Commit Graph

1918 Commits

Author SHA1 Message Date
Derek Foreman
716a1714f3 data-device: Make struct weston_drag use weston_coord
Somewhat lazy approach, as this will all collapse shortly.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-24 18:44:19 +00:00
Philipp Zabel
d245bbdd13 backend-vnc: fix initial repaint
weston_renderer::repaint_output must be called from the weston_output::repaint
callback. When called from the weston_output::enable callback, a black frame
is produced. Instead of painting an invalid buffer and then working around it
by setting output damage, just don't skip the first real repaint even though
no VNC client is connected yet.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-24 13:52:40 +00:00
Philipp Zabel
b399d48dd4 backend-vnc: add debug scope to log damage regions
Add a debug scope "vnc-backend" and use it to log per-renderbuffer
accumulated damage and new repaint damage before repainting.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-24 13:52:40 +00:00
Philipp Zabel
d18954ba10 backend-vnc: stop using pixman shadow buffer
Since neatvnc frame buffers are in system memory, using a shadow
buffer just causes an unnecessary copy in the pixman renderer.
Stop using the shadow buffer.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-24 13:52:40 +00:00
Philipp Zabel
e5445d836b backend-vnc: track damage on renderbuffers
Replace the custom damage tracking with tracking damage on the
renderbuffers.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-24 13:52:40 +00:00
Philipp Zabel
ca8e0c9d16 backend-vnc: stop over-damaging nvnc_display
It is enough to report new repaint damage instead of accumulated
per-renderbuffer damage to nvnc_display_feed_buffer().

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-24 13:52:40 +00:00
Philipp Zabel
fc8ce13747 backend-vnc: track damage on output while not repainting
While not repainting, all buffers are damaged exactly the same.
Avoid unnecessary work by tracking this damage separately on struct
vnc_output.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-24 13:52:40 +00:00
Rajendraprasad K J
342243e8b9 libweston: Add support to force an output power state to off
In IVI, there are several displays connected to a SoC. These displays
are just driven by differential pairs (LVDS, FPD-Link, GMSL) and powered
centrally. To reduce power comsumption when user inactivity timeout
happended on the display, there is a need to cut down pixel clock from
SoC. Then, if any input events happend on the display, it should become
active again.

Currently, controlling the compositor outputs doesn't happen independently
but rather globally, and outputs repaints are based on the compositor state

This is necessary to have an API that can force the power state of an
output to off via DPMS mode while all other compositor outputs remain
unaffected.

Signed-off-by: Rajendraprasad K J <KarammelJayakumar.Rajendraprasad@in.bosch.com>
Signed-off-by: Vinh Nguyen Trong <Vinh.NguyenTrong@vn.bosch.com>
2023-02-23 11:44:30 +00:00
Marius Vlad
d90533b8ad backend-drm/drm-virtual: Hang off the drm_backend
This is needed by drm_output_fini_egl() to be able to retrieve the
backend out of the drm_output on the shutdown path of the compositor.

Both the remoting plug-in and the pipewire plug-in are users of the
drm-virtual API and as such they would trigger a crash when shutting
down the compositor, as we're not setting up any backend whatsoever.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-02-20 12:41:03 +02:00
Derek Foreman
583fbcda3b libweston: Use weston_coord in struct weston_pointer
Convert the bare x,y coordinates into struct weston_coord and update all
users.

We keep the surface position in wl_fixed_t for now so it still exactly
matches the position most recently sent to clients.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman
8f33e86cda data-device: convert weston_drag focus functions to weston_coord
More under the hood conversion to weston_coord.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman
3bb09ea3cb input: Use weston_coord for weston_touch functions
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman
d07705c7d3 input: use weston_coord for weston_pointer_move_to
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman
84a2a84045 input: Use weston_coord for pointer clamping
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman
f7e936ae2a input: Convert weston_pointer_motion_to_abs() to weston_coord
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman
b6ec770595 input: Convert weston_view_takes_input_at_point to weston_coord
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Derek Foreman
c3cd8306c9 libweston: Pass weston_coords to weston_compositor_pick_view
Continuing to convert things to weston_coord.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-17 13:51:23 +00:00
Michael Olbrich
39796f88e6 libweston: clear parent_view when the parent view is destroyed
When a view is destroyed then the views of subsurfaces remain until the view
list is rebuilt for the next repaint.
During that time view->parent_view contains an invalid pointer and weston will
crash when it tries to access the view.

This happens for a surface with subsurfaces with views on two different outputs
with the ivi-shell:

When the surface is destroyed then the destroy handler of the ivi-shell
(shell_handle_surface_destroy()) may be called first. It will (indirectly)
destroy the view of the main surface with weston_view_destroy().
Next the surface destroy handler of the subsurfaces
(subsurface_handle_parent_destroy() is called. It will unmap the first view of
the subsurface. Here weston_surface_assign_output() is called which tries to
find the output of the second view and accesses the now invalid
view->parent_view in the process.

There are probably other ways to trigger similar crashes.

To avoid this, clear view->parent_view when the parent view is destroyed.

Fixes 0669d4de4f ("libweston: Skip views without a layer assignment in
      output_mask calculations")

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2023-02-16 14:56:10 +01:00
Philipp Zabel
7222171d81 backend-wayland: reuse backend->formats[0] as pixman/cairo/shm pixel format
The pixel format stored in backends->format[0] is effectively looked up
via pixel_format_get_info(DRM_FORMAT_ARGB8888). Reuse that instead of
looking up the same via pixel_format_get_info_by_pixman(PIXMAN_a8r8g8b8)
in multiple places.

There are still two instances of hard-coded CAIRO_FORMAT_ARGB32 in
wayland_output_get_shm_buffer() that currently can not be obtained from
pixel_format_info.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-16 09:48:55 +00:00
Jonas Ådahl
9c511fedba compositor: Don't overwrite offset on attach
If the wl_surface resource has version 5 or newer, we should always
ignore the offset parameters in wl_surface.attach.

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2023-02-14 11:34:50 +02:00
Derek Foreman
5e7b4d0c00 input: Use weston_coord in add_border
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman
905d16d23b input: Use weston_coord for weston_pointer_motion_to_rel
Use weston_coord for some internal stuff.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman
d5132c6516 input: Convert vec2d to weston_coord
No need for two vector structs.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman
69908000e3 input: Convert weston_pointer_motion_event to weston_coord
This struct has a lot of members that can be converted to weston_coord.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman
8031b9d57f backend: Make input notification functions use weston_coord
Push weston_coord into the notification functions instead of passing
two doubles.

The touch handlers are passed a pointer to a weston_coord, which is
unusual. This is done so we can pass a NULL pointer instead of a
fabricated invalid coordinate when the touch type is TOUCH_UP.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman
4d0ce16669 libweston: replace weston_output_transform_coordinate
This creates a global coordinate from a device coordinate.

Replace it with weston_coord_global_from_output_point() which
does the same thing and returns a weston_coord_global.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman
10e70bf23c clipping: Use struct weston_coord in vertex clipping code
Remove the independent x, y floats from the clipping code and replace them
with struct weston_cord. This includes the polygon8 structure as well.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-09 12:12:40 +00:00
Derek Foreman
c7b9625775 input: Don't assert when sending touch motion
If a window is clicked with a mouse while it's being interacted with via
touch input, the assert from 2dc8680d will fire.

This is a leftover from d611ab24

Update the transform before converting the coordinate to fix this.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-07 16:28:25 +02:00
Marius Vlad
27ce9dadd8 backend-drm: Do not overwrite plane's index when creating virtual plane
Starting with commit 4cde507be6 "backend-drm: fix plane sorting" the
plane list will have a descending order of the planes rather than ascending.

This reversed order had the side-effect of exposing the fact that we
don't set-up a plane index when creating the drm_plane using the DRM
virtual API. Without settting a plane index for that drm_plane we
effectively overwrite the plane index which has the 0 (zero) entry.

This wasn't an issue before commit 4cde507be6 "backend-drm: fix
plane sorting" as it seems we never picked up that plane index as
being a suitable one due to the fact that those were assigned to primary
planes, but after that commit, the cursor plane will be one getting
the 0 (zero) plane index.

Finally, this would trip over because we attempt to place a (cursor)
view on a primary plane (where it would've normally be a cursor
plane) and we end up with no framebuffer ref.

This is fixed trivially by assigning a plane index, different than the
ones already created by create_spirtes().

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-02-07 16:24:07 +02:00
Philipp Zabel
7c1492216e backend-x11: split x11_output_get_pixel_format out of x11_output_init_shm
Split x11_output_get_pixel_format() out of x11_output_init_shm() so the
pixel format can already be known when calling pixman->output_create().

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-07 09:32:31 +00:00
Derek Foreman
8571b844af libweston: Fix broken paint node list walk
Outputs store nodes on the output_link.

Fixes !1118

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-06 08:23:52 -06:00
Philipp Zabel
a222ce03c7 backend-x11: create renderbuffer when pixman output state already exists
Reorder pixman renderer output state and SHM renderbuffer creation and
removal to make sure the pixman renderbuffer list is empty when the
output state is destroyed.

Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Philipp Zabel
918ec64f6a backend-x11: fix pixman output state creation
Pixman output state creation requires a valid pixel format to be set for
weston_output_update_capture_info().

