haiku/src/servers/app
Axel Dörfler a8b49ab310 Implemented AS_COUNT_WORKSPACES and AS_SET_WORKSPACE_COUNT server side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 22:48:13 +00:00
..
drawing Don't check if the requested display mode is in the mode list - just ask the 2005-11-26 15:52:22 +00:00
Angle.cpp
Angle.h Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least. 2005-07-10 21:16:43 +00:00
app_server.rdef
AppServer.cpp Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer. 2005-11-24 17:45:26 +00:00
AppServer.h * Introduced a new handshake between input_server and app_server, and some 2005-11-15 19:59:53 +00:00
BGet++.cpp
BGet++.h
BitmapManager.cpp * the app_server now uses a global token space - this should later be changed to 2005-11-14 19:46:20 +00:00
ColorSet.cpp Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least. 2005-07-10 21:16:43 +00:00
CursorData.cpp Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
CursorData.h
CursorManager.cpp * the app_server now uses a global token space - this should later be changed to 2005-11-14 19:46:20 +00:00
CursorManager.h * the app_server now uses a global token space - this should later be changed to 2005-11-14 19:46:20 +00:00
CursorSet.cpp Removed {set|get}_syscursor according to DW. Scratch that last sentence in the last commit, with this Appearance builds again. 2005-07-18 00:35:18 +00:00
DebugInfoManager.cpp turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems 2005-11-10 13:38:22 +00:00
DebugInfoManager.h turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems 2005-11-10 13:38:22 +00:00
Decorator.cpp * the decorator knows best which region to update when changing the title, so 2005-11-14 18:16:01 +00:00
DecorManager.cpp Assigned names to "some BLocker"s to aid debugging. 2005-11-04 16:56:15 +00:00
DecorManager.h first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine 2005-11-04 15:23:54 +00:00
DefaultDecorator.cpp Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer. 2005-11-24 17:45:26 +00:00
DefaultDecorator.h * the decorator knows best which region to update when changing the title, so 2005-11-14 18:16:01 +00:00
Desktop.cpp * the Workspace class is now hidden and put into Workspace::Private; the new 2005-11-30 19:56:44 +00:00
Desktop.h * the Workspace class is now hidden and put into Workspace::Private; the new 2005-11-30 19:56:44 +00:00
DesktopSettings.cpp Reenabled most of the workspaces functionality - the Workspaces window doesn't 2005-11-30 15:47:01 +00:00
DesktopSettings.h * the FontManager is now a looper (but doesn't do anything useful yet). 2005-11-03 17:03:36 +00:00
DesktopSettingsPrivate.h The font manager now has default fonts for bold/fixed as well - these are now used 2005-11-09 19:16:25 +00:00
DrawState.cpp fixes origin and scale handling, it behaves mostly like R5 now (it is used for drawing only, yes not mouse coords or anything else). Also fixes offscreen layers clipping rebuilding when the user defined clipping is added or changed 2005-11-20 15:10:18 +00:00
EventDispatcher.cpp EventDispatcher::_Unset() did not wait for the event looper thread under BeOS, as 2005-11-30 15:31:33 +00:00
EventDispatcher.h * new windows now get a fake B_MOUSE_MOVED message in case they are opened 2005-11-30 10:45:01 +00:00
EventStream.cpp EventDispatcher::_Unset() did not wait for the event looper thread under BeOS, as 2005-11-30 15:31:33 +00:00
EventStream.h The input_server is now notified when the screen resolution is changed. 2005-11-26 16:22:06 +00:00
FontFamily.cpp Quick and dirty hack to let those font rendering problems disappear - I don't really 2005-11-26 22:26:50 +00:00
FontManager.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
HashTable.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
InputManager.cpp The input_server is now notified when the screen resolution is changed. 2005-11-26 16:22:06 +00:00
InputManager.h The input_server is now notified when the screen resolution is changed. 2005-11-26 16:22:06 +00:00
Jamfile Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer. 2005-11-24 17:45:26 +00:00
Layer.cpp Have I said input event handling is done? 2005-11-29 16:01:41 +00:00
Layer.h Have I said input event handling is done? 2005-11-29 16:01:41 +00:00
MessageLooper.cpp A message looper can now have a death semaphore, ServerWindow now uses them. 2005-11-25 13:49:29 +00:00
