* Cleaned up odd indentation.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26410 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2008-07-14 17:30:59 +00:00
parent 51591198d6
commit b6c3ddcfb4

View File

@ -1,84 +1,82 @@
/*
* Copyright 2007, Haiku, Inc. All Rights Reserved.
* Copyright 2007-2008, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _POP_UP_MENU_H
#define _POP_UP_MENU_H
#include <BeBuild.h>
#include <Menu.h>
class BPopUpMenu : public BMenu {
public:
BPopUpMenu(const char *title, bool radioMode = true,
bool autoRename = true,
menu_layout layout = B_ITEMS_IN_COLUMN);
BPopUpMenu(BMessage *data);
virtual ~BPopUpMenu();
virtual status_t Archive(BMessage *data, bool deep = true) const;
static BArchivable* Instantiate(BMessage *data);
public:
BPopUpMenu(const char* title, bool radioMode = true,
bool autoRename = true,
menu_layout layout = B_ITEMS_IN_COLUMN);
BPopUpMenu(BMessage* data);
virtual ~BPopUpMenu();
BMenuItem* Go(BPoint where, bool autoInvoke = false,
bool keepOpen = false,
bool async = false);
BMenuItem* Go(BPoint where, bool autoInvoke,
bool keepOpen,
BRect openRect,
bool async = false);
virtual status_t Archive(BMessage* data, bool deep = true) const;
static BArchivable* Instantiate(BMessage* data);
virtual void MessageReceived(BMessage *message);
virtual void MouseDown(BPoint point);
virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint point, uint32 code,
const BMessage *message);
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
virtual void FrameMoved(BPoint newPosition);
virtual void FrameResized(float newWidth, float newHeight);
BMenuItem* Go(BPoint where, bool autoInvoke = false,
bool keepOpen = false, bool async = false);
BMenuItem* Go(BPoint where, bool autoInvoke, bool keepOpen,
BRect openRect, bool async = false);
virtual BHandler* ResolveSpecifier(BMessage *message, int32 index,
BMessage *specifier, int32 form,
const char *property);
virtual status_t GetSupportedSuites(BMessage *data);
virtual void MessageReceived(BMessage* message);
virtual void MouseDown(BPoint point);
virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint point, uint32 code,
const BMessage* message);
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
virtual void FrameMoved(BPoint newPosition);
virtual void FrameResized(float newWidth, float newHeight);
virtual status_t Perform(perform_code code, void *arg);
virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
BMessage* specifier, int32 form,
const char* property);
virtual status_t GetSupportedSuites(BMessage* data);
virtual void ResizeToPreferred();
virtual void GetPreferredSize(float *width, float *height);
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
virtual status_t Perform(perform_code code, void* arg);
void SetAsyncAutoDestruct(bool state);
bool AsyncAutoDestruct() const;
virtual void ResizeToPreferred();
virtual void GetPreferredSize(float* _width, float* _height);
virtual void MakeFocus(bool state = true);
virtual void AllAttached();
virtual void AllDetached();
protected:
virtual BPoint ScreenLocation();
void SetAsyncAutoDestruct(bool state);
bool AsyncAutoDestruct() const;
virtual void _ReservedPopUpMenu1();
virtual void _ReservedPopUpMenu2();
virtual void _ReservedPopUpMenu3();
protected:
virtual BPoint ScreenLocation();
BPopUpMenu &operator=(const BPopUpMenu &);
virtual void _ReservedPopUpMenu1();
virtual void _ReservedPopUpMenu2();
virtual void _ReservedPopUpMenu3();
private:
BMenuItem *_Go(BPoint where, bool autoInvoke, bool startOpened,
BRect *specialRect, bool async);
BMenuItem *_StartTrack(BPoint where, bool autoInvoke,
bool startOpened, BRect *specialRect);
BMenuItem *_WaitMenu(void *data);
BPopUpMenu& operator=(const BPopUpMenu& other);
static int32 _thread_entry(void *);
private:
BMenuItem* _Go(BPoint where, bool autoInvoke, bool startOpened,
BRect* specialRect, bool async);
BMenuItem* _StartTrack(BPoint where, bool autoInvoke,
bool startOpened, BRect* specialRect);
BMenuItem* _WaitMenu(void* data);
BPoint fWhere;
bool fUseWhere;
bool fAutoDestruct;
bool _fUnusedBool1;
bool _fUnusedBool2;
thread_id fTrackThread;
uint32 _reserved[3];
static int32 _thread_entry(void* data);
BPoint fWhere;
bool fUseWhere;
bool fAutoDestruct;
bool _fUnusedBool1;
bool _fUnusedBool2;
thread_id fTrackThread;
uint32 _reserved[3];
};
#endif /* _POP_UP_MENU_H */
#endif // _POP_UP_MENU_H