Fixes: c67773bc5c ("pixman-renderer: use pixel_format_info instead of pixman_format_code_t")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Philipp Zabel
2914f28fd1 backend-wayland: destroy renderbuffer before renderer output state
Reorder pixman renderer output state and SHM renderbuffer removal to
make sure the pixman renderbuffer list is empty when the output state
is destroyed.

Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Philipp Zabel
2a6c1afced backend-wayland: fix pixman output state creation
Pixman output state creation requires a valid pixel format to be set for
weston_output_update_capture_info().

Fixes: c67773bc5c ("pixman-renderer: use pixel_format_info instead of pixman_format_code_t")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-02-03 10:41:08 +02:00
Daniel Stone
e07be58dc4 gl-renderer: Use highest precision for vertex shaders
Whilst GLSL requires highp for the vertex shader stage, highp is
optional for the fragment shader.

Make sure that we work in highp by default during the vertex shader
stage, using either highp or mediump for the texcoord varying according
to what the fragment shader supports.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-02-02 21:46:06 +00:00
Derek Foreman
e471edb33d drm-backend: Enable plane rotations
Search for planes that support the rotation required to properly display
a paint node, and properly set coordinates and rotation properties.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman
b0f23dc09d backend-drm: Set rotation property on planes when possible
For now we just always set the plane up to have a "normal" rotation, so
no new features are added with this commit.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman
f89f440735 kms: Add plane rotation property
Add plane rotations to our recognized properties.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman
397ed8cec5 kms: Support bitmasks
From our perspective, a bitmask is pretty much the same as an enum, so
allow it to use the same path.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:56 -06:00
Derek Foreman
e3ec879d11 drm-backend: Cache paint node transform
Instead of calculating this multiple times, just store it in the paint
node.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 12:25:54 -06:00
Derek Foreman
da3d3c7e95 compositor: Add dirty bits to paint nodes
We're pushing more and more mutable state into paint nodes, but this state
has a non-zero cost to rebuild every render.

Let's take care to track when we need to rebuild the state.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-02 13:49:39 +00:00
Tran Ba Khang(MS/EMC31-XC)
776fafe13a libweston/desktop: committed when transiting from valid to invalid buffer
Every shells have an implementation of weston_desktop_api structures.
It includes some callbacks to listen to xdg_surface signals. Committed callback
is one of them.

Currently, the xdg_shell don't invoke the weston_desktop_api->committed
callback when the xdg_surface is initial stage or no surface content.

In the case: the client attached a null buffer after the valid buffer,
the shell isn't going to invoke to xdg_surface committed, and don't know
the surface is disappeared. If the surface is fullscreen, we will get
a black background on the screen until a new valid frame come. That
should not happen.

Signed-off-by: Tran Ba Khang(MS/EMC31-XC) <Khang.TranBa@vn.bosch.com>
2023-02-02 11:05:19 +02:00
Tran Ba Khang(MS/EMC31-XC)
7ba87d7062 libweston: support API to detect an unmapping commit of surface
Add the weston_surface_is_unmapping() api, this will help the shell
to detect the commit of a surface is unmapping or not.

Suggested-by: Morgane Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Tran Ba Khang(MS/EMC31-XC) <Khang.TranBa@vn.bosch.com>
2023-02-02 11:03:10 +02:00
Philipp Zabel
51ef88a7f4 backend-vnc: destroy renderbuffer before renderer output state
Reorder pixman renderer output state and renderbuffer removal to make
sure the pixman renderbuffer list is empty when the output state is
destroyed.

Fixes: 4d96635a3f ("pixman-renderer: track damage in weston_renderbuffer")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-02-02 10:58:14 +02:00
Derek Foreman
8057f28b98 backend-drm: Support tearing
Allow tearing for clients that request it, provided we can put their
content on a plane.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman
9203d98f8b backend-drm: Check for the atomic tearing capability
Check if our drm device supports atomic async page flips.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman
974a707add libweston: Add support for tearing-control
Add core support for tearing control.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 10:12:55 -06:00
Derek Foreman
58dde0e0c0 drm-backend: Remember to set the zpos for the scanout plane
We can clear this via drm_plane_state_put_back() at the end of
drm_output_propose_state(). We need to set it back to the minimum zpos
when rendering.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 15:56:24 +00:00
Derek Foreman
ac04199db1 libweston: Remove old coordinate conversion functions
We don't need these anymore, as all users have been moved to the
weston_coord equivalents.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman
64d9270804 libweston: Use weston_coord space conversion functions
Update users of the old coordinate space conversion functions that take
x, y pairs to the new weston_coord versions.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman
0b78ec96f7 libweston: use weston_coord for weston_matrix_transform_rect
Possibly the least useful place to use this, as the input comes directly
from pixman rects, and the output is more complicated than usual, but
I guess consistency counts for something.

There is some small benefit in switching to weston_matrix_transform_coord
to hide the perspective normalization step and the homogenous coords.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman
e1b4ad7d0b matrix: Introduce weston_coord
All through weston we have code that passes int x, y or
float x, y or wl_fixed_t x, y pairs. These pairs are frequently
converted to/from wl_fixed_t and other types.

We also have struct vec2d and struct weston_geometry which also
contain coordinate pairs.

Let's create a family of coordinate vector structures for coordinate
pairs and use it anywhere we sensibly can.

This has a few benefits - it helps remove intermediate conversion
between fixed/float/int types. It lets us roll the homogenous
coordinate normalization bits into helper functions instead of
needing them open coded throughout the source.

Possibly most importantly, it also allows us to do some compile time
validation of what coordinate space we're working in.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Derek Foreman
fe4d5711bf libweston: Split weston_view_set_position() into rel and abs variants
One variant is used when a view is being positioned relative to a parent,
the other is when the view is being given an absolute position in the
global space.

This will help later when surface and global coordinates are different
data types, but for now the two functions do essentially the same thing.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-02-01 07:27:05 -06:00
Philipp Zabel
397e66a4dd backend-drm: allow more formats with pixman-renderer
Clean up the code a little by dropping the now unnecessary switch case
in drm_output_init_pixman(). As a side effect, this enables all formats
that have a pixman_format entry in the pixel format table:

  - rgb565
  - xrgb8888
  - argb8888
  - xbgr8888
  - abgr8888
  - rgbx8888
  - rgba8888
  - bgrx8888
  - bgra8888
  - xrgb2101010
  - argb2101010
  - xbgr2101010
  - abgr2101010

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-31 15:32:24 +00:00
Philipp Zabel
4c3febfb52 backend-drm: use pixel_format_info instead of gbm_format
Use const struct pixel_format_info *format instead of uint32_t
gbm_format for backend and output pixel format.

Since create_gbm_surface() is never called without output->format being
set, drop the unnecessary error message.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-31 15:32:24 +00:00
Stefan Agner
64dea007c6 backend-vnc: add meson subprojects support
Make use of meson subprojects support. Allow to optionally build the
libraries required for the VNC backend as subproject of Weston.

Signed-off-by: Stefan Agner <stefan@agner.ch>
[philipp.zabel@gmail.com: update neatvnc and aml versions]
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-31 09:43:41 +02:00
Philipp Zabel
ad38c41a50 gl-renderer: use pixel_format_info instead of drm fourccs
Use struct pixel_format_info pointers instead of uint32_t drm fourcc
values at the API surface for output and image creation.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-29 14:47:03 +01:00
Philipp Zabel
782fd7f370 pixel-formats: add pixel_format_get_array()
Add a helper function to turn an array of DRM fourccs into an array of
corresponding struct pixel_format_info pointers.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-29 14:47:03 +01:00
Philipp Zabel
efffd0d8a4 Revert "libweston: let weston_output_update_capture_info() take drm_format"
This reverts commit af5acbc9cb.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-28 12:59:16 +00:00
Philipp Zabel
c67773bc5c pixman-renderer: use pixel_format_info instead of pixman_format_code_t
Use struct pixel_format_info pointers instead of pixman_format_code_t
values at the API surface for output and image creation.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-28 12:59:16 +00:00
Derek Foreman
889c2e3f0d xwayland: Fix delay in displaying pop-up menu
Xwayland pop-up menus aren't displayed until the mouse moves, or some other
action causes the compositor to repaint.

This is because the shell knows nothing about xwayland override redirect
windows, so it won't assign them an output. Without an output, the
surface commit won't cause a repaint.

Fix this with brute force by updating their geometry on commit. If the
geometry is dirty (and it will be for new surfaces), this will cause an
output to be assigned before the upcoming weston_surface_schedule_repaint()

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Found-by: Hideyuki Nagase <hideyukn@microsoft.com>
2023-01-28 12:56:23 +00:00
Philipp Zabel
14533cdd25 libweston: make weston_renderbuffer refcounted
Add weston_renderbuffer_ref/unref() functions and use them to
eventually destroy the weston_renderbuffer. Drop the explicit
renderbuffer_destroy vfunc from the pixman renderer interface.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-27 16:52:14 +01:00
Philipp Zabel
8642a8e8e4 backend-wayland: drop unused pm_image
This pixman image is not actually used anymore, drop it.

