input: send touch frame event after up event
Currently the frame event gets lost: The touch focus is removed in the 'up' event. So the focus is gone when the frame event arrives so it is never sent to the clients. To avoid this, keep the touch focus until the frame is handled. Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
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5448580111
@ -809,6 +809,7 @@ struct weston_touch {
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struct wl_listener focus_resource_listener;
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uint32_t focus_serial;
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struct wl_signal focus_signal;
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bool pending_focus_reset;
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uint32_t num_tp;
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@ -2435,8 +2435,7 @@ process_touch_normal(struct weston_touch_device *device,
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break;
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case WL_TOUCH_UP:
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grab->interface->up(grab, time, touch_id);
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if (touch->num_tp == 0)
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weston_touch_set_focus(touch, NULL);
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touch->pending_focus_reset = true;
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break;
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}
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}
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@ -2631,6 +2630,11 @@ notify_touch_frame(struct weston_touch_device *device)
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case WESTON_TOUCH_MODE_PREP_CALIB:
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grab = device->aggregate->grab;
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grab->interface->frame(grab);
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if (grab->touch->pending_focus_reset) {
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if (grab->touch->num_tp == 0)
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weston_touch_set_focus(grab->touch, NULL);
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grab->touch->pending_focus_reset = false;
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}
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break;
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case WESTON_TOUCH_MODE_CALIB:
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case WESTON_TOUCH_MODE_PREP_NORMAL:
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