there was actually a mix up in naming
  before - to the outside it was "listener", and internally, "target" was used)
* WinBorder::MouseMoved()/MouseUp() now also add the view token to the message;
  the messages weren't received by the target before (unless the view used
  tracking via BView::SetMouseEventMask()...) - maybe the client should only
  update fLastMouseMoved on B_MOUSE_MOVED events, and direct B_MOUSE_UP/DOWN
  (plus wheel changes) always to fLastMouseMoved...
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:04:29 +00:00
Axel Dörfler
5d29bfa5fa * Moved change_winBorder_feel() into GoChangeWinBorderFeel() and removed the former.
* Renamed GoChangeWinBorderFeel() to ChangeWinBorderFeel().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15114 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 13:26:26 +00:00
Axel Dörfler
bde8b9c6e0 * Layers are now put into an application wide token space that mirrors the
client's token space.
* finding layers by token is now O(1) instead of O(n) (as they are looked
  up in the token space).
* removed Layer::FindView() as it's no longer needed (or should be used).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15113 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 13:14:49 +00:00
Axel Dörfler
46b7964e5c Got rid of "cnt" debugging stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15110 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:22:55 +00:00
Axel Dörfler
343e4ff465 Got rid of fAdFlags whatever that was meant to be.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:21:07 +00:00
Axel Dörfler
5ed0556236 * Got rid of the frightening Layer::fCurrent/RootLayer::fWinBorderIndex as well as
NextChild() and PreviousChild() - the current WinBorder list is now rebuilt on every
  change; this is not perfect, and only a temporary solution (but cleaner than the
  previous one).
* Introduced Layer::PreviousLayer()/NextLayer() methods that return the previous resp.
  the next sibling.
* Moved {show|hide}_winBorder() into {Show|Hide}WinBorder() and got rid of the former.
* Renamed Layer::fServerWin to fWindow.
* removed some unused stuff, minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15108 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:19:11 +00:00
Axel Dörfler
5a67ef6634 Removed broken Layer::LayerAt() semantics (for recursive == false),
and introduced a RootLayer::_ChildAt() that is used instead.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15097 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 22:01:49 +00:00
Axel Dörfler
a8d44b6fea Quick fix for the broken focus changing I introduced earlier.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 21:52:36 +00:00
Axel Dörfler
6450b76dd4 Next big step in the event handling:
* RootLayer's mouse event processing is now at its minimum - the
  EventDispatcher handles them now. As a result, a window will now
  get only one message per event.
* RootLayer adds "_view_token" to mouse moved messages that specify
  the view currently under the cursor.
* There is now a mouse event layer in RootLayer that gets preferred
  when it's set - this is now used for the window moving instead of
  the previous mechanism.
* changed the previous DistributeMessage() to an UnpackMessage()
  method following Adi's suggestion.
* caveat: some things might be functionally broken in RootLayer now
  because of removing the mouse notification stuff.
* "be:transit" handling is now done completely client side by
  BWindow::_SanitizeMessage(() (similar to what the input_server does).
  This should also make the mechanism pretty robust, since every
  B_MOUSE_MOVED message can now trigger the view transit (in case a
  message is lost). B_WINDOW_ACTIVATED messages should be generated
  client side as well.
* renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a
  layer specific command, and also gets the mouse buttons.
* B_MOUSE_* messages from the up server now contain only a "screen_where"
  field; "where" (in window's coordinates) and "be:view_where" are
  added in BMessage::_SanitizeMessage().
* messages that don't have a valid target in the looper are now
  dropped instead of being sent to the looper - this should be done
  in BLooper as well, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 15:17:58 +00:00
Axel Dörfler
876a3803df * removed adding "be:transit" stuff in the EventDispatcher - this is now only done
client side (or will be, with the next commit).
* added GetMouse() functionality.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15084 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 11:27:09 +00:00
Axel Dörfler
b361534e3c Filter out some fields in the message that we may set ourselves.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15078 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 20:34:02 +00:00
Axel Dörfler
b095201503 * changed the way a message is forwarded to the focus view (instead of adding
a suspend focus field to the message, there is now a "feed focus" field in
  case the message should be forwarded).
* added a comment to the BPoint version of _FindView() (since it's broken)
* _DistributeMessage() is now called after _DetermineTarget() - so that it
  can prevent sending the message twice to the focus view.
* removed BWindow::DoUpdate() as it's no longer used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15066 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 12:49:35 +00:00
Axel Dörfler
82d8744887 * now all event targets of the focus window get into the focus list - that
way, we always send only one message per event, no matter how many targets
  there are in the window (the focus event list was not always maintained
  correctly before, too).
* the current mouse filter eats all B_MOUSE_UP events, and therefore, the
  temporary event targets were never removed.
* changed the way BWindow::_DistributeMessage() recognizes if it should forward
  the event - not yet final, though.
* naming is now more consistent (events -> event_mask).
