Commit Graph

2906 Commits

Author SHA1 Message Date
Ray e41cb774c2
Merge pull request #789 from myd7349/fix-cmake-for-win32
Fix CMake support on Win32
2019-04-22 19:32:15 +02:00
Ray cd934c9f66 Update GLFW to 3.3.1 2019-04-22 19:00:43 +02:00
Ray a0449594e4 Merge branch 'master' of https://github.com/raysan5/raylib 2019-04-22 18:58:38 +02:00
Ray 152b7471e9 Comment HiDPI window request
At least until a proper solution is found!
2019-04-22 18:46:05 +02:00
Ray 9ace10ff73
Merge pull request #810 from Demizdor/unicode_implementation
Unicode implementation
2019-04-22 18:34:17 +02:00
Ray 2249f12304 Expose rlgl functions on shared libraries 2019-04-22 18:25:30 +02:00
Vlad Adrian 98070982bf Fix formatting ...not very good at this 2019-04-21 22:05:25 +03:00
Vlad Adrian 3dda1c41ec
Fixed formatting! Grumble, grumble... 2019-04-21 21:51:03 +03:00
Demizdor 86c887f0cf Added unicode example 2019-04-21 13:44:17 +03:00
Demizdor f3a5a6871d Initial unicode implementation for UTF8 encoded text 2019-04-21 12:27:46 +03:00
Ray 8c22f685d1 Check buffer overflow 2019-04-14 22:29:14 +02:00
Ray d690e734f9
Merge pull request #799 from flashjaysan/master
Update raymath.h
2019-04-13 15:08:28 +02:00
flashjaysan 310d1d1589
Update raymath.h
Removed a useless semicolon.
2019-04-13 14:35:07 +02:00
Ray 0ef146438a
Merge pull request #798 from bjornwah/master
Use typedef rather than #define in order to avoid issues in applicati…
2019-04-13 13:17:20 +02:00
Björn Wahlstrand 7cc8faf7da Use typedef rather than #define in order to avoid issues in application code 2019-04-12 21:41:30 +02:00
Ray c1d3ba67f8
Update CHANGELOG 2019-04-12 13:46:44 +02:00
Ray fc5dd5d99f FLAG not supported on web GLFW implementation 2019-04-12 13:44:16 +02:00
Ray df90ba6e46 WARNING: Added GLFW hint to support hi-DPI
This needs to be tested on a hi-DPI monitor, probably requiring a FLAG to enable it would be a good idea...
2019-04-12 13:31:05 +02:00
Ray 99537efccf Review some examples 2019-04-12 13:29:53 +02:00
Ray 4e58d4102c Corrected typo 2019-04-12 13:29:37 +02:00
Ray 70fc549818
Working on raylib 2.5 changelog... 2019-04-12 13:03:49 +02:00
Ray 30d51ec26c Reorganize struct 2019-04-12 11:29:01 +02:00
Ray 75384add98
Added Crystal binding 2019-04-12 00:01:32 +02:00
Ray 8774cb3c24 Removed iqm example
Already integrated into raylib
2019-04-11 23:38:13 +02:00
Ray e54a74f4e7 new example: shapes_rectangle_scaling_mouse 2019-04-11 18:07:20 +02:00
Ray 24f07aaf5a new example: core_window_scale_letterbox 2019-04-11 17:40:13 +02:00
Ray 129703fad1 new example: shaders_texture_drawing 2019-04-11 16:53:20 +02:00
Ray 6fc97643bf new example: textures_background_scrolling 2019-04-11 16:53:02 +02:00
Ray 01367fcb1e Review cubemap generation 2019-04-11 16:11:54 +02:00
Ray a28dfd4a7b Corrected standalone usage 2019-04-11 15:54:10 +02:00
Ray 5bfa675350 Review VR simulator mechanism
- No default VR device parameteres inside raylib
- VR device parameter should be provided by user
- VR distortion shader should be provided by user
2019-04-11 13:53:01 +02:00
Ray aa8d10c48a
Update BINDINGS.md 2019-04-11 11:57:50 +02:00
Ray c7e5585ab9
Added binding to Factor 2019-04-11 11:29:35 +02:00
Ray 1934f2a2f4 Some tweaks 2019-04-11 00:11:11 +02:00
Ray 6168a4ca37 Comments review 2019-04-10 23:50:48 +02:00
Ray 45c820eeb4 Set default white texture for diffuse mat 2019-04-10 22:39:42 +02:00
Ray 21092266b5 Check textures available before loading 2019-04-10 00:44:24 +02:00
Ray 802afe8fe5 Replaced size_t by unsigned int 2019-04-10 00:34:46 +02:00
myd7349 148eefb9bb Resolve CI failure with MinGW 2019-04-09 20:41:40 +08:00
Ray f939f6abc2 Update Makefile 2019-04-09 13:23:56 +02:00
Ray 32ccecb8ca Start working on glTF loading... 2019-04-09 13:23:51 +02:00
myd7349 5134a3b61d Take care of raylib_USE_STATIC_LIBS when calling find_library 2019-04-09 18:03:26 +08:00
myd7349 61181f2c49 Fix CMake support on Win32 2019-04-09 18:03:25 +08:00
Ray 94335e30df Avoid example on Android 2019-04-08 12:50:09 +02:00
Ray b8ada4b877 Review creation years 2019-04-08 12:25:13 +02:00
Ray 81b63890dd
Merge pull request #793 from ChillerDragon/pr_copyright_2k19
Happy new year 2019
2019-04-07 17:53:48 +02:00
ChillerDragon f21761fbbb Happy new year 2019 2019-04-07 17:49:12 +02:00
Ray c23ceec338 Added missing include -_- 2019-04-05 17:29:30 +02:00
Ray 9282b8ba83 ADDED: SetShaderValueTexture()
Some tweaks
2019-04-05 17:08:46 +02:00
Ray c600dd0766 Review PBR shaders
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
2019-04-05 16:43:09 +02:00