libweston: Don't return coordinates from weston_compositor_pick_view
Sometimes callers don't want them, and sometimes (when view is NULL) the coordinate is invalid. Waste a tiny bit of time calculating them as needed in the callers instead. Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
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@ -1291,11 +1291,9 @@ busy_cursor_grab_focus(struct weston_pointer_grab *base)
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struct weston_pointer *pointer = base->pointer;
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struct weston_desktop_surface *desktop_surface;
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struct weston_view *view;
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wl_fixed_t sx, sy;
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view = weston_compositor_pick_view(pointer->seat->compositor,
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pointer->x, pointer->y,
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&sx, &sy);
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pointer->x, pointer->y);
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desktop_surface = weston_surface_get_desktop_surface(view->surface);
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if (!grab->shsurf || grab->shsurf->desktop_surface != desktop_surface) {
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@ -1847,9 +1847,7 @@ void
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weston_compositor_sleep(struct weston_compositor *compositor);
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struct weston_view *
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weston_compositor_pick_view(struct weston_compositor *compositor,
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wl_fixed_t x, wl_fixed_t y,
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wl_fixed_t *sx, wl_fixed_t *sy);
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wl_fixed_t x, wl_fixed_t y);
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struct weston_binding;
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typedef void (*weston_key_binding_handler_t)(struct weston_keyboard *keyboard,
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@ -1945,8 +1945,7 @@ weston_view_takes_input_at_point(struct weston_view *view, int x, int y)
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*/
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WL_EXPORT struct weston_view *
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weston_compositor_pick_view(struct weston_compositor *compositor,
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wl_fixed_t x, wl_fixed_t y,
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wl_fixed_t *vx, wl_fixed_t *vy)
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wl_fixed_t x, wl_fixed_t y)
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{
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struct weston_view *view;
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wl_fixed_t view_x, view_y;
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@ -1967,13 +1966,9 @@ weston_compositor_pick_view(struct weston_compositor *compositor,
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if (!weston_view_takes_input_at_point(view, view_ix, view_iy))
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continue;
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*vx = view_x;
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*vy = view_y;
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return view;
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}
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*vx = wl_fixed_from_int(-1000000);
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*vy = wl_fixed_from_int(-1000000);
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return NULL;
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}
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@ -582,13 +582,14 @@ drag_grab_focus_internal(struct weston_drag *drag, struct weston_seat *seat,
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struct weston_view *view;
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wl_fixed_t sx, sy;
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view = weston_compositor_pick_view(seat->compositor, x, y, &sx, &sy);
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view = weston_compositor_pick_view(seat->compositor, x, y);
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if (drag->focus == view)
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return;
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if (view)
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if (view) {
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weston_view_to_global_fixed(view, x, y, &sx, &sy);
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weston_drag_set_focus(drag, seat, view, sx, sy);
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else
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} else
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weston_drag_clear_focus(drag);
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}
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@ -95,10 +95,9 @@ weston_desktop_seat_popup_grab_pointer_focus(struct weston_pointer_grab *grab)
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wl_container_of(grab, seat, popup_grab.pointer);
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struct weston_pointer *pointer = grab->pointer;
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struct weston_view *view;
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wl_fixed_t sx, sy;
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view = weston_compositor_pick_view(pointer->seat->compositor,
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pointer->x, pointer->y, &sx, &sy);
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pointer->x, pointer->y);
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if (view != NULL &&
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view->surface->resource != NULL &&
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@ -462,13 +462,13 @@ default_grab_pointer_focus(struct weston_pointer_grab *grab)
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return;
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view = weston_compositor_pick_view(pointer->seat->compositor,
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pointer->x, pointer->y,
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&sx, &sy);
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pointer->x, pointer->y);
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if (view) {
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weston_view_to_global_fixed(view, pointer->x, pointer->y,
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&sx, &sy);
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if (pointer->sx != sx || pointer->sy != sy)
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surface_jump = true;
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}
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if (pointer->focus != view || surface_jump)
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weston_pointer_set_focus(pointer, view);
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}
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@ -628,15 +628,13 @@ default_grab_pointer_button(struct weston_pointer_grab *grab,
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struct weston_pointer *pointer = grab->pointer;
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struct weston_compositor *compositor = pointer->seat->compositor;
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struct weston_view *view;
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wl_fixed_t sx, sy;
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weston_pointer_send_button(pointer, time, button, state);
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if (pointer->button_count == 0 &&
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state == WL_POINTER_BUTTON_STATE_RELEASED) {
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view = weston_compositor_pick_view(compositor,
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pointer->x, pointer->y,
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&sx, &sy);
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pointer->x, pointer->y);
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weston_pointer_set_focus(pointer, view);
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}
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@ -1420,9 +1418,8 @@ seat_send_updated_caps(struct weston_seat *seat)
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* This can be used to unset pointer focus and set the co-ordinates to the
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* arbitrary values we use for the no focus case.
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*
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* There's no requirement to use this function. For example, passing the
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* results of a weston_compositor_pick_view() directly to
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* weston_pointer_set_focus() will do the right thing when no view is found.
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* There's no requirement to use this function. Passing NULL directly to
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* weston_pointer_set_focus() will do the right thing.
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*/
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WL_EXPORT void
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weston_pointer_clear_focus(struct weston_pointer *pointer)
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@ -2408,7 +2405,6 @@ process_touch_normal(struct weston_touch_device *device,
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struct weston_touch_grab *grab = device->aggregate->grab;
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struct weston_compositor *ec = device->aggregate->seat->compositor;
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struct weston_view *ev;
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wl_fixed_t sx, sy;
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wl_fixed_t x = wl_fixed_from_double(double_x);
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wl_fixed_t y = wl_fixed_from_double(double_y);
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@ -2424,7 +2420,7 @@ process_touch_normal(struct weston_touch_device *device,
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* to that view for the remainder of the touch session i.e.
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* until all touch points are up again. */
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if (touch->num_tp == 1) {
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ev = weston_compositor_pick_view(ec, x, y, &sx, &sy);
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ev = weston_compositor_pick_view(ec, x, y);
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weston_touch_set_focus(touch, ev);
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} else if (!touch->focus) {
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/* Unexpected condition: We have non-initial touch but
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