Commit Graph

426 Commits

Author SHA1 Message Date
Stephan Aßmus
52de6dce94 Moved the gradient_type and color_step structs into the BGradient
class/namespace. Renamed the B_GRADIENT_* types to TYPE_* as the context
is already given.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28564 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-08 14:56:56 +00:00
Stephan Aßmus
c8d611a2c0 Prepend header guard with underscore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28561 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-08 12:00:57 +00:00
Stephan Aßmus
b2411d9aeb System headers need to have "_" prepended in their header guards.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28560 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-08 11:58:54 +00:00
Stephan Aßmus
b545073f08 * Moved the global BPrivate::WidthBuffer from BTextView into BPrivate as
gWidthBuffer.
* Tracker PoseView now uses BPrivate::gWidthBuffer instead of it's own
  instance.
* TextView.h and PoseView.h are now a little cleaner.
* InterfaceDefs.cpp now deletes gWidthBuffer in _fini_interface_kit_().
* Added binary compatibility support for NetPositive in WidthBuffer.h and .cpp.
  Obviously it kind of defeats the purpose of having WidthBuffer neatly tucked
  away in the BPrivate namespace, but Haiku should run NetPositive, I guess.
  Fixes #2879.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28532 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-06 11:31:40 +00:00
Jérôme Duval
d2184e65c1 * whitespace cleanup
* implemented the disabled look and color ramping


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28503 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-04 19:08:26 +00:00
Axel Dörfler
9e163a7a93 * Made BScrollView work when using it with the layout system.
* Added a layout friendly constructor - it's not so nice to use, though, since
  the original one already doesn't get a BRect (we just don't need the
  resizing mode, and have to set the B_SUPPORTS_LAYOUT flag).
* Refactored size/frame computation a bit.
* Cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28258 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-21 10:14:24 +00:00
Axel Dörfler
ab42853558 * Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28240 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-19 13:17:29 +00:00
Karsten Heimrich
d751323939 * reintroduce member fOffscreen which got removed in r2917
* check if locking the offscreen window succeeds before calling delete on it
* don't return offscreen windows in CountWindows and WindowAt (works now as on R5)

  fixes ticket 1522, 1591, 1946, 2318 and propably more

  While creating an BBitmap in BApplication the bitmaps window looper would
  be added to the applications gLooperList, thus calling Quit() on that window
  and later delete on a stale window pointer in BBitmaps dtor. The Lock() check
  would fix the problem, but tests on R5 have shown that BApplication hides the
  offscreen window in CountWindows() and WindowAt().



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28236 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-19 12:23:18 +00:00
Karsten Heimrich
a02979bb3f * cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28235 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-19 12:05:37 +00:00
Stephan Aßmus
11c5023a77 Applied patch by Stephen Deken:
* Added a new class BAffineTransform, currently in the BPrivate namespace
  and the inofficial "shared kit".
* Extended BPolygon to be transformable by a BAffineTransform.

Thanks a lot!

Minor fixes by myself:
* The class accidentally still derived from agg::trans_affine.
* Added then missing comparator operators.
* Swapped the BPoint* and count arguments of Apply(), since that seems
  to be the more common order in the other Be API.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28176 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-16 19:10:10 +00:00
Oliver Tappe
39fbf5509b bonefish + zooey:
* Fixed a general problem with respect to overriding of the reserved
  virtual function slots: instead of statically invoking the method
  that corresponds to the reserved slot on the class that contains the
  slot, we now invoke the virtual Perform() method. Perform() then dispatches 
  the method invocation to the "proper" class, i.e. the highest class in the 
  hierarchy that  actually implements the requested method.
  This fixes a crash in apps that use liblayout's MSlider class and
  should fix one or other spurious bug with old apps or libraries, too.
* added new header folder 'binary_compatibility' that contains files that
  define the method codes and data structures required by Perform()
* looked for and implemented all used reserved virtual slot functions to
  invoke Perform() where necessary or to pass on the method call statically
  (for slots that were already maintained by Be)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28124 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-15 09:29:06 +00:00
Stephan Aßmus
991547ef6c Patch by Artur Wyszynski:
* Implemented BGradient, BGradientLinear, BGradientRadial,
  BGradientDiamond, BGradientConic and BGradientRadialFocus
  new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
  the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
  coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
  demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
  clashing with the new BGradient class. Re-use some
  parts where possible.

Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)

TODO:
* Remove the need to have gradient type twice in the
  app_server protocol.
* Refactor some parts of the patch to remove duplicated
  code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-14 21:27:42 +00:00
Stephan Aßmus
d3cfdf5740 Updated copyright.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28081 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-14 13:17:24 +00:00
Stephan Aßmus
71ea6c9229 * Refactored a method for getting the transit from a mouse moved message.
* In _StealMouseMessage(), don't maintain fLastMouseMovedView, instead,
  prevent B_MOUSE_MOVED message from being stolen that are important for
  detecting transit changes. The point is that some apps (like Tracker) are
  shooting themselves in the foot because they steal mouse messages via
  GetMouse() in one place, but then rely on sane transit values in another
  place. The way it works now, the view in question may get notified of the
  same mouse moved coordinate twice, once via GetMouse() and once via
  MouseMoved().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-12 19:30:59 +00:00
Rene Gollent
90b7764dc3 Move WidthBuffer and TextGapBuffer into BPrivate and use them from there in BPoseView and BTextView. This (correctly) fixes the previous gcc4 build issues.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27675 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 20:47:16 +00:00
Rene Gollent
40ca6c57ee Declare BPoseView as a friend of BTextView. This allows it to use the private width buffer classes, and fixes the gcc4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27673 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 18:03:17 +00:00
Stephan Aßmus
8864334702 * First steps towards making BTextView behave well within the layout management.
* The class calculates a minimum width now, which is based on the line height,
  this may also fix the bug with the small text inputs in the Pe Find window.
* Added TODOs about implementing GetHeightForWidth(), which may be a good idea
  when a BTextView is used as non-editable informative text in an interface,
  and one wants to make sure that the entire text is shown.
* Replaced the call to _Refresh() in Draw(), which recalculates all the line
  breaks for no reason with _DrawLines() again. The TODO mentioned that text
  will be drawn without drawing the background first, but maybe this is a
  relict from times where Draw() was invoked directly? At least I cannot see
  any negative consequences, and this should be much more efficient.
  (Other than that, this patch should hopefully have no potential negative
  side effects...<crosses fingers>)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27670 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 15:36:44 +00:00
Stephan Aßmus
e6378518c4 Fixed typo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27662 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 09:15:35 +00:00
Stephan Aßmus
6168332c35 Sorry, should have been part of r27660. Moved BTextView::UndoBuffer derivatives
into BTextView class as well, hopefully fixing the GCC4 build.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27661 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 08:43:06 +00:00
Stephan Aßmus
a682d9819f Quite a cleanup action to avoid polluting the global namespace with private
BTextView classes:

* Declared the directly used BTextView helper classes as private BTextView
  classes and changed all affected files.
* Realized that Tracker's BPoseView was (accidentally?) using what used to
  be _BWidthBuffer_. It had declared it's own class with the same name and
  same members/size in headers/private/tracker/TextViewSupport.h, but the
  implementation was nowhere to be found. I can only explain this that
  the BTextView implementation was then actually linked and used. But the big
  problem was that it was used without locking (unlike in BTextView)! When
  many Tracker windows opened during system startup or later and they happened
  to each request characters not yet in the cache, I imagine things could have
  gone bad and corrupted memory. Anyways, since I can see the usefulness of
  the cache, BPoseView uses BTextView::WidthBuffer on purpose now. And I moved
  the locking inside BTextView::WidthBuffer::StringWidth().
* Adjusted InterfaceDefs.cpp accordingly.
* TODO: Move subsequent classes into BTextView namespace as well, ie derived
  classes that BTextView doesn't directly know about. All stuff in src/kits/
   inteface/textview_support/
* Added preliminary and not yet implemented layout friendly BTextView
  constructors.
* I will try to handle the insets imposed by BTextView::fTextRect a bit
  differently when used inside the new layout management framework. For this,
  I added BTextView::SetInsets() and GetInsets(). SetInsets() doesn't do
  anything yet.

So far, everything seems to work still... ;-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27654 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-20 15:08:40 +00:00
Stephan Aßmus
37b9874302 Update header indentation style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27643 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-20 10:09:32 +00:00
Stephan Aßmus
43f8c6143a * Updated the coding style.
* The layout friendly constructors don't need to mess with the control size.
* The layout friendly constructors can use the respective BControl constructor.
* Refactored some duplicated code.
* Removed duplicated GetFontHeight() calls.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27585 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-16 15:08:02 +00:00
Stephan Aßmus
349c911ee9 * Implemented a lot of layout related methods and resolved a few TODOs by
doing a lot of these things the same way as BMenuField are already doing.
  Perhaps a private helper class could be refactored from these two controls
  to avoid duplicating a lot of this code, although there are a few subtle
  differences here and there.

These changes make a BTextControl behave properly in the layout management
frame work, in case CreateLabelLayoutItem() and CreateTextViewLayoutItem()
are _not_ used to layout the BTextControl.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27584 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-16 10:50:31 +00:00
Stephan Aßmus
08edea662b * Don't set an explicit max size, instead calculate a proper max size in
MaxSize(). This makes sure that MaxSize() returns a proper size when the
  user "unsets" the explicite max size.
* minimum label height is 0 if there is no label.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27583 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-16 10:45:27 +00:00
Stephan Aßmus
93ba577c3e * Updated header indentation
* Removed unused fClean member
* Got rid of fSkipSetFlags member by simply calling the BView::SetFlags()
  directly where fSkipSetFlags was supposed to prevent the custom
  implementation.
* Added some debugging facilities.
* Used the layout friendly constructors of BControl where appropriate.
* Used B_FOLLOW_ALL for the child text input, it should be more correct.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27576 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-15 19:43:18 +00:00
Stephan Aßmus
14f6345690 Several fixes to BMenuField layout calculations.
* The most important fix is that in BMenuField::_ValidateLayoutData(),
  divider was calculated, but then never used. If the menu field was not
  using the layout management, it should take the existing fDivider into
  account, but never did. This caused #2728.
* Added some tracing that helped me debug this.
* Fixed a bunch of layouting inconsistencies. It will also improve some
  unnecessary resizing of the menu bar.

Will test all of this some more. But in the test app I do have, the BMenuField
works more like in BeOS now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27508 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-14 19:01:54 +00:00
Stephan Aßmus
21bb6bd22b * Update header indentation.
* Added BScrollBar::SetOrientation().
* Improved _DrawArrowButton() to have a good visual result even when the
  scroll bar does not have the standard width or height.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27494 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-13 19:20:18 +00:00
Stephan Aßmus
1b0471487a Added layout friendly constructor (untested).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27407 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-10 21:07:32 +00:00
Stephan Aßmus
7bf5abf425 Implemented BSize returning layout methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27406 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-10 20:34:10 +00:00
Stephan Aßmus
3f524cfc8d Rewrote ChannelControl.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27287 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-02 11:28:32 +00:00
Rene Gollent
9442a1bb44 Just noticed this file was using CR/LF newlines...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27276 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-01 20:12:13 +00:00
Jérôme Duval
dd114a0c3f space cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-01 18:37:13 +00:00
Stephan Aßmus
162a7f5f8e * Implemented new BView drawing functions DrawBitmap[Async](
const BBitmap* bitmap, BRect bitmapRect, BRect viewRect, uint32 options).
  Only option so far is B_FILTER_BITMAP_BILINEAR.
* BView::DrawBitmap[Async](const BBitmap* bitmap, BRect viewRect) was accessing
  the bitmap pointer without checking it. Would therefore crash when passing
  NULL, unlike the other methods.
* The BPicture code already reserved room for the BBitmap flags, but did not
  store the actual flags and neiter use them for anything. Since the bitmap
  data is stored anyways, the bitmap creation flags do not matter. So I reused
  this for the new bitmap drawing options.
* Rewrote Bitmap.h and removed the B_BITMAP_SCALE_BILINEAR flag again.
* Tried to optimize Painter::_DrawBitmapBilinearCopy32() a little by giving
  the compiler better hints. There seems to be a marginal, possibly imagined
  speed increase < 0.05 ms. ;-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-28 18:58:30 +00:00
Stephan Aßmus
3c7dd7c346 Added const versions of the methods that should have been declared like
that from the start. Please review for possible binary compatibility problems!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26663 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-28 18:50:07 +00:00
Stephan Aßmus
1c111165b0 Cleanup only.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26661 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-28 16:27:13 +00:00
Stephan Aßmus
dcd70f0e39 * Introduced new BBitmap flag B_BITMAP_SCALE_BILINEAR.
* When drawing BBitmaps with scaling in the app_server, use a bilinear
  filter when a bitmap has this flag set. (Hope nobody objects, otherwise
  I can revert or improve this. Performance can certainly be improved, since
  the AGG implementation is too generic. But that goes for the nearest
  neighbor implementation as well.)
* Flags are uint32, fix app_server side code to declare them correctly. Use
  appropriate link methods in BBitmap and ServerApp.
* Enable the BeOS compatibility mode for B_RGB32 (works just like B_RGBA32
  in B_OP_ALPHA mode).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26649 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-26 23:40:13 +00:00
Stephan Aßmus
1ae794159a * Changed the signature of UpdateText() to return a "const char*" (char*
really makes no sense if the pointer belongs to the derived class and
  only confuses). Note this change does not affect binary compatibility.
* Introduced a new MaxUpdateTextWidth() virtual method which is really
  necessary to handle the update text correctly in the layout.
* Introduced a new UpdateTextChanged() method which can be called to
  notify the control of a changed update text. Internally, SetValue()
  also uses it.
* Handle the width or height of the UpdateText() correctly in the layout.
  For horizontal layout, the width was forgotten to be included in
  GetPreferredSize(), for vertical layout, it was completely broken before.
* Handle invalidation correctly when the UpdateText() changes.
* Remove the arbitrary insets for labels from the border the control. This
  makes it easier to align the control's labels with other controls.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-16 18:37:44 +00:00
Stephan Aßmus
423b124450 First round of BSlider fixes to be more layout friendly:
* Improve the minimum size calculation and cache it.
* Invalidate the layout on various property changes that require it.