MessageLooper.h A message looper can now have a death semaphore, ServerWindow now uses them. 2005-11-25 13:49:29 +00:00
MultiLocker.cpp * the new input event dispatcher is now actually used, although it doesn't 2005-11-18 11:30:06 +00:00
MultiLocker.h Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver. 2005-06-23 23:46:17 +00:00
OffscreenServerWindow.cpp Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer. 2005-11-24 17:45:26 +00:00
OffscreenServerWindow.h Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer. 2005-11-24 17:45:26 +00:00
OffscreenWindowLayer.cpp Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer. 2005-11-24 17:45:26 +00:00
OffscreenWindowLayer.h Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer. 2005-11-24 17:45:26 +00:00
PicturePlayer.cpp Removed Utils.cpp - it's not really useful anymore. 2005-11-20 16:09:16 +00:00
PicturePlayer.h renamed DisplayDriverPainter.* to DrawingEngine.* 2005-11-04 15:54:16 +00:00
PNGDump.cpp * added a call to png_set_strip_alpha() which could fix the alpha channel 2005-11-09 23:52:27 +00:00
PNGDump.h * added a call to png_set_strip_alpha() which could fix the alpha channel 2005-11-09 23:52:27 +00:00
RAMLinkMsgReader.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
RAMLinkMsgReader.h Removed unused files like PortMessage.cpp/h and Session.cpp/h. 2005-11-02 12:55:20 +00:00
RGBColor.cpp Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?) 2005-06-07 21:32:24 +00:00
RootLayer.cpp Implemented AS_COUNT_WORKSPACES and AS_SET_WORKSPACE_COUNT server side. 2005-11-30 22:48:13 +00:00
RootLayer.h Implemented AS_COUNT_WORKSPACES and AS_SET_WORKSPACE_COUNT server side. 2005-11-30 22:48:13 +00:00
ScreenManager.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
ScreenManager.h first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine 2005-11-04 15:23:54 +00:00
ServerApp.cpp Implemented AS_COUNT_WORKSPACES and AS_SET_WORKSPACE_COUNT server side. 2005-11-30 22:48:13 +00:00
ServerApp.h Massive RootLayer & Workspace tearing: 2005-11-28 23:36:59 +00:00
ServerBitmap.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
ServerCursor.cpp cosmetical changes and some bug fixes along the way, added another constructor to take on bitmap data from somewhere else 2005-04-14 00:04:26 +00:00
ServerFont.cpp * Removing fonts now works as expected. 2005-11-10 17:32:35 +00:00
ServerPicture.cpp Forgot to remove IPoint.h - it's no longer needed. 2005-11-14 19:48:16 +00:00
ServerPicture.h * the app_server now uses a global token space - this should later be changed to 2005-11-14 19:46:20 +00:00
ServerScreen.cpp Added a ColorSpace() method. 2005-11-26 16:55:23 +00:00
ServerScreen.h Added a ColorSpace() method. 2005-11-26 16:55:23 +00:00
ServerTokenSpace.h * the app_server now uses a global token space - this should later be changed to 2005-11-14 19:46:20 +00:00
ServerWindow.cpp You must not have RootLayer locked when calling any method from EventDispatcher; 2005-11-30 19:51:43 +00:00
ServerWindow.h Reenabled most of the workspaces functionality - the Workspaces window doesn't 2005-11-30 15:47:01 +00:00
SubWindowList.cpp Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer. 2005-11-24 17:45:26 +00:00
SubWindowList.h Massive RootLayer & Workspace tearing: 2005-11-28 23:36:59 +00:00
SystemPalette.cpp Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
VirtualScreen.cpp Some cleanup, mostly GetHWInterface() to HWInterface(). 2005-11-18 12:26:20 +00:00
VirtualScreen.h first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine 2005-11-04 15:23:54 +00:00
WindowLayer.cpp Have I said input event handling is done? 2005-11-29 16:01:41 +00:00
WindowLayer.h Reenabled most of the workspaces functionality - the Workspaces window doesn't 2005-11-30 15:47:01 +00:00
Workspace.cpp * the Workspace class is now hidden and put into Workspace::Private; the new 2005-11-30 19:56:44 +00:00
Workspace.h * the Workspace class is now hidden and put into Workspace::Private; the new 2005-11-30 19:56:44 +00:00
WorkspacePrivate.h * the Workspace class is now hidden and put into Workspace::Private; the new 2005-11-30 19:56:44 +00:00
WorkspacesLayer.cpp * the Workspace class is now hidden and put into Workspace::Private; the new 2005-11-30 19:56:44 +00:00
WorkspacesLayer.h * the Workspace class is now hidden and put into Workspace::Private; the new 2005-11-30 19:56:44 +00:00