Commit Graph

62 Commits

Author SHA1 Message Date
Alexandros Frantzis
676296749a libweston: Support zwp_surface_synchronization_v1.get_release
Implement the get_release request of the zwp_surface_synchronization_v1
interface.

This commit implements the zwp_buffer_release_v1 interface. It supports
the zwp_buffer_release_v1.fenced_release event for surfaces rendered by
the GL renderer, and the zwp_buffer_release_v1.immediate_release event
for other cases.

Note that the immediate_release event is safe to be used for surface
buffers used as planes in the DRM backend, since the backend releases
them only after the next page flip that doesn't use the buffers has
finished.

Changes in v7:
  - Remove "partial" from commit title and description.
  - Fix inverted check when clearing used_in_output_repaint flag.

Changes in v5:
  - Use the new, generic explicit sync server error reporting function.
  - Introduce and use weston_buffer_release_move.
  - Introduce internally and use weston_buffer_release_destroy.

Changes in v4:
  - Support the zwp_buffer_release_v1.fenced_release event.
  - Support release fences in the GL renderer.
  - Assert that pending state buffer_release is always NULL after a
    commit.
  - Simplify weston_buffer_release_reference.
  - Move removal of destroy listener before resource destruction to
    avoid concerns about use-after-free in
    weston_buffer_release_reference
  - Rename weston_buffer_release_reference.busy_count to ref_count.
  - Add documentation for weston_buffer_release and ..._reference.

Changes in v3:
  - Raise NO_BUFFER for get_release if no buffer has been committed,
    don't raise UNSUPPORTED_BUFFER for non-dmabuf buffers,
    so get_release works for all valid buffers.
  - Destroy the buffer_release object after sending an event.
  - Track lifetime of buffer_release objects per commit, independently
    of any buffers.
  - Use updated protocol interface names.
  - Use correct format specifier for resource ids.

Changes in v2:
  - Raise UNSUPPORTED_BUFFER at commit if client has requested a
    buffer_release, but the committed buffer is not a valid linux_dmabuf.
  - Remove tests that are not viable anymore due to our inability to
    create dmabuf buffers and fences in a unit-test environment.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2019-02-06 12:21:56 +00:00
Alexandros Frantzis
acff29b3b3 libweston: Support zwp_surface_synchronization_v1.set_acquire_fence
Implement the set_acquire_fence request of the
zwp_surface_synchronization_v1 interface.

The implementation uses the acquire fence in two ways:

1. If the associated buffer is used as GL render source, an
   EGLSyncKHR is created from the fence and used to synchronize
   access.
2. If the associated buffer is used as a plane framebuffer,
   the acquire fence is treated as an in-fence for the atomic
   commit operation. If in-fences are not supported and the buffer
   has an acquire fence, we don't consider it for plane placement.

If the used compositor/renderer doesn't support explicit
synchronization, we don't advertise the protocol at all. Currently only
the DRM and X11 backends when using the GL renderer advertise the
protocol for production use.

Issues for discussion
---------------------

a. Currently, a server-side wait of EGLSyncKHR is performed before
   using the EGLImage/texture during rendering. Unfortunately, it's not clear
   from the specs whether this is generally safe to do, or we need to
   sync before glEGLImageTargetTexture2DOES. The exception is
   TEXTURE_EXTERNAL_OES where the spec mentions it's enough to sync
   and then glBindTexture for any changes to take effect.

Changes in v5:
  - Meson support.
  - Make explicit sync server error reporting more generic, supporting
    all explicit sync related interfaces not just
    wp_linux_surface_synchronization.
  - Fix typo in warning for missing EGL_KHR_wait_sync extension.
  - Support minor version 2 of the explicit sync protocol (i.e., support
    fences for opaque EGL buffers).

Changes in v4:
  - Introduce and use fd_clear and and fd_move helpers.
  - Don't check for a valid buffer when updating surface acquire fence fd
    from state.
  - Assert that pending state acquire fence fd is always clear
    after a commit.
  - Clarify that WESTON_CAP_EXPLICIT_SYNC applies to just the
    renderer.
  - Check for EGL_KHR_wait_sync before using eglWaitSyncKHR.
  - Dup the acquire fence before passing to EGL.