Vertical BSliders are very broken... that's up next.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-16 14:41:10 +00:00
Stephan Aßmus
cdcfa5945d * Added layout friendly constructor
* Use constructor lists for initializing members
* Simplified initial SetBarColor()
* Update the offscreen view with ViewColor() and LowColor(), someone might
  have changed it after AttachedToWindow() was called.
* Cleanup here and there


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26440 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-16 13:46:05 +00:00
Stephan Aßmus
e87506af4d * Implement SetFont() and invalidate the layout. More controls should probably
do this.
* Fix build, appearantly I made a last minute change in Draw()...

BTW, confirmed that adding virtuals declared in the base class is ok for
binary compatibility.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26425 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-15 13:55:44 +00:00
Stephan Aßmus
d3fe87ce70 * Cache a fPreferredSize following the example of BButton. Changed
GetPreferredSize() accordingly.
* No longer adds margins to the left/right side and top/bottom. These will
  make it difficult to make exact visual alignments with other controls and
  labels.
* Invalidate the layout in SetText().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26422 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-15 13:20:26 +00:00
Axel Dörfler
b6c3ddcfb4 * Cleaned up odd indentation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26410 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-14 17:30:59 +00:00
Stephan Aßmus
bb73c05fd7 * Introduced a new view event mask flag: B_FULL_POINTER_HISTORY which,
when set, prevents any old mouse moved message discarding.
* BWindow::DispatchMessage(B_MOUSE_MOVED) checks the event time of the
  message and discards too old events, but only if there is another event
  in the queue and the view does not specify B_FULL_POINTER_HISTORY.
* BView::GetMouse() ignores the checkHistory flag passed to the function
  in case the event mask specifies B_NO_POINTER_HISTORY.
  B_FULL_POINTER_HISTORY on the other hand prevents the dropping of old
  messages.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26341 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-09 14:13:03 +00:00
Rene Gollent
84d75fa444 Rewrote SwapItems() so as to not fail in various cases.
Fixed logic error in CountItemsUnder() that would sometimes 
return the wrong count. This would result in issues such as
Vision's network reordering failing to reorder down due to
retrieving the wrong item based on the count.

This fixes ticket #2447.
 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26149 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-06-28 03:03:56 +00:00
Stephan Aßmus
d6b036858b Move the now used boolean to the old place in order to avoid different padding
to happen and therefor changing the object size.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26021 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-06-19 14:17:56 +00:00
Stephan Aßmus
eaa6da1ef7 Use a flag in BWindow to store whether an update to a view (Invalidate()) has
been requested. The first call to a BView::Invalidate() will flush the link
so that app_server is notified as soon as possible. It makes no sense for
further calls to Invalidate() to flush also, since Flush() is not cheap. This
trick makes Invalidate() about 3.2 times faster, making it a cheaper operation.
I could not see any negative effects, I tested with apps that invalidate
multiple different parts inside a window in reaction to something. Thanks go to
Ingo who had the idea.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26020 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-06-19 13:07:44 +00:00
Rene Gollent
6cd1b6f737 Fix GCC4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25797 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-06-03 19:24:56 +00:00
Axel Dörfler
6ec21b4ad3 * Implemented retrieving additional bitmap support flags by the app_server.
* Added B_BITMAPS_SUPPORT_OVERLAY flag to indicate overlay support for the
  color space.
* Rewrote GraphicsDefs.h - the previous one was obvious a copy of the Be header,
  including typos and strange white space. I was a bit lazy with respect to
  the color space details, and mostly trusted the information provided by the
  Be header else.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25793 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-06-03 17:44:46 +00:00
Stephan Aßmus
5b30a26b7c Added additional font face flags for "condensed", "light" and "heavy".
Our font has some extra styles and these could be picked up as the
"regular" face by accident, as witnessed by Firefox. Tracked down by
Michael Lotz. Firefox uses the correct font now for it's interface.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-05-24 14:54:18 +00:00
Jérôme Duval
ba64d8928a * added B_KATAKANA_HIRAGANA and B_ZENKAKU_HANKAKU (used in Japanese keymap)
* Patch by Shinta: switch between input methods are now not only done with Alt+Space but Alt+Zenkaku/Hankaku.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25416 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-05-10 12:38:57 +00:00
Stephan Aßmus
f466d35d9c Rewrote parts related to drawing the labels. The order of drawing happens as
this (seems to be what R5 BStatusBar does):
* combine the "trailing text" with the "trailing label" and truncate the
  resulting string on the left side according to the width of the entire
  control
* combine the "label" with the "text" and truncate that on the right side
  according to the space left by the right hand text.

