Ray
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db6538859c
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Added flag to allow resizable window
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2016-10-05 00:48:44 +02:00 |
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raysan5
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b082807b0b
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Removed function: ResolveCollisionCubicmap()
Function was inefficient and should be rewritten from scratch, it
probably neither belongs to this module but an example...
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2016-10-03 13:29:01 +02:00 |
|
raysan5
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637d3195ec
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More review on camera system...
Sincerely, don't like it... it should be ported to quaternions... the
way it manages cameraTargetDistange and cameraAngle is confusing...
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2016-10-03 13:27:22 +02:00 |
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Ray
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2ae9ce29eb
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Corrected issue on DrawPolyEx()
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2016-10-02 23:04:46 +02:00 |
|
raysan5
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978c49472a
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Working on camera system...
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2016-09-26 19:15:44 +02:00 |
|
raysan5
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753b549aa5
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Improving camera system -IN PROGRESS-
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2016-09-25 14:28:24 +02:00 |
|
Ray
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87fc7254e7
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Corrected crashing bug!
When SetTargetFPS(0) app crashes horribly (division by zero)
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2016-09-23 23:25:13 +02:00 |
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raysan5
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65d4eb5e82
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Simplify camera module -IN PROGRESS-
Removed internal Camera, not required any more
Removed useless functions
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2016-09-22 14:38:17 +02:00 |
|
raysan5
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4a65b19f0f
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Simplify supported image formats
Removed support for some unusual image formats
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2016-09-22 14:35:50 +02:00 |
|
raysan5
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1ffe713d93
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Corrected bug
|
2016-09-21 12:29:03 +02:00 |
|
raysan5
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c5bf9623d1
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Updated LibOVR to SDK version 1.8
Weird, OVR_Version.h still points to 1.7, probably a typo...
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2016-09-20 20:16:19 +02:00 |
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raysan5
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79c8eb543e
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Corrected audio bugs and improved examples
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2016-09-15 11:53:16 +02:00 |
|
raysan5
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9923fe51a7
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Tweak to avoid warning
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2016-09-12 19:36:55 +02:00 |
|
raysan5
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7f0880a735
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Review spacing formatting
raylib uses spaces between '+' and '-' signs but not between '*' and '/'
signs, it's a chosen convention
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2016-09-12 19:36:41 +02:00 |
|
raysan5
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173f199313
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Corrected text drawing within an image
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2016-09-12 19:25:58 +02:00 |
|
Ray
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94142ecce5
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Some more work on audio...
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2016-09-09 01:34:30 +02:00 |
|
Ray
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0c58c1198f
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Working on new audio functions...
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2016-09-08 01:03:05 +02:00 |
|
Ray
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1e55c30824
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Removed raygui from raylib repo (own repo)
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2016-09-08 01:02:42 +02:00 |
|
Ray
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8b35de3276
|
Added new audio functions -IN PROGRESS-
- LoadWave()
- LoadWaveEx()
- UnloadWave()
- WaveFormat()
- WaveCopy()
- WaveCrop()
- GetWaveData()
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2016-09-08 00:20:06 +02:00 |
|
Ray
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10280c4b91
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Some code tweaks
|
2016-09-07 23:14:16 +02:00 |
|
raysan5
|
36f20376e6
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Redesigned lighting shader system
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2016-09-05 20:15:21 +02:00 |
|
Ray
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9d66bc4a05
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Added function: ImageAlphaMask()
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2016-09-05 10:08:28 +02:00 |
|
raysan5
|
a9ab516dae
|
Formatting tweaks
|
2016-08-31 10:27:29 +02:00 |
|
Teodor Stoenescu
|
384602e5b5
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2016-08-31 09:32:08 +03:00 |
|
Teodor Stoenescu
|
d0cf19e035
|
Greater LoadOBJ() flexibility
LoadOBJ can now load objects with having no texture coordinates or
objects having texture coordinates specified as tuples.
|
2016-08-31 09:24:39 +03:00 |
|
raysan5
|
be97583f00
|
Added function: UpdateSound()
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2016-08-29 11:17:58 +02:00 |
|
raysan5
|
4770e2010d
|
Review Android project
|
2016-08-26 19:40:37 +02:00 |
|
raysan5
|
f1c3f2870b
|
Added TraceLog info on image spritefont loading
|
2016-08-25 15:11:52 +02:00 |
|
Wilhem Barbier
|
1d71e1b754
|
Fix a typo in the DrawCube, DrawCubeWires and DrawCubeTexture definitions
|
2016-08-25 14:18:43 +02:00 |
|
raysan5
|
959a228815
|
Removed useless spacing
|
2016-08-16 11:09:55 +02:00 |
|
raysan5
|
342b89c5b9
|
Review Wave struct
|
2016-08-15 16:35:25 +02:00 |
|
raysan5
|
852813bdf1
|
Reviewed formatting
|
2016-08-15 16:35:25 +02:00 |
|
raysan5
|
1ffc4c7825
|
Corrected naming bug
|
2016-08-15 16:35:25 +02:00 |
|
raysan5
|
3377a4485b
|
Support shared/dynamic raylib compilation
Generates:
Win32: raylib.dll, libraylibdll.a (import library)
Linux: libraylib.so
|
2016-08-13 11:31:15 +02:00 |
|
Teodor Stoenescu
|
6e20037f7d
|
Small fix for GenMeshCubicmap()
This fix allows GenMeshCubicmap() to create cubic maps having cells of
arbitrary sizes.
|
2016-08-12 21:42:17 +03:00 |
|
Ray
|
289e04a62a
|
Ported camera module to header-only
|
2016-08-10 12:55:54 +02:00 |
|
Ray
|
a1b6b217e4
|
Comment tweak
|
2016-08-10 12:55:31 +02:00 |
|
Ray
|
eb9072a2f1
|
Renamed functions for consistency
|
2016-08-10 12:20:46 +02:00 |
|
Ray
|
cc2b3228d1
|
Updated for C++
|
2016-08-09 23:03:29 +02:00 |
|
raysan5
|
ed387d00aa
|
Corrected issue with VS
|
2016-08-08 17:21:46 +02:00 |
|
raysan5
|
7fbd821727
|
Some code review tweaks
|
2016-08-07 13:51:01 +02:00 |
|
raysan5
|
f69f930b51
|
Some functions review
|
2016-08-07 13:38:48 +02:00 |
|
raysan5
|
cae209816c
|
Code tweak to avoid warning
|
2016-08-07 13:38:14 +02:00 |
|
Ray
|
2c079d7c6e
|
Review Lua examples and formatting
|
2016-08-07 11:14:08 +02:00 |
|
ghassanpl
|
47b6e62744
|
Fixed bug with BoundingBox Lua constructor
Fixed use-after-free in DestroyLight
|
2016-08-06 22:14:49 +02:00 |
|
ghassanpl
|
6f27941e28
|
GetDroppedFiles and SetShaderValue in Lua working
Exposed Texture2D.id to Lua
Lights now have settable/gettable fields
|
2016-08-06 21:51:08 +02:00 |
|
raysan5
|
306945fe14
|
Added trace on audio device closing
|
2016-08-06 19:30:56 +02:00 |
|
raysan5
|
16ac468bdb
|
Remove functions from user exposure
|
2016-08-06 19:30:41 +02:00 |
|
raysan5
|
58c762baa3
|
Replaced tabs by spaces
|
2016-08-06 19:30:13 +02:00 |
|
Ray
|
7f9513fbf4
|
Merge pull request #173 from ghassanpl/develop
Fixes for some Lua bugs
|
2016-08-06 17:09:57 +02:00 |
|