Fixes: 89e1831cd7 ("pixman-renderer: add weston_renderbuffer and create/destroy interface")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-26 16:04:32 +01:00
Philipp Zabel
e4538a7647 pixman-renderer: rename create_image_no_clear to create_image
Given that pixman_image_create_bits_no_clear() is asked to allocate the
buffer on its own, the _no_clear part is not important. Drop it.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-26 12:50:09 +01:00
Marius Vlad
59ac0a38da libweston/vertex-clipping: Use shared helper
And introduced a new helper, CLIP, with it.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-24 16:59:37 +02:00
Marius Vlad
71e826defd gl-renderer: Use MIN/MAX helpers
We already have some helpers for MAX and MIN, just use those.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-24 16:59:08 +02:00
Philipp Zabel
5a41911ff0 ci, backend-vnc: update to Neat VNC 0.6.0, aml 0.3.0
Neat VNC 0.6.0 supports querying client side cursor support.
It requires aml 0.3.0.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-23 22:12:38 +01:00
Philipp Zabel
a782040368 pixman-renderer: update capture info on output creation
Move the call to weston_output_update_capture_info() from the headless
backend into pixman_renderer_output_create(). For this, add an
uint32_t drm_format parameter to struct pixman_renderer_output_options.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-23 20:05:21 +00:00
Philipp Zabel
af5acbc9cb libweston: let weston_output_update_capture_info() take drm_format
Let weston_output_update_capture_info() take a uint32_t drm_format
parameter directly instead of const struct pixel_format_info *format.
No other fields apart from the format were used from this structure.

Without this, callers may have to unnecessarily look up the pixel
format info in cases where the DRM fourcc is already available.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-23 20:05:21 +00:00
Philipp Zabel
eb9a740c20 libweston: move pixman_renderer_init() into weston_compositor_init_renderer()
Stop calling pixman_renderer_init() from backends directly.
Call it via weston_compositor_init_renderer() instead.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-23 20:05:21 +00:00
Philipp Zabel
116c234703 pixman-renderer: add pixman_renderbuffer specialization
Add a private struct pixman_renderbuffer that derives from struct
weston_renderbuffer and move the pixman renderer specific image and link
fields into it.

Add a pixman_renderbuffer_get_image() helper for the backends that need
to access the contained pixman image, RDP and X11.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel
4d96635a3f pixman-renderer: track damage in weston_renderbuffer
Add a damage region to struct weston_renderbuffer and use it to replace
the previous_damage tracking in the drm backend.

Keep renderbuffers on a list in struct pixman_output_state and use it
to accumulate damage on all renderbuffers during repaint_output.
Now renderbuffers have to be created when pixman output state already
exists.
Reorder renderer output state and renderbuffer creation accordingly.

With this, pixman_renderer_output_set_hw_extra_damage() can be removed.

This can not yet replace the external damage tracking in the VNC
backend, which needsto know the accumulated damage that is not returned
from repaint_output.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel
6757bae0f3 pixman-renderer: set renderbuffer via new repaint_output parameter
Add a struct weston_renderbuffer parameter to repaint_output and make
backends set the pixman image renderbuffer through this parameter
instead of using pixman_renderer_output_set_buffer()

Turn pixman_renderer_output_set_buffer() static.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel
89e1831cd7 pixman-renderer: add weston_renderbuffer and create/destroy interface
Add a create_image_from_ptr vfunc to struct pixman_renderer_interface,
which wraps weston_renderbuffer creation for the pixman renderer via
pixman_image_create_bits(), as well as a renderbuffer_destroy vfunc
to dispose of the pixman image renderbuffer.
Also add create_image_no_clear using pixman_image_create_bits_no_clear()
instead.

Make the backends create and destroy their pixman image renderbuffers
through this interface.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Philipp Zabel
32c7629516 pixman-renderer: add pixman_renderer_interface
Add a struct pixman_renderer_interface with output_create and
output_destroy vfuncs and store a pointer to it in struct
weston_renderer.

Make all backends access the pixman_renderer_output_create/destroy
functions through this interface and turn them static.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-23 20:05:21 +00:00
Loïc Molinari
35b3cb83b0 gl-renderer: Disable vertex attrib arrays in shadow pass
The blit_shadow_to_output() function leaves the generic vertex attrib
arrays 0 and 1 enabled. This commit disables them for consistency with
the other drawing calls of the renderer.

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-01-17 01:24:12 +00:00
Loïc Molinari
27a2af589d gl-renderer: Enable vertex attrib arrays once per pass
Generic vertex attrib arrays 0 and 1 are constantly enabled across the
entire renderer. This commit enables them:

 - once per output repaint instead of once per view repaint,
 - once for the 4 borders instead of once for each border,
 - once for all the shadow regions instead of once for each region.

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-01-17 01:24:12 +00:00
Loïc Molinari
4669a0897f gl-renderer: Set blend func once per output repaint
The blending func is constant across the entire renderer. This commit
sets it once per output repaint instead of once per view repaint.

Signed-off-by: Loïc Molinari <loic.molinari@gmail.com>
2023-01-17 01:24:12 +00:00
Philipp Zabel
fc8d260ce3 libweston, backends: move GL renderer interface into weston_renderer
Move the struct gl_renderer_interface pointer from the backends into
the weston_renderer structure. The interface struct only contains
function pointers that never change, so make it const.

Load and initialize the GL renderer in libweston instead of in the
backends, using the new weston_compositor_init_renderer() function.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-16 20:40:34 +01:00
Marius Vlad
e96494801b compositor: Clarify if view is in a layer
As seen in some instances, subsurfaces do not have an entry in their
layer_link, as we bring them into existence rather directly in  the
view_list and not using the layer list approach.

This adds two messages to the debug scene graph to point out if the
views aren't really in any layer or if they're indirectly in the view
list using an ancestor (the main parent view actually).

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-16 20:01:59 +02:00
Derek Foreman
f31c81dce7 backend-drm: Use output to buffer matrix for plane setup
We can save a bit of work by using the output_to_buffer_matrix we've
already calculated for the paint node to transform the destination
rectangle, instead of starting over from global regions and doing
individual steps.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:56:36 +00:00
Derek Foreman
56cf553a63 drm: Don't try to correct flipped buffer coordinates
We should never hit this because drm_view_transform_supported() filters
out any transforms where it would occur.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:56:36 +00:00
Derek Foreman
19ea037399 gl-shaders: Don't attempt to set unicolor when it's not valid
It should harmlessly fail or do nothing, but seeing attempts to set
uniform -1 can be confusing when looking for real shader issues.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:47:30 +00:00
Derek Foreman
d98255de78 libweston: use weston_matrix_init_transform for buffer matrix
Now that we have a helper, use it here.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:01:54 +00:00
Derek Foreman
31b3527418 libweston: Factor out transform matrix setup code
We want to use this in other places too, instead of open coding it
multiple times.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-16 17:01:54 +00:00
Philipp Zabel
ce6c8e8fd6 backend-x11: store backend on struct x11_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the x11 backend on its x11_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-16 17:11:08 +01:00
Philipp Zabel
edb4ac4bf7 backend-wayland: store backend on struct wayland_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the wayland backend on its wayland_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-16 17:11:08 +01:00
Philipp Zabel
c2d2525aaa backend-vnc: store backend on struct vnc_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the vnc backend on its vnc_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-16 17:11:08 +01:00
Philipp Zabel
30cca75086 backend-rdp: store backend on struct rdp_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the rdp backend on its rdp_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-16 17:11:08 +01:00
Philipp Zabel
39aebcabcb backend-headless: store backend on struct headless_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the headless backend on its headless_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-16 17:11:08 +01:00
Philipp Zabel
97e9ee5b10 backend-drm: store backend on struct drm_output
To avoid retrieving the backend from the compositor all the time, store
a pointer to the drm backend on its drm_output structures.

This will be useful once the compositor contains more than one backend.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-16 11:51:48 +01:00
Philipp Zabel
6f977640e6 libweston, backends: pass backend parameter to weston_backend functions
Passing the backend as a parameter to the weston_backend function
pointers seems more natural and will be very useful once there can be
more than one backend.

Since all backends already store a pointer to the compositor instance,
replace the compositor parameter with the backend in all functions.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-13 18:55:59 +01:00
Derek Foreman
0a8861e5ae pixman-renderer: Use transform from paint node
We've stored this in the paint node and don't need to calculate it here
anymore.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:49:01 -06:00
Derek Foreman
e45a75f35e pixman-renderer: use filtering decision from paint node
We already calculated this, we can use it here now.

Fixes #685

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:49:01 -06:00
Derek Foreman
0dba133151 compositor: Store output_to_buffer transform in paint node
We already store the buffer_to_output, and this is just the inverse.

The pixman renderer will use the inverted version.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:49:01 -06:00
Derek Foreman
898c40752e pixman-renderer: pass paint nodes instead of views
Trivially plumb paint nodes into various places.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:49:01 -06:00
Derek Foreman
39bae60e6a gl-renderer: pass paint nodes instead of views
Trivially plumb paint nodes into various places.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-11 15:48:26 -06:00
Philipp Zabel
102acac6a9 backend-vnc: fix vnc_switch_mode
Fix the incorrect fb_pool stride set in vnc_switch_mode.
Also replace nvnc_fb_pool_unref/new with nvnc_fb_pool_resize.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-01-11 17:58:06 +01:00
Philipp Zabel
0f5f794ddb gl-renderer: make import_simple_dmabuf attributes parameter const
The import_simple_dmabuf() function does not modify the contents of its
struct dmabuf_attributes parameter, so make it const.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-11 14:51:09 +00:00
Philipp Zabel
20d8963d3c backend-rdp: fix for heterogeneous outputs
Fix the RDP backend to handle to_rdp_head() returning NULL.
In practice, this should only happen once multi-backend support
is enabled.