-> No more overlaps (theoretically, in practise there are still overlaps
  because our BFont::TruncateString() does not respect the width in some
  situations.)

* Changed _SetTextData() accordingly, it is not used anymore for the
  label and trailing label, and could therefor be simplified a little.
* fixed _BarFrame() to not return fractional coords, which could sometimes
  leave a dirty line of pixels.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25244 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-29 12:42:10 +00:00
Stephan Aßmus
52e06f988d Applied patch by Artur Wyszynski:
* Renamed BView::Alignment() to LayoutAlignment() which fixes a ton of warnings
  and some conflicts with BControls.
* Added virtual destructor to BRefFilter in case the GCC version is 3 or newer
  (can't do it for GCC 2.95.3, since that would break binary compatibility 
  AFAIKT)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24983 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-16 17:11:40 +00:00
Stefano Ceccherini
838c73ba76 Removed unused BWindow friend classes, renamed some BView member
variables to fit our guidelines.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24912 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-11 09:26:11 +00:00
Stefano Ceccherini
18af47f5c4 Renamed some private methods to have the underline prefix, now that
BWindow doesn't call them directly anymore.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24911 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-11 08:53:25 +00:00
Stefano Ceccherini
10f4d0679a Added a class MenuPrivate to handle access to private BMenu methods.
BMenuItem and BWindow are no longer friends of BMenu, but use this class 
instead.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24909 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-11 08:22:09 +00:00
Axel Dörfler
cfc3fa87da * Cleaned up InterfaceDefs.h, added TODO about getting rid of declaring
_init_interface_kit_() in there.
* Moved private get_mode_parameter() into the BPrivate namespace.
* Renamed interface_misc.h to InterfacePrivate.h.
* Minor other cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24869 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-09 10:07:35 +00:00
Stephan Aßmus
6a1d169c52 * Removed trailing spaces in ScrollBar.h
* It's not a good idea to archive fProportion as int32, seeing it's a float
  on [0..1].
* Implemented archive constructor for BScrollBar. Untested.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24832 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-06 15:11:31 +00:00
Michael Pfeiffer
e664c41006 Restored the copyright notice before r24684, as pointed out by Marcus Overhagen on the Haiku-commits mailing list, r24684 is a copyright violation.
Also reverted some meaningful comments.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24807 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-05 11:55:14 +00:00
Karsten Heimrich
1f604fd046 * should have been part of my last commit
* also renamed fCurrentHeader to fSpoolFileHeader


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24694 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-30 20:24:58 +00:00
Karsten Heimrich
e0a750ce0b * rewrote header file
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24684 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-30 17:42:13 +00:00
Michael Pfeiffer
242605b930 Set page_offset to -1 like BeOS R5 did.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24535 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-23 17:46:00 +00:00
Rene Gollent
2365e7b574 BSlider had code for doing double buffered drawing, but was
disabled by default. Appears to work correctly though, so
enabling it since it produces far less flicker here.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24255 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-06 00:03:02 +00:00
Stefano Ceccherini
dc93a6b1ee Applied patch by Denis Washington which implements "diagonal mouse
support" for menus (see ticket #284). Thanks a lot!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24193 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-01 22:15:23 +00:00
Rene Gollent
f6d52cb737 - Added operator = implementation to rgb_color for convenience.
- Major cleanup of Appearance prefs - colors are now dynamically
  read from the app_server, and updating them also works, but
  triggers a bug: the state of the current window somehow gets
  confused, i.e. if I update the panel background color, for some
  reason the color of the BButtons in the appearance pref change color
  and also the textviews begin misbehaving. Have not yet tracked down
  the cause of this, but newly created windows after making the change
  do show up with the updated color and behave properly. Also vastly
  simplified the pref and cleaned up some obsolete definitions.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24185 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-03-01 00:57:18 +00:00
Rene Gollent
07d1827688 Implement BOutlineListView's derivative of SwapItems(). This makes things like Vision's network reordering shortcuts
work correctly.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24158 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-27 22:54:37 +00:00
Rene Gollent
43948ef628 - Fix an error in SwapItems where the item tops would not be swapped
if the items were the same height.
- Modified _RecalcItemTops to allow us to specify a range instead of 
just a starting point. This is useful for cases like Swap, where 
only the items in between those being swapped need to be 
recalculated.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24139 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-26 13:27:24 +00:00
Stephan Aßmus
46ea5b1e49 Further improvements to auto scrolling and text rect + container view resizing:
* Renaming things in Tracker list mode no longer magically grows the text view.
* ScrollToOffset() is not supposed to depend on the existence of any scroll
  bars, in R5 text views simply scroll to where they need to. This fixes
  renaming things in Tracker when hitting the window bounds (text widget stops
  growing and starts to autoscroll) and also the Text tool in WonderBrush.
* _ScrollToOffset() is therefor no longer needed.
* The insets of the text rect are not so interesting as the original width.
  In auto resizing mode, the original width is important when there is no
  container view. In this setup, the text rect auto resizing is mainly needed
  for auto scrolling, but it should never shrink below the original size.
* Further improved auto scrolling for right aligned and center aligned text
  views, it works like R5 now. Also take the line height into account when
  checking for the bounds bottom. Removed extra spacing for vertical
  scrolling.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24130 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-25 23:34:23 +00:00
Stephan Aßmus
b8872c02c1 BTextControl:
* Placed _BTextInput_ into BPrivate namespace.
* Made _BTextInput_::AlignTextRect() smarter, it centers the line vertically,
  for the case that the BTextControl has a larger label font. Improved insets
  for asthetics.
* Used _BTextInput_::AlignTextRect() consistently in BTextControl, no more
  custom calls to SetTextRect(). Account for minimum vertical inset of 2
  pixels in GetPreferredSize().
* Consistendly select all text when gaining focus in _BTextInput_.
* Override MouseDown() in case the control did not have focus before, or else
  BTextView::MouseDown() will deselct the text again and place the cursor.
  (in line with BeOS behavior)
* Removed unused fBool member from _BTextInput_ and other cleanup.