Changes in v3:
  - Keep acquire_fence_fd in surface instead of buffer.
  - Clarify that WESTON_CAP_EXPLICIT_SYNC applies to both backend and
    renderer.
  - Move comment about non-ownership of in_fence_fd to struct
    drm_plane_state definition.
  - Assert that we don't try to use planes with in-fences when using the
    legacy KMS API.
  - Remove unnecessary info from wayland error messages.
  - Handle acquire fence for subsurface commits.
  - Guard against self-update in fd_update.
  - Disconnect the client if acquire fence EGLSyncKHR creation or wait
    fails.
  - Use updated protocol interface names.
  - User correct format specifier for resource ids.
  - Advertise protocol for X11 backend with GL renderer.

Changes in v2:
  - Remove sync file wait fallbacks.
  - Raise UNSUPPORTED_BUFFER error at commit if we have an acquire
    fence, but the committed buffer is not a valid linux_dmabuf.
  - Don't put buffers with in-fences on planes that don't support
    in-fences.
  - Don't advertise explicit sync protocol if backend does not
    support explicit sync.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2019-02-06 12:21:56 +00:00
Alexandros Frantzis
c0e2f9261f libweston: Introduce an internal linux sync file API
Introduce an internal API for dealing with linux sync files,
and use it in the codebase to replace ad-hoc sync file management.

The linux_sync_file_is_valid function is not currently used, but will be
utilized in upcoming commits to implement the
zwp_linux_explicit_synchronization_unstable_v1 protocol.

Changes in v5:
  - Meson support.

Changes in v3:
  - Use parameter name in function documentation.
  - Move kernel UAPI to separate header file.

Changes in v2:
  - Add function documentation
  - Remove linux_sync_file_wait()

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
2019-02-06 12:21:56 +00:00
Vasilis Liaskovitis
486b463a18 gl-renderer, pixman: disconnect the client on unhandled buffer type.
Introduce a helper function to disconnect the client on unhandled
buffer types, and use it in the gl and pixman renderers. The function
is modeled after linux_dmabuf_buffer_send_server_error.

Also print the egl error state in the gl renderer, in case the
unrecognized buffer error happens when querying an egl buffer.

https://gitlab.freedesktop.org/wayland/weston/issues/148
2018-11-02 14:28:05 +00:00
Tomohito Esaki
1506e99fd3 gl-renderer: provide fence sync fd for synchronizing with GPU rendering
Add new API to gl-renderer interface for providing fence sync fd. the
backend can wait for GPU rendering by this API.

Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
2018-10-30 17:09:01 +09:00
Emil Velikov
da4f185faa libweston: print EGL information as early as possible
In the case where CreateContext/MakeCurrent fails, we still want to
know what the EGL driver is capable of.

Move the EGL info printing, just after the eglInitialize() call to
ensure that.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-10-18 16:14:05 +01:00
Emil Velikov
3bb047b605 libweston: split EGL and GL info logging
Split the two into separate functions. Former requires an initialized
EGL display, while the latter a current context.

We will use that distinction with the next patch.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2018-10-18 16:14:03 +01:00
Daniel Stone
a65d55e133 gl-renderer: Remove warning on missing extensions
Not having swap_buffers_with_damage could cause a performance impact on
some backends, but at least on GBM it causes no issues. It also seems to
confuse users into thinking it's a legitimate error which could explain
session slowness.

Similarly with buffer_age, whilst we do lose a little bit of performance
by not being able to do partial renders, it is not a great deal, and the
user is unlikely to be able to do anything about it in any event.