* some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-21 16:25:23 +00:00
Axel Dörfler
51a16ce830 No longer needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15049 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 17:26:25 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Axel Dörfler
d1071ff01b Removed Utils.cpp - it's not really useful anymore.
Note, I temporarily kept the Utils.h in, because I have other local changes to be
committed soon (sorry for this, but it shouldn't harm).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15043 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:09:16 +00:00
Axel Dörfler
ae3ba51fc1 Some minor fixes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15042 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:03:11 +00:00
Axel Dörfler
ece36066af Removed third argument from calls to ServerWindow::SendMessageToClient() - it's predefined
to "false" anyway, and will be removed shortly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15041 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 15:52:48 +00:00
Stephan Aßmus
b223f78041 fixes origin and scale handling, it behaves mostly like R5 now (it is used for drawing only, yes not mouse coords or anything else). Also fixes offscreen layers clipping rebuilding when the user defined clipping is added or changed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15040 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 15:10:18 +00:00
Adi Oanca
2899b880f6 Uncommented a correct piece of code. B_FRAME_RESIZED/MOVED are sent more accurately. Renamed AddToViewsWithInvalidCoords, SendViewCoordUpdateMsg into _AddToViewsWithInvalidCoords, _SendViewCoordUpdateMsg.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15036 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 21:16:57 +00:00
Adi Oanca
8e81fc4919 Some cleanup. Removed do_Hide, do_Show and do_CopyBits
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15034 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 18:25:27 +00:00
Axel Dörfler
55d6d70ee5 * EventDispatcher::AddListener() now honors the BView semantics and will only
update the options in case the specified eventMask was zero.
* Added missing EventDispatcher::RemoveTemporaryTarget().
* Layers setting their event mask are now added to the EventDispatcher.
* The RootLayer is no longer contacted for SetEventMask() - it still handles
  SetMouseEventMask(), tough - as a result, SetEventMask() temporarily doesn't
  work anymore.
* Added Layer::ViewToken() method.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15023 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 15:50:30 +00:00
Ingo Weinhold
63ea9a2870 Missing "using std::nothrow".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15021 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:20:38 +00:00
Axel Dörfler
6b95c59bd8 Renamed myRootLayer variable to rootLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15019 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:56:35 +00:00
Axel Dörfler
fa26723bb2 * Moved workspace keyboard switch and dump screen capability from RootLayer
into a Desktop keyboard filter.
* Removed keyboard handling code from RootLayer and Layer.
* Renamed Desktop::ActiveRootLayer() to RootLayer() as there is only one
  root layer per desktop.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15018 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:51:32 +00:00
Axel Dörfler
f68598780e * the keyboard events are now using the new EventDispatcher, B_KEYBOARD_EVENTS don't
work yet, though, as the dispatcher is not yet notified about those.
* no more mouse cursor jumping - the cursor will now start in the middle of the screen;
  this should be part of the initial input_server handshake, though.
* ServerWindow can now return a BMessenger of its client window.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15017 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:21:07 +00:00
Axel Dörfler
8d8f5950d0 Some cleanup, mostly GetHWInterface() to HWInterface().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15016 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 12:26:20 +00:00
Axel Dörfler
1b120ea94a Turns out there were a couple of problems:
* RootLayer still set the mouse cursor...
* mixed up "x" and "y" in the cursor thread
* but that didn't get noticed, as B_RELEASE_ALL doesn't seem to work
  (will look into that next)!

The cursor finally works as good as expected in Qemu :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15013 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:50:34 +00:00
Axel Dörfler
f759822327 * the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
  still called using input filters in the new event dispatcher, though (to
  get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
  stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
  to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
  because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
  native mode, not in the test environment), although it improves cursor
  movement under Qemu, the effect is not as good as expected - this might
  need some more investigations (might just be a thread priority problem).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:30:06 +00:00
Axel Dörfler
b9e43e2c12 Just another manager - not yet used, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15011 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 09:43:37 +00:00
Axel Dörfler
0307fbb17d Implemented support for Set[Mouse]EventMask() functionality - still untested, though.
Also supports the B_SUSPEND_VIEW_FOCUS options, B_NO_POINTER_HISTORY is not yet there,
and B_LOCK_WINDOW_FOCUS has to be implemented somewhere else (its outside of the
scope of this class).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15007 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 18:46:55 +00:00
Axel Dörfler
0e29f57a22 Fixed the app_server build in the test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15005 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 18:43:08 +00:00
Axel Dörfler
afe5450a83 * Fixed the most obvious copy&paste bugs.