BTextView:
* Reimplemented BTextView::_AutoResize() so that it works well with
  BTextControl and autoscrolling when the alignment is not B_ALIGN_LEFT.
  I needed two new members for this, fLeftInset and fRightInset which are
  the original insets from the fTextRects. It might currently be broken
  for renaming things in Tracker, I will have to check. _AutoResize() no
  longer messes up the fTextRect insets.
* Fixed stray carrets sometimes being left over, mostly when auto scrolling,
  but I observed them in other cases as well.
* Prevent negative scrolling offsets when autoscrolling. Fixes weird scrolling
  offsets when navigating to the left.
* Reset scrolling to B_ORIGIN when SetText() is called. Fixes for example
  starting to type in the middle of the control in Vision when entering new
  text and autoscrolling was triggered before.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24101 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-24 20:39:29 +00:00
Stephan Aßmus
fef3930499 patch by Rene Gollent:
* BListItems now store the top offset of the frame within the parent BListView.
* This allows binary searching the clicked item.
* ItemFrame() is now a cheap call.
* Fixed several bugs in the sorting code of BOutlineListView which lead to
  crashes of client applications.
* Implemented previously unimplemented functions in BOutlineListView.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24092 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-24 14:15:28 +00:00
Stefano Ceccherini
d082779211 Rewrote Input.h, adjusted Input.cpp accordingly, added nothrow on
allocations.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23905 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-07 10:50:39 +00:00
Axel Dörfler
7cb9337835 * Ingo broke binary compatibility of Window.h in r18649, thanks to Stefano
for finding this. This should fix bug #1734.
* Removed unused BWindow members and the temporary PrintToStream() method.
* Indentation cleanup (DirectWindow.h had some spaces instead of tabs).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23863 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-02-04 15:01:34 +00:00
Stefano Ceccherini
9c76ea4c52 Applied patch by Alexander Deckner (with a few small changes by myself):
Implemented palette mode and fixed bugs listed at ticket #1701. Thanks 
for your work!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23671 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-20 21:20:12 +00:00
Stefano Ceccherini
d01f3af185 Menu tracking now ignores mouse movements if they are too fast
(suggested by stippi). The movement threshold will be subject to 
changes, as I only tested on vmware and it's probably too high.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23528 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-15 13:40:13 +00:00
Stephan Aßmus
374b5544a9 * expose the XOR function for BRegions (for now called "ExclusiveInclude")
which already existed in the region backend ported from XOrg


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23394 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-11 13:42:21 +00:00
Stefano Ceccherini
6e11b3f991 Close the whole menu hierarchy when invoking an item via keyboard. Added
a TODO comment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23389 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-11 12:08:21 +00:00
Stefano Ceccherini
9e64a7ed1b Fixed problem with some popup menus (check ticket #1679)
Moved GetMouse() calls near the check for exit conditions.
Reorganized a bit the code, and hopefully simplified it in some places.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23229 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-03 07:30:05 +00:00
Stefano Ceccherini
921eba6e4d BPrintJob: PrintableRect(), PaperRect() and GetResolution() now call
_LoadDefaultSettings() if no settings were loaded already, in order to 
return valid values. Renamed private methods to fit our guidelines.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-01-01 15:54:28 +00:00
Stefano Ceccherini
d73c4e9fb1 Put the code to Extract a replicant into its own function.
BShelf::_AddReplicant() is finally getting acceptable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23182 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-12-28 11:07:28 +00:00
Stefano Ceccherini
898edb5ba7 Split BShelf::_AddReplicant() functionality into smaller methods. Not
yet done, but I hope it's getting better


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23181 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-12-28 10:49:04 +00:00
Stephan Aßmus
099fb2d3be * removed declarations for methods which are not used/implemented in View.h
* improved naming of some private BView functions and used our underscore
  prefix
* added a _DrawAfterChildren method to BView which does the necessary setup
  and calls the DrawAfterChildren hook
* call the new _DrawAfterChildren method in the BWindow implementation, this
  was easy since the view tokens are already hierachically sorted
* implement support for B_DRAW_ON_CHILDREN in the app_server's ViewLayer, it
  simply means that children are ignored for the views clipping region, any
  drawing methods will paint over children (therefor the B_DRAW_ON_CHILDREN
  flag is even properly named)

With these changes, support for B_DRAW_ON_CHILDREN and the DrawAfterChildren()
hook are implemented and behave exactly as on R5 as far as I can tell, also
for the view background painting.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23154 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-12-25 14:47:06 +00:00
Stefano Ceccherini
ee70f30ea0 cleanups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22965 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-11-20 12:59:59 +00:00
Marcus Overhagen
f668d91b37 This hopefully stops BPoligon from corrupting memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22887 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-11-10 21:23:04 +00:00
Stefano Ceccherini
afd60167e3 Reverted r21395. Many people didn't like the change, and after all I too
think it wasn't a really good idea. The alignment of shortcut 
charachters and submenu symbols could use some more work, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22849 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-11-07 09:38:55 +00:00
Stefano Ceccherini
795a2888e7 Rewrote PopUpMenu.h and MenuBar.h. Adjusted source files accordingly.
Added license to SeparatorItem.h


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22759 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-29 10:40:16 +00:00
Axel Dörfler
13ca2d942d Patch by Vasilis Kaoutsis - thanks!:
* Rewrote TextView.h
* Renamed all private methods to have the underscore prefix.
And also:
* Whitespace and line width cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22688 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-23 20:44:17 +00:00
Stefano Ceccherini
3c5bd34432 Rewrote OptionPopUp.h and OptionControl.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22663 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-22 14:59:04 +00:00
Axel Dörfler
f6e4cbb952 * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
definitions).
* Minor cleanup here and there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 20:13:55 +00:00
Axel Dörfler
c278448653 * Introduced a monitor_info structure and means to let it be filled by the
accelerant (or the app_server via EDID info). It's still experimental
  API, and opinions are welcome.
* Moved BPrivateScreen into the BPrivate namespace.
* Rewrote Screen.h.
* Introduced a BScreen::GetMonitorInfo() method, and implemented it in the
  app server as well (ie. AS_GET_MONITOR_INFO).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22563 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-15 11:41:47 +00:00
Stefano Ceccherini
c044172704 I was wrong after all. InsertText() doesn't call SetRunArray() (and
hence CancelInputMethod()), but it implements part of it. To avoid code 
duplication, I added a private _SetRunArray() call, which does most of 
the work, except cancelling the input method, and calling Refresh().
Removed some unneeded code from CancelInputMethod(), some small changes 
in HandleInputMethodChanged. 
-Questa linea, e quelle sotto di essa, saranno ignorate--