Remove the warning; we print the full extension list at startup, so we
already have enough information from the logs to easily diagnose any
real errors.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2018-09-23 11:21:40 +02:00
Philipp Zabel
195dadeb2a libweston: add weston_surface is_opaque property
Add an is_opaque property that is set to true if the attached buffer does not
have an alpha component, or if the solid color is non-transparent.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2018-09-18 19:21:46 +02:00
Matteo Valdina
3ebbc6b5df gl-renderer: Explicitly zeroing the offset for 2^ plane of SHM_FOMRAT_YUYV
This fix a crash, when gl-renderer uploads the 2^ texture for YUYV.
The pixels buffer was offset of a random value.
2018-08-31 09:47:59 -05:00
Emre Ucan
95c7095e13 gl-renderer: set num_images after import_simple_dmabuf
we have to set num_images after import_simple_dmabuf
call. Otherwise, egl_images will not be correctly
referenced in gl_renderer_attach_dmabuf.

(Found by clang source code analyzer)

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-03-28 13:09:50 +03:00
Chris Wilson
b678befb6e gl-renderer: Create a high priority context
EGL_IMG_context_priority allows the client to request that their
rendering be considered high priority. For ourselves, this is important
as we are interactive and any delay in our rendering causes input-output
jitter; a less than smooth user interactive. So if the driver supports
setting the context priority, try and create our EGLContext as high
priority. The driver may reject our request due to system restrictions,
in which case it will fallback to normal priority, but if successful it
will reschedule our rendering and all of its dependencies to execute
earlier, especially important when the GPU is being hogged by background
clients.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-03-01 12:05:26 +00:00
Emil Velikov
2d8331c4b7 gl-renderer: make use of linux_dmabuf_buffer_get_user_data()
... to get the user_data. Like everywhere else through weston.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2018-02-16 10:11:58 +02:00
Philipp Kerling
3995ffaf3d gl-renderer: Fix crash in dmabuf format query for fallback formats
Since formats is an out parameter, we need to copy to the alloc'ed
memory and not over the pointer address.

Signed-off-by: Philipp Kerling <pkerling@casix.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-02-12 09:11:40 +00:00
Philipp Zabel
543d0a0bb6 gl-renderer: return conservative format list if dmabuf import modifiers unsupported
If the EGL_EXT_image_dma_buf_import_modifiers extension is not
supported, let gl_renderer_query_dmabuf_formats return a hardcoded
fallback list. That list contains ARGB8888, XRGB8888, and if the
GL_EXT_texture_rg extension is supported, YUYV, NV12, YUV420, and
YUV444.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-01-18 11:24:27 +00:00
Emre Ucan
99ef816fd1 dmabuf: set modifier to invalid for not supporting clients
modifier_hi and modifier_lo are set to 0 by clients,
which are not supporting modifiers. Modifier attributes
of buffers of these clients set to 0 too in linux-dmabuf.c

import_simple_dmabuf function in gl-renderer.c compares
modifier attribute of the buffer with DRM_FORMAT_MOD_INVALID.
DRM_FORMAT_MOD_INVALID is equal to ((1ULL<<56) - 1).
Therefore, modifer 0 is accepted as valid. Then, the function
checks support for eglQueryDmaBufModifiersEXT.
If it is not supported import_simple_dmabuf function is returning
NULL.

This patch sets the modifier attribute to DRM_FORMAT_MOD_INVALID
for clients which are not supporting modifiers. Without this patch
linux-dmabuf protocol is not working for not supporting clients.

Fixes: b138d7afb3 ("gl-renderer: Ignore INVALID modifier")
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Tested-by: Tomohito Esaki <etom@igel.co.jp>
2018-01-18 11:09:37 +00:00
Arnaud Vrac
e79694ceec gl-renderer: always enable unpack subimage and RG textures in ES3 contexts
The GL_EXT_unpack_subimage and GL_EXT_texture_rg are part of the core ES
3.0 specification, so also check the GL driver version in addition to
the extension string to determine if those features are supported.

This allows using those extensions on some GL drivers that do not expose
them in the extensions string, but still support OpenGLES3.

Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-01-18 11:08:46 +00:00
Arnaud Vrac
cc1a22bca9 gl-renderer: move GL_EXT_texture_rg extension check
This is a GL extension and not EGL, so it should be checked after the
EGL context has been created.

Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-01-18 11:08:33 +00:00
Arnaud Vrac
439e5fdd5f gl-renderer: try to create a GLES3 context
GL drivers might allow using GLES3 features even in GLES2 contexts, but
that's not always the case. To make sure we can use GLES3, first try to
create a GLES3 context and then fallback to GLES2 on failure.

The reported GL version is used to determine which GLES version is
actually available.

Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-01-18 11:08:00 +00:00
Arnaud Vrac
88abc6ab74 gl-renderer: save OpenGL version in renderer context
This will allow to make some assumptions in further patches when GLES3
is available.

Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2018-01-18 11:07:41 +00:00
Emil Velikov
fbf165f5e8 libweston: drop return type from ::query_dmabuf_{formats, modifiers}
Nobody checks for the bool returned by these functions. At the same
time: a) the functions set the respective num_foo to zero on error and
b) callers honour that variable.

Just drop the return type - it's useless.

Note: this is an ABI break.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-11 09:36:18 +00:00
Arnaud Vrac
340d25b76f gl-renderer: use correct pixel shader for NV12 format uploaded to RG texture
Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Fixes: 00a03d2f72 ("gl-renderer: add support of WL_SHM_FORMAT_NV12")
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-11 09:34:26 +00:00
Arnaud Vrac
49a8d9997b gl-renderer: fix pixel format used in texture uploads when using R/RG textures
In glTexImage2D / glTexSubImage2D calls, the only pixel formats allowed
for the GL_R8 and GL_RG internal formats are respectively GL_RED and
GL_RG [1].

Make sure we match this requirement, as some drivers will fail with the
current code.

[1] https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml, Table 2

Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Fixes: 00a03d2f72 ("gl-renderer: add support of WL_SHM_FORMAT_NV12")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-11 09:34:26 +00:00
Emil Velikov
bcfe397df2 gl-renderer: remove unneeded cast
The variable num is of EGLint type.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-12-04 19:13:29 +00:00
Daniel Stone
b040974398 gl-renderer: Set pitch correctly for subsampled textures
zwp_linux_dmabuf_v1 allows clients to pass an explicit pitch for each
plane, but wl_shm only takes a single pitch parameter; the pitch for
secondary planes must be inferred.

Multi-plane sub-sampled textures have partial width/height, e.g.
YUV420/I420 has a full-size Y plane, followed by a half-width/height U
plane, and a half-width/height V plane.

GStreamer's waylandsink - the only user of wl_shm YUV formats - expects
the implementation to follow the example of Xv and implicitly divide the
pitch for secondary planes by the subsampling factor. gl-renderer was
not doing this, and instead just using the (larger) stride provided by
the client for all planes in the buffer.

Fix gl-renderer to divide pitch by the subsampling factor when uploading
from subsampled SHM buffers into GL textures, also dividing co-ordinates
when doing offset partial uploads.

Tested with:
  $ gst-launch-1.0 videotestsrc ! waylandsink

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Fabien Lahoudere <fabien.lahoudere@collabora.co.uk>
Tested-by: Fabien Lahoudere <fabien.lahoudere@collabora.co.uk>
Reviewed-by: Arnaud Vrac <avrac@freebox.fr>
Acked-by: Vincent ABRIOU <vincent.abriou@st.com>
Acked-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fixes: fdeefe4241 ("gl-renderer: add support of WL_SHM_FORMAT_YUV420")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103063
2017-12-01 16:36:38 +00:00
Alexandros Frantzis
47e79c860b libweston: Use struct timespec for key events
Change code related to key events to use struct timespec to represent
time.

This commit is part of a larger effort to transition the Weston codebase
to struct timespec.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-11-27 11:42:07 +02:00
Daniel Stone
b138d7afb3 gl-renderer: Ignore INVALID modifier
If the user has passed an INVALID modifier, it's because there is no
applicable modifier, and the buffer layout should be determined by a
magic side-channel call (e.g. bo_get_tiling). If the modifier is
INVALID, don't try to pass it through to EGL, but just drop it.