Fixes: 70b03b2928 ("rdp: Add preliminary rdp multihead support")
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-01-11 12:37:39 +01:00
Marius Vlad
7086b9eac2 libweston: Avoid using the surface's output when emitting a timeline
This is an odd corner case where the surface doesn't yet have an output
assigned -- noticed when starting up with the RDP backend and
fullscreen-shell, and we attempt to emit a timeline point for a surface
without an output assigned, causing weston to crash when that
happens.

Rather than trying to catch this in the timeline code, still emit the
flush damage timeline but instead of using the output the surface is on,
use the output that accumulates damage.

Suggested-by: Derek Foreman <derek.foreman@collabora.com>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-10 13:14:06 +00:00
Hideyuki Nagase
70b03b2928 rdp: Add preliminary rdp multihead support
This sets up monitor layout callbacks, and enables input event translation
between the RDP space and the weston desktop. The RDP backend now uses
a heads changed callback instead of the simple head configurator.

We only allow a single monitor for now, but in the future RAIL will make
use of multi-head.

As a side effect, scaling is now supported in RDP sessions.

It should be noted that due to differences between RDP and wayland
representation of their global coordinate spaces, mixing DPI leads to
RDP monitor layouts that can't properly be represented in weston.

Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2023-01-10 12:12:49 +00:00
Hideyuki Nagase
8a2d961b92 rdp: Pass a monitor configuration to rdp_head_create
Instead of passing a name, pass a FreeRDP rdpMonitor struct. For now the
only caller will pass a NULL to use default values.

Also, drop static from the function declaration as new code will call it
from another file shortly.

Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
3e27571001 rdp: Apply scale in context resets at activation time
Scale is currently always 1, but we can do this safely now to prepare for
when it isn't.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
bacae46632 rdp: Move output callback setup into rdp_output_create
In some upcoming changes rdp_output_set_size will be removed. There's
no need to have it do this setup, so move that into output_create.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
801d9c55c8 rdp: Use xzalloc for output creation
Reduce error handling burden

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
f9832bcb0a rdp: Use xzalloc in rdp_head_create
We can no longer fail.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Hideyuki Nagase
1d2227f5b5 rdp: Transform damage regions
In the absence of scale factors, this has been accurate. Once we allow
scaling we need to apply a full transform.

Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
8e7cf52638 rdp: use mode instead of output size for full region refresh
Output dimensions are only correct here with unity scaling, but we're
going to allow scale factors shortly. The mode matches what RDP
expects.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
7bd82a19d4 rdp: Only allow a single graphics mode
If a client connects to an RDP session it should replace the existing
mode, not add a new one.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
42a2c0502f rdp: Set current mode flag properly in rdp_output_set_size
ensure_matching_mode() pays no attention to flags, we must set them on the
returned result afterwards.

This could be reproduced by making the initial connection to an rdp session
using the same mode it picked at startup.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
50d42f88da rdp: Use xzalloc in rdp_insert_new_mode
We can remove some error handling if we don't allow this to fail.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
fc848b30c8 rdp: Move some head setup to rdp_head_create
We know these at creation time, so just set them immediately.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
b02ffbd244 rdp: Remove singleton output tracking
We don't need this anymore. Since we only support one output,
we  can use the first output for any place we used to use it.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
6f2ab50405 rdp: Don't release the singleton output on backend creation failure
If an output exists, it should be cleaned up automatically when we release
all our heads later anyway.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
ac11926c61 rdp: be more careful to free listener on output creation failure
By the time we get to this failure we may (or may not) have implanted a
listener.

freerdp_listener_free() safely handles passed NULL pointers, so we don't
have to add any additional checks on our end.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
e4895fa5fc rdp: Switch to xzalloc for backend allocation
We're giving up on trying to recover from these kinds of failures.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
00de8ceff7 rdp: Use the first output in rdp_peer_refresh_region
Currently, this is what backend->output would be anyway. This is another
step towards removing the singleton output stored in the backend.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
0d06d709d6 rdp: Export rdp_head_destroy
We'll need this from other files for multi-head support.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
5f628006f0 rdp: Don't use pixman shadow buffer
We don't need this.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
cb796135be libweston: Allow changing scale
The RDP backend wants to be able to change scale for existing outputs,
so try to hook this up mostly in the same way a mode switch works.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
bf8c7ddd8f libweston: Damage outputs in mode_switch_finish
When changing to/from the native mode, or when changing the native
mode we need to damage the changed output to ensure it's redrawn.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
0e71aff8ea libweston: Make weston_head_set_device_changed public
Some backends have special head specific state that doesn't fit into the
existing generic head setter functions, and is too specific to make more
functions for.

RDP's primary output flag is an example.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Derek Foreman
f5e9904d4a libweston: Update view transform in seat_get_pointer
This triggers my new favourite assert sometimes when making RDP
connections, so just update the transform here.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-10 12:12:49 +00:00
Pekka Paalanen
409993639e backend-drm: reset CRTC_VRR_ENABLED
Libweston has no support for VRR yet, so make sure it cannot be on by
accident.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen
e0d267fb12 backend-drm: reset CRTC_CTM
We are assuming that CRTC_CTM is pass-through, so better ensure it
really is pass-through rather than whatever the previous KMS client left
there.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen
d1ca5f71ee backend-drm: reset CRTC_DEGAMMA_LUT
We are assuming that CRTC_DEGAMMA_LUT is pass-through, so better ensure
it really is pass-through rather than whatever the previous KMS client
left there.

This too falls under deprecated_gamma_is_set check, because the legacy
gamma could use either GAMMA or DEGAMMA.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen
1acf69ac2f backend-drm: reset gamma on legacy KMS
We are assuming that gamma LUT is pass-through, so better ensure it
really is pass-through rather than whatever the previous KMS client left
there.

Unfortunately the legacy ioctl does not offer any way to reset the LUT
without actually crafting an identity LUT.

If the legacy gamma libdrm function indicates the feature is not
supported, do not try to use it again. This avoids hammering the legacy
gamma every frame when deprecated drm_output_set_gamma() is not used.

drm_output_set_gamma() is not updated to check/set this flag in order to
maintain its old behavior.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen
debfeb3049 backend-drm: reset CRTC_GAMMA_LUT
We are assuming that CRTC_GAMMA_LUT is pass-through, so better ensure it
really is pass-through rather than whatever the previous KMS client left
there.

Unfortunately, we have old drm_output_set_gamma() API that cms-static
and cms-colord plugins are using. To avoid trampling over them, do not
touch gamma after they did. Those plugins are deprecated, so there is no
reason to make set_gamma work through atomic.

drm_output_set_gamma() is called from weston_compositor_add_output()
through the output_created_signal. This is after drm_output_enable() and
before any KMS modeset or atomic commit on the CRTC. Therefore it is not
possible that there would be any KMS action in flight when
drm_output_set_gamma() is called, and so setting deprecated_gamma_is_set
should be non-racy - like setting CRTC_GAMMA_LUT itself.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Pekka Paalanen
dbce396c7c backend-drm: move *_add_prop() debug earlier
Move the debug printing before the bail-out if the property does not
exist. This means that trying to set a missing property will be logged,
and it can be identified by the property id being 0.

We are starting to program more KMS properties, and if KMS state
building fails, this gives better chances to figure out what happened.
For example, if we accidentally assume that some property always exists
when it doesn't.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-01-10 11:28:27 +00:00
Daniel Stone
54356be853 backend-vnc: Add renderer parameter to backend config
Add an explicit request to the backend config to choose the renderer.
Currently, only Pixman remains supported, with auto defaulting to that.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone
6a45ae871c backend-rdp: Add renderer parameter to backend config
Add an explicit request to the backend config to choose the renderer.
Currently, only Pixman remains supported, with auto defaulting to that.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone
53a32e7888 backend-x11: Use renderer enum type for config selection
When we're selecting our renderer, use the enum rather than a boolean to
force Pixman on.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone
0a5bb7acff backend-wayland: Use renderer enum type for config selection
When we're selecting our renderer, use the enum rather than a boolean to
force Pixman on.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone
b846c26d97 backend-headless: Use renderer enum type for config selection
When we're selecting our renderer, use the enum rather than two
mutually-exclusive booleans to not use the no-op renderer.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone
c683ebdea3 backend-drm: Use renderer enum type for config selection
When we're selecting our renderer, use the enum rather than a boolean to
force Pixman on.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone
e1da6c6615 libweston: Add WESTON_RENDERER_AUTO type
Add an 'auto' or unspecified renderer type, so we can use enum
weston_renderer_type during the configuration stage, where the target
renderer may be unspecified or unknown.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Daniel Stone
ca4bdae05f libweston: Expose weston_renderer_type as ABI
Similar to the backend type, also expose the renderer type enum as ABI.
This makes it possible to implement a more consistent config API, as
opposed to every backend hand-rolling its own use-the-other-one bool.