M    src/kits/interface/TextView.cpp
M    headers/os/interface/TextView.h


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-08 21:46:35 +00:00
Stefano Ceccherini
f2476bcc9c Patch by Rene Gollent: TextViews now can scroll even if they aren't
attached to a BScrollView.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22432 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-04 11:32:06 +00:00
Axel Dörfler
083de48a4b * Rewrote the trigger selection mechanism: it now searches for uppercase
characters first, and then falls back to take everything. fTrigger is now
  uint32 and works with all unicode characters; unlike in BeOS, the
  MenuTriggerTest application now works correctly in Haiku.
* fTriggerIndex is now a character position, not a byte position of the label;
  this allows BMenuItem::DrawContent() to draw the trigger at the correct
  position, even if there are multi-byte UTF-8 characters.
* The above fixed bug #1506; triggers are still not working, though.
* Rewrote Menu.h header.
* Renamed all private methods (that are not called by BWindow) to have the
  underscore prefix.
* Removed unused methods.
* Some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-30 10:52:45 +00:00
Stefano Ceccherini
e96b202311 Patch from Ioan Molnar:
If a Tab is partially out of the window, clicking on it to make it the 
active tab will scroll it to be completely visible.
The best solution would probably be having a way to scroll through the 
whole list of tabs, or something like this. But for now, at least, makes 
the tabbed terminal a bit more useful.
Thanks!



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22325 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-27 08:26:15 +00:00
Stefano Ceccherini
6d523548f1 Fixed endlines
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22324 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-27 07:55:16 +00:00
Stefano Ceccherini
3424ff46e9 renamed private members of BPicture to fit our coding guidelines
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22216 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-10 14:55:42 +00:00
Stephan Aßmus
a431f44be8 * make the text view layouting more robust, draw the frame around the
text view, ignore the divider for this (application code could layout
  the textview itself, and fDivider might not be maintained)
* change Draw() and TextInput::MakeFocus() accordingly

this fixes the weird placement of text controls in Beam


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22134 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-09-01 12:51:59 +00:00
Axel Dörfler
b78583734c The client-side implementation of B_NO_POINTER_HISTORY did only work for SetEventMask(),
but not for SetMouseEventMask(). We now track the value of that mask in a dedicated
member variable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22022 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-20 23:24:26 +00:00
Stephan Aßmus
f591e3a0f2 * fix weird Shape op/point allocation
* handle out of memory situations
* don't try to copy (and assign op!) in SetData if opCount/ptCount is 0
-> FontDemo doesn't crash anymore eventually when cycling fonts in outline
mode


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22000 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-17 11:17:29 +00:00
Stefano Ceccherini
422fadc829 Moved the dummy table local to the PicturePlayer::Play() function since,
as Marcus pointed out, having it outside wasn't thread safe. Moved 
PicturePlayer into the BPrivate namespace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21982 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-16 14:40:03 +00:00
Axel Dörfler
b73648647d * Fixed the TODO added by Ingo in r21957: locking the application didn't even make any
sense. Instead, we now lock its app_server connection only. The deadlock as exposed
  by starting Icon-O-Matic twice is now gone, at last.
* Fixed the TODO added by Ingo in r21953: moved the thread/handler renaming code in a
  dedicated method _SetName() which is now called from _InitData() and SetTitle(); the
  "w>" is no longer lost.
* Unlike the BeBook states, BMessageQueue::RemoveMessage() is indeed not supposed to
  delete the message it removes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21959 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-15 01:06:20 +00:00
Ingo Weinhold
d23c482278 Patch by Łukasz 'Sil2100' Zemczak: Made BStatusBar layout friendly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21936 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-13 23:34:06 +00:00
Stefano Ceccherini
4d47fee5cd Renamed some BPicture private functions, small cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21927 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-13 15:28:31 +00:00
Stephan Aßmus
8c1a98d8d4 * there was a complete mixup of "drawing origin" and "scrolling offset" in the
BView implementation (client side)
* introduced some private methods for _Convert*(BPoint*) methods which avoid
  doing the check_lock() thing in the recursion, also Origin() would likely
  have communicated with the app_server all the time, since the origin bit
  was needlessly invalidated, so some speedup should be achieved
* this should fix ticket #98


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21900 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-12 09:52:25 +00:00
Stephan Aßmus
a4dcea7870 * remove dos newlines
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21818 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-04 11:16:22 +00:00
Stephan Aßmus
2222864eed * complete overhaul of the font/glyph caching
* the previous AGG implementation is superfluous
* the new implementation is based on that one, but in a way that allows
  read/write locking to the list of cache entries (fonts) as well as
  read/write locking to the cached glyphs per individual font cache entry
* new GlyphLayoutEngine.h, which is to be the central place for layouting
  glyphs along the baseline.
  It handles the locking for getting the font cache entries.
  It works by giving it a template class GlyphConsumer which does the
  actual work.
* changed AGGTextRenderer to use the new font cache
* changed ServerFont::StringWidth(), and the bounding box stuff to use it
* changed DrawingEngine, it doesn't need the global font lock anymore
* our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString
  is the same, which of course it isn't, hence the two separate functions...
  AsGlyphs just gets the bounding box of each glyph in a string, not treating
  the string as an actual word
  AsString adds the offset of the glyph in the word to the bounding box
* changed ServerProtocol.h accordingly for the different bounding box meaning


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-02 19:10:38 +00:00
Stefano Ceccherini
60be800755 Added a wrapper method to instantiate_object(), where we catch any
possible exception thrown from the constructor called by the function 
itself, for safety. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21750 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-30 14:21:41 +00:00
Stephan Aßmus
ed2254308b * just realized a bug already when reading over the commit log...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21666 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-19 17:16:54 +00:00
Stephan Aßmus
582da17386 * complete reimplementation of BRegion and it's backend
I "ported" the region implementation from XOrg to work on BRegion data.