* no longer allocates focus messengers on the heap but keeps them around.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14992 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 16:08:04 +00:00
Axel Dörfler
08f35604b0 The basics of the new event handling - not yet connected to anything, and therefore
neither used nor tested. It's not even complete yet (support for Set[Mouse]EventMask()
is missing), but it will get there :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14990 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 14:58:19 +00:00
Axel Dörfler
6226d5f7cd The Desktop's message port now gets the same name as its looper.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14988 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 14:56:12 +00:00
Axel Dörfler
aabcf63973 When using "Message4", we don't need to flatten the BMessage into another buffer anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14956 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 14:34:56 +00:00
Stephan Aßmus
02ed46b0de * fixes the cursor handling after Axels changes, it crashed on real HW.
Axel, I think you didn't realise that _CursorFrame() gave and
invalid BRect for fCursorVisible=false, but that rect was used
to create the backup area, so it was buggy at that place. I removed
your checks for fCursorVisible in SetCursor() for cleaner code, but
left it in MoveCursor() because it might save a few cycles.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14954 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 10:29:06 +00:00
Axel Dörfler
6c17d02551 * Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server.
* RootLayer no longer creates the input_server messaging port - this is now
  the responsibility of the input_server.
* Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to
  _DispatchMessage().
* The RootLayer thread is now started as soon as the input_server is there.
* removed or disabled any input_server stuff in the AppServer class.
* removed old message commmands to the app_server.
* Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the
  input_server is now automatically built correctly depending on the target.
* InputServer::EventLoop() plays now safe and checks for error conditions.
* InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about
  this.
* InputServer event loop messaging uses ports for inner-app communication - why?
* The InputServer event loop thread is no longer killed on exit, it just quits
  when its port is gone.
* Minor cleanup in input_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:59:53 +00:00
Axel Dörfler
af8899c4bf Added support for not visible cursors - defaults to invisible now!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14948 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:50:19 +00:00
Stephan Aßmus
8f90c77db9 a quick fix for offscreen layers drawing region, ie BitmapDrawing works again
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14937 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 11:18:33 +00:00
Stephan Aßmus
a7ab4a2642 fix activation of windows
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14933 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 01:42:58 +00:00
Axel Dörfler
f375b21da5 Forgot to remove IPoint.h - it's no longer needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14926 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:48:16 +00:00
Axel Dörfler
be05d56c7e * the app_server now uses a global token space - this should later be changed to
have different token spaces depending on the scope of its objects.
* removed TokenHandler - we're now using BTokenSpace instead.
* removed unused IPoint.cpp - if we ever need it again, it can still easily be
  resurrected from the dead.
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:46:20 +00:00
Axel Dörfler
614de12d9c * the decorator knows best which region to update when changing the title, so
it must now fill the updateRegion parameter of SetTitle().
* WinBorder::SetName() is now greatly simplified and achieves better results
  due to that.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14923 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 18:16:01 +00:00
Adi Oanca
9a3090b0ed this fixes the problem Axel signaled with the OK button in terminal's about box
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14922 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 18:10:54 +00:00
Axel Dörfler
a436bab2da Renamed fVisible2 and fFullVisible2 to fVisible and fFullVisible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14921 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:56:51 +00:00
Axel Dörfler
5df853ea79 * Renamed Layer::GetWantedRegion() to GetOnScreenRegion().
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14920 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:50:39 +00:00
Axel Dörfler
618c515c4c * pruned Layer::PruneTree()
* the Layer destructor now deletes all of the layer's children
* WinBorder no longer has to delete its top layer, as it's also its child.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14919 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:39:33 +00:00
Axel Dörfler
b66d753712 * Prepared the BScreen and BPrivateScreen class to be used with multiple monitors.
* BPrivateScreen now buffers its frame for 0.1 seconds (so that calling it several
  times in a row is both consistent and cheap).
* Added GetFrameBufferConfig() call to the HW interface (and implemented it).
* Added server commands AS_VALID_SCREEN_ID, AS_GET_NEXT_SCREEN_ID, and
  AS_GET_FRAME_BUFFER_CONFIG.
* BPrivateScreen::BaseAddress() and BPrivateScreen::BytesPerRow() are now working.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14915 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 14:36:12 +00:00
Axel Dörfler
d9525baaf5 * Forgot to update Screen.h with the last commit...
* Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID,
  though.
* renamed ServerWindow::fHandlerToken to fClientToken.
* The BScreen(BWindow *) constructor now really asks the server for the screen ID.
* ServerApp::fWindowList is now a BObjectList.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 12:08:21 +00:00
Axel Dörfler
a817d6ad5a * (tried to) implemented RootLayer::ResizeBy() and activated AS_SET_SCREEN_MODE again;
it works in the test environment, but I haven't yet tested it on real hardware.
* moved PrivateScreen.h to src/kits/interface/ - it's not used outside of that one.
* moved reading the color map from the BPrivateScreen constructor to the ColorMap()
  method.
* improved/cleaned server/client communication for the screen stuff a tiny bit.
* fixed the GetBitmap() method I implemented yesterday.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14908 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 11:01:02 +00:00
Stefano Ceccherini
d2718b5d34 we write family and style as an uint32, so we should read it as an uint32 too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14906 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 21:54:41 +00:00