The enums are explicitly numbered to avoid 0, so 0 can be used as a
'not-specified' sentinel value to allow backwards compatibility with the
old config interfaces.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-01-10 10:59:04 +02:00
Marius Vlad
eeef6be8e2 doc/sphinx: Include weston-config and shell-utils in docs
libweston contains weston_config and weston_shell_utils utilities
functions so include these in the sphinx documentation as well.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-09 22:13:07 +00:00
Marius Vlad
6293ab1f90 libweston, shared: Move out weston_shell_get_binding_modifier
This doesn't really belong into shell-utils,  so better move it out to
shared/config-parser. Renamed to weston_config_get_binding_modifier
to maintain the same namespace.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-09 22:13:07 +00:00
Marius Vlad
19d32da742 shell-utils: Integrate shell-utils into libweston
These shell utils functions are potentially useful to other shells as
well, so make them widely available.

Renamed all functions to weston_shell_utils namespace.

No functional change, copied ad litteram.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-01-09 22:13:07 +00:00
Derek Foreman
68cad4db42 drm: Use cached matrix in drm_paint_node_transform_supported
We've passed the paint node deeply enough that we can now use the cached
matrix in it to save some calculations.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman
05eee6eaef drm: Pass paint node to drm_view_transform_supported
Rename it as well.

By passing the paint node we'll have access to the cached buffer to output
matrix later.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman
2a1a8994c4 drm: Cache buffer to output matrix in paint node
We use this a few times for plane tests, so we can cache it here to avoid
recalculating it.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman
7c7489fe79 drm: Pass paint node to drm_plane_state_coords_for_view
Rename the function as well, as it no longer takes a view.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman
a65ba82232 drm: Pass paint node to drm_output_try_view_on_plane
Rename the function as it no longer tests views, but paint nodes.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman
263e78d0fc drm: Pass paint node to cursor view prep function
Rename this as well, since it no longer takes a view.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Derek Foreman
567ed2706a drm: pass paint node to drm_fb_get_from_view
This is a preamble to saving a bit of matrix maths.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-01-09 21:58:19 +00:00
Marius Vlad
ab1a3c8164 libweston/input: update view transforms when handling touch_down
Another leftover from d611ab24 "libweston: Update view transforms more
often".

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-12-30 14:02:59 +00:00
Leandro Ribeiro
04cc477afa libweston/input: update view transforms when handling confined pointer motion
When the pointer is confined and we are handling motion, we need
up-to-date view transforms in order to respect the confinement. So
update view transforms in such case.

This fixes an issue in which we'd try to transform views with dirty
transforms in weston_pointer_clamp_event_to_region(), hitting an assert.

This is a leftover of d611ab24 "libweston: Update view transforms more
often".

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2022-12-19 17:05:37 -03:00
Philipp Zabel
ce4cf2d060 backend-vnc: move accumulated damage with output
When the output is moved, move its per-framebuffer accumulated damage
with it. The alternative would be to track accumulated damage in the
local output coordinate system, but that would require translating back
into global coordinates for repaint_output.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-16 15:51:27 +02:00
Philipp Zabel
0706569ac9 linux-dmabuf: add missing includes and declarations
Currently linux-dmabuf.h implicitly depends on libweston.h being
included before it. Instead of adding missing includes for bool,
dev_t, struct timespec, struct weston_compositor,
struct weston_drm_format_array, struct wl_array, and struct wl_list,
just include libweston.h.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-16 15:05:10 +02:00
Michael Olbrich
a943e5e70e compositor: commit subsurfaces before the main surface
The main surface commit includes the xdg surface commit. Here, the
accumulated surface size is validated. All subsurfaces must be comitted
first to ensure that the corrent current values are used.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-12-16 08:32:29 +00:00
Pekka Paalanen
212c666ab5 backend-wayland: use gl-borders
Use the gl-renderer border code shared with headless-backend. We can
drop all this open-coded stuff.

In the output disable path, make sure to call this only when gl-renderer
is used. It will also reset the border state in gl-renderer, which is
harmless here, and it's necessary in the resize path.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen
e619a65b09 libweston: move gl-borders code into helper lib
Move this code from headless-backend to a helper library, so it can be
shared with wayland-backend.

gl-renderer.h was missing #pragma once, which made the build fail.

Unfortunately gl-borders needs gl-renderer.h which will attempt to
include EGL headers if gl-renderer is enabled in the build, so we must
get the EGL build flags too, just for the headers.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen
c57112a40a backend-headless: refactor into weston_gl_borders
Refactor this code into two backend-agnostic functions, that in the next
step can be moved into code shared between backends.

Pure refactoring, no changes.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen
5522f73559 backend-headless: clean up gl border data pointer
GL-renderer keeps the pointer for the border image data for later use.
When we destroy our cairo_surface, that data gets freed. Therefore,
reset the pointer stored by GL-renderer too, to ensure use-after-free
cannot happen.

This is not really necessary in this particular case, because the
renderer output is destroyed immediately after, so there is no chance of
UAF.

However, this is needed for code sharing purposes. Wayland-backend will
do exactly this when an output is resized. To share this code with
wayland-backend, we also need to reset the pointers. It's harmless and
more correct in the output disable path.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen
f47ed7894c backend-headless: use a loop in update_gl_border
Replace a bunch of copied code with a loop over a simple array. This
makes the code easier to read, and allows further refactoring.

This is pure refactoring, no changes to results or behavior.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Pekka Paalanen
915d8e8cdf build: simplify dep_egl a bit
Make sure dep_egl is always a valid dependency object, even if not
found. Ensure it is not found when not wanted, to avoid linking when
found but not wanted.

Using a not-found dependency in Meson is defined to be a safe no-op, so
use that to simplify the backend dependencies.

libweston/meson.build already errors out if renderer-gl is enabled and
EGL is not found, so the same checks can be removed from the backends.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-14 11:57:24 +00:00
Philipp Zabel
2667829746 libweston: call correct weston_backend::create_output depending on head
Now that struct weston_head contains a pointer to the backend owning
the head, choose to call the same backend's create_output callback.

This will be necessary to support loading multiple backends
simultaneously.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 17:24:45 +01:00
Philipp Zabel
746a03068e libweston, backends: store backend pointer in struct weston_head
Compositor code can use opaque pointer comparison to determine whether
a head belongs to a given backend. Store a backend pointer in struct
weston_head to enable the compositor to select the correct backend
specific output configuration code.

This also allows to use the backend pointer instead of the opaque
backend_id pointer to check whether a head belongs to a backend, so
replace the checks in all to_xyz_head() functions and drop backend_id.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 15:21:16 +01:00
Philipp Zabel
1e901fa2b7 backend-vnc: drop unnecessary output release
No output is created at this point. Even if an output existed,
it should be relased when the head ist destroyed.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel
635aa225c6 backend-vnc: set flags of current mode instead of template
vnc_ensure_matching_mode() does not transfer flags from init_mode.
Set flags on the returned mode instead.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel
853eb7327f backend-vnc: set head properties in vnc_head_create
Set static monitor strings and physical size once, on head creation.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel
233e056b50 backend-vnc: allocate mode with xzalloc
Let xzalloc warn and abort when running out of memory.
With this, vnc_insert_new_mode() and vnc_ensure_matching_mode() can not
return NULL anymore. Remove the now unnecessary error handling.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel
1e6e885e36 backend-vnc: allocate head with xzalloc
Let xzalloc warn and abort when running out of memory.
With this, vnc_head_create() doesn't need an error return value anymore.
Remove the now unnecessary error handling.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:20 +01:00
Philipp Zabel
2b3f5f7821 backend-vnc: allocate seat with xzalloc
Let xzalloc warn and abort when running out of memory and remove the
now unnecessary error handling.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-12 13:55:09 +01:00
Philipp Zabel
06eb28ba62 backend-x11: drop use_pixman from x11_backend
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
Philipp Zabel
e752c8737f backend-wayland: drop use_pixman from wayland_backend
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
Philipp Zabel
a9c1b41f3f backend-drm: drop use_pixman from drm_backend
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
Philipp Zabel
51c8882991 libweston: move headless_backend::renderer_type to weston_renderer::type
Move the renderer type from struct headless_backend into struct
weston_renderer to store the chosen renderer type in a unified manner.
This will later allow secondary backends to determine the renderer type
chosen by the primary backend.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
Leandro Ribeiro
7344970552 libweston/input: update view transforms when pointer is constrained
When the pointer is constrained and the surface in which it is
constrained gets committed, we may warp the pointer in some
circumstances. In order to do that, we need the associated view
transforms up-to-date. So update view transforms when this surface gets
committed.

This fixes an issue in which we'd hit an assert when trying to warp the
pointer, as we were trying to transform views with dirty transforms.

This is a leftover of d611ab24fd
"libweston: Update view transforms more often".

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2022-12-06 13:52:09 -03:00
Derek Foreman
ef4d2955f0 libweston-desktop: Prevent spurious focus change signals
This should prevent extra focus signal emission the similarly to
how default_grab_pointer_focus() does, though we don't have the
surface jumping logic here.