This resulted in pretty much the same code structure as before, with 
RegionSupport.cpp containing the messy details. Only now it _is_ really messy
from a code beauty point of view. I didn't exactly feel like cleaning it
up right now... but I guess I will have to.

So what does this mean - our BRegion implementation was very slow (no offense!),
and on top of that it scaled very badly with more and more rects. The new
implementation seems to be on par with the very fast R5 implementation and
the data looks exactly the same too. BRegion is very performance critical
for the app_server, and I cannot wait to try this on my slow computer...

Some changes are noteworthy: The right and bottom coordinates of
BRegion internal data are now exclusive! I inherited that from the
XOrg implementation and didn't feel like changing the code, seeing it
is probably tested quite well. The conversion is handled transparently.

Secondly, constructing a BRegion with just one rect is not invoking
malloc anymore for the member data, this makes it much more efficient
to use temporary BRegions with just one rect, both externally and internally
in the BRegion implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-19 17:06:28 +00:00
Axel Dörfler
70fa61adbb * Removed the _IMPEXP* stuff from the headers Ingo clearly identified as ours.
* Removed storage/Alias.h as that stuff isn't even available on BeOS.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21576 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-06 10:35:17 +00:00
Stefano Ceccherini
99584ef9a2 Added _Show/_HideCaret() and used them in place of more bug-prone code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21558 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-04 20:20:09 +00:00
Ingo Weinhold
b321303cf9 * Implemented Min/Max/PreferredSize().
* Reworked the internal layout. _ValidateLayoutData() computes and caches the
  layout related data and all other methods just use those values. Now, in
  layout-aware mode the class should properly work not only when using the
  layout items. And when using layout items, the class does actually do
  internal layout; it was basically good luck that it worked in the tests,
  before. Vertical resizing is supported, too. 
* We do a few mean tricks to get the probably mostly preferred layout behavior:
  By default our own explicit max width and that of the menu bar layout item is
  set to unlimited and the horizontal menu bar alignment to left aligned. This
  allows to horizontally resize a BMenuField beyond its preferred size,
  although both label and menu bar have a limited max width. The user can, of
  course, override those explicit sizes/alignments to get a different behavior,
  if desired.
* Fixed invalidation in SetDivider(). When having the focus, the left and top
  border of the blue frame were not invalidated.
* The label is no longer drawn at vertical position font ascent + descent
  + leading + 2 (not sure how this calculation was supposed to work), but
  vertically centers the label around the ascent. With big fonts the label is
  shown a bit too far to the bottom. Not sure how to fix this in a generic way.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21466 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-19 23:38:00 +00:00
Ingo Weinhold
23b9a91178 Also override MinSize() and PreferredSize().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21464 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-19 23:02:34 +00:00
Ingo Weinhold
8000c5e973 * Added layout-friendly constructor.
* Fixed invalidation in FrameResized().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21427 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-17 01:17:49 +00:00
Ingo Weinhold
4fa167e12d * Added layout-related methods (Min/Max/PreferredSize(), InvalidateLayout(),
DoLayout()).
* Don't resize the view and the window anymore, when fResizeToFit is not
  set.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21426 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-17 01:15:05 +00:00
Ingo Weinhold
cb968676d9 Defined B_SIZE_UNSET to -2. -1 is actually a valid size, meaning 0 pixels.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21424 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-17 01:10:12 +00:00
Stefano Ceccherini
37ddfd14ab Shortcut characters are aligned even if there's a submenu, like
discussed in the thread in haiku-development. I added a fSubmenus member 
to BMenu, to be able to tell from BMenuItem if there are other items 
with a submenu (maintained in BMenuItem::SetSuper()). If you don't like 
this solution, let's just revert.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21395 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-12 12:28:06 +00:00
Stefano Ceccherini
fbe2f227ca Some work on menu layouts:
- Menus are generally a bit wider (BeIDE ones didn't look nice)
- The modifiers bitmap are drawn more centered vertically
- Splitted BMenu::ComputeLayout() into three methods
- Various minor changes.
The menuitems still don't look nice with bigger font sizes, but we'll 
try to fix this...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21394 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-12 09:10:08 +00:00
Ingo Weinhold
9eae7400a4 Implemented layout-friendly constructors. Also added MaxSize(), though it
only invokes the BView version. Didn't know what to do with MinSize() and
PreferredSize(). ATM they return fixed, hard-coded values. It might make
sense to compute something depending on the font size, for instance.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21380 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-10 16:52:42 +00:00
Ingo Weinhold
c594b2f5f2 Added layout-friendly constructors and implemented Min/Max/PreferredSize().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21365 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-09 10:52:36 +00:00
Ingo Weinhold
6bef4a07d6 * Added default value for message in two arguments constructor.
* Removed resizing to minimum height in layout-friendly constructors.
* Cache preferred size.
* Implemented all of Min/Max/PreferredSize().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21364 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-09 10:51:15 +00:00
Ingo Weinhold
a2c9eeee87 Added layout-friendly constructor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21363 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-09 10:47:05 +00:00
Ingo Weinhold
caf8aba2c9 * Added layout-friendly constructors and implemented Min/Max/PreferredSize(),
and DoLayout(). When the B_SUPPORTS_LAYOUT view flag is set (as is by
  default when using one of the new constructors) the BBox completely manages
  one true child (the first child that is not the label view).
* Centralized the layout related computation in new method
  _ValidateLayoutData(). The computed infos are cached in a new private
  LayoutData structure.
* GetPreferredSize() was broken in several respects. It does now return the
  same result as PreferredSize(). If B_SUPPORTS_LAYOUT is not set, these are
  the sums of the insets induces by the frame and the label. I.e. those values
  can for instance be added to the child's preferred size to compute the
  preferred size of the compound.