On the other hand, if a modifier _is_ explicitly specified and we don't
have the modifiers extension, then refuse to import the buffer.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2017-10-04 18:36:06 +01:00
Alexandros Frantzis
df0e4b965f gl-renderer: Emit GPU rendering begin and end timeline timepoints
Use EGL fence sync objects to emit timepoints for the beginning and the
end of rendering on the GPU. The timepoints are emitted asynchronously
using the sync file fds associated with the fence sync objects. The sync
file fds are acquired using the facilities provided by the
EGL_ANDROID_native_fence_sync extension.

The asynchronous timepoint submissions are stored in a list in
gl_output_state until they are executed, and any pending submissions
that remain at output destruction time are cleaned up.

If timelining is inactive or the required EGL extensions are not
present, then GPU timepoint processing and emission are skipped.

Note that the GPU timestamps returned by sync files are in the
CLOCK_MONOTONIC clock domain, and are thus compatible with the
timeline timestamps (which also are in the CLOCK_MONOTONIC domain).

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-09-29 10:20:54 +03:00
Alexandros Frantzis
7192b17f3e gl-renderer: Add support for fence sync extensions
Check for the EGL_KHR_fence_sync and EGL_ANDROID_native_fence_sync
extensions and get pointers to required extension functions.

These extensions allow us to acquire GPU timestamp information
asynchronously, and are required by the upcoming work to add
rendering begin/end timepoints to the weston timeline.

Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2017-09-29 10:20:42 +03:00
Arnaud Vrac
7b5fe9b076
gl-renderer: fix leak on dmabuf image destroy
Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2017-08-11 09:56:34 +02:00
Derek Foreman
12968e3756 gl-renderer: Fix some missing newlines in log messages
Some log messages weren't terminated with a newline.

Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-07-03 16:41:46 +01:00
Varad Gautam
c32e05bbf3 gl-renderer: allow importing fourth dmabuf plane
EGL_EXT_image_dma_buf_import_modifiers supports importing upto four dmabuf
planes into an EGLImage.

v2: correct PLANE3_PITCH token (Daniel Stone)

Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-06-12 10:37:15 +01:00
Varad Gautam
f7da8b3139 gl-renderer: allow importing dmabufs with format modifiers
pass over the modifier attributes to EGL.

v2: ensure same modifier is passed for all planes (Daniel Stone)

Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-06-12 10:36:44 +01:00
Varad Gautam
0775cd116f gl-renderer: support format and modifier queries
EGL_EXT_image_dma_buf_import_modifiers allows querying the formats
and modifiers supported by the platform. expose these to the compositor.

v2:
 - change calloc args (Daniel Stone)
 - check for modifier support before querying formats (Daniel Stone)

Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-06-12 10:35:55 +01:00
Raúl Peñacoba
5fc8d5eb9d
gl-renderer: Change 'data' type to 'uint8_t *', since 'void *' arithmetic is undefined
Signed-off-by: Raúl Peñacoba <raul.mikaop.zelda@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
2017-03-31 01:26:36 +02:00
Dima Ryazanov
6a38ad740c gl-renderer: Fix an invalid write when closing a Weston window
Call eglMakeCurrent before destroying the native EGL window, similar to what
other sample clients are already doing.

Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-11-28 18:11:09 +00:00
Bryce Harrington
fe0410b0cc gl: Don't declare variables in for loop
Fixes compilation error introduced by 43cea54c:

  libweston/gl-renderer.c:2862:2: error: ‘for’ loop initial declarations
  are only allowed in C99 mode
    for (unsigned i = 0; i < ARRAY_LENGTH(swap_damage_ext_to_entrypoint);
    i++) {
    ^

Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-11-21 18:04:40 +00:00
Vincent ABRIOU
e5732c7866 gl-renderer: add support of WL_SHM_FORMAT_YUYV
This patch allow gl-renderer to accept WL_SHM_FORMAT_YUYV buffers.
This is the pixel format supported by most of the USB webcams.