This stops xdg pings from being sent every output repaint during
a grab when the pointer isn't in any windows belonging to the
grab parent.

An example would be running weston-terminal, bringing up the
right click pop-up, and moving the mouse onto the desktop while
another client causes repaints.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-12-02 16:07:25 +00:00
Derek Foreman
58de1aac5c libweston-desktop: Set grab client before calling grab functions
This prevents a spurious pointer focus clear at the start of a grab.
This would, for example, cause an extra pointer leave when bringing
up a right-click pop-up in a ttk app like weston-terminal.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-12-02 16:07:25 +00:00
Pekka Paalanen
3746e163ab backend-headless: add option for output decorations
When the new option is enabled, headless backend will draw decorations
around its outputs. This makes the actual "framebuffer" larger by the
thickness of the decorations to keep the video mode area free for
clients.

This will be needed for a future test, that will ensure that GL-renderer
will paint the output decorations correctly.

The output title is deliberately NULL, because text rendering is
unpredictable and depends on e.g. what fonts are installed in the
system. Therefore screenshot testing of any text would be really
painful, so let's avoid that.

The decorations setup code is mostly copied from wayland-backend.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-12-02 13:36:25 +00:00
Philipp Zabel
c448819b37 backend-wayland: do not try to release uninitialized seat
Do not call weston_seat_release() if Weston aborts before
weston_seat_init() could be called. This fixes a possible
segfault due to uninitialized list traversal in the error
path.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-11-30 14:11:22 +01:00
Pekka Paalanen
17df553bf3 compositor: remove weston-screenshooter protocol
There are no internal users left for this protocol, they have been
migrated to the new weston-output-capture protocol. There are no
external users, because this protocol was private and never installed.

Remove this dead code.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:12:32 +02:00
Pekka Paalanen
f60c9cc1e9 gl-renderer: implement output capture
This services output capture tasks for the 'framebuffer' and 'full
framebuffer' pixel sources.

Both pixel sources come from the same source: the EGLSurface. The only
difference is the area. The EGLSurface contains the borders used for
output decorations, hence 'full framebuffer' is possible to capture.

We use GL_ANGLE_pack_reverse_row_order extension to make glReadPixels
return the image data in the layout we need for wl_shm buffers directly.
Without the extension we have to flip manually.

Another extension to the same effect is MESA_pack_invert, but this is
not specified for GL ES. It also uses a different token value, so it
cannot be directly substituted even if supported.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:00:52 +02:00
Pekka Paalanen
0c8c2c4016 pixman-renderer: implement output capture
This services output capture tasks for the 'framebuffer' and 'blending'
pixel sources.

Just like the old screenshooting path, the 'framebuffer' pixel source is
the hardware buffer, whether a shadow is used or not. This may not be
the best for performance, but you do get the real framebuffer contents.
Maybe it's rgb565, or even less.

When the shadow buffer is used, I realized it is effectively the same as
the intermediate blending buffer in GL-renderer when color management is
used. Pixman-renderer does non-linear blending only, so the shadow
buffer is in the blending space. The shadow buffer is also always 8 bpc
regardless of the hardware framebuffer, so the read-back may be
different from the hardware framebuffer. Read-back from the shadow is
optimal for performance, but not what the hardware gets.

'full-framebuffer' source cannot yet be implemented, because backends do
not tell Pixman-renderer about the margins where the wayland-backend
blits the output decorations. The target "hardware" buffer handed to
pixman-renderer does not allow accessing the decorations area.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:00:52 +02:00
Pekka Paalanen
c7f5de6d63 libweston: add pixel_format_get_shm_format()
This will be useful for client code that wants to create a wl_shm buffer
with a DRM format code.

The test suite will be using this.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:00:52 +02:00
Pekka Paalanen
3700c78131 libweston: implement new screenshooting protocol base
This implements the basics of the new screenshooting protocol. The
actual pixel operations will be implemented separately in the renderers
and DRM-backend.

See the previous commit "protocol: new screenshooter protocol" for why.

If DRM-backend needs more from weston_capture_task when it implements
writeback screenshooting, it will be easy to add user_data or expose
weston_capture_task::link for the backend to use. Those were not added
yet because it is uncertain what is actually needed.

The DRM-backend no-damage optimization requires special handling here as
well. See also 7f1a113c89 .

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-29 11:00:52 +02:00
Derek Foreman
2952ea6379 matrix-transform-test: Add additional tests
Add tests to validate that weston_matrix_to_transform() works properly
on the matrices generated by weston_surface_build_buffer_matrix() and
weston_output_update_matrix()

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-25 08:29:05 -06:00
Derek Foreman
fb20fe9b03 compositor: Cache filtering decision in paint node
Instead of basing this on simple checks, we can test the matrix. This
should result in more opportunistically picking fast nearest neighbour
filtering when it won't result in visible distortion.

For now we only use this in the gl renderer, as paint nodes aren't
plumbed into the pixman renderer yet.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-25 08:29:05 -06:00
Derek Foreman
021fdf4244 backend-drm: Analyze transformation chain to check if it's supported
Instead of bailing based on our loosely tracked matrix "type" (that won't
recognize when an operation is reversed by its inverse) use the new
weston_matrix_to_transform to determine if the matrix reasonably matches.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-25 08:29:05 -06:00
Derek Foreman
d14753e80c libweston: Add function to create a view's buffer to output matrix
This can be helpful in testing if a paint node needs linear vs nearest
neighbour filtering, or if a view can be placed on a plane.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-25 08:29:05 -06:00
Philipp Zabel
133417b016 backend-vnc: Add user authentication
Let VNC clients authenticate using the local username and password of
the user weston is running as. To avoid transmitting the password in
cleartext, make TLS security mandatory.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2022-11-23 16:58:48 +01:00
Philipp Zabel
0733c8f571 libweston: Add user authentication support via PAM
Add user authentication support for remote backends via PAM.
This requires a configuration file /etc/pam.d/weston.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2022-11-23 16:58:48 +01:00
Philipp Zabel
1a027e63cb backend-vnc: enable TLS support
Add TLS key and certificate parameters to enable encryption support.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-11-23 11:04:19 +01:00
Derek Foreman
0108f979d1 libweston: Add more asserts for dirty transform
A couple of additional assert()s for transforms being dirty in places
where it could lead to unexpected results.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-17 15:36:23 -06:00
Derek Foreman
d347e37be4 libweston: change div by 0 behaviour in coordinate conversion
Let's simplify this code by asserting, and letting it explode naturally
(return Inf, possibly SIGFPE depending on external factors) if compiled
NDEBUG, instead of a contained explosion (safely returning 0).

If this actually happens it's Really Bad, so we'd like to catch is ASAP,
especially in CI.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-14 16:05:46 -06:00
Derek Foreman
8bf90010dd libweston: always use the transform matrix for coordinate conversion
We always set it up correctly, even if transforms are disabled. The code
is simpler if we always use the matrix instead of having two cases.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-14 16:05:46 -06:00
Derek Foreman
2dc8680d71 libweston: assert when transforming for views with dirty transforms
If the view transform is dirty it might be incorrect. Also, we normally
set up the view transform matrix properly regardless of whether the
transform is enabled or not - but if we've never run
weston_view_update_transform() it will be all zeros.

This is a step towards removing view->transform.enabled checks and just
using the transform matrix in all cases.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-14 16:05:46 -06:00
Derek Foreman
d611ab24fd libweston: Update view transforms more often
These places all eventually lead to calling weston_view_to_global_float()
or weston_view_from_global_float() on a view with a dirty transform.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-14 16:05:46 -06:00
Derek Foreman
d3b74daabd data-device: Fix coordinate conversion
I inverted the direction of this transform when I stopped doing it from
weston_compositor_pick_view()

Fixes 4d141a788

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-10 09:01:20 -06:00
Derek Foreman
bbd707d9bc input: fix surface jump test
There are two problems here, one is that the surface jump logic only makes
sense if the view remains the same.

The more important fix is that pointer coordinates are in global coordinates
and we want view coordinates, so this test was always wrong and led to an
xdg ping storm due to spurious focus changes.

Fixes 4d141a788

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-10 09:00:26 -06:00
Derek Foreman
9b7402ece9 input: Don't test uninitialized variables
weston_pointer_move() can change the pointer->focus, so we have to ensure
we're only testing old_sx and old_sy if we had a focus set before that
point.

Fixes 9b5a525a3d

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-10 08:12:53 -06:00
Marius Vlad
bf0c99f519 libweston/desktop, desktop-shell: Add getters for pending state
This introduces a few getters to retrieve the pending state from
libweston-desktop, now just libweston, and makes use of it,
specifically get_pending_maximized to avoid sending invalid
dimensions to the client in the particular use case
set_maximized/unset_fullscreen.

These pending state getters are useful to query/poke a not-applied
yet state, and could be useful where we don't have a buffer attached
where the client might be set-up as maximized, but internally libweston
hasn't yet applied that pending state.

Fixes #645

Suggested-by: Morgane Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-11-10 13:06:07 +02:00
Marius Vlad
b749138758 libweston: Send name,description, update wl_output to ver 4
These have been in wayland a while back with version 1.20.0.