Not sure, if the Haiku-only TopBorderOffset() and InnerFrame() functions still
make sense. With layout management they're actually superfluous.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21356 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-08 23:40:16 +00:00
Ingo Weinhold
d432839022 * Set the _RESIZE_MASK_ macro to 0xffff. It was the bitwise inverse of the
disjunction of all view flags before, and the new layout related flags were
  missing. I suppose there was not striking reason for previous method.
* Made InvalidateLayout() virtual. When implementing layout management
  directly in a derived class instead of a separate BLayout, one needs to
  override it to know when to discard cashed layout infos.
* Added a ResizeTo(BSize) method.
* Avoided ugly multi-line strings in PrintToStream().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21355 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-08 23:24:38 +00:00
Ingo Weinhold
ea2dcf71dc Added BSize::Set(). BPoint and BRect feature a similar method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21354 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-08 23:16:20 +00:00
Ingo Weinhold
dd5ac13b5f * Added FixSizeConstraints() functions, which adjust the elements of a (min,
max, preferred) size triple so that they are compatible with each other.
* Implemented AlignInFrame(BView*, BRect).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21353 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-08 23:14:48 +00:00
Axel Dörfler
288e17885a Implemented B_CLOSE_ON_ESCAPE as mentioned on the mailing list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21308 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-03 19:23:03 +00:00
Ingo Weinhold
476d4befd7 Added IsLayoutValid().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21141 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-15 15:38:26 +00:00
Ingo Weinhold
c53b934329 Fixed indentation of the layout related methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21140 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-15 15:37:48 +00:00
Ingo Weinhold
e6d2c1f310 BButton needs B_FULL_UPDATE_ON_RESIZE despite the fact that it isn't
resizable by default.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21121 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-12 17:01:41 +00:00
Ingo Weinhold
a19a660a78 Removed the BSize(const BRect&) constructor and added BRect::Size()
instead. Also added a BRect(BPoint, BSize) constructor.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21120 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-12 16:50:16 +00:00
Ingo Weinhold
7f4c0ffe9c Some more spacing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21119 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-12 16:24:18 +00:00
Ingo Weinhold
253599a20b Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21118 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-12 16:19:24 +00:00
Ingo Weinhold
f2d34b2994 Added unary - operator.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21117 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-12 16:15:20 +00:00
Ingo Weinhold
0473808ce2 Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21116 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-12 15:49:01 +00:00
Stefano Ceccherini
f96bec013d small cleanups. Moved some code into a _DrawLine() method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20940 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-04-30 19:49:43 +00:00
Ingo Weinhold
2c97a8d164 Use -I instead of -isystem for system header directories when building
with gcc 4. Fixed resulting build errors (gcc is more lenient for
headers in -isystem directories).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20386 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-14 20:36:42 +00:00
Marcus Overhagen
0b0ecfab90 Added "const" to many parameters.
Removed most data allocations/copying from PicturePlayer, ServerPicture now has to do this when converting coordinates.
Added additional functions to ViewLayer to copy&convert multiple BPoint, BRect, BRegion to Screen coordinates, those should be further optimized.
Removed some function call overhead.
Note: some functions of PicturePlayer don't appear to be implented by PictureDataWriter,


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20292 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-01 23:17:40 +00:00
Axel Dörfler
cf2aeb201f * Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server.
This fixes bug #242. The value is currently stored in a separate file.
* Removed some unused codes from ServerProtocol.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-02-21 07:57:21 +00:00
Axel Dörfler
815c38625d Applied patch by Vasilis Kaoutsis:
* replaced new[] with malloc()/realloc() where appropriate - since we're messing with
  the bits anyway, this makes the code slightly faster.
* however, we might want to throw some std::bad_alloc exceptions to deal correctly with
  low memory situations.
* cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20065 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-02-04 13:32:36 +00:00
Ryan Leavengood
e3e76a3af9 Added convenience methods to allow a group or grid layout's insets to be set
while it is being built.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20026 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-31 20:30:20 +00:00
Axel Dörfler
2a720453e1 One step closer to the Switcher - still doesn't work, though, but at least the
BWindow code looks okay now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19849 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-17 19:38:58 +00:00
Stefano Ceccherini
68fb266820 get rid of the now useless trackTime parameter
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19828 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-16 15:22:31 +00:00
Axel Dörfler
fb29f5b0fb Changes to let updates happen less frequently:
* _ContrainPoint() was broken as it could never change the point it was supposed
  to contrain.
* MouseDown() no longer sends a notification message automatically (only if it
  changed something)
* MouseMoved() and synchronous MouseDown() will now only send modification messages
  if something actually changed (not for every mouse update).
* After key presses, the invokation message is only sent when the value changed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19697 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-04 14:25:13 +00:00
Stefano Ceccherini
25df172b72 Implemented auto horizontal scrolling (by fixed steps for now), moved
auto scrolling to its own method, introduced a new private 
StyledWidthUTF8Safe method.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19694 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-01-04 10:44:29 +00:00
Stephan Aßmus
10f6ed940b * implemented "false bold" for text rendering. It is a new property
of BFont. You can BFont::SetFalseBoldWidth(float) a width on a
  BFont object, and it will cause the glyph shapes to be run through
  an AGG "contour converter" so that they become thicker or thinner.
  IIRC, this is commonly referred to as "false bold". The "width" value
  is the distance in pixels that the new glyph outline will be offset
  from the original outline.

It would be nice if someone could look at my change to View.h with
regards to the B_FONT_ALL flag.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19547 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-18 05:22:13 +00:00
Stefano Ceccherini
8b91b40ae6 Try to split the tracking function into smaller ones. Please bear with
me for the absolutely UGLY names. Also, if someone can suggest better 
ones...
I seem not to have introduced any new bug. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19476 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-12 16:05:16 +00:00
Stefano Ceccherini
cd1cef8aab moved synchronous waiting to _WaitMenu(). Renamed private methods to our
style guidelines.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19475 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-12 14:49:32 +00:00
Axel Dörfler
2628e60cbc Moved BMenuWindow, BMenuFrame, and BMenuScroller into the BPrivate namespace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19360 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-22 11:52:18 +00:00
Axel Dörfler
7f721ea14d Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19282 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-14 18:08:53 +00:00
Axel Dörfler
fdd0f4ce10 * Made copy constructor and assign public and implemented them.
* Added BBitmap(const BBitmap&, uint32 flags) constructor as found in Dano/Zeta.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-11-13 18:56:44 +00:00
Stefano Ceccherini
34633cab94 patch by Lucasz Zemczak which adds BShape drawing support to BPicture. Actually we should use a ShapeIterator subclass (like Lucasz did here) in Painter too instead of having duplicating code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19153 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-10-30 20:42:54 +00:00