v2:
 - fix hsub Vs vsub inversion

Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-11-21 17:47:13 +00:00
Emil Velikov
02639554e7 gl-renderer: use weston_platform_destroy_egl_surface wrapper
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-11-21 16:07:26 +00:00
Emil Velikov
43cea54c90 gl-renderer: add support for EGL_KHR_swap_buffers_with_damage
Extension is identical to the EXT one, yet we need to check for the KHR
abbreviated extension name + entry-point.

v2: s/foo/swap_damage_ext_to_entrypoint/ (Eric, Daniel)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (v1)
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-11-21 11:31:29 +00:00
Armin Krezović
e3bfee18df gl-renderer: Use EGL_KHR_no_config_context
This patch makes use of recently implemented
EGL_KHR_no_config_context extension in Mesa,
which superseeds EGL_MESA_configless_context.

See also (and the follow-up patch):

https://lists.freedesktop.org/archives/mesa-dev/2016-September/128510.html

v2:

 - Extend existing infrastructure for EGL_MESA_configless_context
   per suggestion from Emmanuel Gil Peyrot.

Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-11-16 14:46:22 +00:00
Miguel A. Vico
967b6bc637 gl-renderer: Refactor gl_renderer_output_window_create()
This change refactors gl_renderer_output_window_create() to separate out
window surface creation code from output common creation code.

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
[Pekka: rebased and removed unused 'gr' and 'ec']
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-11-07 17:07:40 +02:00
Miguel A. Vico
41700e355f gl-renderer: Add <platform_attribs> param to gl_renderer_display_create
This change adds <platform_attribs> parameter to
gl_renderer_display_create() in case we ever want to pass non-NULL.

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
[Pekka: removed notes about EGLOutput]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-11-07 17:06:44 +02:00
Miguel A. Vico
684c9f49e5 gl-renderer: Accept non-NULL empty <visual_id> arrays
This change modifies egl_choose_config() to accept a non-NULL but empty
<visual_id> array (i.e. n_ids == 0)

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-11-07 17:06:32 +02:00
Miguel A. Vico
4057cd93d6 gl-renderer: Rename <attribs> param of gl_renderer to <config_attribs>
This change renames <attribs> parameter of gl_renderer_display_create()
and gl_renderer_output_window_create() to <config_attribs> to explain
which attribs it is.

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
[Pekka: remove notes about EGLOutput]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-11-07 17:06:10 +02:00
Miguel A. Vico
c095cde364 gl-renderer: Rename gl_renderer::output_create to output_window_create
No functional change. This patch renames gl_renderer_output_create() to
gl_renderer_output_window_create(), which is something more descriptive
of what the function does.

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-11-07 17:06:01 +02:00
Miguel A. Vico
dddc670c04 gl-renderer: Rename gl_renderer_create to gl_renderer_display_create
No functional change. This patch only renames gl_renderer_create() to
gl_renderer_display_create(), which is something more descriptive of
what the function does.

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2016-11-07 17:05:18 +02:00
Vincent Abriou
9c526e0e62 gl-renderer: conditionally call query_buffer while gl_renderer_attach
While gl_renderer_attach, query_buffer should be call only if the
query_buffer function exists ie when has_bind_display is true.

v2:
 - Take into account Giulio's remark. Use has_bind_display viariable to test if
   EGL_WL_bind_wayland_display extension is supported.

Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-11-03 21:23:05 +00:00
Vincent Abriou
00a03d2f72 gl-renderer: add support of WL_SHM_FORMAT_NV12
This patch allow gl-renderer to accept WL_SHM_FORMAT_NV12 buffers.

Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-10-05 18:12:33 +01:00
Vincent Abriou
fdeefe4241 gl-renderer: add support of WL_SHM_FORMAT_YUV420
This patch allow gl-renderer to accept WL_SHM_FORMAT_YUV420 buffers.

In a gstreamer pipeline, the support of the WL_SHM_FORMAT_YUV420 by
weston avoid pixel conversion between software decoders and waylandsink.
Indeed, software decoders output I420 (YUV420 planar) that will
match with WL_SHM_FORMAT_YUV420.

Signed-off-by: Vincent Abriou <vincent.abriou@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2016-10-05 18:05:44 +01:00