We also need to update the test client helper with this bump, as
those bind to version 4.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2022-11-10 10:57:43 +02:00
Pekka Paalanen
f3bed68100 backend-drm: do not print head info twice
Before this patch, when a new head is found its information is printed
first as "updated" and then as "found" in the log.

The reason is that drm_head_create() calls drm_head_update_info() which
printed the head as "changed". Then drm_head_create() itself prints it
as "found".

This fixes it to print only once as "found".

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-11-08 16:57:51 +02:00
Derek Foreman
771bd8acff libweston: Use weston_log_paced for unmapped surface or view warning
Copy the existing behaviour with the new paced logging mechanism.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-08 08:32:26 -06:00
Derek Foreman
6428fd13b7 pixman-renderer: Use paced logger for overdraw warning
Mimic the existing behaviour of logging once, but make it once
per output instead of per run.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-08 08:32:26 -06:00
Derek Foreman
805c7c4814 compositor: Use paced logger for unknown scroll source
Mimic the existing behaviour of logging 5 times, with no reset, but
change it so it's per device instead of using a static variable.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-08 08:32:26 -06:00
Derek Foreman
a82cb25108 libweston: Use paced logger for presentation clock read failure
The current code only prints this once, and this is a probably a sensible
thing to do, as a clock read failure is probably not a condition that will
correct itself.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-08 08:32:26 -06:00
Derek Foreman
f9b57c5234 libweston: Use paced logger for bad repaint delays
Ideally we'd like to see this more than just a single time, but we'd also
like to prevent it from triggering endlessly. Let's also make this happen
per output.

While we're here, use the word "abnormal" instead of "insane"

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-08 08:32:26 -06:00
Derek Foreman
8e661b3c93 libweston: Add weston_log_paced()
We have a few places where we log messages only the first time they occur.
Provide a log throttling implementation so we don't have to open code this
in all the places that need it.

Instead of just logging a single time, allow some finer control. We allow
logging of a specified number of events. Additionally, we have an optional
timeout after which the event count is reset so we can log at most N
events in M ms.

The first new event printed after the timeout expires will also include a
count of suppressed events.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-08 08:32:26 -06:00
Emmanuel Gil Peyrot
1c5ce4c2cc DRM: Add support for HDMI content type
Some monitors expose a selector for the kind of content that will get
displayed, allowing them to optimise their settings for this particular
content type.

I got access to such a monitor, sadly even setting it to game mode
didn’t lower its atrocious latency, but drm_info[1] reports it to be set
correctly so hopefully it’ll work better with other monitors.

[1] https://github.com/ascent12/drm_info

Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
2022-11-03 15:40:00 +00:00
Derek Foreman
de306e4601 input: make sure pointer->focus is set before trusting pointer->sx,sy
We're just going to crash at weston_view_from_global_fixed() anyway if
this is untrue, but we have a similar assertion elsewhere already.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-02 10:25:15 +00:00
Derek Foreman
9b5a525a3d input: Be more careful with pointer surface coordinates
Whether these coordinates are "invalid" (set to an unlikely sentinel value)
or not is based purely on whether pointer->view is valid.

Check pointer->view before using these values every time, and stop
using an "invalid" value entirely.

The reason for this is that in the future we're reworking how 2D
coordinates are handled, and removing the dubious conecept of an invalid
coordinate simplifies things a little.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-02 10:25:15 +00:00
Derek Foreman
4d141a7881 libweston: Don't return coordinates from weston_compositor_pick_view
Sometimes callers don't want them, and sometimes (when view is NULL) the
coordinate is invalid.

Waste a tiny bit of time calculating them as needed in the callers
instead.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-02 10:25:15 +00:00
Derek Foreman
9409ce7024 input: Don't test bogus coordinates in surface jump logic
sx and sy are meaningless (-1000000) when view is NULL. The case this
is meant to catch is when the surface coordinates change while the
global coordinate doesn't, (eg: max/unmax a window with a keyboard
shortcut) - in that case view will always be set.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-02 10:25:15 +00:00
Derek Foreman
eed00f679e input: Don't pass surface coordinates to weston_pointer_set_focus
We're always passing pointer->x, y converted to surface coordinates, or
garbage if view is NULL. Let's just stop passing those coordinates
entirely and calculate them in the function.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-02 10:25:15 +00:00
Derek Foreman
2995bc981d input: Complain if we focus a surface with a coordinate outside it
Not all callers of weston_pointer_set_focus use weston_compositor_pick_view
to get their coordinate, so let's log something if the coordinate doesn't
make sense.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-02 10:25:15 +00:00
Derek Foreman
e2e0a73335 compositor: Factor out check if a view takes input for a point
Make this into its own function so we can use it for sanity checks later.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-11-02 10:25:15 +00:00
Derek Foreman
160a4ba3ad data-device: Split set_focus and clear_focus
Removes the need to fabricate a fake coordinate pair when calling
weston_drag_set_focus to clear focus.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-10-27 12:17:51 -05:00
Derek Foreman
c754847d68 data-device: Refactor grab and touch grab focus handlers
Reduce a tiny bit of code duplication.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-10-27 11:31:08 -05:00
Derek Foreman
5079f0b2f9 helpers: Add a u64 from 2 u32 helper
We do this enough that having a single implementation for it is probably
a win.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-10-27 08:13:30 +00:00
Derek Foreman
2ca2eac39a libweston: Split notify_pointer focus into notify/clear
This lets us say what we really mean instead of passing a NULL output
and garbage co-ordinates.

This will help later when manufacturing garbage coordinates becomes much
harder to do.

The clear_pointer_focus() path continues to do nothing, and is just a FIXME
macro, as it has been for a very long time...

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2022-10-25 15:58:24 -05:00
Philipp Zabel
2f0be4b4d0 backend-vnc: use configured keymap
Use the keymap rules/model/layout configured in the weston.ini [keyboard]
section.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-10-18 16:06:13 +02:00
Philipp Zabel
5cd87ff801 backend-vnc: implement direct key code handling
Allow clients that support the QEMU Extended Key Event Message to send
keycodes directly.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-10-18 16:06:13 +02:00
Stefan Agner
12f7665310 backend-vnc: add VNC support using Neat VNC library
This adds basic VNC protocol support using the Neat VNC library
(https://github.com/any1/neatvnc). Neat VNC depends on the AML main
loop library. The backend makes use of AML's integrated epoll backend
and connects AML via file descriptor with the Wayland event loop.

This implementation does not support authentication and hardcodes the
pixel format currently.

Co-authored-by: Philipp Zabel <p.zabel@pengutronix.de>
Co-authored-by: Rouven Czerwinski <r.czerwinski@pengutronix.de>
Signed-off-by: Stefan Agner <stefan@agner.ch>
[r.czerwinski@pengutronix.de:
 - use new (as of 0.5.0) Neat VNC buffer API, with a buffer pool]
Signed-off-by: Rouven Czerwinski <r.czerwinski@pengutronix.de>
[p.zabel@pengutronix.de:
 - transform repaint damage to output coordinates
 - transform pointer coordinates into global space
 - check that outputs and heads are in fact ours, see aab722bb1785..060ef82d9360
 - track damage across multiple frame buffers
 - choose pixel format by drm_fourcc, see 8b6c3fe0ad
 - enable ctrl and alt modifiers
 - fix frame timing to achieve a constant repaint rate
 - pass initial size explicitly, see f4559b0760
 - use resize_output with pixman-renderer, see 55d08f9634e8..84b5d0eb4bee
 - allow configuring the refresh rate]
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-10-18 07:31:42 +02:00
Simon Ser
722f211518 build: deprecate launcher-logind
Deprecate launcher-logind and disable it by default.

launcher-libseat supports logind, so this shouldn't cause any
regression.

Signed-off-by: Simon Ser <contact@emersion.fr>
References: https://gitlab.freedesktop.org/wayland/weston/-/issues/488
2022-10-10 13:58:09 +02:00
Paul Kocialkowski
0afd3428dc screenshooter: Add SHM buffer destroy listener to avoid invalid memcpy
This adds a destroy listener on the SHM buffer provided by our client.
It will unregister the frame notify listener in case our buffer is
destroyed before the frame signal is emitted and thus avoid a memcpy
to invalid memory.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
2022-10-03 16:52:16 +02:00
Vitaly Prosyak
6678f8150c color-lcms: add support for matrices
This patch adds the essential LittleCMS color pipeline optimizations and
analysis that is necessary for extracting matrices from pipelines
correctly. When we can extract a matrix and 1D curve sets, we can use
those with GL-renderer without needing an inherently heavy and imprecise
3D LUT. This should improve color transformation precision and
performance when a 3D LUT is not necessary.

The core of the optimization and analysis is a custom plugin for
LittleCMS. The optimization step comprises of repeatedly merging
sequential matrices and sequential curve sets into one and eliminating
identity elements which may allow for more merging. The analysis step
takes the optimized LittleCMS pipeline and attempts to fit all of its
elements into the weston_color_transform model. If it fits, we have an
optimized color transformation and do not need a 3D LUT. If it does not
fit, we use a 3D LUT as before.

Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-28 10:28:28 +00:00
Pekka Paalanen
1874f4db92 color-lcms: add cmlcms_category_name()
This will be used by debug logging and error reporting.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-28 10:28:28 +00:00
Vitaly Prosyak
f3277a4fa5 color-lcms: drop locals in cmlcms_color_transform_create()
Restructing cmlcms_color_transform_create for readibility.

Also dropped zalloc() check in favor of xzalloc() as per the recent
Weston development policy.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-28 10:28:28 +00:00
Pekka Paalanen
40e06794ad color-lcms: restructure xform_set_cmap_3dlut()
Right now this function only creates a CMM pipeline and produces a 3D
LUT from it, but in the future it can produce other types of
transformations. The function is renamed to xform_realize_chain()
because it creates a chain of profiles, forms a multi-profile-transform
from them, and fits that into weston_color_transform.

The further refactoring supports the future changes, and attempts to
make the code more readable.

There is provision for easily adding more profiles into the chain.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-28 10:28:28 +00:00
Pekka Paalanen
711b27797d color-lcms: relax cmlcms_fill_in_output_inv_eotf_vcgt()
Relax the types of color transformations categories where this function
can be used. Yes, it is only useful for BLEND_TO_OUTPUT, but that is for
the user of this function to take care of. This function always works as
named regardless. The only condition is that output_inv_eotf_vcgt has
been populated, so fill_in_curves() may as well assert that.

While at it, make the code a little more concise. The 'len' assertion
belongs in fill_in_curves() because that is where the problem would
appear if the assertion failed.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-28 10:28:28 +00:00
Vitaly Prosyak
06d89fe192 color-lcms: rename cmslcms_fill_in_pre_curve
Rename cmslcms_fill_in_pre_curve to cmlcms_fill_in_output_inv_eotf_vcgt
due to importance what the function is fetching:
profile->output_inv_eotf_vcgt.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
2022-09-28 10:28:28 +00:00
Vitaly Prosyak
003252a5bb color-lcms: rename output_eotf to eotf
Eotf is the transfer function whose inverse must be used for
converting from output light-linear space to sink electrical space.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
2022-09-28 10:28:28 +00:00
Vitaly Prosyak
cd888bde6f gl-renderer: add matrix
Add matrix in color.h
Matrix is used as an optimized method for
color mapping vs 3DLUT.
Nothing sets color mapping to matrix yet.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
2022-09-28 10:28:28 +00:00
Vitaly Prosyak
96f0fc3974 gl-renderer: add post-curve set to identity
Add post-curve support in color.h.
Pre-curve and post-curve describe color pipeline components
in a single GL shader invocation.The GL shader is supposed
to match struct weston_color_transform exactly.
We have the following color pipeline:
shader A -> blending -> shader B -> KMS. Both A and B shaders
using the same source file :fragment.glsl.
Each shader has pre and post curve.

The typical color pipeline with 3DLUT:
Shader A: pre-curve identity->3DLUT->blending->post-curve identity
Shader B: pre-curve->3DLUT identity->post-curve identity->KMS

The typical color pipeline with matrix (in next commits):
Shader A: pre-curve->matrix->blending->post-curve identity
Shader B: pre-curve->matrix identity->post-curve identity->KMS
The pre-curve plays role of EOTF (shader A) or INV_EOTF
(shader B) becouse we are stiching the shaders.

We assume that someone in the future may use both pre-curve
and post-curve, for example, when it is not possible to combine
these curves into 3DLUT and we will do mapping elements based on
their location in ICC profile.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
2022-09-28 10:28:28 +00:00
Michael Olbrich
631b60b38b backend-wayland: always propagate touch frame event
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-09-24 13:54:57 +02:00
Michael Olbrich
5448580111 input: send touch frame event after up event
Currently the frame event gets lost: The touch focus is removed in the 'up'
event. So the focus is gone when the frame event arrives so it is never sent to
the clients.

To avoid this, keep the touch focus until the frame is handled.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
2022-09-24 13:54:57 +02:00
Pekka Paalanen
db47898ff8 gl-renderer: replace remaining current_mode and borders[]
Replace all the remaining weston_output::current_mode and borders[] uses
with the fb_size and the compositing area. The result is the same, but
we stop depending on weston_output, and border texture sizes which may
not be the same as border sizes.

This is more correct, semantically.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 15:48:51 +03:00
Pekka Paalanen
02879a93d7 gl-renderer: use fb_size/area in egl_y_invert
Do not use border texture size when we have the area stored. This
decouples border texture size further.

We also have buffer_height available directly from fb_size, so do not
reverse-engineer it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 15:48:51 +03:00
Pekka Paalanen
39a9b654b9 gl-renderer: use a loop in output_get_border_damage()
Pure refactoring to make the code easier to read.

Also drop the redundant all-clean check.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 15:48:51 +03:00
Pekka Paalanen
326a762e25 gl-renderer: use a loop in draw_output_borders()
Pure refactoring to make the code easier to read.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 15:48:51 +03:00
Pekka Paalanen
5b82324b79 gl-renderer: stop using texture sizes for border area
Compute the border area from the framebuffer size and composited area
only.

Now the border textures can be freely sized while they will be stretched
to fill the respective border areas. In fact, this was already made use
of by having left/right image height=1 as special cases. Now all the
texture dimensions behave the same.

No change in behavior, the values are the same, just computed
differently.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 15:48:51 +03:00
Pekka Paalanen
fccb21f17e gl-renderer: refactor into output_get_border_area()
This moves the identical code from draw_output_borders() and
output_get_border_damage() into a new shared function. Reduces code
duplication.

This is a pure refactoring, all the computations stay the same.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 15:48:39 +03:00
Pekka Paalanen
7e49d1ada1 gl-renderer: use fb_size and area for border
This step prepares to share the coordinate computations between
draw_output_borders() and output_get_border_damage(). The use of
weston_output is replaced with gl_output_state, so that when sharing the
code in a new function, it does not need a weston_output.

This stops the function from accessing output->current_mode and use the
gl-renderer tracked frambuffer size and compositing area instead. Not
using current_mode is a small step towards allowing gl-renderer to
render for other targets than an output.

No behavioral changes, all the values are still the same.

See the diagram in gl-renderer.h for the border areas.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 15:47:00 +03:00
Pekka Paalanen
8c4f75f0ea backend-x11: use resize_output with GL-renderer
We get rid of unnecessary GL-renderer output state destroy and create,
meaning we don't destroy and create an EGLSurface either.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00
Pekka Paalanen
a989d12c04 gl-renderer: implement shadow resizing
This is necessary if you want to resize an output that uses a shadow
framebuffer, instead of destroying and re-creating the renderer state.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00
Pekka Paalanen
7886cbe4b9 gl-renderer: pass initial output area explicitly
This changes the GL-renderer interface to pass the initial framebuffer
size and compositing area explicitly. All backends are changed to
provide the correct parameters.

GL-renderer mostly does not yet use these values, but later patches
will. The pbuffer path uses it already, because they replaced the
existing fields.

All this is to make GL-renderer aware of the different sizes, so it can
implement the future revision of the screenshooting API.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00
Pekka Paalanen
84b5d0eb4b backend-x11: use resize_output with pixman-renderer
Now that resize_output() exists and is implemented for Pixman-renderer,
use it.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00
Pekka Paalanen
e78e0cf53d backend-rdp: use resize_output with pixman-renderer
This is a slightly better way of keeping pixman-renderer aware of the
target size.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00
Pekka Paalanen
55d08f9634 pixman-renderer: track framebuffer size explicitly
This will make sure that backends do not forget to tell us about
resizes.

composite_*() functions still read the size from the destination buffer,
because pixman_output_state is not available there.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00
Pekka Paalanen
f4559b0760 pixman-renderer: pass initial size explicitly
In a journey to decouple renderer from weston_output, pass the initial
framebuffer size to Pixman-renderer explicitly.

Now Pixman-renderer will never look into weston_output::current_mode.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00
Pekka Paalanen
deff50963e pixman-renderer: implement shadow resize
This is necessary if you want to resize a Pixman rendered output that
uses the shadow.

Also reset the current hw_buffer to NULL, because surely it needs to
change and we don't want to keep an old buffer live for no reason if
there happens to be one.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00
Pekka Paalanen
8636422309 libweston: add weston_renderer::resize_output()
Previously renderers were not told when the output (framebuffer they
need to draw) size changed. Renderers just pulled that information out
from weston_output::current_mode when they happened to need it. This
makes some things awkward, like resizing the shadow or intermediate
buffers. In fact, Pixman-renderer does not even support resizing its
shadow buffer, nor does GL-renderer. DRM-backend has to destroy and
re-create the renderer output state anyway, but rdp, x11 and wayland
backends would be natural users of resizing API.

This commit adds an API for resizing with empty implementations. Actual
implementations will be added in following patches for each renderer
while moving parts of resizing code from backends into the renderers.
No-op renderer needs no implementation.

Only wayland-backend has actual resizing code already, and that is made
to call the new API. Unfortunately, Pixman and GL renderers differ: one
does not blit them while the other does. In order to assert the
functionality of each renderer to keep the API consistent,
wayland-backend needs to lie to pixman-renderer. That's not new, it
already does so in wayland_output_get_shm_buffer() where the 'pm_image'
addresses only the interior area instead of the whole buffer.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-09-23 12:42:05 +00:00